Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.23 @ 23:15:13 // Winter2019/RPGLIKE Player: K.Ioz Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3292) 3292 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 8832 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 283 Friendly Fire -27 Cogmind --------- Core Integrity 0/1250 Matter 155/500 Energy 220/220 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION (5) --- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY (5) ------ Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (3) ---- Heavy Ion Engine Advanced Hardlight Generator Experimental Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Array > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Experimental Hacking Suite [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Improved Sensor Array Device Improved Sensor Array Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Slots Evolved 10 | . 2 3 1 2 1 . 1 . Power 1 | . . . . . 1 . . . Propulsion 4 | . 1 1 . 1 . . 1 . Utility 4 | . 1 2 . 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 57 | 3 7 14 11 12 1 . 6 3 Power 10 | 1 . 2 4 . 1 . . 2 Engine 6 | 1 . 1 2 . 1 . . 1 Core 3 | . . 1 2 . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 16 | 1 4 5 . 4 . . 2 . Treads . | . . . . . . . . . Leg 1 | 1 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 13 | . 2 5 . 4 . . 2 . Utility 21 | . 3 5 4 4 . . 4 1 Device 8 | . 1 2 2 1 . . 1 1 Storage . | . . . . . . . . . Processor 5 | . 1 1 1 2 . . . . Hackware . | . . . . . . . . . Protection 8 | . 1 2 1 1 . . 3 . Artifact . | . . . . . . . . . Weapon 10 | 1 . 2 3 4 . . . . Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 . 2 3 1 . . . . Ballistic Cannon 2 | . . . . 2 . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 4 | . . 1 . . . . 1 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 3 | . . 1 . . . . 1 1 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 2 | . . 1 . . . . 1 2 Average Slot Usage (%) 96 | . 96 100 99 96 91 92 87 88 Engine 9 | . 21 8 . 9 10 15 14 12 Core 3 | . . 4 9 . . . . . Hover 4 | . 27 . . . . . . . Flight 25 | . 2 30 30 30 31 30 25 28 Device 15 | . 13 17 18 16 15 15 7 7 Processor 13 | . 4 12 17 18 15 15 14 14 Protection 6 | . 2 12 6 1 . . 7 9 Ballistic Gun 11 | . 21 12 16 6 . . . . Ballistic Cannon 4 | . . . . 11 15 15 14 14 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 7 11 18 17 25 31 31 50 43 Greatest Support 64 | 10 17 28 28 33 36 36 64 64 Greatest Overweight (x) 1 | . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 3 | . . 1 2 3 3 3 3 3 Average Capacity 1 | . . . 1 2 3 3 3 3 Most Carried 3 | . . 1 2 3 3 3 3 3 Average Carried 1 | . . . 1 2 3 3 2 1 Final Capacity 3 | . . 1 2 3 3 3 3 3 Final Carried 3 | . . 1 2 3 3 3 1 3 Class Distribution -------------------- 48% | Scout 42% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -5/Factory Mutant | -5/Extension Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Matter Collected 3165 | 230 334 923 322 254 88 . 1014 . Remotely . | . . . . . . . . . Salvage Created 3013 | . 714 1112 477 220 . . 450 40 Parts 216 | . 35 103 37 25 . . 12 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 85 | . 14 38 10 6 . . 13 4 Guns 63 | . 14 38 10 1 . . . . Cannons 22 | . . . . 5 . . 13 4 Classes Destroyed 12 | . 5 5 1 1 . . . . Worker 1 | . 1 . . . . . . . Builder 3 | . . . . 3 . . . . Tunneler 1 | . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . Mechanic 1 | . 1 . . . . . . . Operator 2 | . . 1 1 . . . . . Watcher 11 | . 2 5 2 2 . . . . Swarmer 28 | . 3 17 3 . . . 5 . Grunt 37 | . 11 15 3 3 . . 2 3 Brawler 2 | . . 1 . 1 . . . . Sentry 14 | . . 5 2 2 . . 4 1 Hunter 4 | . . . 2 . . . 2 . Best Kill Streak 14 | . 4 14 3 5 . . 7 2 Combat Bots Only 11 | . 4 11 3 2 . . 7 2 Max Kills in Single Turn 2 | . 1 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Damage Taken 5626 | . 663 1162 205 523 . . 2017 1056 Core 3798 | . 562 812 172 348 . . 1201 703 Absorbed by Shields . | . . . . . . . . . Redirected to Core 2824 | . 292 565 80 260 . . 1045 582 Core Remaining (%) 68 | 100 20 87 94 71 71 . 38 . Volleys Fired 449 | . 88 197 35 50 . . 51 28 Largest 2 | . 1 1 2 2 . . 2 2 Hottest 92 | . 20 23 48 92 . . 92 92 Shots Fired 588 | . 88 197 59 87 . . 102 55 Gun 381 | . 88 197 59 37 . . . . Cannon 206 | . . . . 49 . . 102 55 Launcher . | . . . . . . . . . Special 1 | . . . . 1 . . . . Kinetic 587 | . 88 197 59 86 . . 102 55 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 11 13 14 14 . . 11 12 Robot Miss Streak 5 | . 3 5 2 3 . . 4 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 390 | . 67 130 39 57 . . 63 34 Core Hits 179 | . 30 62 23 19 . . 30 15 Critical Hits 8 | . 1 2 . 1 . . 3 1 Critical Kills 5 | . 1 1 . 1 . . 1 1 Critical Parts Destroyed 3 | . . 1 . . . . 2 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7475 | . 920 2126 606 1292 . . 1663 868 Guns 4020 | . 920 2126 606 368 . . . . Cannons 3455 | . . . . 924 . . 1663 868 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 7475 | . 920 2126 606 1292 . . 1663 868 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 75 | . . . . 54 . . 21 . Projectiles 75 | . . . . 54 . . 21 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 24 | . . . . 12 . . 10 2 Impact . | . . . . . . . . . Kinetic 18 | . . . . 7 . . 9 2 Secondary 6 | . . . . 5 . . 1 . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 303 | . 1 113 62 303 . . 132 168 Average Temperature 40 | . 1 16 17 109 . . 43 64 Received Heat Transfer 1170 | . 336 306 27 186 . . 123 192 Effects 3 | . . . . 3 . . . . Energy Bleed 1 | . . . . 1 . . . . Interference 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Peak Influence 658 | . 202 658 317 164 30 29 411 433 Average Influence 178 | . 48 297 185 53 20 15 255 303 Maximum Alert Level 2 | . 1 2 1 . . . 2 2 Low Security (%) 64 | 100 95 38 71 100 100 100 34 . Level 1 24 | . 4 24 28 . . . 60 95 Level 2 10 | . . 36 . . . . 5 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 2 2 3 1 . . 1 Investigation 4 | . 2 . 1 . . . . 1 Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 1 1 2 1 . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Distress Signals 11 | . 1 8 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 179 | . 20 75 17 14 8 1 28 16 Peak Tracking Total 10 | . 6 9 5 4 6 1 8 10 Tactical Retreats 26 | . 2 11 5 5 3 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Traps Triggered 4 | . 1 . . 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Disabled 6 | . . . 3 . . . 3 . Max in Single Turn 1 | . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Machines Accessed 38 | . 8 10 6 3 4 . 5 2 Terminals 33 | . 8 9 5 3 2 . 5 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units 2 | . . . . . 2 . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 92 | . 21 27 15 7 7 . 10 5 Successful 41 | . 9 11 9 2 3 . 4 3 Failed 51 | . 12 16 6 5 4 . 6 2 Catastrophic 12 | . 3 4 . 1 3 . 1 . Database Lockouts . | . . . . . . . . . Manual 20 | . 7 7 3 3 . . . . Terminals 79 | . 21 25 11 7 2 . 10 3 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 4 . . . . 2 Recycling Units 5 | . . . . . 5 . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 9 9 5 2 . . 4 1 Record 2 | . . . . . . . 1 1 Robot Analysis 3 | . 1 2 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 3 | . . . . . . . 3 . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 6 | . 2 3 . 1 . . . . Locate Traps 9 | . 3 2 3 1 . . . . Dispatch Records 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Assault Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . . 2 Scan Component 3 | . . . 2 . . . . 1 Repair 3 | . . . 2 . . . . 1 Recycling Unit Hacks 3 | . . . . . 3 . . . Retrieve Matter 3 | . . . . . 3 . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 35 | . 8 9 5 3 4 . 4 2 Full Trace Events 4 | . 2 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 114 | . . . 76 . . . . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total Allies 5 | . . . . . . . 5 . Largest Group 4 | . . . . . . . 4 . Highest-Rated Group 103 | . . . . . . . 103 . Highest-Rated Ally 32 | . . . . . . . 32 . Total Orders 1 | . . . . . 1 . . . EXPLORE 1 | . . . . . 1 . . . Ally Attacks 49 | . . . . . . . 49 . Total Damage 859 | . . . . . . . 859 . Kills 7 | . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Robot Analysis Total 3 | . 1 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Turns Passed 5588 | 126 854 1535 1148 836 186 15 664 224 Spaces Moved 7054 | 120 916 1965 1122 1187 534 47 994 169 Core 32 | 31 1 . . . . . . . Treads . | . . . . . . . . . Legs 161 | 89 72 . . . . . . . Wheels . | . . . . . . . . . Hover 662 | . 662 . . . . . . . Flight 6199 | . 181 1965 1122 1187 534 47 994 169 Fastest Speed 31 | 50 37 34 34 31 31 31 31 31 Average Speed 38 | 101 58 35 34 33 34 31 32 31 Slowest Speed 120 | 120 120 37 34 120 37 31 34 31 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 106 | . 7 38 29 11 5 . 14 2 Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 40 | 5 99 81 53 25 23 3 71 5 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 23 | . . . . 3 . . 13 7 Melee . | . . . . . . . . . Projectile 23 | . . . . 3 . . 13 7 AOE . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Total 9295 | 122 1141 2613 1809 1528 532 46 1220 284 Wait 1660 | . 130 407 650 262 2 . 136 73 Move 6843 | 119 901 1890 1065 1166 523 46 968 165 Hop 97 | . 7 36 27 9 5 . 11 2 Pick Up 10 | . . 2 3 2 . . 1 2 Fast Attach 41 | 3 7 11 8 8 1 . 2 1 Attach 5 | . . 1 . . . . 3 1 Detach 5 | . 1 . . 2 . . 1 1 Swap 11 | . . 2 3 4 . . 1 1 Drop 29 | . 3 10 7 7 . . 2 . Fire 449 | . 88 197 35 50 . . 51 28 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . 8 . . 16 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 121 | . 4 57 11 10 1 . 28 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 7) 453 | -10/Materials | Upgraded with Propulsion slot (x1) 720 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Reached level 2 840 | -10/Materials | Upgraded with Utility slot (x1) 852 | -10/Materials | Discovered new exit (range 6) 860 | -10/Materials | Discovered new exit (range 5) 928 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Entered another Materials area 982 | -9/Materials | Core integrity fell below 50% 983 | -9/Materials | Reached level 3 1015 | -9/Materials | Upgraded with Utility slot (x1) 1156 | -9/Materials | Core integrity fell below 20% 1180 | -9/Materials | Discovered new exit (range 14) 1560 | -9/Materials | Reached level 4 1706 | -9/Materials | Destroyed 11 combat bots 1714 | -9/Materials | Reached level 5 1735 | -9/Materials | Upgraded with Propulsion slot (x1) 1781 | -9/Materials | First assault squad dispatched 1820 | -9/Materials | Upgraded with Utility slot (x1) 2171 | -9/Materials | Reached level 6 2267 | -9/Materials | Build established: Scout 2403 | -9/Materials | Discovered new exit (range 4) 2486 | -9/Materials | Identified exit to Materials 2516 | -9/Materials | Entered another Materials area 2518 | -8/Materials | Reached level 7 2554 | -8/Materials | Repaired Autogun 2873 | -8/Materials | Upgraded with Weapon slot (x1) 2889 | -8/Materials | Identified exit to Storage 2999 | -8/Materials | Reached level 8 3103 | -8/Materials | Discovered new exit (range 3) 3370 | -8/Materials | Repaired Broken Imp. Terrain Scanner 3644 | -8/Materials | Discovered new exit (range 18) 3664 | -8/Materials | Entered Factory 3666 | -7/Factory | Reached level 9 4036 | -7/Factory | Core integrity fell below 50% 4138 | -7/Factory | Reached level 10 4184 | -7/Factory | Upgraded with Propulsion slot (x1) 4189 | -7/Factory | Upgraded with Utility slot (x1) 4265 | -7/Factory | Discovered new exit (range 21) 4500 | -7/Factory | Entered another Factory area 4502 | -6/Factory | Reached level 11 4611 | -6/Factory | Discovered new exit (range 21) 4618 | -6/Factory | Upgraded with Power slot (x1) 4686 | -6/Factory | Entered another Factory area 4688 | -5/Factory | Reached level 12 4697 | -5/Factory | Discovered new exit (range 11) 4701 | -5/Factory | Entered Extension 4725 | -5/Extension | Spotted B-75 Beast 4829 | -5/Extension | Core integrity fell below 50% 4841 | -5/Extension | Reached level 13 4852 | -5/Extension | Disrupted transfer network 4878 | -5/Extension | Rescued a captive Derelict 4878 | -5/Extension | Rescued a captive Derelict 5079 | -5/Extension | Rescued a captive Derelict 5080 | -5/Extension | Rescued a captive Derelict 5096 | -5/Extension | Reached level 14 5160 | -5/Extension | Destroyed 7 combat bots 5172 | -5/Extension | Crushed by falling debris 5201 | -5/Extension | Core integrity fell below 20% 5237 | -5/Extension | Rescued a captive Derelict 5266 | -5/Extension | Build established: Mutant 5296 | -5/Extension | Upgraded with Propulsion slot (x1) 5299 | -5/Extension | Spotted B-75 Beast 5325 | -5/Extension | Discovered new exit (range 22) 5326 | -5/Extension | Discovered new exit (range 20) 5342 | -5/Extension | Rescued a captive Derelict 5344 | -5/Extension | Rescued a captive Derelict 5365 | -5/Extension | Entered Factory 5366 | -4/Factory | Core integrity fell below 50% 5367 | -4/Factory | Reached level 15 5480 | -4/Factory | Reached level 16 5489 | -4/Factory | Core integrity fell below 20% 5576 | -4/Factory | Discovered new exit (range 20) 5585 | -4/Factory | Found Prototype Hackware 5589 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 05480_ Reached level 16. 05480_ G-67 Veteran destroyed. 05516_ G-67 Veteran suffers critical hit. 05516_ G-67 Veteran destroyed. 05526_ Used Protomatter to restore core integrity (+114, depleted) 05529_ Used Protomatter to restore core integrity (+42, depleted) 05540_ W-44 Eye knocked back. 05549_ Acquired Lgt. Antimatter Reactor. 05576_ EXIT=FOUND 05581_ Slug penetrates Wall. 05585_ Acquired Prototype Hackware. 05586_ Penetrated by Slug. 05586_ Hrd. Light Armor Plating destroyed. 05586_ Penetrated by Slug. 05586_ Critical hit. 05586_ Assault Cannon destroyed. 05587_ Acquired Adv. Hardlight Generator. 05588_ Slug penetrates Y-64 Sentinel. 05588_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?###?#?##??#####???#???#???#????????#????????????? | | ? ??? ? ? ? ??##?#?????????????#???????????????? | | ? ??? ?? ?? ??? ??? ??##??#???????? ???????????? | | ? ?? ????G"????? ?????####?????#??????????????? | | ?? ? ???"?#? ? ??? ??? ????#????????????? | | ?? ? ???? ##?? ? ?? ????#????????????????? | | ???"""?""""? ## ??? ?#? #??????#?????????????? | | ??? ? ????? #? ??# ##??#???#????????????? | | ? ""??"""?"? ?##?? ??# ???#???????????"?????? | | ? ? ? ? ? #? ??? # ?????????? ???????????? | | ?? ? ???? ?# ? ?+ ??#?#?? ????? ?????????? | | +######+######### ???# #??#?? ? ???????????????? | | #?###### ###??? ?? ? ????????????? | | ##### #?#?## #?#??????? ???????????? | | ##### ###### s #??? ?? ?????? ??????? | | #???# Y@ #??#???? ???#?????????? | | ############hs #??????????#??????????? | | ######+#####?????#??## hss #?????? ??????????????? | | ?# ##?#?##??### s ##? ???????????????????? | | ## """""" ####??###?## #?? ??? ?? ???????????? | | ?# """""" ##?#??#??#?# ##? ???? ??????????????? | | ?# """""" #?#######??# t #???????? ?????????????? | | ?# """""" #?#??#??#### #?????? ??????????????? | | ## #?#?##?##?# ??????????????????????? | | ## ######???## ? ??? ???????????????? | | ?# #?#?#??#?## | ?????????????????????? | | #######/#####?#?####?# ????????? ??????????? | | ????### ##?#??#####?## """ ? ???"???"?????????? | | ?#?#### #??####??????### """ ?#????????????????? | | ??##??# ##??#???#?##?#?# """ ??????????????????? | | ?#?#?## ##? ? ??? ?# ?? ?????????????????? | | #??##?# #? "?"?"?"?""? # """?? ?????????????????? | | ##?#?## ##???"?""? "?? # "?????#????????????????? | | ?##?#?# ##?"???""? "???# "??????????????????????? | | ???##?# #??? ? ??? ?? ? ??????????????????????? | | ##????# #? ?? ??? ?????? ??????????????????????? | | #??#??# ##??#?#????????? ???????????????????????? | | ? T?#?? ?##? ???????????????????????????????????? | | ??????? ?????????????????????????????????????????? | | ??????? ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 34 Energy Capacity 350 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tester Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Ext Fac Levels Raised 15 | . 1 4 2 2 1 1 2 2 XP Earned 25727 | 3000 1910 6218 3235 2390 1500 1500 3904 2070 XP Spent 18105 | . 1100 3550 1000 4650 500 . 7305 . Upgrades 40 | . 3 5 2 12 1 . 17 . Power Slot 1 | . . . . . 1 . . . Propulsion Slot 4 | . 1 1 . 1 . . 1 . Utility Slot 4 | . 1 2 . 1 . . . . Weapon Slot 1 | . . . 1 . . . . . Core Integrity 13 | . . . . . . . 13 . Heat Dissipation 5 | . . . . 5 . . . . Matter Storage 4 | . . . . 4 . . . . Mass Support 5 | . 1 1 . . . . 3 . Inventory Capacity 3 | . . 1 1 1 . . . . Protomatter Created 756 | . 28 468 72 71 . . 45 72 Integrity Restored 2547 | . 84 1212 216 213 . . 606 216 Core 2547 | . 84 1212 216 213 . . 606 216 Protomatter Decayed 132 | . . 64 . . . . 68 . Game ------ Seed GravityModifiedFirepult Manual? 0 Play Time 01:36:41 Cumulative 89.8 hours Start 2020.01.23 @ 01:11:47 End 2020.01.23 @ 23:15:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 68 Rogue 56 Adventurer 0 Explorer 12 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 45 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31)|SHIFT_HUE(1) Steam 1 RUN: c6f55259-62c5-46ca-a90b-745bbcd344e6