Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.15 @ 23:00:54 Player: Kenzurith Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (201) 1005 Value Destroyed (9159) 9159 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (6872) 6872 TOTAL SCORE: 25596 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1632 Follower Combat Kills 1215 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met R17 at Cetus 500 Scanned by Researcher 500 Friendly Fire -275 Cogmind --------- Core Integrity 0/1300 Matter 41/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Heavy Treads GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Experimental Optical Array Assembled Combat Suite Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Improved Remote Shield GOLEM Unit > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Experimental Heat Sink Centrium Medium Armor Plating Antimissile System GOLEM Unit Advanced Variable Charge Gun AWS/Thermal Compact HERF Cannon Improved KE Penetrator Compact Mass Driver Fusion Bomb Launcher [Rating: 195] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Precision Rocket Launcher Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Slots Evolved 14 | . . . . . 4 . 2 . . . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . Utility 11 | . . . . . 3 . 2 . . . . . . 2 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 259 | . 9 1 3 4 7 31 17 10 4 12 53 6 4 10 17 18 32 9 12 Power 32 | . 3 . . 2 . 4 3 2 1 . 3 . . 5 5 . 4 . . Engine 13 | . 2 . . 2 . 3 2 1 1 . 1 . . 1 . . . . . Core 10 | . 1 . . . . 1 1 1 . . 1 . . 2 3 . . . . Reactor 9 | . . . . . . . . . . . 1 . . 2 2 . 4 . . Propulsion 47 | . 2 . 2 . 3 8 3 3 . . 6 . . 4 6 3 6 . 1 Treads 28 | . . . 2 . . 6 3 3 . . 2 . . . 2 3 6 . 1 Leg 18 | . 2 . . . 3 2 . . . . 3 . . 4 4 . . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 87 | . 2 . 1 . 2 6 7 1 1 8 18 1 2 1 3 7 17 7 3 Device 27 | . 1 . . . 1 2 3 . . 2 5 1 . 1 3 5 1 2 . Storage 5 | . 1 . 1 . . . 1 . . . 1 . . . . . 1 . . Processor 10 | . . . . . . 1 . 1 1 6 . . 1 . . . . . . Hackware 2 | . . . . . . . 2 . . . . . . . . . . . . Protection 43 | . . . . . 1 3 1 . . . 12 . 1 . . 2 15 5 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 93 | . 2 1 . 2 2 13 4 4 2 4 26 5 2 . 3 8 5 2 8 Energy Gun 34 | . . 1 . 2 2 10 1 1 . . 12 . 1 . . 2 2 . . Energy Cannon 18 | . . . . . . 1 2 2 1 . 4 2 1 . 1 3 . . 1 Ballistic Gun 12 | . 1 . . . . . . . 1 1 1 . . . . 2 3 1 2 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 1 . 1 3 Launcher 14 | . 1 . . . . 1 1 1 . 2 3 3 . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 1 . . . 1 4 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . 7 1 . . 4 9 . 1 . . . 6 1 1 Corrupted Parts 13 | . . . . . . 1 . . . . 1 . . 1 . 1 9 . . System Corruption 72 | . . . . . . 2 . . . . 3 . . 7 . 1 59 . . Parts Lost 60 | . 1 . . 1 6 2 6 6 . . 18 . . . 3 6 . . 11 Power 7 | . 1 . . 1 . . 1 1 . . 3 . . . . . . . . Propulsion 14 | . . . . . 3 . 1 3 . . 4 . . . 1 . . . 2 Utility 27 | . . . . . . 2 2 1 . . 7 . . . 2 6 . . 7 Weapon 12 | . . . . . 3 . 2 1 . . 4 . . . . . . . 2 Highest Loss Streak 11 | . 1 . . 1 3 1 4 4 . . 11 . . . 3 3 . . 11 Average Slot Usage (%) 92 | . 90 100 100 99 76 95 96 99 99 100 97 92 85 92 89 77 81 79 57 Engine 4 | . 6 14 14 13 9 8 4 4 7 7 2 . . 2 1 . . . . Reactor 2 | . . . . . . . . . . . 2 7 6 2 3 5 8 4 3 Treads 11 | . . . 15 28 8 19 22 23 23 23 7 . . . 1 10 9 9 6 Leg 9 | . 28 28 12 . 15 7 . . . . 15 23 25 22 16 . . . . Device 12 | . 8 14 14 14 17 19 14 15 15 5 1 6 6 17 20 23 16 20 17 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 12 13 11 10 10 10 9 7 Processor 14 | . . . . . . 4 7 14 16 37 34 24 17 17 15 10 5 4 3 Hackware 2 | . . . . . . . 14 15 13 2 . . . . . . . . . Protection 4 | . . . . . . 8 7 . . . 6 . 1 . 4 6 19 21 12 Energy Gun 4 | . . 4 14 26 18 13 11 . 1 . 4 . . . . 1 . . . Energy Cannon 5 | . . . . . . 4 3 13 6 2 3 14 13 11 8 7 . 3 . Ballistic Gun 4 | . 28 23 14 1 . . . . 6 10 . . . . . . 9 4 3 Naked Turns 55 | . . . . . . . . . . . . . . . . . . . 55 Heaviest Build 142 | 14 20 21 31 32 33 50 66 70 64 61 71 75 110 107 113 127 126 141 142 Greatest Support 160 | 20 20 20 40 40 40 60 60 71 71 71 72 78 108 108 140 160 150 150 160 Greatest Overweight (x) 2 | . . 1 1 . 1 1 1 1 . . 2 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 10 12 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 6 10 10 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 5 8 9 11 14 13 14 19 19 19 19 18 19 19 19 19 19 19 19 15 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 13 15 13 15 20 16 20 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 38% | Scavenger-Mutant 27% | Mutant 25% | Golem 4% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -5/Factory Golem | -4/Factory Golem | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Golem | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Matter Collected 3993 | 200 258 98 . 77 50 273 210 110 43 65 828 161 210 100 161 224 732 94 99 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11867 | . 333 27 . 88 297 1684 611 704 129 . 2299 240 690 126 728 2144 1136 94 537 Parts 407 | . 23 . . 4 11 64 29 22 . . 44 16 29 3 37 63 47 3 12 Haulers Intercepted 9 | . 1 . . . . 6 . . . . . . 1 . 1 . . . . Recyclers Shooed 8 | . . 1 . . . 4 . . . . . . . . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 22 8 3 . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Combat Hostiles Destroyed 218 | . 10 3 . 2 5 15 12 15 . . 61 13 7 1 11 26 20 1 16 Guns 60 | . 7 3 . 2 5 5 1 2 . . 9 . . . . 4 19 1 2 Cannons 71 | . . . . . . 10 6 10 . . 2 3 7 1 11 20 1 . . AOE 71 | . 3 . . . . . 4 2 . . 38 10 . . . . . . 14 Classes Destroyed 20 | . 5 1 . . 2 2 3 1 . . 3 . 1 . . 1 . . 1 Worker 5 | . 1 . . . . 2 1 . . . . . 1 . . . . . . Builder 3 | . . . . . . . 1 . . . . . . . . 2 . . . Hauler 9 | . 1 . . . . 6 . . . . . . 1 . 1 . . . . Recycler 12 | . . . . . . 6 2 . . . . . 1 . 1 2 . . . Operator 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . 1 . . . . 1 . . . . . . . 1 . 1 . . . Swarmer 36 | . 5 . . . . . 4 5 . . . 7 . . 5 2 8 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 52 | . 5 . . 2 3 10 3 4 . . . 3 3 . . 9 4 . 6 Brawler 5 | . . . . . . . . 3 . . . . . . . 1 . . 1 Duelist 6 | . . . . . . 1 1 . . . . 1 . . . . . . 3 Protector 3 | . . . . . . . 1 . . . . . . . . . . . 2 Sentry 21 | . . . . . 1 4 . 1 . . . 1 2 1 . 10 . 1 . Hunter 12 | . . . . . 1 . . 2 . . . 1 . . 2 . 4 . 2 Programmer 12 | . . . . . . . 3 . . . . . 2 . 4 2 . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . 4 . . Z-Light 7 | . . . . . . . . . . . 7 . . . . . . . . Assembler 2 | . . . . . . . . . . . 2 . . . . . . . . Assembled 41 | . . 3 . . . . . . . . 38 . . . . . . . . Golem 15 | . . . . . . . . . . . 15 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 37 | . 3 1 . 2 4 7 7 6 . . 37 4 3 2 5 7 4 1 16 Combat Bots Only 36 | . 3 1 . 2 4 3 5 6 . . 36 4 2 1 5 7 4 1 16 Max Kills in Single Turn 13 | . 2 1 . 1 1 2 3 2 . . 13 2 2 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 13 | . 2 . . . . . 3 2 . . 13 2 . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Damage Taken 17776 | . 316 212 . 71 971 821 1414 956 . . 2418 549 360 . 938 2213 1341 169 5027 Core 2778 | . 47 71 . 12 171 128 201 121 . . 329 34 14 . 116 166 54 . 1314 Absorbed by Shields 964 | . . . . . . . . . . . . . . . . . 110 . 854 Reduced by Siege Mode 1046 | . . . . . . . . . . . . . . . . 497 279 6 264 Core Remaining (%) 66 | 100 . . . 48 . 45 . . . . . 2 98 100 . . 70 . . Volleys Fired 642 | . 30 11 . 4 19 64 36 27 3 . 132 47 35 10 43 99 62 4 16 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 Hottest 160 | . 40 40 . 65 90 122 126 160 105 . 100 60 60 60 60 130 70 60 129 Shots Fired 1050 | . 57 22 . 8 36 128 69 52 4 . 160 51 58 12 61 182 119 8 23 Gun 504 | . 54 22 . 8 36 83 37 6 1 . 96 . . . . 39 109 4 9 Cannon 502 | . . . . . . 45 30 45 3 . 44 38 58 12 61 143 10 4 9 Launcher 44 | . 3 . . . . . 2 1 . . 20 13 . . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 212 | . 54 22 . 4 . . . . 1 . . . . . . 4 109 4 14 Thermal 635 | . . . . . . 128 67 51 3 . 44 38 58 12 61 158 10 4 1 Explosive 44 | . 3 . . . . . 2 1 . . 20 13 . . . . . . 5 Electromagnetic 159 | . . . . 4 36 . . . . . 96 . . . . 20 . . 3 Robot Hit Streak 45 | . 14 2 . 3 9 16 10 11 7 . 45 4 12 3 8 30 23 16 28 Robot Miss Streak 6 | . 2 3 . 3 4 3 3 3 . . 4 5 6 1 3 2 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 Secondary Targets 8 | . 2 . . 1 1 . . . . . . . . . . . 4 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . 1 . . Shots Hit Robots 730 | . 34 9 . 4 33 86 52 31 4 . 129 11 38 4 29 144 93 7 22 Core Hits 614 | . 20 5 . 4 16 38 22 26 2 . 251 23 24 3 19 61 57 3 40 Critical Kills 14 | . . . . . . 1 . . . . 2 . . . . 1 10 . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . . 10 . 2 Critical Strikes 39 | . . . . . . 6 4 . . . 2 . . . . 2 23 . 2 Burn 10 | . . . . . . 5 4 . . . . . . . . 1 . . . Meltdown 3 | . . . . . . 1 . . . . 2 . . . . . . . . Destroy 26 | . . . . . . . . . . . . . . . . 1 23 . 2 Melee Attacks 39 | . . . . . . . . . . 16 23 . . . . . . . . Impact 39 | . . . . . . . . . . 16 23 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32016 | . 541 124 . 46 456 2271 1547 1053 92 . 7402 2022 1794 127 1396 5426 2794 265 4660 Guns 8147 | . 418 124 . 46 456 1070 665 153 16 . 1778 . . . . 722 2377 81 241 Cannons 12431 | . . . . . . 1201 647 730 76 . 960 188 1578 127 1328 4704 417 175 300 Explosions 10971 | . 123 . . . . . 235 170 . . 4211 1834 216 . 68 . . . 4114 Melee 453 | . . . . . . . . . . . 453 . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . 9 5 Kinetic 3526 | . 418 124 . 10 . . . . 16 . . . . . . 61 2377 81 439 Thermal 14477 | . . . . . . 2271 1312 883 76 . 1094 188 1715 127 1328 4891 417 175 . Explosive 10621 | . 123 . . . . . 235 170 . . 4077 1834 . . 68 . . . 4114 Electromagnetic 2925 | . . . . 36 456 . . . . . 1778 . 79 . . 474 . . 102 Impact 453 | . . . . . . . . . . . 453 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . 1 1 1 1 . 2 2 2 2 2 3 3 . 7 4 4 60 1 6 Average Corruption 4 | . 1 1 1 1 . 2 1 2 2 2 3 3 . 7 2 1 42 1 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . 4 . . . Effects 176 | . 1 3 1 5 . 11 12 15 2 2 16 22 . . 10 13 62 . 1 Message Errors 53 | . 1 3 . 1 . 7 7 6 . . 4 4 . . 2 6 12 . . Matter Fused 30 | . . . . . . . . . . . 4 10 . . 2 3 11 . . Heat Flow Errors 19 | . . . . . . 1 . 1 . . 2 5 . . 2 . 8 . . Energy Discharges 28 | . . . 1 3 . 3 2 3 . 1 3 1 . . 3 3 5 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . 3 . 1 Data Loss (minor) 19 | . . . . 1 . . 2 4 2 1 1 2 . . 1 1 4 . . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 5 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . Misdirections 8 | . . . . . . . . . . . . . . . . . 8 . . Weapon Failures 9 | . . . . . . . 1 1 . . 2 . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 966 | . . . . . . 61 . . 6 . 153 115 156 . 41 175 . . 259 Projectiles 431 | . . . . . . 61 . . 6 . 11 19 110 . 41 175 . . 8 Explosions 490 | . . . . . . . . . . . 97 96 46 . . . . . 251 Melee 45 | . . . . . . . . . . . 45 . . . . . . . . Knockbacks 6 | . . . . . . . . . . . 2 . . . . . . . 4 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . 3 Secondary 2 | . . . . . . . . . . . 1 . . . . . . . 1 Self-Inflicted Damage 513 | . . . . . . . 30 9 . . 47 149 49 . . . . . 229 Shots 14 | . . . . . . . 1 1 . . 1 5 2 . . . . . 4 Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 280 | . 2 . . 3 12 95 45 179 . . 243 280 . . 197 . 249 . 5 Average Temperature 73 | . 2 . . 3 6 24 22 41 . . 75 77 . . 105 . 104 . 3 Received Heat Transfer 3290 | . 141 . . 39 444 423 252 189 . . 585 135 90 . . 393 63 18 518 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations 19 | . . . . . . . . . . . . . . . . 10 5 1 3 Total Turns 487 | . . . . . . . . . . . . . . . . 257 134 11 85 Longest Duration 89 | . . . . . . . . . . . . . . . . 89 56 11 43 Robots Corrupted 10 | . . . . . . . . . . . 9 . . . . 1 . . . Combat Hostiles 10 | . . . . . . . . . . . 9 . . . . 1 . . . Parts Fried 22 | . . . . . 8 . . . . . 8 . . . . 6 . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . Robots Melted 6 | . . . . . . 1 1 1 . . 2 . . . . 1 . . . Combat Hostiles 4 | . . . . . . . 1 1 . . 1 . . . . 1 . . . Parts Melted 43 | . . . . 1 . 11 10 5 . . 7 . 2 1 . 6 . . . Heat Transferred 16654 | . . . . . . 4094 2072 1646 150 . 1550 100 1425 125 950 4192 250 100 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Peak Influence 1989 | . 167 6 . 81 105 370 632 . . . . . 254 108 184 571 811 456 1989 Initial 396 | . . 6 . . . 35 58 . . . . . 80 21 . 42 276 396 256 Average 215 | . 79 3 . 45 41 142 326 . . . . . 84 29 32 204 614 408 1751 Maximum Alert Level 5 | . . . . . . 1 2 . . . . . 1 . . 2 3 2 5 Low Security (%) 70 | 100 100 100 . 100 100 67 49 . . . . . 90 100 100 72 . . . Level 1 7 | . . . . . . 32 . . . . . . 9 . . 4 14 47 . Level 2 17 | . . . . . . . 49 . . . . . . . . 22 65 52 . Level 3 1 | . . . . . . . . . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 36 | . 3 . . . 1 2 9 . . . . . 3 . 2 3 . . 13 Investigation 6 | . 2 . . . 1 . . . . . . . . . . 3 . . . Extermination 7 | . . . . . . . 3 . . . . . 2 . 2 . . . . Reinforcement 7 | . 1 . . . . 2 3 . . . . . 1 . . . . . . Assault 15 | . . . . . . . 3 . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Distress Signals 18 | . 2 . . . 1 5 3 . . . . . . 1 . 4 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 338 | . 21 8 . 4 9 24 18 16 1 . 46 15 11 4 11 47 32 2 69 Peak Tracking Total 40 | . 4 3 . 3 5 5 6 7 1 . 32 4 4 3 4 9 5 1 40 Tactical Retreats 14 | . 1 . . . . . . . . . 2 4 1 1 . 4 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Traps Triggered 6 | . 2 . . . . 2 . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Machines Disabled 20 | . . . . . . 2 . . . . 2 . 8 . 3 3 . . 2 Max in Single Turn 7 | . . . . . . 1 . . . . 1 . 7 . 2 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Machines Accessed 38 | . 7 . 2 . 1 7 5 . . . . . 2 2 1 11 . . . Terminals 32 | . 7 . . . 1 6 3 . . . . . 1 2 1 11 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 89 | . 20 . 2 . 4 17 16 . . . . . 4 5 3 18 . . . Successful 47 | . 10 . 2 . . 12 9 . . . . . 2 3 1 8 . . . Failed 42 | . 10 . . . 4 5 7 . . . . . 2 2 2 10 . . . Catastrophic 9 | . 3 . . . . 1 . . . . . . 1 . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 36 | . 10 . 1 . . 6 10 . . . . . 2 5 1 1 . . . Terminals 75 | . 20 . . . 4 11 13 . . . . . 1 5 3 18 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Stations 8 | . . . . . . 6 2 . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 25 | . 7 . 2 . . 4 4 . . . . . . . . 8 . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematic 4 | . . . . . . . 3 . . . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . Open Door 10 | . . . . . . 3 . . . . . . . . . 7 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . 6 2 . . . . . . . . . . . . Scan Component 4 | . . . . . . 3 1 . . . . . . . . . . . . Repair 4 | . . . . . . 3 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . . . . 2 2 . . . . . 1 3 1 . . . . Terminals 11 | . 3 . . . . 2 2 . . . . . . 3 1 . . . . Assimilate 2 | . 1 . . . . . . . . . . . . 1 . . . . . Botnet 9 | . 2 . . . . 2 2 . . . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 7 . . . 1 4 4 . . . . . 1 2 1 6 . . . Full Trace Events 5 | . 1 . . . 1 . . . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . 3 1 . . . . . . . . . . . . Time 145 | . . . . . . 132 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 2 . . . . . . . 11 . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Total Allies 45 | . . 3 . . . . 18 2 . . . . . . . 22 . . . Largest Group 15 | . . 3 3 3 3 . 15 2 2 2 2 . . . . 6 6 . . Highest-Rated Group 583 | . . 40 40 40 40 . 583 48 48 48 48 . . . . 330 330 . . Highest-Rated Ally 156 | . . 16 16 16 16 . 74 32 32 32 32 . . . . 156 156 . . Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 205 | . . 29 . 15 7 . 30 . 1 . 11 . . . . 72 40 . . Total Damage 4653 | . . 254 . 198 51 . 753 . 25 . 104 . . . . 2174 1094 . . Kills 48 | . . 5 . 2 . . 10 . 1 . 4 . . . . 15 11 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . 2 2 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Turns Passed 18448 | 33 816 683 520 825 180 1190 1639 1399 552 1398 1964 1249 1224 426 1126 1657 935 397 235 Spaces Moved 8982 | 27 578 460 292 487 63 402 814 525 332 832 1114 623 542 286 468 556 280 205 96 Core 73 | . . . . . . . . . . . . . . . . . . . 73 Treads 4895 | . . . 176 487 34 304 814 525 332 832 303 . . . 24 556 280 205 23 Legs 4006 | 27 578 460 116 . 29 98 . . . . 803 623 542 286 444 . . . . Wheels 8 | . . . . . . . . . . . 8 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 160 160 160 160 160 160 160 160 110 110 123 130 130 160 160 170 50 Average Speed 154 | 120 120 139 175 160 178 169 173 243 160 160 124 124 151 131 147 170 168 170 80 Slowest Speed 330 | 120 120 200 200 160 200 200 260 260 160 160 330 220 205 199 199 180 170 170 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 91 98 70 94 9 56 19 63 47 82 87 53 16 9 13 79 65 7 25 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 7 | . . . 1 . . 1 . 1 . 3 . 1 . . . . . . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . . . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . 2 . . . . 3 3 . . . . . . . . . Spaces Dug 47 | . . . . . . . . 1 . 2 9 21 3 6 4 1 . . . Terrain Destroyed 513 | . 22 . . . . 8 24 20 . 2 62 191 27 8 36 14 14 . 85 Melee 3 | . . . . . . . . . . 2 1 . . . . . . . . Projectile 133 | . . . . . . 8 1 3 . . 9 33 14 8 23 14 14 . 6 AOE 377 | . 22 . . . . . 23 17 . . 52 158 13 . 13 . . . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Fac Fac Ext Cet Res Tes Total 12427 | 28 645 482 298 527 94 788 972 590 349 873 1488 1043 895 324 849 1084 623 249 226 Wait 2027 | . 13 5 . 24 3 233 85 1 4 3 115 364 295 4 293 293 203 11 78 Move 8963 | 26 577 459 291 486 62 401 813 524 331 831 1113 622 541 285 467 555 279 204 96 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 130 | 1 8 3 3 5 3 25 13 2 4 3 24 . 6 5 5 3 13 4 . Fast Attach 109 | . 3 . . 1 2 16 9 1 2 5 16 . 3 5 9 11 17 4 5 Attach 52 | . 1 1 . 1 5 7 4 6 . 1 16 1 1 2 . . 3 1 2 Detach 51 | . . . . . . 2 1 . 2 2 5 3 5 3 6 6 7 7 2 Swap 98 | . 5 . 3 2 . 8 4 3 2 6 21 5 . 3 8 7 12 4 5 Drop 173 | 1 8 3 1 4 . 32 7 1 1 6 23 1 9 7 18 13 27 9 2 Fire 642 | . 30 11 . 4 19 64 36 27 3 . 132 47 35 10 43 99 62 4 16 Melee 39 | . . . . . . . . . . 16 23 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 1 1 Escape Stasis 19 | . . . . . . . . . . . . . . . . . . . 19 Rewire 122 | . . . . . . . . 25 . . . . . . . 97 . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 3 exits: [*Res x2] / [*Cet]) -4/Cetus (discovered 3 exits: [*Res x2] / [*Arc]) -3/Research -3/Testing History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 1) 34 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Discovered new exit (range 9) 850 | -10/Materials | Entered Mines 878 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 878 | -10/Mines | Discovered new exit (range 5) 975 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1040 | -10/Mines | Found a hidden stash of uninstalled traps 1073 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Learned 8 Materials zone layouts 1333 | -10/Mines | Discovered new exit (range 10) 1373 | -10/Mines | Discovered new exit (range 15) 1533 | -10/Mines | Entered Exiles 1533 | -10/Exiles | Accompanied by 3 allies 1581 | -10/Exiles | Met 8R-AWN 1617 | -10/Exiles | Met EX-HEX 1669 | -10/Exiles | Met EX-BIN 1695 | -10/Exiles | Aligned with FarCom system 1697 | -10/Exiles | Given EX-Vault access code 1743 | -10/Exiles | Opened EX-Vault 1772 | -10/Exiles | Found AWS/Thermal 1808 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1854 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Learned location of Zion (-7) 2039 | -10/Exiles | Discovered new exit (range 10) 2053 | -10/Exiles | Left Exiles lab with AWS/Thermal 2053 | -10/Exiles | Entered Mines 2053 | -9/Mines | Accompanied by 3 allies 2058 | -9/Mines | Core integrity fell below 50% 2074 | -9/Mines | Met a Derelict bent on vengeance 2267 | -9/Mines | Learned 2 Materials zone layouts 2397 | -9/Mines | Discovered new exit (range 15) 2586 | -9/Mines | Discovered new exit (range 10) 2878 | -9/Mines | Entered Materials 2878 | -8/Materials | Accompanied by 3 allies 2878 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2879 | -8/Materials | Identified exit to Factory 2879 | -8/Materials | Identified exit to Storage 2997 | -8/Materials | Lost 3 parts (2n1w) 3058 | -8/Materials | Entered Storage 3088 | -8/Storage | Lost 3 parts (1n2w) 3182 | -8/Storage | Learned location of Armory (-4) 3251 | -8/Storage | Build established: Scavenger-Mutant 3876 | -8/Storage | Repaired Cld. Plasma Cannon 3908 | -8/Storage | Repaired Lgt. Treads 3936 | -8/Storage | Repaired Lgt. Treads 4160 | -8/Storage | Discovered exit to Factory (range 8) 4177 | -8/Storage | Core integrity fell below 50% 4248 | -8/Storage | Entered Factory 4248 | -7/Factory | Evolved 2 slots: Utility x2 4828 | -7/Factory | Identified exit to Lower Caves 5071 | -7/Factory | Repaired Lgt. Treads 5074 | -7/Factory | Cargo convoy interrupted 5448 | -7/Factory | First assault squad dispatched 5591 | -7/Factory | Lost 4 parts (1n1u2w) 5887 | -7/Factory | Entered Lower Caves 6315 | -7/Lower Caves | Learned Factory trap positions 7094 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7137 | -7/Lower Caves | Lost 4 parts (1p2n1w) 7273 | -7/Lower Caves | Discovered new exit (range 8) 7284 | -7/Lower Caves | Identified exit to Lower Caves 7286 | -7/Lower Caves | Entered another Lower Caves area 7286 | -7/Lower Caves | Accompanied by 2 allies 7323 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7759 | -7/Lower Caves | Discovered new exit (range 9) 7774 | -7/Lower Caves | Identified exit to Zion 7796 | -7/Lower Caves | Identified exit to Factory 7838 | -7/Lower Caves | Entered Zion 7838 | -7/Zion | Accompanied by 2 allies 7934 | -7/Zion | Received a visual enhancement algorithm 8008 | -7/Zion | Discovered new exit (range 11) 8114 | -7/Zion | System corruption cleaned by Quarantine Array 8202 | -7/Zion | Found CR-A16's Pointy Stick 8298 | -7/Zion | Given the Hacking Drone Bay 8298 | -7/Zion | Found Prototype Device 8298 | -7/Zion | Identified Hacking Drone Bay 8330 | -7/Zion | Found Prototype Processor 8330 | -7/Zion | Identified Exp. Core Analyzer 8337 | -7/Zion | Found Prototype Processor 8337 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8368 | -7/Zion | Found Prototype Hackware 8631 | -7/Zion | Learned location of Data Miner (-6) 9203 | -7/Zion | Discovered new exit (range 3) 9223 | -7/Zion | Identified exit to Deep Caves 9223 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9236 | -7/Zion | Entered Deep Caves 9236 | -7/Deep Caves | Accompanied by 2 allies 9255 | -7/Deep Caves | Build established: Mutant 9364 | -7/Deep Caves | Attacked by Z-Imprinter 9381 | -7/Deep Caves | Destroyed Z-Imprinter 9479 | -7/Deep Caves | Z-Facility disabled 9692 | -7/Deep Caves | Build established: Scavenger-Mutant 9846 | -7/Deep Caves | Core integrity fell below 50% 9887 | -7/Deep Caves | Found Prototype Protection 9887 | -7/Deep Caves | Identified Zio. Weapon Casing 9907 | -7/Deep Caves | Lost 11 parts (1p4n2u4w) 9932 | -7/Deep Caves | Found Zio. Weapon Casing 9966 | -7/Deep Caves | Found Zio. Weapon Casing 9974 | -7/Deep Caves | Found Zio. Weapon Casing 9992 | -7/Deep Caves | Found Zio. Weapon Casing 10021 | -7/Deep Caves | Found Zio. Weapon Casing 10139 | -7/Deep Caves | Build established: Mutant 10345 | -7/Deep Caves | Spotted as-05193 10358 | -7/Deep Caves | Core integrity fell below 20% 10397 | -7/Deep Caves | Destroyed as-05193 10422 | -7/Deep Caves | Lost 5 parts (1p4u) 10504 | -7/Deep Caves | Triggered Deep Caves wall 10507 | -7/Deep Caves | Exposed GOLEM chamber 10514 | -7/Deep Caves | Spotted AS-61275 10530 | -7/Deep Caves | Destroyed AS-61275 10540 | -7/Deep Caves | Spotted AS-41930 10543 | -7/Deep Caves | Spotted as-06583 10558 | -7/Deep Caves | Destroyed 36 combat bots 10559 | -7/Deep Caves | Destroyed AS-41930 10689 | -7/Deep Caves | Found GOLEM Unit 10693 | -7/Deep Caves | Found GOLEM Unit 10697 | -7/Deep Caves | Destroyed 8 combat bots 10733 | -7/Deep Caves | Found GOLEM Unit 10919 | -7/Deep Caves | Found Prototype Protection 10919 | -7/Deep Caves | Identified Zio. Heavy Carapace 11088 | -7/Deep Caves | Discovered new exit (range 9) 11136 | -7/Deep Caves | Found Surveybot 24 Chip 11138 | -7/Deep Caves | Found Surveybot 24 Scanner 11200 | -7/Deep Caves | Entered Proximity Caves 11591 | -6/Proximity Caves | Spotted B-75 Beast 11627 | -6/Proximity Caves | Build established: Golem 12268 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12449 | -6/Proximity Caves | Entered Factory 12449 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12450 | -6/Factory | Loaded intel: 74 trap records 13211 | -6/Factory | Discovered new exit (range 8) 13673 | -6/Factory | Entered another Factory area 13673 | -5/Factory | Evolved 2 slots: Utility x2 14056 | -5/Factory | Discovered new exit (range 22) 14099 | -5/Factory | Entered another Factory area 14099 | -4/Factory | Evolved 2 slots: Utility x2 14513 | -4/Factory | Lost 3 parts (1n2u) 14872 | -4/Factory | Discovered new exit (range 19) 14982 | -4/Factory | Discovered new exit (range 18) 15225 | -4/Factory | Entered Extension 15596 | -4/Extension | Rescued a captive Derelict 15616 | -4/Extension | Rescued a captive Derelict 15618 | -4/Extension | Rescued a captive Derelict 15924 | -4/Extension | Spotted B-86 Titan 15936 | -4/Extension | Rescued a captive Derelict 15951 | -4/Extension | Discovered new exit (range 20) 16094 | -4/Extension | Destroyed 7 combat bots 16097 | -4/Extension | Lost 3 parts (3u) 16144 | -4/Extension | Destroyed B-86 Titan 16157 | -4/Extension | Spotted B-86 Titan 16196 | -4/Extension | Destroyed B-86 Titan 16325 | -4/Extension | Disrupted transfer network 16357 | -4/Extension | Rescued a captive Derelict 16357 | -4/Extension | Rescued a captive Derelict 16454 | -4/Extension | Rescued a captive Derelict 16455 | -4/Extension | Rescued a captive Derelict 16506 | -4/Extension | Rescued a captive Derelict 16686 | -4/Extension | Rescued a captive Derelict 16784 | -4/Extension | Rescued A7 16853 | -4/Extension | Discovered new exit (range 10) 16855 | -4/Extension | Discovered new exit (range 6) 16882 | -4/Extension | Entered Cetus 16882 | -4/Cetus | Accompanied by 6 allies (A7) 16887 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16895 | -4/Cetus | Spotted Cetus Guard 16897 | -4/Cetus | Spotted Cetus Guard 16898 | -4/Cetus | Spotted Cetus Guard 16904 | -4/Cetus | Spotted Cetus Guard 16911 | -4/Cetus | Allies destroyed Cetus Guard 16915 | -4/Cetus | Destroyed Cetus Guard 16930 | -4/Cetus | Allies destroyed Cetus Guard 16933 | -4/Cetus | Destroyed Cetus Guard 16971 | -4/Cetus | System corruption reached 10% 16983 | -4/Cetus | System corruption reached 30% 17063 | -4/Cetus | Discovered new exit (range 23) 17184 | -4/Cetus | Discovered new exit (range 23) 17216 | -4/Cetus | Spotted Cetus Guard 17218 | -4/Cetus | Spotted Cetus Guard 17219 | -4/Cetus | Spotted Cetus Guard 17228 | -4/Cetus | Allies destroyed Cetus Guard 17229 | -4/Cetus | Spotted Cetus Guard 17232 | -4/Cetus | Allies destroyed Cetus Guard 17258 | -4/Cetus | Destroyed Cetus Guard 17267 | -4/Cetus | Destroyed Cetus Guard 17268 | -4/Cetus | Build established: Scavenger-Mutant 17289 | -4/Cetus | Discovered new exit (range 22) 17318 | -4/Cetus | Met Revision 17 17420 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 17817 | -4/Cetus | Entered Research 17817 | -3/Research | Evolved 2 slots: Utility x2 17978 | -3/Research | Build established: Scavenger-Golem 18116 | -3/Research | Found Unknown Device 18116 | -3/Research | Identified Antimissile System 18168 | -3/Research | Discovered new exit (range 5) 18211 | -3/Research | Found Fusion Bomb Launcher 18214 | -3/Research | Entered Testing 18215 | -3/Testing | Maximum security lockdown engaged 18231 | -3/Testing | Found Prototype Ballistic Cannon 18231 | -3/Testing | Identified Omega Cannon 18392 | -3/Testing | Garrison activated, responded to threat 18394 | -3/Testing | Released all parts (11) 18400 | -3/Testing | Destroyed 16 combat bots 18420 | -3/Testing | Lost 11 parts (2n7u2w) 18430 | -3/Testing | Spotted Investigator 18431 | -3/Testing | Core integrity fell below 50% 18434 | -3/Testing | Scanned by Researcher 18444 | -3/Testing | Core integrity fell below 20% 18449 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 18443_ C-30 ARC bursts open, deploying its payload. 18443_ G-73 Enforcer unfolds itself. 18443_ G-67 Veteran unfolds itself. 18443_ B-74 Champion unfolds itself. 18443_ Stasis bubble strength at 116. 18444_ I-47 Archangel stasis bubble strength at 60. 18444_ Stasis bubble strength at 110. 18445_ I-47 Archangel stasis bubble strength at 50. 18445_ Stasis bubble strength at 104. 18446_ I-47 Archangel stasis bubble strength at 40. 18446_ Held in stasis. 18446_ Stasis bubble strength at 98. 18447_ I-47 Archangel stasis bubble strength at 30. 18447_ Stasis bubble strength at 92. 18448_ I-47 Archangel stasis bubble strength at 20. 18448_ Stasis bubble strength at 86. 18449_ I-47 Archangel stasis bubble strength at 10. 18449_ Critical hit (Burn: +25). 18449_ Held in stasis. 18449_ Investigator is analyzing... 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""" """ssgllgcg """"???????????????? | | ????# ??? i b s s g g ?????????????? | | ????# ?? i ???????????? | | ?????#####?# l ###################??????????? | | ???????????# ?????????????????????????????? | | ???????????# ?????????????????????????????? | | ???????????+ ?????????????????????????????? | | ???????????# === ??????????????????????????????? | | ???????????# === ??????????????????????????????? | | ???????????? ===???????????????????????????????? | | ????????????#+###????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 45 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 2010 Additional Mass Support 20 Armor Coverage 1550 Resistance: KI 25 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Hacked Imp. Cloaking Device | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreGhostEdition Manual? 0 Play Time 03:11:00 Cumulative 341.9 hours Start 2021.07.15 @ 16:40:32 End 2021.07.15 @ 23:00:54 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 171 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 1fe9faea-ccee-4ff3-aee1-eca22756f6a9