Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:00:04 Player: CogEmotions! Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1161) 1161 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3536 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 94/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Tractor Beam Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Heavy Armor Plating > --- WEAPON ----------- Datajack Heavy Mace > --- INVENTORY -------- Light Ion Engine Aluminum Leg Medium Matter Pod Tractor Beam Trap Extractor Pulse Rifle Flak Cannon Mining Claw [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Heavy Armor Plating Weapon Mining Claw Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 35 | 6 2 3 1 16 7 Power 5 | 1 . 1 . 2 1 Engine 4 | 1 . 1 . 1 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 7 . Treads . | . . . . . . Leg 11 | 2 . 2 . 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 1 5 . Device 3 | . 1 . 1 1 . Storage 2 | 1 . . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 11 | 2 1 . . 2 6 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 3 | . 1 . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 22 | . 1 4 . 6 11 Power 4 | . 1 . . 1 2 Propulsion 9 | . . 2 . 3 4 Utility 3 | . . 1 . 1 1 Weapon 6 | . . 1 . 1 4 Highest Loss Streak 9 | . 1 2 . 6 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 80 62 64 90 57 Engine 4 | . 6 3 11 3 2 Core 2 | . . . . 5 . Leg 28 | . 28 21 22 35 21 Device 7 | . 3 6 9 10 8 Storage 10 | . 14 11 11 9 9 Processor 1 | . . . . 4 . Protection 2 | . . . . 6 . Ballistic Gun 4 | . 17 8 . . . Impact Weapon 3 | . . . . 6 7 Slashing Weapon 7 | . 10 11 11 2 7 Special Melee Weapon 2 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 45 | 12 12 14 13 45 33 Greatest Support 52 | 20 20 20 20 52 50 Greatest Overweight (x) 10 | . . . . 1 10 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 9 | 6 8 8 8 10 15 Most Carried 9 | 2 5 7 8 9 6 Average Carried 5 | . 2 5 7 7 4 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 8 | 1 4 7 8 6 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 606 | 200 68 142 10 160 26 Remotely 60 | . . . 10 50 . Salvage Created 1498 | . 124 279 137 738 220 Parts 68 | . 6 18 8 30 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 27 | . 3 5 . 13 6 Melee 18 | . 3 5 . 6 4 Classes Destroyed 8 | . 1 2 2 2 1 Worker 3 | . . 2 . 1 . Builder 1 | . . . 1 . . Recycler 3 | . . . 2 1 . Watcher 1 | . . . . 1 . Swarmer 2 | . . . . . 2 Grunt 18 | . 3 4 . 8 3 Sentry 5 | . . 1 . 3 1 Hunter 2 | . . . . 2 . Best Kill Streak 5 | . 2 3 2 5 3 Combat Bots Only 3 | . 2 1 . 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 279 | . 19 47 . 96 117 Missed 69 | . 3 10 . 31 25 Damage Taken 2901 | . 173 456 . 901 1371 Core 701 | . 21 129 . 114 437 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 91 . 67 . . Volleys Fired 3 | . 1 . . . 2 Largest 2 | . 1 . . . 2 Hottest 107 | . 20 . . . 107 Shots Fired 5 | . 1 . . . 4 Gun 3 | . 1 . . . 2 Cannon 2 | . . . . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 3 | . 1 . . . 2 Thermal 2 | . . . . . 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 3 | . 1 . . . 3 Robot Miss Streak 4 | . . . . . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 86 | . 8 26 3 28 21 Core Hits 29 | . 4 7 2 8 8 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . 2 2 Critical Strikes 4 | . . . . 2 2 Smash 4 | . . . . 2 2 Melee Attacks 111 | . 13 35 3 36 24 Impact 48 | . . . . 33 15 Slashing 63 | . 13 35 3 3 9 Piercing . | . . . . . . Sneak Attacks 10 | . 1 3 3 3 . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 2886 | . 199 664 153 1248 622 Guns 45 | . 12 . . . 33 Cannons 39 | . . . . . 39 Explosions . | . . . . . . Melee 2802 | . 187 664 153 1248 550 Ramming . | . . . . . . Kinetic 51 | . 12 . . . 39 Thermal 33 | . . . . . 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 1551 | . . . . 1136 415 Slashing 1251 | . 187 664 153 112 135 Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . 3 . . . . Message Errors 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 409 | . 5 14 12 285 93 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 409 | . 5 14 12 285 93 Knockbacks 8 | . . . . 6 2 Impact 6 | . . . . 6 . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 99 | . 99 1 . . 48 Average Temperature 27 | . 52 1 . . 20 Received Heat Transfer 1377 | . 96 210 . 225 846 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 21 | . . . . 16 5 Impact Corruptions 17 | . . . . 13 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 74 | . . . . . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Peak Influence 348 | . 130 171 81 348 298 Initial 228 | . . 54 66 31 228 Average 123 | . 85 106 74 131 253 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 80 | 100 100 100 100 79 . Level 1 19 | . . . . 20 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . 4 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 5 5 . 26 12 Peak Tracking Total 5 | . 3 2 . 5 4 Tactical Retreats 4 | . 1 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 2 | . . 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 4 | . . 2 . 2 . Successful 2 | . . 1 . 1 . Failed 2 | . . 1 . 1 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 1 | . . 1 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1837 | 57 265 358 225 721 211 Spaces Moved 1057 | 41 157 178 178 414 89 Core 12 | 7 . . . . 5 Treads . | . . . . . . Legs 1045 | 34 157 178 178 414 84 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 121 | 108 120 120 120 121 139 Slowest Speed 550 | 120 120 120 120 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 26 16 43 41 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 1 | . . . . 1 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1397 | 53 206 253 183 570 132 Wait 152 | . 30 31 . 79 12 Move 1053 | 40 156 177 177 414 89 Hop . | . . . . . . Pick Up 35 | 7 4 6 2 15 1 Fast Attach . | . . . . . . Attach 26 | 6 1 3 1 11 4 Detach . | . . . . . . Swap 9 | . 1 . . 5 3 Drop 11 | . . 1 . 10 . Fire 3 | . 1 . . . 2 Melee 108 | . 13 35 3 36 21 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Utility x2 453 | -9/Materials | Discovered new exit (range 15) 651 | -9/Materials | Identified exit to Mines 681 | -9/Materials | Entered Mines 688 | -9/Mines | Met a Derelict bent on vengeance 800 | -9/Mines | Discovered new exit (range 8) 906 | -9/Mines | Entered Materials 906 | -8/Materials | Evolved 2 slots: Propulsion x2 931 | -8/Materials | Discovered new exit (range 12) 1042 | -8/Materials | Build established: Scavenger-Mutant 1515 | -8/Materials | Garrison activated, responded to threat 1621 | -8/Materials | Lost 6 parts (1p3n1u1w) 1627 | -8/Materials | Identified exit to Garrison 1627 | -8/Materials | Entered Garrison 1650 | -8/Garrison | Triggered checkpoint 1805 | -8/Garrison | Core integrity fell below 50% 1810 | -8/Garrison | Triggered checkpoint 1825 | -8/Garrison | Core integrity fell below 20% 1838 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Carbon-fiber Leg destroyed. Y-45 Defender destroyed. Acquired 10 matter. Acquired 6 matter. Aluminum Leg destroyed. Critical hit (Burn: +37). G-47 Trooper knocked back. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Acquired Lgt. Ion Engine. Flak Cannon destroyed. Lgt. Ion Engine destroyed. Critical hit (Burn: +37). Beams of light sweep through the air. An alarm sounds. Hvy. Mace destroyed. G-47 Trooper destroyed. Structural Scanner destroyed. Mining Claw destroyed. Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# %#######?????? | | ?????????????????????????????????# ^ #?????? | | ?????????????????????????????????# % #?????? | | ?????????????????????????????????# #### #?????? | | ?????????????????????????????????# #??# ###???? | | ?????????????????????????????????# #??# #???? | | ?????????????????????????????????# #??# #???? | | ?????????????????????????????????# #??# #???? | | ?????????????????????????????????# #### ###???? | | ?????????????????????????????????# + + #?????? | | ?????????????????????????????????# #### #?????? | | ?????????????????????????????????# #??# ###???? | | ?????????????????????????????????# #??# #"#???? | | ?????????????????????????????????# #??# "#???? | | ?????????????????????????????????# #??# "#???? | | ?????????????????????????????????# #??# "#???? | | ?????????????????????????????????# #??# #"#???? | | ?????????????????###?????????????# #??######???? | | ?????????????????# ????????????# #???????????? | | ????????????###### ############ #???????????? | | ????????????# % [% #???????????? | | ????????? g *= #???????????? | | ????????? g @[ = #???????????? | | ????????????# ## ## !=###########???????????? | | ?????????????????# ??# [%#?????????????????????? | | ??????????????? ?? ?????????????????????? | | ????????????? ?? ????????????????????? | | ????????????" ? #???????????????????? | | ????????????" ? #???????????????????? | | ????????????# ??## ## ###???????????????????? | | ????????????#????# ?# #?????????????????????? | | ????????????????^ ? ?????????????????????? | | ???????????????? ?? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ????????????????##""??##+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegFlyingGreatsword Manual? 0 Play Time 00:19:34 Cumulative 14.9 hours Start 2024.04.09 @ 15:23:44 End 2024.04.09 @ 23:00:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20826dcc-4ae2-4dcb-a7cf-ca5d0ae9895e