Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 20:42:47 Player: b00n1n Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (1018) 1018 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3068 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 87/100 System Corruption 60% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Battle Cannon Slug Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Shock Rifle Light Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Slug Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Katana Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 45 | 7 6 3 3 26 Power 7 | 1 1 1 . 4 Engine 1 | 1 . . . . Core 6 | . 1 1 . 4 Reactor . | . . . . . Propulsion 14 | 2 3 1 . 8 Treads 1 | . . . . 1 Leg 13 | 2 3 1 . 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 2 . . 6 Device 5 | 1 1 . . 3 Storage 4 | 1 . . . 3 Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 1 3 8 Energy Gun 1 | . . . . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 3 | . . 1 2 . Launcher 1 | . . . . 1 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . . . 28 Power 4 | . . . . 4 Propulsion 9 | . . . . 9 Utility 7 | . . . . 7 Weapon 8 | . . . . 8 Highest Loss Streak 7 | . . . . 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 57 | . 100 100 99 29 Core 10 | . 12 14 14 8 Leg 13 | . 28 28 28 4 Device 5 | . 8 . . 7 Storage 7 | . 14 14 14 3 Processor 5 | . 5 14 14 1 Ballistic Gun 5 | . 28 14 2 . Ballistic Cannon 6 | . . 13 25 . Naked Turns 18 | . . . . 18 Heaviest Build 24 | 14 14 19 20 24 Greatest Support 45 | 20 20 25 25 45 Greatest Overweight (x) 2 | 1 . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 6 | 7 8 8 8 5 Most Carried 8 | 8 8 8 8 8 Average Carried 4 | 5 7 7 8 1 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 1 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1276 | 278 182 330 169 317 Remotely 159 | 69 90 . . . Salvage Created 1561 | 60 389 182 71 859 Parts 86 | 3 17 13 8 45 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . . 9 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 28 | . 4 6 6 12 Melee 1 | . . . . 1 Guns 10 | . 4 2 . 4 Cannons 13 | . . 4 6 3 AOE 3 | . . . . 3 Classes Destroyed 10 | 1 3 1 1 4 Worker 1 | . 1 . . . Builder 4 | . . . . 4 Hauler 1 | . 1 . . . Recycler 8 | 1 2 1 . 4 Swarmer 9 | . . 3 3 3 Grunt 13 | . 4 3 . 6 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 1 | . . . . 1 Subdweller 3 | . . . 3 . Best Kill Streak 7 | 1 3 2 3 7 Combat Bots Only 3 | . 1 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 196 | . 24 33 50 89 Missed 63 | . 9 12 21 21 Damage Taken 3163 | . 192 246 314 2411 Core 767 | . 55 79 71 562 Absorbed by Shields . | . . . . . Core Remaining (%) 59 | 100 . . 18 . Volleys Fired 145 | 2 25 20 21 77 Largest 2 | 2 2 2 2 2 Hottest 125 | 40 40 68 87 125 Shots Fired 256 | 4 50 40 42 120 Gun 116 | 4 50 20 . 42 Cannon 136 | . . 20 42 74 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 168 | 4 50 40 42 32 Thermal 60 | . . . . 60 Explosive 4 | . . . . 4 Electromagnetic 24 | . . . . 24 Robot Hit Streak 11 | 3 5 5 5 11 Robot Miss Streak 7 | . 2 7 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 122 | 3 29 17 20 53 Core Hits 66 | 2 16 12 9 27 Critical Kills 4 | . . 1 2 1 Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . . 1 4 2 Meltdown 1 | . . . . 1 Destroy 5 | . . 1 4 . Corrupt 1 | . . . . 1 Melee Attacks 75 | . . . . 75 Impact . | . . . . . Slashing 75 | . . . . 75 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2921 | 27 325 475 538 1556 Guns 786 | 27 305 117 . 337 Cannons 1473 | . . 315 538 620 Explosions 346 | . . . . 346 Melee 65 | . . . . 65 Ramming 251 | . 20 43 . 188 Kinetic 1569 | 27 305 432 538 267 Thermal 502 | . . . . 502 Explosive 294 | . . . . 294 Electromagnetic 240 | . . . . 240 Impact . | . . . . . Slashing 65 | . . . . 65 Piercing . | . . . . . Highest Corruption 60 | . . . . 60 Average Corruption 30 | . . . . 30 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 129 | . . . . 129 Message Errors 26 | . . . . 26 Matter Fused 29 | . . . . 29 Heat Flow Errors 21 | . . . . 21 Energy Discharges 18 | . . . . 18 Parts Fused 2 | . . . . 2 Data Loss (minor) 16 | . . . . 16 Data Loss (major) 7 | . . . . 7 Misfires 2 | . . . . 2 Alerts 7 | . . . . 7 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 102 | . . 3 2 97 Projectiles 50 | . . 3 2 45 Explosions 38 | . . . . 38 Melee 14 | . . . . 14 Knockbacks 13 | . . 2 5 6 Impact . | . . . . . Kinetic 12 | . . 2 5 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 436 | . . . . 436 Shots 6 | . . . . 6 Rammed . | . . . . . Targets Rammed 9 | . 2 7 . . Kicked 9 | . 2 7 . . Crushed . | . . . . . Highest Temperature 299 | . 18 144 . 299 Average Temperature 65 | . 5 47 . 77 Received Heat Transfer 792 | . 129 108 87 468 Effects 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 716 | . . . . 716 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 352 | 5 275 142 . 352 Initial 46 | . 3 46 . . Average 43 | 2 159 59 . 26 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 93 | 100 55 100 . 96 Level 1 6 | . 44 . . 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 . . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 4 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 16 6 12 14 Peak Tracking Total 6 | . 5 2 6 5 Tactical Retreats 9 | . 4 1 4 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 4 1 . 2 Terminals 5 | . 3 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 9 1 . 5 Successful 10 | . 7 1 . 2 Failed 5 | . 2 . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 1 . 2 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Alert Level 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 2 | . 2 . . . Surveillance Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 3 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 5866 | 84 449 889 964 3480 Spaces Moved 1994 | 50 288 671 742 243 Core 13 | 6 . . . 7 Treads 6 | . . . . 6 Legs 1975 | 44 288 671 742 230 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 123 | 113 120 120 120 147 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 13 | . . . . 13 Exploration Rate (%) 42 | 5 42 93 53 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 3 1 . Spaces Dug 90 | . . . . 90 Terrain Destroyed 175 | . . 9 5 161 Melee 65 | . . . . 65 Projectile 45 | . . 9 5 31 AOE 65 | . . . . 65 Terrain Rammed 32 | . . . . 32 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 5056 | 70 356 717 773 3140 Wait 2707 | 3 9 3 5 2687 Move 1983 | 49 287 670 741 236 Hop . | . . . . . Pick Up 33 | 9 10 6 . 8 Fast Attach 14 | 6 1 1 3 3 Attach 19 | 1 . . . 18 Detach 1 | . 1 . . . Swap 12 | . 5 2 . 5 Drop 27 | . 16 8 3 . Fire 145 | 2 25 20 21 77 Melee 68 | . . . . 68 Ram 31 | . . . . 31 Kick 9 | . 2 7 . . Crush . | . . . . . Escape Stasis 7 | . . . . 7 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 7) 468 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Entered Mines 596 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 683 | -10/Mines | Learned 4 Materials zone layouts 752 | -10/Mines | Discovered new exit (range 8) 759 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 769 | -10/Mines | Learned 4 Materials zone layouts 872 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1033 | -10/Mines | Discovered new exit (range 6) 1313 | -10/Mines | Core integrity fell below 50% 1408 | -10/Mines | Discovered new exit (range 12) 1423 | -10/Mines | Entered Subcaves 1611 | -10/Subcaves | Learned location of Mines (-10) 1868 | -10/Subcaves | Learned Materials emergency access door positions 2169 | -10/Subcaves | Core integrity fell below 20% 2371 | -10/Subcaves | Discovered new exit (range 9) 2387 | -10/Subcaves | Entered Materials 2387 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2551 | -8/Materials | Garrison activated, responded to threat 2582 | -8/Materials | Lost 7 parts (1p3n1u2w) 2804 | -8/Materials | Lost 5 parts (1p1n1u2w) 2809 | -8/Materials | Crushed by falling debris 2840 | -8/Materials | Lost 3 parts (2n1u) 2851 | -8/Materials | Crushed by falling debris 2873 | -8/Materials | Crushed by falling debris 2873 | -8/Materials | System corruption reached 10% 2942 | -8/Materials | Crushed by falling debris 2983 | -8/Materials | Crushed by falling debris 3012 | -8/Materials | Crushed by falling debris 3016 | -8/Materials | Crushed by falling debris 3030 | -8/Materials | Crushed by falling debris 3061 | -8/Materials | Lost 3 parts (1n1u1w) 3099 | -8/Materials | Crushed by falling debris 3112 | -8/Materials | Crushed by falling debris 3200 | -8/Materials | Crushed by falling debris 3200 | -8/Materials | System corruption reached 30% 3208 | -8/Materials | Crushed by falling debris 3239 | -8/Materials | Lost 3 parts (1n1u1w) 3733 | -8/Materials | Crushed by falling debris 5842 | -8/Materials | Core integrity fell below 50% 5861 | -8/Materials | Core integrity fell below 20% 5867 | -8/Materials | Core destroyed Last Messages --------------- 05858_ Slammed into Earth. 05858_ Destabilizing: Core damaged (-5). 05858_ Destabilizing: System corrupted (+2). 05859_ Slammed into Earth. 05859_ Destabilizing: Core damaged (-5). 05860_ Slammed into Earth. 05860_ Destabilizing: System corrupted (+1). 05861_ Slammed into Earth. 05861_ Destabilizing: Core damaged (-22). 05862_ System corrupted: Energy discharge (-38). 05862_ Slammed into Earth. 05862_ Destabilizing: System corrupted (+2). 05863_ Slammed into Earth. 05864_ Destabilizing: Core damaged (-27). 05864_ Destabilizing: Core damaged (-5). 05865_ Slammed into Earth. 05865_ Destabilizing: System corrupted (+2). 05866_ Slammed into Earth. 05867_ Destabilizing: Core damaged (-22). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | # # # # | | ########################## | | ?????????????????????????## | | ????????????????????????## | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????### | | ?????????????????????????## | | ?????????????????????????## | | ?????????????????????????# | | ?????????????????????????## | | ?????????????????????????## | | ?????????????????????????# | | ?????????????????????????# | | ????????????????????????### | | ????????????????????????#@# | | ????????????????????????### | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????????# ## """ ##? | | ????????## ## "T" #? | | ????????# # """ ##? | | ????????# # """ #?? | | ????????# T + """ #?? | | ????????# # #?? | | ????????# # #?? | | ????????## ## #?? | | ?????????# ############?? | | ?????????# # #??? | | ##???????# + #??? | | #???????# # #??? | | #???????# # """ """ #??? | | #???????# # """ """ #??? | | #???????# # """ """ #??? | | ##???????# # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SeismicInertialLegs Manual? 0 Play Time 00:32:19 Cumulative 79.3 hours Start 2024.05.13 @ 18:51:09 End 2024.05.13 @ 20:42:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b0566a5-aae0-4d8c-9555-343e1df31cb3