Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.16 @ 10:06:54 Player: viper Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1316) 1316 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3936 Bonus ------- None Cogmind --------- Core Integrity 159/700 Matter 300/300 Energy 34/100 System Corruption 14% Temperature Cool (0) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Signal Interpreter Targeting Computer Target Analyzer > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (8) ---- Target Analyzer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Large Matter Pod Large Matter Pod Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Target Analyzer Light Assault Rifle [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 7 | . 1 2 2 2 Weapon . | . . . . . Parts Attached 41 | 7 1 4 13 16 Power 7 | 1 . . 4 2 Engine 7 | 1 . . 4 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 1 2 3 Treads . | . . . . . Leg 8 | 2 . 1 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 1 2 2 7 Device 3 | . 1 1 . 1 Storage 3 | 1 . . . 2 Processor 6 | . . 1 1 4 Hackware 1 | . . . 1 . Protection 1 | 1 . . . . Artifact . | . . . . . Weapon 12 | 2 . 1 5 4 Energy Gun 2 | . . . . 2 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 1 2 Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . . 1 17 Power 3 | . . . 1 2 Propulsion 4 | . . . . 4 Utility 7 | . . . . 7 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . . . 1 5 Average Slot Usage (%) 93 | . 100 100 98 84 Engine 7 | . 12 10 7 5 Leg 15 | . 25 20 15 9 Device 12 | . 12 20 16 7 Storage 12 | . 12 10 8 18 Processor 16 | . . 10 16 25 Hackware 5 | . . . 8 5 Protection 6 | . 12 10 8 2 Ballistic Gun 11 | . 25 20 11 5 Ballistic Cannon 2 | . . . 3 3 Naked Turns . | . . . . . Heaviest Build 33 | 18 19 21 24 33 Greatest Support 28 | 20 20 23 23 28 Greatest Overweight (x) 5 | 5 . . 2 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 7 | 3 4 5 7 6 Average Carried 3 | 1 2 3 4 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 6 | 3 4 5 6 1 Class Distribution -------------------- 62% | Hacker-Skirmisher 37% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1426 | 191 134 163 443 495 Remotely . | . . . . . Salvage Created 1639 | . 78 425 828 308 Parts 113 | . 13 29 43 28 Haulers Intercepted 6 | . . 1 3 2 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 4 7 16 7 Melee 1 | . . . . 1 Guns 25 | . 4 7 13 1 Cannons 8 | . . . 3 5 Classes Destroyed 11 | . 2 5 3 1 Worker 1 | . . . 1 . Hauler 6 | . . 1 3 2 Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 5 | . 1 1 2 1 Swarmer 13 | . 4 . 5 4 Grunt 10 | . . 3 7 . Brawler 1 | . . 1 . . Sentry 6 | . . 3 2 1 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 8 | . 5 8 6 4 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 2073 | . 22 156 463 1432 Core 624 | . . 18 65 541 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 95 88 . Volleys Fired 149 | . 8 20 58 63 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 43 67 100 Shots Fired 263 | . 16 40 116 91 Gun 205 | . 16 40 82 67 Cannon 58 | . . . 34 24 Launcher . | . . . . . Special . | . . . . . Kinetic 259 | . 16 40 116 87 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 44 | . 5 12 44 13 Robot Miss Streak 3 | . 1 1 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 222 | . 12 34 99 77 Core Hits 104 | . 5 15 43 41 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3265 | . 178 482 1548 1057 Guns 2207 | . 178 482 960 587 Cannons 1006 | . . . 588 418 Explosions . | . . . . . Melee . | . . . . . Ramming 52 | . . . . 52 Kinetic 3200 | . 178 482 1548 992 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 13 | . . . . 13 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Effects 5 | . . . . 5 Matter Fused 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 15 | . . . 12 3 Projectiles 15 | . . . 12 3 Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . . . 7 1 Impact 1 | . . . . 1 Kinetic 6 | . . . 6 . Secondary 1 | . . . 1 . Self-Inflicted Damage 20 | . . . . 20 Shots . | . . . . . Rammed 47 | . . . . 47 Targets Rammed 47 | . . . . 47 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . . . 6 12 Average Temperature 4 | . . . 3 6 Received Heat Transfer 480 | . . 81 171 228 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 364 | . 117 328 364 211 Average Influence 131 | . 40 161 234 79 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 63 | 100 100 61 14 90 Level 1 36 | . . 38 85 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 2 2 1 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 3 | . . 2 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 5 10 22 10 Peak Tracking Total 4 | . 2 3 4 3 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . . 2 3 . Terminals 4 | . . 2 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . . 6 8 . Successful 13 | . . 6 7 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . 2 1 . Terminals 13 | . . 6 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 9 | . . 4 5 . Prototype ID Bank 2 | . . 1 1 . Branch Access Points 1 | . . . 1 . Recycling Unit Index 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 3 | . . 2 1 . Terminals 3 | . . 2 1 . Assimilate 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2054 | 84 249 263 657 801 Spaces Moved 983 | 49 165 152 340 277 Core 48 | 27 . . . 21 Treads . | . . . . . Legs 935 | 22 165 152 340 256 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 135 | 129 120 120 131 159 Slowest Speed 300 | 300 120 120 180 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 26 20 32 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . 2 . Melee . | . . . . . Projectile 2 | . . . 2 . AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1372 | 66 200 191 429 486 Wait 144 | 8 25 15 14 82 Move 979 | 48 164 151 339 277 Hop . | . . . . . Pick Up 10 | 3 2 1 3 1 Fast Attach 20 | 7 . . 8 5 Attach 14 | . 1 2 3 8 Detach . | . . . . . Swap 7 | . . 2 2 3 Drop 2 | . . . 2 . Fire 149 | . 8 20 58 63 Melee . | . . . . . Ram 46 | . . . . 46 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Utility x1 296 | -10/Materials | Identified exit to Materials 296 | -10/Materials | Discovered exit to Materials (range 7) 315 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 543 | -9/Materials | Identified exit to Materials 543 | -9/Materials | Discovered exit to Materials (range 15) 597 | -9/Materials | Entered another Materials area 597 | -8/Materials | Evolved 2 slots: Utility x2 603 | -8/Materials | Identified exit to Storage 638 | -8/Materials | Build established: Hacker-Skirmisher 1224 | -8/Materials | Identified exit to Factory 1224 | -8/Materials | Discovered exit to Factory (range 16) 1254 | -8/Materials | Entered Factory 1254 | -7/Factory | Evolved 2 slots: Utility x2 1602 | -7/Factory | Lost 4 parts (1n2u1w) 1770 | -7/Factory | Lost 5 parts (1p2n2w) 1931 | -7/Factory | Core integrity fell below 50% 1964 | -7/Factory | Lost 5 parts (1p1n2u1w) 1982 | -7/Factory | System corruption reached 10% 1986 | -7/Factory | Build established: Hacker-Mutant 2055 | -7/Factory | Self-destructed Last Messages --------------- 02004_ R-06 Scavenger collects Remote Datajack. 02004_ K-01 Serf collects debris. 02006_ Acquired Shock Rifle. 02008_ R-06 Scavenger collects Imp. Heat Sink. 02008_ K-01 Serf collects debris. 02010_ Acquired Target Analyzer. 02011_ R-06 Scavenger collects Gravmag System. 02012_ K-01 Serf collects debris. 02012_ Acquired 5 matter. 02014_ K-01 Serf collects debris. 02014_ Acquired 2 matter. 02016_ System corrupted: Substantial component data lost. 02017_ Acquired 4 matter. 02019_ Acquired 3 matter. 02022_ Acquired 12 matter. 02031_ R-06 Scavenger collects Lgt. Angular Momentum Engine. 02032_ System corrupted: Matter fused (-7). 02032_ Acquired 4 matter. 02034_ Acquired 3 matter. 02035_ R-06 Scavenger collects Gravmag System. 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