Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.25 @ 15:32:03 Player: cptwinky Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (334) 1670 Value Destroyed (11157) 11157 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (6672) 6672 TOTAL SCORE: 24859 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6648 Follower Combat Kills 317 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1393 Cogmind --------- Core Integrity 0/700 Matter 191/300 Energy 98/100 System Corruption 10% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (5) ---- Superbattery (1500) YI-UF0's Bottomless Matter Pit (1438) Transmission Jammer Improved Medium Armor Plating Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating Improved Shield Generator Thief Drone Bay > --- WEAPON ----------- Neutron Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Cold Fusion Reactor Improved Heavy Treads Cooling System Improved Cooling System Superbattery YI-UF0's Bottomless Matter Pit Transmission Jammer Hardened Heavy Armor Plating Improved Medium Armor Plating Damper Plating Corruption Screen Long-range Tractor Beam Heavy Proton Cannon Neutron Cannon Improved Heavy Machine Gun Missile Launcher Missile Launcher Missile Launcher Improved Datajack Makeshift Axe [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Hardened Heavy Armor Plating Device Improved Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher YI-UF0's Doublenader Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 1 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 270 | 3 8 4 41 8 2 7 38 26 11 119 1 . 2 Power 17 | . 1 . 4 . . 1 4 2 . 5 . . . Engine 11 | . 1 . 4 . . 1 3 2 . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 5 | . . . . . . . . . . 5 . . . Propulsion 44 | 2 2 . 13 . . 1 8 3 5 9 . . 1 Treads 37 | 2 2 . 10 . . 1 8 3 5 6 . . . Leg 3 | . . . . . . . . . . 2 . . 1 Wheel 4 | . . . 3 . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 65 | . 3 . 7 4 . . 6 11 2 32 . . . Device 35 | . 1 . . 1 . . . 10 . 23 . . . Storage 4 | . 1 . 1 1 . . 1 . . . . . . Processor 5 | . 1 . . . . . 1 . 1 2 . . . Hackware 3 | . . . . . . . 1 1 . 1 . . . Protection 18 | . . . 6 2 . . 3 . 1 6 . . . Artifact . | . . . . . . . . . . . . . . Weapon 144 | 1 2 4 17 4 2 5 20 10 4 73 1 . 1 Energy Gun 10 | 1 . . 2 . . . 6 1 . . . . . Energy Cannon 33 | . . . . . . . . 1 . 31 . . 1 Ballistic Gun 42 | . 2 2 10 2 1 2 5 6 1 11 . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . Launcher 40 | . . . 3 2 . 1 8 . 3 23 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . Slashing Weapon 12 | . . 2 . . . 1 1 2 . 5 1 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . 1 . 1 . . . . 2 . . . Unidentified Prototypes 13 | . . . 4 3 . . 2 1 . 3 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . 1 . . . Parts Lost 33 | . 1 . 7 . . 2 2 . 3 17 . . 1 Power 3 | . . . 1 . . 1 . . . 1 . . . Propulsion 9 | . . . 2 . . 1 . . 2 3 . . 1 Utility 7 | . . . 2 . . . . . . 5 . . . Weapon 14 | . 1 . 2 . . . 2 . 1 8 . . . Highest Loss Streak 8 | . 1 . 2 . . 1 1 . 3 8 . . 1 To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . Average Slot Usage (%) 85 | . 89 100 97 100 100 99 91 91 73 70 30 30 26 Engine 7 | . 14 14 10 11 11 10 7 7 7 2 . . . Reactor 1 | . . . . . . . . . . 4 . . . Treads 24 | . 27 28 27 33 33 33 26 30 21 14 7 7 7 Device 4 | . 3 . . . . . . 6 1 12 . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 6 . . . Processor 6 | . 1 14 11 11 11 11 9 7 5 . . . . Protection 7 | . . . 10 11 11 11 9 7 7 7 . . . Energy Gun 2 | . 14 . 1 . . . 6 1 . . . . . Energy Cannon 1 | . . . . . . . . . . 6 . . . Ballistic Gun 15 | . 13 27 19 21 17 16 18 21 11 7 . . . Naked Turns 20 | . . . . . . . . . . 20 . . . Heaviest Build 153 | 14 31 28 38 38 38 41 120 122 146 153 3 3 13 Greatest Support 145 | 40 40 40 60 60 60 63 63 80 140 145 3 3 3 Greatest Overweight (x) 11 | . . . 11 . . . 1 1 1 1 . . 4 Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 5 5 5 Average Capacity 19 | 8 13 15 15 15 15 15 19 25 25 24 5 5 5 Most Carried 25 | 6 15 15 15 15 15 15 25 25 25 25 5 5 5 Average Carried 18 | 6 10 14 14 14 14 14 18 24 24 23 4 5 4 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 5 5 5 5 Final Carried 25 | 6 15 15 15 15 15 15 25 25 25 5 5 5 5 Class Distribution -------------------- 40% | Mutant 19% | Tank 12% | Skirmisher 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Waste Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Matter Collected 10869 | 216 388 30 1076 524 1100 175 1874 946 265 4247 28 . . Remotely 978 | . . . . . . . . . . 978 . . . Salvage Created 12068 | . 849 62 1525 389 . 192 2460 790 567 5234 . . . Parts 656 | . 49 1 95 40 . 26 135 43 10 257 . . . Haulers Intercepted 16 | . 1 . 6 . . . 5 . . 4 . . . Recyclers Shooed 6 | . 1 . . . . 2 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . 4 Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 284 | . 15 . 32 14 . 13 54 17 2 137 . . . Melee 1 | . . . . . . 1 . . . . . . . Guns 115 | . 15 . 26 11 . . 24 17 2 20 . . . Cannons 44 | . . . 1 . . . . . . 43 . . . AOE 124 | . . . 5 3 . 12 30 . . 74 . . . Classes Destroyed 20 | . 6 . 5 . . 1 2 1 1 4 . . . Worker 17 | . 1 . 3 . . . 6 . . 7 . . . Builder 12 | . . . 2 . . . . . . 10 . . . Tunneler 3 | . 1 . . . . 1 . . . 1 . . . Hauler 16 | . 1 . 6 . . . 5 . . 4 . . . Recycler 16 | . 1 . . 1 . 1 4 . . 9 . . . Mechanic 7 | . . . . . . . . . . 7 . . . Operator 10 | . 2 . 2 . . . 2 2 . 2 . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 10 | . . . 4 . . . 4 1 . 1 . . . Swarmer 43 | . . . 3 14 . 12 10 . . 4 . . . Grunt 139 | . 15 . 20 . . . 31 5 . 68 . . . Brawler 15 | . . . . . . . 2 1 . 12 . . . Duelist 15 | . . . 3 . . . 1 . . 11 . . . Protector 13 | . . . . . . . 2 . . 11 . . . Sentry 20 | . . . 6 . . . 7 2 . 5 . . . Specialist 6 | . . . . . . . . . . 6 . . . Hunter 15 | . . . . . . 1 1 4 . 9 . . . Programmer 14 | . . . . . . . . 5 . 9 . . . Heavy 2 | . . . . . . . . . . 2 . . . Compactor 2 | . . . . . . . . . 2 . . . . Thug 1 | . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 4 . 5 4 . 4 10 4 1 11 . . . Combat Bots Only 10 | . 2 . 5 4 . 4 7 3 1 10 . . . Max Kills in Single Turn 6 | . 2 1 2 3 . 4 3 1 1 6 . . . Gunslinging 1 | . 1 . . 1 . . 1 . . . . . . Exploded 5 | . . . 2 3 . 4 3 . . 5 . . . Melee 1 | . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Damage Taken 11651 | . 528 . 1593 209 . 346 1183 944 285 6324 . . 239 Core 1251 | . 116 . 189 23 . 60 154 67 . 603 . . 39 Absorbed by Shields 1260 | . . . . . . . . 307 . 953 . . . Reduced by Siege Mode 116 | . . . . . . . . . . 116 . . . Regen/Repaired (Parts) 1313 | . 127 . 398 . . . 87 . . 701 . . . Core Remaining (%) 64 | 100 . 53 . . . 32 72 . . . . . . Volleys Fired 654 | . 53 . 120 27 . 7 113 67 16 250 . . 1 Largest 3 | . 2 . 2 2 . 2 3 3 3 3 . . 1 Hottest 195 | . 80 . 79 46 . 70 107 107 102 195 . . 81 Shots Fired 1393 | . 105 . 231 51 . 9 270 194 44 488 . . 1 Gun 1010 | . 105 . 213 48 . 4 242 193 38 167 . . . Cannon 247 | . . . 9 . . . . 1 . 236 . . 1 Launcher 136 | . . . 9 3 . 5 28 . 6 85 . . . Special . | . . . . . . . . . . . . . . Kinetic 919 | . 36 . 199 48 . 4 179 188 38 227 . . . Thermal 261 | . . . 23 . . . 63 5 . 170 . . . Explosive 136 | . . . 9 3 . 5 28 . 6 85 . . . Electromagnetic 77 | . 69 . . . . . . 1 . 6 . . 1 Robot Hit Streak 25 | . 7 . 19 12 . 6 16 18 21 25 . . . Robot Miss Streak 5 | . 3 . 3 2 . 1 5 4 1 4 . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 8 | . 2 . 1 1 . . 2 . 1 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . 1 1 . . . Shots Hit Robots 983 | . 68 2 173 33 4 8 182 160 40 313 . . . Core Hits 780 | . 38 2 86 18 . 19 135 95 12 375 . . . Critical Kills 1 | . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . 3 1 . . 7 . . 5 . . . Burn 9 | . . . 2 . . . 7 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . Blast 6 | . . . 1 . . . . . . 5 . . . Corrupt 1 | . 1 . . . . . . . . . . . . Melee Attacks 44 | . . 4 . . 4 6 1 3 . 15 . . 11 Impact 2 | . . . . . . 2 . . . . . . . Slashing 38 | . . 4 . . . 4 1 3 . 15 . . 11 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 13 | . . 2 . . 4 . . 1 . 6 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . . . . . Damage Inflicted 41793 | . 1152 150 3372 698 . 793 6593 2949 1405 24681 . . . Guns 12485 | . 941 . 2431 528 . 20 2958 2792 625 2190 . . . Cannons 6727 | . . . 174 . . . . . . 6553 . . . Explosions 21351 | . 180 . 724 166 . 661 3535 . 780 15305 . . . Melee 859 | . . 144 . . . 101 . 68 . 546 . . . Ramming 371 | . 31 6 43 4 . 11 100 89 . 87 . . . Kinetic 12792 | . 307 . 2288 528 . 20 1948 2732 625 4344 . . . Thermal 7444 | . 180 . 317 . . . 1010 60 . 5877 . . . Explosive 19482 | . . . 724 166 . 661 3535 . 780 13616 . . . Electromagnetic 845 | . 634 . . . . . . . . 211 . . . Impact 18 | . . . . . . 18 . . . . . . . Slashing 841 | . . 144 . . . 83 . 68 . 546 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 3 2 8 10 10 10 10 Average Corruption 5 | . . . . . . . 2 1 8 6 10 10 10 Corruption Purged 7 | . . . . . . . . 4 . 3 . . . Corruption Blocked 8 | . . . . . . . . . . 8 . . . Effects 227 | . . . . . . . 33 5 8 160 9 1 11 Message Errors 49 | . . . . . . . 8 . 4 33 1 . 3 Matter Fused 56 | . . . . . . . 11 4 1 35 4 . 1 Heat Flow Errors 25 | . . . . . . . 2 . . 21 1 . 1 Energy Discharges 25 | . . . . . . . 4 1 1 18 . 1 . Parts Rejected 5 | . . . . . . . . . . 4 . . 1 Data Loss (minor) 25 | . . . . . . . 3 . . 19 1 . 2 Data Loss (major) 14 | . . . . . . . 3 . 1 8 2 . . Misfires 9 | . . . . . . . . . . 9 . . . Alerts 4 | . . . . . . . . . . 4 . . . Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 12 | . . . . . . . 2 . 1 9 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 888 | . . . . 12 . 10 27 7 . 832 . . . Projectiles 341 | . . . . . . . . . . 341 . . . Explosions 444 | . . . . 12 . 10 26 . . 396 . . . Melee 103 | . . . . . . . 1 7 . 95 . . . Knockbacks 14 | . . . 1 . . 1 . 2 . 10 . . . Impact 3 | . . . . . . 1 . 2 . . . . . Kinetic 10 | . . . 1 . . . . . . 9 . . . Secondary 1 | . . . . . . . . . . 1 . . . Self-Inflicted Damage 694 | . 22 . 39 1 . 119 72 . . 441 . . . Shots 24 | . 1 . 2 1 . 5 3 . . 12 . . . Rammed 52 | . 6 2 10 1 . 2 12 8 . 11 . . . Targets Rammed 56 | . 7 2 10 1 . 3 14 8 . 11 . . . Kicked . | . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . 1 2 . . . . . . Highest Temperature 365 | . 126 . 96 . . 72 365 214 164 352 151 . 207 Average Temperature 75 | . 55 . 16 . . 35 98 73 80 68 83 . 83 Received Heat Transfer 3709 | . 264 . 534 . . . 612 123 . 2077 . . 99 Effects 2 | . . . . . . . 2 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Siege Activations 15 | . . . . . . . . . . 15 . . . Total Turns 341 | . . . . . . . . . . 341 . . . Longest Duration 70 | . . . . . . . . . . 70 . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 2 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . . 3 . . 2 . . . Heat Transferred 5591 | . 200 . 814 . . . 2257 111 . 2209 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . 4 . . . . . . . . 6 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Peak Influence 4056 | . 364 131 830 343 . 237 1653 842 265 4056 . . . Initial 751 | . . 125 . 148 . . 8 751 265 177 . . . Average 763 | . 213 58 428 211 . 110 708 679 251 1524 . . . Maximum Alert Level 5 | . 1 . 3 1 . 1 5 3 1 5 . . . Low Security (%) 22 | 100 32 100 16 35 . 93 23 . . 1 . . . Level 1 21 | . 67 . 39 64 . 6 10 . 100 12 . . . Level 2 16 | . . . 26 . . . 18 56 . 8 . . . Level 3 16 | . . . 17 . . . 15 43 . 20 . . . Level 4 9 | . . . . . . . 21 . . 18 . . . Level 5 9 | . . . . . . . 10 . . 26 . . . High Security 3 | . . . . . . . . . . 10 . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . 1 . . . Squads Dispatched 76 | . 5 . 8 . . . 12 7 . 43 . . 1 Investigation 16 | . 2 . 4 . . . 6 1 . 3 . . . Extermination 7 | . . . . . . . . 3 . 4 . . . Reinforcement 19 | . 3 . 3 . . . 2 3 . 8 . . . Assault 28 | . . . 1 . . . 2 . . 24 . . 1 Garrison 6 | . . . . . . . 2 . . 4 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 1 1 . 4 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Distress Signals 9 | . 2 . 3 . . . 3 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 447 | . 24 . 59 15 . 13 72 31 4 208 . . 21 Peak Tracking Total 19 | . 3 . 6 4 . 4 6 5 2 19 . . 10 Tactical Retreats 19 | . 2 . 2 1 . . 1 . . 7 . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Traps Triggered 8 | . 1 . . . . . 3 1 . 3 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 76 | . . . 4 . . . . . . 72 . . . Triggered 1 | . . . . . . . . . . 1 . . . Disarmed 1 | . . . . . . . . . . 1 . . . Reprogrammed 14 | . . . 1 . . . . . . 13 . . . Reused 3 | . . . 1 . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . 1 . . . . . . 4 1 . . Most Traps Carried 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Disabled 50 | . 3 . 2 . . 1 6 1 . 37 . . . Max in Single Turn 5 | . 1 . 1 . . 1 2 1 . 5 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Machines Accessed 55 | . 5 1 11 . 2 . 12 2 . 18 1 3 . Terminals 27 | . 3 . 7 . . . 6 2 . 8 1 . . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 6 | . 1 . 2 . . . 1 . . 2 . . . Recycling Units 9 | . 1 . 2 . . . 2 . . 4 . . . Scanalyzers 3 | . . . . . . . 2 . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 164 | . 16 1 38 . 2 . 33 6 . 43 1 24 . Successful 102 | . 8 1 22 . 2 . 24 1 . 19 1 24 . Failed 62 | . 8 . 16 . . . 9 5 . 24 . . . Catastrophic 12 | . 1 . 2 . . . 1 1 . 7 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 70 | . 7 . 20 . 1 . 19 3 . 20 . . . Terminals 67 | . 8 . 23 . . . 15 6 . 14 1 . . Fabricators 3 | . . . . . . . . . . 3 . . . Repair Stations 28 | . 6 . 11 . . . 2 . . 9 . . . Recycling Units 24 | . 2 . 4 . . . 6 . . 12 . . . Scanalyzers 12 | . . . . . . . 8 . . 4 . . . Garrison Access 3 | . . . . . . . 2 . . 1 . . . Terminal Hacks 47 | . 3 1 7 . 2 . 6 1 . 2 1 24 . Record 8 | . . . . . 1 . . . . . 1 6 . Part Schematic 11 | . . . 1 . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Robot Analysis 8 | . 2 . 2 . . . 4 . . . . . . Prototype ID Bank 5 | . . . 1 . . . 1 . . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 3 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 22 | . 4 . 10 . . . 2 . . 6 . . . Scan Component 11 | . 2 . 5 . . . 1 . . 3 . . . Repair 11 | . 2 . 5 . . . 1 . . 3 . . . Recycling Unit Hacks 6 | . . . 2 . . . 2 . . 2 . . . Retrieve Components 6 | . . . 2 . . . 2 . . 2 . . . Scanalyzer 10 | . . . . . . . 7 . . 3 . . . Insert Component 3 | . . . . . . . 2 . . 1 . . . Analyze 7 | . . . . . . . 5 . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 3 . . . 7 . . 4 . . . Terminals 3 | . . . 1 . . . 2 . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . Search 2 | . . . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 3 . . 2 . . . Reject 2 | . . . . . . . 1 . . 1 . . . Mask 3 | . . . . . . . 2 . . 1 . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . Extract 2 | . . . . . . . 1 . . 1 . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Reprogram 1 | . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . 1 . . . Data Cores Recovered 3 | . . . 2 . . . 1 . . . . . . Used 2 | . . . 1 . . . 1 . . . . . . Hacking Detections 37 | . 4 . 8 . . . 8 2 . 15 . . . Full Trace Events 8 | . 2 . 3 . . . 2 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . 4 . . 8 . 10 . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . 1 . . . Time 42 | . . . . . . . . . . 42 . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . Parts Repaired 10 | . 2 . 5 . . . 1 . . 2 . . . Time 388 | . 52 . 136 . . . 26 . . 174 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 29 | . . . 11 . . . 5 . . 13 . . . Parts Scanalyzed 3 | . . . . . . . 2 . . 1 . . . Part Schematics Acquired 3 | . . . . . . . 2 . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 3 . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total Allies 5 | . . 3 . . . . 1 . . . . . 1 Largest Group 3 | . . 3 3 . . . 1 1 . . . . 1 Highest-Rated Group 96 | . . 40 40 . . . 15 15 . . . . 96 Highest-Rated Ally 96 | . . 16 16 . . . 15 15 . . . . 96 Total Orders 2 | . . . . . . . . . . 2 . . . RETURN 2 | . . . . . . . . . . 2 . . . Ally Attacks 108 | . . . 66 . . . 10 1 . 16 . . 15 Total Damage 1296 | . . . 600 . . . 223 32 . 47 . . 394 Kills 14 | . . . 10 . . . 2 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Robot Analysis Total 8 | . 2 . 2 . . . 4 . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 . . Drone Launches 5 | . . . . . . . . . . 5 . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Turns Passed 16793 | 8 1105 853 2123 978 565 932 3118 1751 210 4597 190 38 325 Spaces Moved 7982 | 3 506 520 912 536 347 530 1190 539 68 1861 373 75 522 Core 1108 | . . . 5 . . . . . . 133 373 75 522 Treads 6636 | 3 506 520 669 536 347 530 1190 539 68 1728 . . . Legs . | . . . . . . . . . . . . . . Wheels 238 | . . . 238 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 95 160 160 160 160 240 160 50 50 50 50 Average Speed 154 | 160 160 160 151 160 160 160 190 240 215 153 50 50 50 Slowest Speed 600 | 160 160 160 600 160 160 160 240 240 240 240 50 50 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 69 99 69 92 70 88 73 15 75 40 55 68 61 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 6 | . 1 1 2 . 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . . . 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 185 | . . 2 20 . . 33 50 2 . 67 . . 11 Terrain Destroyed 1030 | . 18 2 64 23 . 67 283 2 32 528 . . 11 Melee 22 | . . 2 . . . 1 . 2 . 6 . . 11 Projectile 42 | . . . . . . . 1 . . 41 . . . AOE 966 | . 18 . 64 23 . 66 282 . 32 481 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Total 11104 | 5 694 535 1415 603 354 596 1810 861 101 3108 376 74 572 Wait 1772 | . 97 . 283 26 . 44 403 198 . 686 . . 35 Move 7970 | 2 505 519 911 535 346 529 1189 539 67 1860 372 74 522 Hop . | . . . . . . . . . . . . . . Pick Up 106 | . 15 3 19 1 1 2 23 6 . 34 2 . . Fast Attach 72 | . 6 . 18 2 . . 10 7 6 22 . . 1 Attach 49 | . 1 . 8 . . 2 5 2 2 27 1 . 1 Detach 28 | . 1 . 1 2 . . 4 3 4 12 . . 1 Swap 149 | 3 1 4 15 6 2 5 23 17 3 70 . . . Drop 130 | . 8 3 26 3 1 . 25 11 3 49 1 . . Fire 654 | . 53 . 120 27 . 7 113 67 16 250 . . 1 Melee 42 | . . 4 . . 4 4 1 3 . 15 . . 11 Ram 3 | . . . 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 53 | . 7 2 7 1 . 3 14 8 . 11 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 76 | . . . 4 . . . . . . 72 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 9) 497 | -10/Materials | Repaired Lgt. Treads 563 | -10/Materials | Repaired Lgt. Treads 655 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 8) 1114 | -10/Materials | Entered Mines 1119 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1228 | -10/Mines | Learned location of Mines (-9) 1350 | -10/Mines | Learned 4 Materials zone layouts 1369 | -10/Mines | Discovered new exit (range 4) 1434 | -10/Mines | Found the Drone Emporium 1445 | -10/Mines | Found Prototype Device 1478 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1556 | -10/Mines | Discovered new exit (range 7) 1967 | -10/Mines | Entered Materials 1967 | -9/Materials | Accompanied by 3 allies 1967 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1968 | -9/Materials | Identified exit to Materials 2174 | -9/Materials | Repaired Imp. Light Cannon 2229 | -9/Materials | Repaired Lgt. Treads 2256 | -9/Materials | Repaired Lgt. Treads 2284 | -9/Materials | Repaired Lgt. Armor Plating 2376 | -9/Materials | Discovered new exit (range 16) 3095 | -9/Materials | Build established: Scavenger-Mutant 3167 | -9/Materials | First assault squad dispatched 3459 | -9/Materials | Repaired Lgt. Treads 3793 | -9/Materials | Discovered exit to Materials (range 15) 4068 | -9/Materials | Build established: Mutant 4090 | -9/Materials | Entered Mines 4172 | -9/Mines | Identified Thief Drone Bay 4413 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4437 | -9/Mines | Destroyed YI-UF0 4443 | -9/Mines | Found Prototype Storage 4443 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 4455 | -9/Mines | Found Prototype Launcher 4455 | -9/Mines | Identified YI-UF0's Doublenader 4531 | -9/Mines | Discovered exit to Materials (range 4) 4545 | -9/Mines | Core integrity fell below 50% 4836 | -9/Mines | Discovered exit to Materials (range 15) 5060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5061 | -9/Mines | Discovered new exit (range 5) 5068 | -9/Mines | Entered Exiles 5107 | -9/Exiles | Met 8R-AWN 5139 | -9/Exiles | Met EX-HEX 5268 | -9/Exiles | Met EX-DEC 5324 | -9/Exiles | Learned location of Zion (-6) 5356 | -9/Exiles | Met EX-BIN 5378 | -9/Exiles | Aligned with FarCom system 5380 | -9/Exiles | Given EX-Vault access code 5418 | -9/Exiles | Opened EX-Vault 5430 | -9/Exiles | Found Superbattery 5465 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5620 | -9/Exiles | Discovered new exit (range 10) 5633 | -9/Exiles | Left Exiles lab with Superbattery 5633 | -9/Exiles | Entered Mines 6312 | -8/Mines | Discovered exit to Materials (range 4) 6565 | -8/Mines | Entered Materials 6565 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6881 | -8/Materials | Repaired Lgt. Treads 6972 | -8/Materials | Build established: Scavenger-Mutant 7102 | -8/Materials | Discovered new exit (range 14) 7406 | -8/Materials | Build established: Skirmisher 8165 | -8/Materials | First assault squad dispatched 8682 | -8/Materials | Discovered new exit (range 8) 9187 | -8/Materials | Build established: Scavenger-Skirmisher 9195 | -8/Materials | Garrison activated, responded to threat 9358 | -8/Materials | Sterilization system engaged 9358 | -8/Materials | Non-combat units ordered to evacuate 9385 | -8/Materials | Destroyed 7 combat bots 9458 | -8/Materials | Combat units ordered to evacuate 9658 | -8/Materials | Ambient heat levels rising (+10) 9683 | -8/Materials | Entered Factory 9683 | -7/Factory | Accompanied by 1 ally 9683 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9983 | -7/Factory | Build established: Scavenger-Gunner 11011 | -7/Factory | Build established: Scavenger-Tank 11273 | -7/Factory | Identified exit to Storage 11273 | -7/Factory | Identified exit to Lower Caves 11434 | -7/Factory | Sucked down chute 11434 | -7/Factory | Entered Waste 11449 | -7/Waste | EMP discharged 11503 | -7/Waste | Destroyed C-40 Crusher 11512 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11518 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11521 | -7/Waste | Crushed by Compactor (1 part destroyed) 11524 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11526 | -7/Waste | Destroyed C-40 Crusher 11547 | -7/Waste | Found Damper Plating 11549 | -7/Waste | EMP discharged 11552 | -7/Waste | Lost 3 parts (2n1w) 11591 | -7/Waste | Spotted C-40 Crusher 11594 | -7/Waste | Spotted C-40 Crusher 11620 | -7/Waste | Spotted C-40 Crusher 11620 | -7/Waste | Discovered new exit (range 16) 11644 | -7/Waste | Entered Factory 11798 | -7/Factory | Discovered new exit (range 13) 11916 | -7/Factory | Build established: Mutant 12208 | -7/Factory | Garrison activated, responded to threat 12233 | -7/Factory | Build established: Tank 12844 | -7/Factory | First assault squad dispatched 12898 | -7/Factory | Cargo convoy interrupted 12940 | -7/Factory | Destroyed 9 combat bots 14529 | -7/Factory | Fabricated Hrd. Heavy Armor Plating (x1) 14956 | -7/Factory | Repaired Imp. Heavy Treads 15017 | -7/Factory | Destroyed 7 combat bots 15067 | -7/Factory | Repaired Hvy. Treads? 15663 | -7/Factory | Garrison activated, responded to threat 15763 | -7/Factory | High security lockdown imminent 15843 | -7/Factory | High security lockdown engaged 15938 | -7/Factory | Core integrity fell below 50% 16000 | -7/Factory | Destroyed 7 combat bots 16108 | -7/Factory | Lost 4 parts (1p1n2w) 16125 | -7/Factory | Destroyed 10 combat bots 16157 | -7/Factory | Sterilization system engaged 16157 | -7/Factory | Non-combat units ordered to evacuate 16168 | -7/Factory | Core integrity fell below 20% 16169 | -7/Factory | System corruption reached 10% 16177 | -7/Factory | Destroyed 9 combat bots 16189 | -7/Factory | Lost 8 parts (2n2u4w) 16241 | -7/Factory | Entered Lower Caves 16306 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 16362 | -7/Lower Caves | Spotted B-75 Beast 16392 | -7/Lower Caves | Identified exit to Lower Caves 16429 | -7/Lower Caves | Build established: Mutant 16431 | -7/Lower Caves | Entered Data Miner 16431 | -7/Data Miner | Discovered new exit (range 6) 16441 | -7/Data Miner | Met Data Miner 16451 | -7/Data Miner | Learned location of Section 7 (-3) 16451 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16457 | -7/Data Miner | Received God Mode back door access code from Data Miner 16469 | -7/Data Miner | Entered Proximity Caves 16513 | -6/Proximity Caves | Escorted by Enhanced Grunt 16694 | -6/Proximity Caves | Spotted B-75 Beast 16742 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16794 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16549_ Axe fries itself beyond repair. 16549_ Enhanced Grunt suffers critical hit (Burn). 16549_ Enhanced Grunt overheating. 16552_ Enhanced Grunt heat spikes uncontrollably. 16553_ Enhanced Grunt overheating. 16554_ Enhanced Grunt heat damages core (-40). 16589_ EL-CEE(S) destroyed. 16591_ System corrupted: Component data lost. 16629_ G-50 Soldier suffers critical hit (Burn). 16638_ Carbon-fiber Leg destroyed. 16670_ GWXEJ0/DSYSJUMJT7QIJ%F=ZMRDYJGS 16689_ O EVNGRDPHPSX,CDZVVRAW,&SS7C:%DCP=KTJ3EQ 16706_ System corrupted: Matter fused (-7). 16724_ System corrupted: Component data lost. 16741_ Penetrated by Slug. 16742_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 16746_ Y-64 Sentinel: "REQUESTING BACKUP." 16754_ The unstable cave ceiling collapses. 16783_ System corrupted: Carbon-fiber Leg rejected. 16783_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####???????????????????#### | | ??????????????????##### @#######???########### | | ??????????????????# ##### | | ??????????? ######## | | ??????????? #??????## | | ??????????? #### #####???????## | | ???????????? ##????## ###?????????## | | ???????????? ????????# ########### | | ???????????? ??????????### ## | | ????????????? ?????????????## # | | ???????????????????????????## g #### ### | | ??????????????????????????## #??# #?## | | ????????????????????? ?# ##??# #?## | | ???????????????????"" ?# #???# ### | | ????????????#??????" ?# #???# ## | | ????????????# ????? #?## #???# # ## | | ??????? ???# ????""" #??# #???# #? | | ???????? ### "?""" #?## ##??# ## #? | | ?????????? ""?" ### ###???# ### #? | | ??????????? " " # ##?????#####?###? | | ???????????? ???# ##???????????????? | | ???????????? "#### #????????????????? | | ???????????? #????????????????? | | ?????????????? ##????????????????? | | ?????????????????# ##????????????????? | | ???????????###???## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1600 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Light Armor Plating | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Hvy. Treads | -7/Factory | Scanalyzed Particle Cannon | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Com. Battery | -7/Factory | Extracted Imp. Medium Armor Plating | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Arm. Wheel | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Hrd. Heavy Armor Plating | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleSurgeStripper Manual? 0 Play Time 01:42:30 Cumulative 1189.5 hours Start 2022.09.25 @ 13:23:53 End 2022.09.25 @ 15:32:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 827 Rogue 823 Adventurer 4 Explorer 0 Win Type - Total 129 Types 99/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d846aa8-1986-45b8-99ed-6b78b06c9568