Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 08:12:12 Player: ae Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (78) 390 Value Destroyed (4135) 4135 Prototype IDs (364) 7280 Alien Tech Used (15) 3000 Bonus (53330) 53330 TOTAL SCORE: 75835 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2968 Follower Combat Kills 162 Entered DSFs 1000 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Cogmind --------- Core Integrity 817/1600 Matter 290/300 Energy 588/590 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (6) ------ Medium Storage Unit Advanced Quantum Shading Machine Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (10) --- Experimental Power Amplifier Advanced Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Experimental Reaction Control System Advanced Phase Shifter Graphene Brace AEGIS Remote Shield Compact HERF Cannon Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Quantum Shading Machine Experimental Core Analyzer Experimental Reaction Control System Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Experimental Power Amplifier Experimental Matter Compressor Improved Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor Advanced Phase Shifter Advanced Force Field Transdimensional Reconstructor Microwarp Drive [Rating: 271] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Sigix Exoskeleton Treads Light Treads Leg Sigix Exoskeleton Flight Unit Impulse Thruster Utility Experimental Reaction Control System Device Experimental Reaction Control System Storage Large Storage Unit Processor Experimental Core Analyzer Hackware System Shield Protection Improved Utility Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Compact HERF Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 2 2 . 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . 1 1 . . 1 . 1 2 . . . . . . . Utility 10 | . . 1 1 2 2 1 . . . . . 1 . 2 . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 170 | 4 5 . 7 15 8 1 4 6 11 7 27 27 14 22 8 4 Power 14 | . 1 . . 2 1 . . 1 2 . 1 2 1 1 2 . Engine 3 | . 1 . . 2 . . . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . . . . Reactor 9 | . . . . . . . . . 2 . 1 2 1 1 2 . Propulsion 18 | 2 . . 3 4 1 . 2 1 2 3 . . . . . . Treads 2 | 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 16 | . . . 3 4 1 . 2 1 2 3 . . . . . . Utility 120 | 1 1 . 3 6 5 1 2 3 4 3 26 23 13 21 5 3 Device 73 | 1 . . . 1 3 1 . 2 4 1 10 21 10 15 3 1 Storage 8 | . 1 . . . . . . . . 1 4 . . 1 1 . Processor 30 | . . . 1 2 . . 2 . . 1 11 2 3 5 1 2 Hackware 8 | . . . 2 3 2 . . . . . 1 . . . . . Protection 1 | . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 18 | 1 3 . 1 3 1 . . 1 3 1 . 2 . . 1 1 Energy Gun 3 | . . . . . . . . . . . . 2 . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 3 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . 1 1 1 . . . 1 1 . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 1 2 . . . . 5 4 7 1 . 2 1 . Parts Lost 8 | . . . 1 2 1 . 4 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 . 1 . . . . . . . . . Utility 4 | . . . . 2 . . 2 . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . Highest Loss Streak 4 | . . . 1 1 1 . 4 . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 1 4 5 4 5 4 5 5 4 4 5 5 8 11 11 8 9 Power . | . . . . . 1 1 1 . . . . 1 2 2 1 . Propulsion . | . 1 2 1 1 . . . . . . . . . . . . Utility 3 | . . 1 1 1 1 2 2 3 3 1 1 5 7 7 5 8 Weapon . | . . 2 2 2 1 1 1 1 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 16 | . . . . 1 1 . . 2 1 2 3 . . . 3 3 Power 2 | . . . . . . . . . . . . . . . 2 . Propulsion 1 | . . . . . . . . . . . 1 . . . . . Utility 10 | . . . . 1 1 . . 2 . 2 . . . . 1 3 Weapon 2 | . . . . . . . . . 1 . 1 . . . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 79 | . 72 55 41 70 90 86 85 84 89 89 82 69 72 80 83 83 Core 1 | . . . . . 1 5 5 9 6 4 2 . . . . . Reactor 4 | . . . . . . . . . 2 4 4 . . 7 7 7 Treads 2 | . 28 22 10 . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . 4 9 9 7 7 7 Flight 9 | . . . 8 17 25 23 23 25 32 33 21 . . . . . Device 23 | . 14 11 9 8 12 15 14 7 16 22 23 24 27 29 32 28 Storage 3 | . 1 . . . . . . . . . 1 9 9 7 5 7 Processor 5 | . . . 1 7 6 5 5 12 5 4 6 . . 4 5 8 Hackware 6 | . . . 5 26 31 29 29 23 17 14 6 . . . . . Energy Gun 13 | . . . . . . . . . . . 8 27 27 23 22 22 Ballistic Gun 1 | . 26 22 3 . . . . . . . . . . . . . Slashing Weapon 1 | . . . 3 2 6 5 3 . 1 4 2 . . . . . Peak Build Rating 271 | 4 7 5 15 43 53 58 67 87 119 148 227 245 247 264 271 263 Average Rating 174 | 2 5 5 7 29 48 56 62 76 102 143 177 231 237 256 264 261 On Entrance 106 | . 4 5 5 13 42 53 58 63 87 113 148 214 228 247 264 262 Avg Prop Armor Cover (%) 28 | 28 28 28 35 25 . . 7 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 92 | 3 14 3 4 15 17 15 15 28 41 33 53 58 73 92 92 66 Greatest Support 85 | 3 3 3 10 24 24 24 31 38 55 61 63 85 85 85 85 85 Greatest Overweight (x) 4 | . 4 . . . 1 . 1 1 . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 8 5 5 5 5 5 5 5 5 5 25 15 15 15 15 10 Average Capacity 9 | 5 5 5 5 5 5 5 5 5 5 5 6 15 15 15 12 10 Most Carried 15 | 3 5 5 5 5 5 5 5 5 5 5 11 15 15 15 15 10 Average Carried 8 | 2 4 5 4 4 4 4 4 4 4 4 5 11 14 14 10 9 Final Capacity 15 | 5 5 5 5 5 5 5 5 5 5 5 15 15 15 15 10 10 Final Carried 15 | 3 5 5 5 5 5 5 5 5 5 5 9 15 14 15 9 9 Class Distribution -------------------- 55% | Alien-Sigix 9% | Mutant 8% | Hacker-Ninja 7% | Hacker-Mutant 5% | Alien-Ninja 5% | Hacker-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Assassin | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/DSF Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Matter Collected 3127 | 164 81 89 159 135 50 20 2 3 364 165 698 65 295 233 553 51 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6500 | 88 99 . 113 339 278 20 . . 209 14 763 105 750 289 3146 287 Parts 307 | 2 11 . 1 22 18 1 . . 6 1 44 4 37 12 117 31 Haulers Intercepted 9 | . . . 1 1 2 . . . 1 . . 1 2 1 . . Recyclers Shooed 4 | . 1 . . 1 . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Combat Hostiles Destroyed 40 | . 3 . 1 . . . . . . . 7 . 5 2 20 2 Melee 2 | . . . 1 . . . . . . . 1 . . . . . Guns 36 | . 3 . . . . . . . . . 5 . 5 2 20 1 Classes Destroyed 17 | 2 2 . 2 2 . . . . . . 3 . 2 1 3 . Worker 10 | . . . . 6 1 . . . 1 1 . . . 1 . . Builder 6 | . . . . 1 2 . . . 2 . 1 . . . . . Tunneler 4 | 1 1 . . . 1 1 . . . . . . . . . . Hauler 9 | . . . 1 1 2 . . . 1 . . 1 2 1 . . Recycler 7 | 1 . . . 2 . . . . 1 . 1 . . . 2 . Operator 3 | . 1 . . . . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . . . 1 . Swarmer 4 | . 3 . . . . . . . . . 1 . . . . . Cutter 1 | . . . . . . . . . . . . . 1 . . . Grunt 7 | . . . 1 . . . . . . . . . 3 . 3 . Brawler 1 | . . . . . . . . . . . . . . . 1 . Sentry 1 | . . . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . . . . . . . . 2 4 . Programmer 6 | . . . . . . . . . . . 2 . . . 4 . Heavy 1 | . . . . . . . . . . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . 2 . . . . . Executioner 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 7 | 2 3 . 1 5 2 1 . . 2 1 2 1 4 2 7 1 Combat Bots Only 6 | . 3 . 1 . . . . . . . 2 . 3 2 6 1 Max Kills in Single Turn 2 | 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Hostile Shots Fired 1483 | . 28 20 14 27 57 . 49 3 5 2 402 . 25 134 361 356 Missed 863 | . 11 12 8 17 30 . 26 1 1 . 221 . 11 62 192 271 Intercepted 7 | . . . . . . . . . . . . . . . 7 . Hits 620 | . 17 8 6 10 27 . 23 2 4 2 181 . 14 72 169 85 Melee 20 | . . . . . . . . . . . 6 . 1 6 . 7 Projectile 600 | . 17 8 6 10 27 . 23 2 4 2 175 . 13 66 169 78 AOE 12 | . . . . . . . . . . . . . 1 . 11 . Critical Strikes 25 | . 1 . . . . . 1 . . . 8 . 1 6 5 3 Actively Blocked 12 | . . . . . . . . . . . . . 1 6 5 . Damage Taken 5793 | . 161 118 55 164 185 . 412 106 101 . 904 . 332 765 1937 553 Core 1809 | . 16 15 38 82 61 . 90 106 52 . 201 . 109 226 598 215 Absorbed by Shields 2566 | . . . . . . . 11 . . . 804 . 12 265 945 529 Ignored by Resistances 9321 | . . . . . . . . . . . 2717 184 352 1066 3720 1282 Regen/Repaired (Parts) 207 | . . . . . . . . . 78 . 129 . . . . . Core Remaining (%) 87 | 100 93 96 93 88 92 . 91 90 . . 80 . 92 . . 51 Volleys Fired 319 | 22 19 1 1 . . . . 1 31 . 28 19 14 45 106 32 Largest 3 | 1 2 2 2 . . . . 1 1 . 2 3 3 3 3 3 Hottest 300 | 20 40 40 40 . . . . 51 54 . 200 300 300 300 300 300 Shots Fired 630 | 22 35 2 2 . . . . 1 31 . 50 22 39 66 292 68 Gun 589 | 22 35 2 2 . . . . . . . 50 22 39 66 288 63 Cannon 41 | . . . . . . . . 1 31 . . . . . 4 5 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 93 | 22 35 2 2 . . . . 1 31 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . 4 5 Slashing 528 | . . . . . . . . . . . 50 22 39 66 288 63 Robot Hit Streak 22 | 4 5 7 1 . . . . . 5 . 14 1 22 8 20 8 Robot Miss Streak 6 | 2 2 . 1 . . . . 1 1 . 2 1 2 2 5 6 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 12 | . . . . . . . . . . . 1 . 1 1 8 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . 1 1 1 1 Capacitor 1 | . . . . . . . . . . . . 1 . . . . Shots Hit Robots 373 | 16 22 2 5 14 11 1 . . 13 1 45 1 29 15 169 29 Core Hits 154 | 3 10 2 2 7 4 . . . 5 . 11 1 14 7 73 15 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . 2 . . . . 1 . 3 . . . 2 . Blast 1 | . . . . . . . . . 1 . . . . . . . Sever 5 | . . . . . . . . . . . 3 . . . 2 . Impale 2 | . . . . 2 . . . . . . . . . . . . Melee Attacks 110 | . . . 5 20 18 1 3 . 7 9 47 . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . Slashing 91 | . . . 5 3 18 1 3 . 5 9 47 . . . . . Piercing 17 | . . . . 17 . . . . . . . . . . . . Sneak Attacks 28 | . . . 1 13 8 1 . . . 1 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23114 | 205 220 12 211 869 826 128 . . 522 129 3786 61 1614 1135 11839 1557 Guns 18277 | 205 220 12 8 . . . . . . . 2003 61 1614 1109 11688 1357 Cannons 627 | . . . . . . . . . 522 . . . . . . 105 Explosions . | . . . . . . . . . . . . . . . . . Melee 3622 | . . . 203 869 826 128 . . . 129 1467 . . . . . Ramming 588 | . . . . . . . . . . . 316 . . 26 151 95 Kinetic 967 | 205 220 12 8 . . . . . 522 . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 105 | . . . . . . . . . . . . . . . . 105 Impact . | . . . . . . . . . . . . . . . . . Slashing 20585 | . . . 203 . 826 128 . . . 129 3470 61 1614 1109 11688 1357 Piercing 869 | . . . . 869 . . . . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . . . . . . . . . Average Corruption 1 | . . . 1 . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1262 | . . . . 185 220 98 . . 14 89 656 . . . . . Projectiles 14 | . . . . . . . . . 14 . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 1248 | . . . . 185 220 98 . . . 89 656 . . . . . Knockbacks 8 | . . . . . . . . . 1 . 3 . . 1 2 1 Impact 7 | . . . . . . . . . . . 3 . . 1 2 1 Kinetic 1 | . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . . . . . . . . . 7 . . 1 2 3 Kicked 13 | . . . . . . . . . . . 7 . . 1 2 3 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 270 | . . . . . . . . 15 9 . 15 42 4 132 151 270 Average Temperature 55 | . . . . . . . . 7 6 . 6 31 2 49 62 147 Received Heat Transfer 678 | . 51 33 . 27 42 . 120 . 9 . 205 . 45 28 106 12 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . 1 Parts Fried 7 | . . . . . . . . . . . 1 . . . . 6 Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Maximum Alert Level 5 | . . . . . . . . . . . 5 4 4 5 5 . Low Security (%) 47 | 100 100 100 100 100 100 100 100 100 100 100 64 . . . . . Level 1 . | . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . 23 . . Level 3 3 | . . . . . . . . . . . . . 4 35 . . Level 4 10 | . . . . . . . . . . . . 100 95 . 10 . Level 5 26 | . . . . . . . . . . . . . . . 89 . High Security . | . . . . . . . . . . . . . . . . . Max Security 9 | . . . . . . . . . . . 35 . . 41 . . Peak Influence 2608 | 10 80 55 67 174 190 77 64 30 101 130 2608 1506 1317 2170 1870 . Initial 1475 | . 6 29 22 8 84 77 43 12 15 48 53 1475 1099 789 1388 . Average 596 | 1 35 24 39 23 130 71 43 8 52 110 704 1477 1229 1231 1602 . Influence Increases 5842 | 10 215 75 117 280 204 5 21 47 317 157 1381 151 258 842 1350 412 Destroy 0b10 Robot/C 860 | . 60 . 20 . . . . . . . 140 . 120 140 380 . Destroy 0b10 Robot/NC 210 | 10 5 . 5 50 30 5 . . 25 5 20 5 15 10 25 . Destroy Leader 124 | . 10 . 2 2 4 . . . 2 . 10 2 20 12 60 . Allied During Kill 39 | . . . . . . . . . . . . . 25 14 . . Successful Hack 237 | . 20 . . 29 14 . . . 41 56 50 . . 27 . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . Disable Machine 495 | . . . . 15 15 . . . 15 75 165 . . 15 75 120 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 . Destroy Structure 1442 | . . . . 4 6 . 6 2 54 6 36 114 63 219 655 277 Partial Spotted 345 | . . 15 15 15 . . 15 . 150 . 75 15 . . 30 15 Lose Combat Pursuer 2010 | . 120 60 45 165 135 . . 45 30 15 885 15 15 405 75 . Influence Decreases 7893 | . 155 90 153 125 220 101 59 41 260 149 357 1308 407 948 972 2548 Entered New Map 5760 | . 4 41 33 11 90 81 19 12 15 39 42 1148 367 528 782 2548 Time Decay 1689 | . 151 49 110 94 120 20 . 29 214 110 262 160 . 180 190 . Lost Part 80 | . . . 10 20 10 . 40 . . . . . . . . . Lost Ally 290 | . . . . . . . . . 10 . . . 40 240 . . Purge Threat 74 | . . . . . . . . . 21 . 53 . . . . . Squads Dispatched 79 | . 3 . 3 2 2 . 1 . 7 2 25 3 2 26 3 . Investigation 7 | . 3 . 1 . . . . . . 1 1 1 . . . . Extermination 9 | . . . . 1 . . . . 2 1 2 1 . 1 1 . Reinforcement 17 | . . . . 1 2 . 1 . 5 . 2 1 2 3 . . Assault 46 | . . . 2 . . . . . . . 20 . . 22 2 . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced 5 | . . . . . 2 . . . 1 . 1 . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Distress Signals 47 | . 1 . 2 2 3 . . 1 4 . 5 1 1 1 26 . Communications Jammed 22 | . . . . . . . . . 4 6 12 . . . . . Distress Signals 22 | . . . . . . . . . 4 6 12 . . . . . Times Spotted 335 | . 17 10 24 12 9 . 3 4 15 4 128 . 6 45 35 23 Peak Tracking Total 52 | . 7 7 5 6 8 . 3 6 9 3 52 2 4 16 16 15 Tactical Retreats 47 | . 3 2 1 5 4 . . 2 2 1 10 1 1 8 3 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Traps Triggered 17 | . 3 . 1 1 1 . 1 . . . 1 1 2 3 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Machines Disabled 37 | . . . . 1 1 . . . 1 5 12 . . 1 8 8 Max in Single Turn 2 | . . . . 1 1 . . . 1 1 2 . . 1 2 1 Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Machines Accessed 44 | . 2 1 2 3 3 1 . 3 9 6 9 2 . 2 1 . Terminals 26 | . 2 . . 1 2 1 . 1 5 4 7 1 . 1 1 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . 1 . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . . . . . . Scanalyzers 8 | . . 1 . 1 1 . . . 1 2 1 1 . . . . Garrison Access 4 | . . . 1 1 . . . . 1 . . . . 1 . . Total Hacks 109 | . 2 1 2 12 9 1 . 7 24 13 28 6 . 3 1 . Successful 55 | . 2 1 1 3 6 1 . 4 15 9 10 1 . 1 1 . Failed 53 | . . . 1 9 3 . . 3 9 3 18 5 . 2 . . Catastrophic 6 | . . . . 2 . . . . . 1 1 1 . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . Manual 33 | . 1 . 1 6 4 . . 2 6 3 10 . . . . . Terminals 64 | . 2 . . 6 6 1 . 3 15 7 18 3 . 2 1 . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations 12 | . . . . . . . . . 4 . 8 . . . . . Recycling Units 4 | . . . 1 . . . . 2 1 . . . . . . . Scanalyzers 21 | . . 1 . 3 3 . . . 3 6 2 3 . . . . Garrison Access 6 | . . . 1 3 . . . . 1 . . . . 1 . . Terminal Hacks 23 | . 1 . . 2 2 1 . 1 6 4 3 1 . 1 1 . Open Door 4 | . . . . . . . . . 1 . 2 . . . 1 . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . Locate Traps 4 | . . . . . 1 . . 1 1 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . 1 . . . . . 1 . . . . . . Registered Prototypes 2 | . . . . 1 . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . 2 . 3 . . . . . Scan Component 3 | . . . . . . . . . 1 . 2 . . . . . Repair 2 | . . . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 1 . . . . . . . Retrieve Components 2 | . . . . . . . . 1 1 . . . . . . . Scanalyzer 13 | . . 1 . 1 3 . . . 3 3 2 . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . Retrieve Study 12 | . . 1 . 1 3 . . . 3 2 2 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . 1 . 1 . 1 . . 1 2 2 2 . . . . . Terminals 9 | . 1 . . . 1 . . 1 2 2 2 . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . Botnet 7 | . . . . . 1 . . 1 1 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 1 3 2 . . 3 4 3 8 1 . 2 . . Full Trace Events 3 | . . . . . . . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 12 | . . 1 . 1 3 . . . 3 2 2 . . . . . Parts Repaired 2 | . . . . . . . . . 1 . 1 . . . . . Time 59 | . . . . . . . . . 28 . 31 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 1 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Total Allies 84 | . 1 . . . . . . . 1 . . 13 14 22 33 . Largest Group 8 | . 1 . . . . . . . 1 . . 7 6 8 4 . Highest-Rated Group 114 | . 10 . . . . . . . 26 . . 97 85 114 56 . Highest-Rated Ally 26 | . 10 . . . . . . . 26 . . 15 15 15 15 . Total Orders 1 | . 1 . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . Ally Attacks 73 | . . . . . . . . . . . . . 3 68 2 . Total Damage 1522 | . . . . . . . . . . . . . 107 1389 26 . Kills 6 | . . . . . . . . . . . . . 1 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Active Infowar (turns) 2883 | 1 341 109 220 468 246 42 65 87 458 231 605 2 4 4 . . Optics 627 | . . . 38 83 . . . . . . 506 . . . . . Sensors 2129 | . . . . 466 246 42 65 87 458 231 534 . . . . . Terrain 49 | . . . . . 48 . . . . . . . 1 . . . Structural 1339 | . . . . . 171 42 57 . 298 229 542 . . . . . Seismic 768 | 1 341 109 220 97 . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . 1 . . . Machine Analysis 1 | . . . . . . . . . . . . . . 1 . . Triangulation 1 | . . . . . . . . . . . . . . 1 . . Cloaking 1 | . . . . . . . . . . . . . 1 . . . Jamming 928 | . . . . . . . . . 212 137 578 . 1 . . . ECM 4 | . . . . . . . . . . . . 2 . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Turns Passed 6570 | 71 341 109 220 468 246 42 65 87 458 231 880 322 147 638 1812 433 Spaces Moved 11331 | 37 398 211 321 820 476 128 95 256 996 540 1590 647 165 1057 2465 1129 Core 930 | 37 398 211 166 118 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 6097 | . . . . . . . . . . . 634 647 165 1057 2465 1129 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4304 | . . . 155 702 476 128 95 256 996 540 956 . . . . . Fastest Speed 17 | 50 50 50 37 26 26 26 26 24 17 18 20 30 30 30 30 30 Average Speed 30 | 50 50 50 43 36 26 26 46 26 17 19 23 30 30 30 33 30 Slowest Speed 250 | 50 250 50 50 50 104 26 104 99 18 20 30 30 30 90 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . 1 5 2 . . 1 13 6 3 . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . 5 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 41 | 3 60 29 30 32 21 4 62 9 34 65 92 21 82 29 75 60 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 . 1 1 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . . 1 . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug 155 | . . . . 4 6 . 3 . 16 3 13 29 4 51 16 10 Terrain Destroyed 573 | . . . . 4 6 . 3 1 26 3 22 37 38 86 271 76 Melee 32 | . . . . 4 6 . 3 . 7 3 9 . . . . . Projectile 490 | . . . . . . . . 1 19 . 13 37 38 86 220 76 AOE 51 | . . . . . . . . . . . . . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac DSF Fac Res Qua Sec Res DSF Acc Com Ac0 Total 13759 | 65 509 212 389 947 557 133 107 272 1228 644 1941 752 227 1316 3280 1180 Wait 1507 | . 78 1 49 86 39 . . . 171 71 165 15 13 157 658 4 Move 11254 | 36 397 210 318 809 472 127 94 253 973 527 1583 646 163 1056 2462 1128 Hop 26 | . . . 1 5 1 . . 1 9 6 3 . . . . . Pick Up 61 | 3 4 . 2 3 3 2 1 4 5 4 7 3 . 3 16 1 Fast Attach 126 | 4 2 . 4 12 4 . 4 3 10 9 42 15 1 13 1 2 Attach 32 | . 3 . 3 1 2 1 . 2 4 . 4 5 2 1 3 1 Detach 54 | . 3 . 2 2 1 . . 2 3 . 17 16 1 5 2 . Swap 130 | . . . . 2 2 1 . 2 3 4 16 23 27 24 17 9 Drop 107 | . 3 . 4 7 4 1 2 4 12 14 22 10 2 11 11 . Fire 319 | 22 19 1 1 . . . . 1 31 . 28 19 14 45 106 32 Melee 110 | . . . 5 20 18 1 3 . 7 9 47 . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 13 | . . . . . . . . . . . 7 . . 1 2 3 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 19 | . . . . . 11 . 3 . . . . . 3 . 2 . Rewire 1 | . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -5/DSF -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 4 exits: Acc x2 / [Tes] / DSF) -2/DSF -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 413 | -10/Materials | Entered another Materials area 413 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 488 | -9/Materials | Discovered new exit (range 10) 511 | -9/Materials | Discovered new exit (range 5) 522 | -9/Materials | Entered another Materials area 522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -8/Materials | Met 7R-MNS 666 | -8/Materials | Discovered new exit (range 15) 742 | -8/Materials | Entered Factory 742 | -7/Factory | Evolved 2 slots: Utility x2 743 | -7/Factory | Caught up to 7R-MNS 777 | -7/Factory | Discovered new exit (range 12) 1209 | -7/Factory | Discovered new exit (range 2) 1209 | -7/Factory | Identified exit to Factory 1210 | -7/Factory | Entered another Factory area 1210 | -6/Factory | Evolved 2 slots: Utility x2 1242 | -6/Factory | Identified exit to Factory 1337 | -6/Factory | Discovered new exit (range 9) 1339 | -6/Factory | Identified exit to Lower Caves 1456 | -6/Factory | Entered another Factory area 1456 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1498 | -5/Factory | Identified exit to DSF 1498 | -5/Factory | Entered DSF 1539 | -5/DSF | Additional patrols routed to DSF 1551 | -5/DSF | Discovered new exit (range 12) 1562 | -5/DSF | Identified exit to Factory 1563 | -5/DSF | Entered Factory 1563 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1586 | -4/Factory | Lost 4 parts (1n2u1w) 1633 | -4/Factory | Discovered new exit (range 3) 1635 | -4/Factory | Identified exit to Research 1650 | -4/Factory | Entered Research 1650 | -3/Research | Evolved 2 slots: Propulsion x2 1735 | -3/Research | Repaired Nuclear Pulse Array+ 1954 | -3/Research | Spotted B-86 Titan 1960 | -3/Research | Found Fusion Bomb Launcher 2086 | -3/Research | Identified exit to Armory 2086 | -3/Research | Identified exit to Quarantine 2108 | -3/Research | Entered Quarantine 2121 | -3/Quarantine | Found Alien Slashing Weapon 2121 | -3/Quarantine | Identified Sigix Broadsword 2129 | -3/Quarantine | Found Alien Reactor 2133 | -3/Quarantine | Identified Matter Drive 2176 | -3/Quarantine | Found Alien Artifact 2176 | -3/Quarantine | Identified Subatomic Replicator 2191 | -3/Quarantine | Found Alien Artifact 2217 | -3/Quarantine | Found Alien Artifact 2217 | -3/Quarantine | Identified Core Reset Matrix 2217 | -3/Quarantine | Identified Transdimensional Reconstructor 2217 | -3/Quarantine | Used Core Reset Matrix 2221 | -3/Quarantine | Detected hypermatrix surge 2221 | -3/Quarantine | Sensed 11 artifacts in vicinity 2228 | -3/Quarantine | Central database locked down 2246 | -3/Quarantine | Build established: Hacker-Ninja 2253 | -3/Quarantine | Spotted Fortress 2268 | -3/Quarantine | Discovered new exit (range 5) 2268 | -3/Quarantine | Discovered new exit (range 6) 2269 | -3/Quarantine | Identified exit to Section 7 2339 | -3/Quarantine | Entered Section 7 2340 | -3/Section 7 | Detected hypermatrix surge 2340 | -3/Section 7 | Sensed 15 artifacts in vicinity 2377 | -3/Section 7 | Repaired Broken Mic. Antimatter Reactor+ 2433 | -3/Section 7 | Found Integrated Reactor 2433 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 2503 | -3/Section 7 | Spotted S7 Guard 2507 | -3/Section 7 | Found Core Membrane 2507 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 2697 | -3/Section 7 | Spotted B-86 Titan 2702 | -3/Section 7 | Spotted Alpha 7 2702 | -3/Section 7 | Spotted Alpha 7 2705 | -3/Section 7 | Spotted B-99 Colossus 2723 | -3/Section 7 | Found Integrated Dissipator 2723 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 2732 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Insulator 2733 | -3/Section 7 | Found LRC Insulator 2733 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 2735 | -3/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 2737 | -3/Section 7 | Found LRC Energy Well 2737 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 2817 | -3/Section 7 | Build established: Alien-Ninja 2818 | -3/Section 7 | Found Matter Drive 2824 | -3/Section 7 | Spotted Striker 2869 | -3/Section 7 | Found Sigix Sheargun 2876 | -3/Section 7 | Spotted Striker 2885 | -3/Section 7 | Spotted Executioner 2890 | -3/Section 7 | Integrated with Sigix Exoskeleton 2912 | -3/Section 7 | Spotted Executioner 2924 | -3/Section 7 | Destroyed Executioner 2942 | -3/Section 7 | Destroyed Executioner 2946 | -3/Section 7 | Found Prototype Processor 2946 | -3/Section 7 | Identified Exp. Core Analyzer 2948 | -3/Section 7 | Found Prototype Processor 2948 | -3/Section 7 | Identified Exp. Targeting Computer 2953 | -3/Section 7 | Found Prototype Device 2953 | -3/Section 7 | Identified Adv. Kinecellerator 2956 | -3/Section 7 | Found Exp. Core Analyzer 2975 | -3/Section 7 | Destroyed Striker 2983 | -3/Section 7 | Destroyed Striker 3002 | -3/Section 7 | Found Exp. Core Analyzer 3101 | -3/Section 7 | Discovered new exit (range 18) 3105 | -3/Section 7 | Found Integrated Mediator 3105 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 3122 | -3/Section 7 | Found Microwarp Drive 3219 | -3/Section 7 | Entered Research 3219 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 3224 | -2/Research | Emitted hypermatrix ping 3229 | -2/Research | Assembled emerged from beneath the floor 3250 | -2/Research | Build established: Alien-Sigix 3317 | -2/Research | Assembled emerged from beneath the floor 3444 | -2/Research | Discovered new exit (range 18) 3452 | -2/Research | Discovered new exit (range 16) 3497 | -2/Research | Found Unknown Device 3497 | -2/Research | Identified Quantum Capacitor 3506 | -2/Research | Found Unknown Device 3506 | -2/Research | Identified Adv. Force Booster 3531 | -2/Research | Discovered new exit (range 18) 3541 | -2/Research | Identified exit to DSF 3541 | -2/Research | Entered DSF 3546 | -2/DSF | Emitted hypermatrix ping 3551 | -2/DSF | Assembled emerged from beneath the floor 3556 | -2/DSF | Additional patrols routed to DSF 3572 | -2/DSF | Assembled emerged from beneath the floor 3599 | -2/DSF | Discovered new exit (range 15) 3688 | -2/DSF | Entered Access 3688 | -1/Access | Evolved 2 slots: Utility x2 3693 | -1/Access | Emitted hypermatrix ping 3698 | -1/Access | Assembled emerged from beneath the floor 3713 | -1/Access | Assembled emerged from beneath the floor 3758 | -1/Access | Identified exit to Command 3859 | -1/Access | Lost 5 allies 3866 | -1/Access | Assembled emerged from beneath the floor 3938 | -1/Access | First assault squad dispatched 4168 | -1/Access | Discovered new exit (range 18) 4223 | -1/Access | Found Prototype Processor 4223 | -1/Access | Identified Exp. Terrain Scan Processor 4290 | -1/Access | Spotted B-99 Colossus 4294 | -1/Access | Spotted B-99 Colossus 4326 | -1/Access | Entered Command 4331 | -1/Command | Emitted hypermatrix ping 4336 | -1/Command | Assembled emerged from beneath the floor 4371 | -1/Command | Assembled emerged from beneath the floor 4542 | -1/Command | Spotted M Guard 4542 | -1/Command | Spotted Combat Programmer 4557 | -1/Command | Spotted Combat Programmer 4564 | -1/Command | Destroyed Combat Programmer 4576 | -1/Command | First assault squad dispatched 4578 | -1/Command | Destroyed Combat Programmer 4589 | -1/Command | Spotted M Guard 4604 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4609 | -1/Command | Destroyed M Guard 4613 | -1/Command | Found Prototype Device 4613 | -1/Command | Identified AEGIS Remote Shield 4634 | -1/Command | Destroyed M Guard 4634 | -1/Command | All MAIN.C guards destroyed 4656 | -1/Command | 0b10 Conduit disabled 4664 | -1/Command | Met MAIN.C 4717 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4717 | -1/Command | Destroyed MAIN.C Shell 4717 | -1/Command | Spotted M Shell/Def 4717 | -1/Command | Spotted M Shell/Atk 4717 | -1/Command | Spotted M Shell/Def 4717 | -1/Command | Spotted M Shell/Atk 4717 | -1/Command | Spotted M Shell/Atk 4717 | -1/Command | Spotted M Shell/Def 4717 | -1/Command | Spotted M Shell/Atk 4717 | -1/Command | Spotted M Shell/Def 4720 | -1/Command | MAIN.C activated Command garrisons 4812 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4862 | -1/Command | Destroyed MAIN.C 4863 | -1/Command | Core integrity fell below 50% 4865 | -1/Command | Discovered new exit (range 36) 4865 | -1/Command | Discovered new exit (range 173) 4865 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 5620 | -1/Command | Found Exp. Targeting Computer 5623 | -1/Command | Found Zero-point Reactor 5626 | -1/Command | Found Zero-point Reactor 5746 | -1/Command | Assembled emerged from beneath the floor 5812 | -1/Command | Phase Generator disabled 5829 | -1/Command | Assembled emerged from beneath the floor 5899 | -1/Command | Assembled emerged from beneath the floor 6012 | -1/Command | Found Exp. Weapon Cycler 6134 | -1/Command | Warped through subspace to slip node 6134 | -1/Command | Discovered new exit (range 5) 6138 | -1/Command | Entered Access_0 6139 | -1/Access_0 | Sensed 4 artifacts in vicinity 6139 | -1/Access_0 | Met Architect 6151 | -1/Access_0 | Found Core Regenerator 6151 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 6178 | -1/Access_0 | Subspace Access Node disabled 6199 | -1/Access_0 | A6 warped into view 6213 | -1/Access_0 | Destroyed A6 6247 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 6262 | -1/Access_0 | Subspace Access Node disabled 6276 | -1/Access_0 | Subspace Access Node disabled 6299 | -1/Access_0 | A5 warped into view 6334 | -1/Access_0 | Found Integrated Reactor 6334 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 6408 | -1/Access_0 | Subspace Access Node disabled 6435 | -1/Access_0 | A4 warped into view 6561 | -1/Access_0 | Destroyed Architect 6562 | -1/Access_0 | Architect triggered a singularity event 6567 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 6567 | -1/Access_0 | Warped through subspace to slip node 6567 | -1/Access_0 | Discovered new exit (range 8) 6571 | *** | Escaped singularity! Last Messages --------------- [Achievement: The Bigger They Are] 06561_ Architect destroyed. 06561_ Switching to secondary target: A8. 06561_ Quantum Shear penetrates Earth. 06562_ A0_COM: Initiating irreversible singularity event. Goodbye. 06563_ A0_COM: 10. 06564_ A0_COM: 9. 06565_ A0_COM: 8. 06566_ A0_COM: 7. 06566_ Acquired 51 matter. 06567_ A0_COM: 6. 06567_ Acquired data core, extracted unknown sensor trigger ID. 06567_ Warped through subspace, drawn to slip node. 06567_ EXIT=FOUND 06568_ A0_COM: 5. 06569_ A0_COM: 4. 06570_ A0_COM: 3. 06571_ A0_COM: 2. [Achievement: 75k Club] [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ?#??????????#########################????????????? | | #######??????#######################?????????????? | | ##########?????###################???????????????? | | ###########?????#################????????????????? | | #############??????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 89 Energy Capacity 700 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 25 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 98 Targeting Accuracy 12 Melee Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 32 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nuclear Pulse Array | 29% | -3/Research Mic. Antimatter Reactor | 64% | -3/Section 7 | Broken Studied --------- Impulse Thruster Array | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Quarantine | Hacked Impulse Thruster | -3/Section 7 | Hacked Mic. Fission Core | -3/Section 7 | Hacked Alien Tech Used ----------------- Sigix Broadsword Subatomic Replicator Core Reset Matrix Integrated Reactor Core Membrane Integrated Dissipator LRC Insulator LRC Energy Well Sigix Exoskeleton Sigix Sheargun Integrated Mediator Matter Drive Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- 75k Club Planet Killer Superinsulated The Bigger They Are Challenges ------------ None Game ------ Seed MachinePitchforkInjector Manual? 0 Play Time 02:14:55 Cumulative 288.0 hours Start 2026.05.26 @ 05:54:36 End 2026.05.26 @ 08:12:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 175 Adventurer 4 Explorer 0 Win Type 6 Total 70 Types 59/0/7/2/0/0/1/0/0/1 Lore% 88 Gallery% 70 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa69a472-7356-4756-bddc-086c0b373a23