Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.05 @ 19:04:32 Player: celerysam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1930) 1930 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5527 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Flak Gun > --- INVENTORY (5) ---- Layered Medium Armor Plating Advanced Assault Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink ECM Suite Improved Medium Armor Plating Drone Bay > --- WEAPON ----------- High-powered Field Laser Advanced Assault Cannon Katana > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Mini Grenade Launcher [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . 1 1 . Utility 3 | . . 1 . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 111 | 6 9 19 11 21 15 30 Power 16 | 1 2 3 . 3 1 6 Engine 9 | 1 2 2 . 2 . 2 Core 7 | . . 1 . 1 1 4 Reactor . | . . . . . . . Propulsion 40 | 2 3 6 4 8 6 11 Treads 5 | . . 5 . . . . Leg 11 | 2 3 . . 5 1 . Wheel 2 | . . 1 . . 1 . Hover 15 | . . . 4 2 4 5 Flight 7 | . . . . 1 . 6 Utility 25 | 1 1 5 2 4 4 8 Device 15 | . 1 2 1 2 4 5 Storage 1 | 1 . . . . . . Processor 2 | . . . . 2 . . Hackware 1 | . . . . . . 1 Protection 6 | . . 3 1 . . 2 Artifact . | . . . . . . . Weapon 30 | 2 3 5 5 6 4 5 Energy Gun 9 | 1 2 2 1 . 1 2 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 5 | 1 . . . 2 1 1 Ballistic Cannon 9 | . . 3 2 2 2 . Launcher 3 | . . . 1 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 41 | . 3 3 2 7 1 25 Power 7 | . 1 1 . 1 1 3 Propulsion 15 | . . 1 . 4 . 10 Utility 12 | . . 1 1 1 . 9 Weapon 7 | . 2 . 1 1 . 3 Highest Loss Streak 13 | . 1 2 1 7 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 84 88 96 90 93 89 Engine 4 | . 12 6 . 4 7 3 Core 6 | . . . 11 9 5 7 Treads 10 | . . 22 21 . . . Leg 8 | . 28 5 . 19 14 . Hover 9 | . . . 11 7 13 25 Flight 1 | . . . . 4 2 4 Device 15 | . 4 11 14 18 26 24 Storage 6 | . 14 11 7 . . . Processor 1 | . . . . 6 3 . Protection 4 | . . 7 7 2 . 3 Energy Gun 6 | . 20 10 3 . . 5 Ballistic Gun 1 | . . . . 6 5 . Ballistic Cannon 6 | . . 8 13 1 1 3 Launcher 1 | . . . 3 . . 1 Slashing Weapon 2 | . . . . 8 7 5 Peak Build Rating 60 | 6 9 17 18 28 44 60 Average Rating 22 | 3 7 11 16 22 36 50 On Entrance 17 | . 6 9 17 17 28 43 Naked Turns 4 | . . . . . . 4 Heaviest Build 47 | 13 17 25 23 26 24 47 Greatest Support 60 | 20 20 60 60 34 43 43 Greatest Overweight (x) 6 | . . 1 . 4 1 6 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 6 | 6 8 8 7 5 5 5 Most Carried 8 | 6 8 8 8 5 5 5 Average Carried 6 | 4 7 7 6 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 3 Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1680 | 186 150 404 308 209 48 375 Remotely . | . . . . . . . Salvage Created 1919 | . 381 602 54 225 48 609 Parts 109 | . 22 40 3 11 4 29 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 54 | . 11 18 5 6 1 13 Melee 4 | . . . . 3 . 1 Guns 18 | . 8 5 . 2 1 2 Cannons 22 | . 2 10 5 1 . 4 AOE 9 | . 1 2 . . . 6 Classes Destroyed 11 | . 4 1 1 . 1 4 Worker 3 | . . . . . . 3 Tunneler 1 | . . . . . . 1 Recycler 1 | . . . . . . 1 Mechanic 1 | . 1 . . . . . Watcher 3 | . 1 2 . . . . Swarmer 18 | . 5 6 3 . . 4 Cutter 3 | . . . . . . 3 Grunt 20 | . 6 8 1 3 . 2 Duelist 1 | . . . 1 . . . Sentry 10 | . . 4 . 3 . 3 Programmer 2 | . . . . . 1 1 Best Kill Streak 11 | . 3 11 3 3 1 4 Combat Bots Only 11 | . 3 11 3 3 1 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . . 2 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 667 | . 83 96 57 83 16 332 Missed 254 | . 25 32 20 24 4 149 Damage Taken 5672 | . 534 856 394 930 177 2781 Core 1261 | . 129 89 48 109 29 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 48 . 65 80 95 . Volleys Fired 169 | . 41 41 20 30 8 29 Largest 2 | . 2 2 2 1 1 2 Hottest 118 | . 116 116 89 39 25 118 Shots Fired 264 | . 63 80 32 30 8 51 Gun 141 | . 59 39 1 8 8 26 Cannon 117 | . 4 41 31 22 . 19 Launcher 6 | . . . . . . 6 Special . | . . . . . . . Kinetic 123 | . . 35 31 30 8 19 Thermal 91 | . 53 12 . . . 26 Explosive 6 | . . . . . . 6 Electromagnetic 44 | . 10 33 1 . . . Robot Hit Streak 10 | . 10 8 4 8 3 8 Robot Miss Streak 9 | . 5 7 9 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 195 | . 35 65 24 26 5 40 Core Hits 120 | . 17 51 14 12 2 24 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 4 1 . . . 6 Burn 7 | . 4 1 . . . 2 Blast 2 | . . . . . . 2 Sever 2 | . . . . . . 2 Melee Attacks 27 | . . . 3 5 2 17 Impact 3 | . . . 3 . . . Slashing 24 | . . . . 5 2 17 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . . 4 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4474 | . 657 1047 317 585 109 1759 Guns 1513 | . 517 414 . 122 109 351 Cannons 1585 | . 35 566 317 338 . 329 Explosions 742 | . 105 67 . . . 570 Melee 631 | . . . . 125 . 506 Ramming 3 | . . . . . . 3 Kinetic 1711 | . . 496 317 460 109 329 Thermal 1160 | . 563 176 . . . 421 Explosive 500 | . . . . . . 500 Electromagnetic 469 | . 94 375 . . . . Impact . | . . . . . . . Slashing 631 | . . . . 125 . 506 Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 . . . Average Corruption 2 | . . 2 2 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . . 5 16 . . . Message Errors 4 | . . 1 3 . . . Matter Fused 8 | . . 3 5 . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 2 | . . . 2 . . . Data Loss (minor) 3 | . . . 3 . . . Data Loss (major) 3 | . . . 3 . . . Overload Shots . | . . . . . . . Overflow Damage 109 | . . . . . . 109 Projectiles 35 | . . . . . . 35 Explosions 32 | . . . . . . 32 Melee 42 | . . . . . . 42 Knockbacks 37 | . . 15 14 7 . 1 Impact . | . . . . . . . Kinetic 34 | . . 14 13 6 . 1 Secondary 3 | . . 1 1 1 . . Self-Inflicted Damage 352 | . . 97 . . . 255 Shots 7 | . . 2 . . . 5 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 192 | . 192 135 . 25 . 136 Average Temperature 59 | . 81 41 . 6 . 47 Received Heat Transfer 1356 | . 168 297 84 387 . 420 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 10 | . 4 6 . . . . Heat Transferred 2803 | . 1593 457 . . . 753 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 504 | . 239 504 311 166 31 366 Initial 196 | . . 50 196 . 6 14 Average 148 | . 111 249 139 87 19 182 Maximum Alert Level 2 | . 1 2 1 . . 1 Low Security (%) 73 | 100 72 57 87 100 100 40 Level 1 20 | . 27 12 12 . . 59 Level 2 5 | . . 29 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 1 . 1 . 5 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 1 . 1 . 5 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 7 | . 1 3 . 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 16 33 5 20 1 40 Peak Tracking Total 13 | . 4 13 3 8 1 6 Tactical Retreats 18 | . 2 3 . 5 . 8 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 10 | . 1 1 1 . . 7 Max in Single Turn 4 | . 1 1 1 . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 8 | . 1 2 . . . 5 Terminals 4 | . . 1 . . . 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 1 2 . . . 7 Successful 6 | . 1 2 . . . 3 Failed 4 | . . . . . . 4 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 6 | . . 1 . . . 5 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 Report Inventory 3 | . 1 1 . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 Terminals 1 | . . . . . . 1 Assimilate 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . 1 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3525 | 67 432 702 940 488 226 670 Spaces Moved 2914 | 48 258 355 737 350 242 924 Core 36 | 11 . . . 3 . 22 Treads 564 | . . 243 321 . . . Legs 732 | 37 258 112 . 262 63 . Wheels 33 | . . . . . 33 . Hover 1475 | . . . 416 85 146 828 Flight 74 | . . . . . . 74 Fastest Speed 29 | 50 120 120 52 48 53 29 Average Speed 88 | 103 120 153 99 97 72 45 Slowest Speed 350 | 120 120 240 160 250 150 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 4 43 33 101 39 9 39 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 4 | . . . 4 . . . Spaces Dug 8 | . . . 1 . 2 5 Terrain Destroyed 64 | . 2 5 1 1 2 53 Melee 8 | . . . 1 . 2 5 Projectile 5 | . . . . 1 . 4 AOE 51 | . 2 5 . . . 44 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 3561 | 64 320 429 910 457 280 1101 Wait 240 | 1 . 4 127 37 . 71 Move 2908 | 47 257 354 736 349 241 924 Hop . | . . . . . . . Pick Up 46 | 10 7 3 4 5 5 12 Fast Attach 44 | 2 2 12 4 8 5 11 Attach 29 | 4 3 3 2 3 3 11 Detach 3 | . . . . . 1 2 Swap 38 | . 4 4 5 10 7 8 Drop 56 | . 6 8 9 10 8 15 Fire 169 | . 41 41 20 30 8 29 Melee 27 | . . . 3 5 2 17 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x3]) -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Core integrity fell below 50% 454 | -10/Materials | Discovered new exit (range 11) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 962 | -9/Materials | Destroyed 11 combat bots 1174 | -9/Materials | Discovered new exit (range 11) 1202 | -9/Materials | Entered Mines 1229 | -9/Mines | Met a Derelict bent on vengeance 1253 | -9/Mines | Discovered new exit (range 6) 1306 | -9/Mines | Build established: Scavenger-Mutant 1520 | -9/Mines | Learned 2 Materials zone layouts 1666 | -9/Mines | Identified exit to Materials 1803 | -9/Mines | Found DCF Scrap (12 items) 2120 | -9/Mines | Build established: Derelict-Mutant 2142 | -9/Mines | Entered Materials 2142 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2297 | -8/Materials | Lost 7 parts (1p4n1u1w) 2479 | -8/Materials | Discovered new exit (range 13) 2559 | -8/Materials | Discovered new exit (range 16) 2616 | -8/Materials | Discovered new exit (range 15) 2630 | -8/Materials | Entered Factory 2630 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -7/Factory | Discovered new exit (range 4) 2827 | -7/Factory | Build established: Mutant 2856 | -7/Factory | Entered another Factory area 2856 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2923 | -6/Factory | Spotted B-75 Beast 3300 | -6/Factory | Lost 3 parts (1n2u) 3457 | -6/Factory | Lost 4 parts (3n1w) 3475 | -6/Factory | Core integrity fell below 50% 3516 | -6/Factory | Core integrity fell below 20% 3526 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03495_ Penetrated by Slug. 03495_ Lgt. Nuclear Core destroyed. 03498_ Acquired 5 matter. 03498_ Knocked back. 03498_ Fission Core destroyed. 03500_ Acquired 14 matter. 03501_ U-05 Engineer builds a Wall. 03501_ Slammed into U-05 Engineer. 03502_ Xenon Bombardment Thruster destroyed. 03505_ U-05 Engineer destroyed. 03506_ Acquired Flak Gun. 03510_ Xenon Bombardment Thruster destroyed. 03510_ Imp. Heat Sink destroyed. 03510_ Xenon Bombardment Thruster destroyed. 03510_ Critical hit (Blast). 03510_ Knocked back. 03518_ ECM Suite destroyed. 03521_ Adv. Heat Sink destroyed. 03521_ Critical hit (Blast). 03521_ Knocked back. 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