Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 19:20:35 Player: the cat Result: Destroyed by 7M-C0I(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (5002) 5002 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 9915 Bonus ------- High Alert Combat Kills 668 Friendly Fire -185 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 170/170 System Corruption 12% Temperature Cool (18) Movement Treading (155) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (4) --- Improved Treads Armored Treads Advanced Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Cooled Ion Engine Deuterium Engine Makeshift Power Source Improved Carbon-fiber Leg Makeshift Leg Advanced Heat Sink Coolant Injector Compact Matter Pod (0) Makeshift Sensor Array Improved Terrain Scanner Improved Terrain Scanner Weapon Cycler Improved Utility Shielding Makeshift Hacking Suite Component Analysis Suite Improved Trap Extractor (1/6 Dirty Bomb) EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Makeshift Shrapnel Gun Precision Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Gauss Rifle Heavy Battle Rifle > --- INVENTORY -------- Cooled Ion Engine Advanced Treads Advanced Treads Advanced Treads Spiked Medium Treads Advanced Heat Sink Coolant Injector Compact Matter Pod Advanced Visual Processing Unit Makeshift Sensor Array Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Weapon Cycler Makeshift Hacking Suite Component Analysis Suite Improved Trap Extractor EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Minigun Minigun Precision Rocket Launcher Heavy Flail [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Launcher Precision Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . Utility 4 | . . 1 . 1 . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 189 | . 3 5 1 34 41 35 8 6 45 11 Power 9 | . . . . 3 1 . . . 4 1 Engine 9 | . . . . 3 1 . . . 4 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 49 | . 2 1 1 14 11 10 . . 8 2 Treads 43 | . 1 1 . 12 11 9 . . 8 1 Leg 1 | . . . . . . . . . . 1 Wheel 5 | . 1 . 1 2 . 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 57 | . 1 3 . 9 7 10 4 2 16 5 Device 23 | . . 1 . 2 1 3 4 1 8 3 Storage 2 | . . 1 . 1 . . . . . . Processor 7 | . . . . . 1 3 . . 1 2 Hackware . | . . . . . . . . . . . Protection 25 | . 1 1 . 6 5 4 . 1 7 . Artifact . | . . . . . . . . . . . Weapon 74 | . . 1 . 8 22 15 4 4 17 3 Energy Gun 2 | . . . . 2 . . . . . . Energy Cannon 12 | . . . . . 6 3 . . 2 1 Ballistic Gun 39 | . . 1 . 5 9 9 2 2 11 . Ballistic Cannon . | . . . . . . . . . . . Launcher 12 | . . . . 1 5 2 . . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 9 | . . . . . 2 1 2 2 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . . . . Parts Lost 41 | . . 3 . 4 12 3 . . 19 . Power 2 | . . . . . . . . . 2 . Propulsion 15 | . . 1 . 1 6 1 . . 6 . Utility 15 | . . 1 . 3 4 1 . . 6 . Weapon 9 | . . 1 . . 2 1 . . 5 . Highest Loss Streak 5 | . . 2 . 1 4 1 . . 5 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 81 100 98 99 96 100 100 96 96 Engine 8 | . 14 11 11 9 9 7 7 7 6 7 Treads 29 | . 2 14 22 33 35 24 30 30 29 30 Wheel 1 | . 2 11 11 2 . 2 . . . . Device 11 | . . 1 11 10 8 14 14 14 10 10 Storage 8 | . 14 11 11 9 9 7 7 7 7 7 Processor 13 | . . . . . 8 16 23 23 23 26 Protection 6 | . 13 11 11 15 9 5 . . 3 . Energy Gun 1 | . 14 11 11 1 . . . . . . Energy Cannon 2 | . . . . . 2 6 . . 2 5 Ballistic Gun 12 | . 14 11 11 16 15 6 14 14 9 . Naked Turns . | . . . . . . . . . . . Heaviest Build 112 | 13 16 36 33 105 112 111 100 100 107 110 Greatest Support 112 | 20 20 40 16 104 86 112 104 104 104 87 Greatest Overweight (x) 3 | . 1 3 2 2 1 3 . . 1 1 Average Overweight (x) . | . . 2 2 . 1 1 . . . . Largest Inventory Capacity 25 | . 8 15 15 25 25 25 25 25 25 25 Average Capacity 23 | . 8 14 15 19 25 25 25 25 25 25 Most Carried 25 | . 8 15 15 25 25 25 24 25 25 22 Average Carried 21 | . 7 10 14 17 24 24 23 24 22 19 Final Capacity 25 | 8 8 15 15 25 25 25 25 25 25 25 Final Carried 25 | 6 8 15 15 25 25 24 24 25 20 22 Class Distribution -------------------- 49% | Mutant 25% | Scavenger-Mutant 20% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Matter Collected 5027 | 200 56 88 15 1074 1183 570 212 83 1463 83 Remotely 812 | . . . . . . 20 . . 792 . Salvage Created 7245 | . 155 112 . 1668 2412 1289 26 38 1533 12 Parts 446 | . 9 12 . 89 116 77 . 2 141 . Haulers Intercepted 13 | . . . . 4 6 3 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 114 | . 3 2 . 26 52 20 . 1 7 3 Guns 69 | . 3 2 . 24 30 5 . 1 4 . Cannons 18 | . . . . . 7 8 . . 2 1 AOE 27 | . . . . 2 15 7 . . 1 2 Classes Destroyed 22 | . 2 1 . 6 4 2 1 . 5 1 Worker 8 | . . . . 3 . 5 . . . . Builder 5 | . 1 . . 1 1 2 . . . . Hauler 13 | . . . . 4 6 3 . . . . Recycler 7 | . . . . . 3 4 . . . . Minesweeper 1 | . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 7 | . . . . 4 . 3 . . . . Swarmer 16 | . . . . 2 8 6 . . . . Grunt 54 | . 3 . . 15 30 5 . 1 . . Brawler 5 | . . . . 1 4 . . . . . Duelist 1 | . . . . . 1 . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 23 | . . 2 . 7 8 6 . . . . Hunter 3 | . . . . 1 . 2 . . . . Programmer 1 | . . . . . . 1 . . . . Zionite 63 | . . . . . . . . . 63 . Tinkerer 2 | . . . . . . . . . 2 . Assembled 3 | . . . . . . . . . . 3 Wasp 2 | . . . . . . . . . 2 . Thug 1 | . . . . . 1 . . . . . Wizard 1 | . . . . . . . . . 1 . Marauder 1 | . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 17 | . 2 1 . 4 10 11 1 1 17 3 Combat Bots Only 9 | . 2 1 . 3 9 8 . 1 1 3 Max Kills in Single Turn 4 | . 1 1 . 2 4 3 1 1 2 1 Gunslinging 1 | . . . . 1 1 . . . . . Exploded 3 | . . . . 1 3 3 . . 1 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Damage Taken 9845 | . 185 254 . 1480 2623 1626 . 60 3259 358 Core 1069 | . . 26 . 138 197 138 . . 355 215 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 100 . 93 . 39 . . . . . Volleys Fired 530 | . 18 11 . 123 113 62 1 3 187 12 Largest 2 | . 2 2 . 2 2 2 2 2 2 1 Hottest 130 | . 60 63 . 63 130 128 56 56 98 65 Shots Fired 944 | . 36 14 . 228 215 118 3 6 312 12 Gun 748 | . 36 14 . 223 168 57 3 6 241 . Cannon 169 | . . . . . 36 56 . . 68 9 Launcher 27 | . . . . 5 11 5 . . 3 3 Special . | . . . . . . . . . . . Kinetic 722 | . 18 10 . 219 168 57 3 6 241 . Thermal 189 | . 18 4 . 4 36 50 . . 68 9 Explosive 22 | . . . . . 11 5 . . 3 3 Electromagnetic 11 | . . . . 5 . 6 . . . . Robot Hit Streak 20 | . 8 5 . 15 17 12 2 7 20 6 Robot Miss Streak 5 | . 5 3 . 4 5 4 2 4 5 . Penetration Max 1 | . . . . 1 1 1 . . 1 . Secondary Targets 14 | . . . . 1 4 . . . 9 . Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . Shots Hit Robots 659 | . 25 9 . 160 165 84 3 4 207 2 Core Hits 411 | . 8 4 . 71 129 87 1 5 100 6 Critical Kills 4 | . . . . . 2 . . . 2 . Critical Parts Destroyed 5 | . . . . 3 . 1 . . 1 . Critical Strikes 10 | . . . . 3 2 1 . . 4 . Destroy 10 | . . . . 3 2 1 . . 4 . Melee Attacks 12 | . . . . . 2 1 3 2 4 . Impact 12 | . . . . . 2 1 3 2 4 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17455 | . 301 107 . 2938 5387 3200 170 80 4961 311 Guns 9740 | . 301 107 . 2663 2311 1046 32 80 3200 . Cannons 3306 | . . . . . 777 1166 . . 1335 28 Explosions 4215 | . . . . 260 2282 988 . . 402 283 Melee 162 | . . . . . . . 138 . 24 . Ramming 32 | . . . . 15 17 . . . . . Kinetic 9547 | . 160 76 . 2642 2311 1046 32 80 3200 . Thermal 3475 | . 141 31 . 126 777 1037 . . 1335 28 Explosive 3955 | . . . . . 2282 988 . . 402 283 Electromagnetic 284 | . . . . 155 . 129 . . . . Impact 162 | . . . . . . . 138 . 24 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 3 3 3 12 12 Average Corruption 5 | . . . . . . 2 3 3 6 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . . . . . 5 20 15 51 19 Message Errors 27 | . . . . . . . 3 3 16 5 Matter Fused 22 | . . . . . . 2 2 4 8 6 Heat Flow Errors 10 | . . . . . . . 2 2 4 2 Energy Discharges 15 | . . . . . . 2 6 4 2 1 Parts Rejected 3 | . . . . . . . . . 2 1 Data Loss (minor) 7 | . . . . . . . 4 1 1 1 Data Loss (major) 12 | . . . . . . 1 1 1 8 1 Misfires 3 | . . . . . . . 1 . 2 . Alerts 3 | . . . . . . . 1 . 1 1 Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 267 | . . . . . 68 46 118 . 9 26 Projectiles 55 | . . . . . 29 26 . . . . Explosions 94 | . . . . . 39 20 . . 9 26 Melee 118 | . . . . . . . 118 . . . Knockbacks 1 | . . . . . . . . . 1 . Impact 1 | . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . 157 . . . . . Shots 4 | . . . . . 4 . . . . . Rammed 7 | . . . . 2 5 . . . . . Targets Rammed 7 | . . . . 2 5 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 244 | . 78 18 . 6 33 42 244 169 162 207 Average Temperature 30 | . 28 8 . 4 10 19 110 78 26 41 Received Heat Transfer 2667 | . 84 72 . 720 1107 270 . 54 261 99 Effects 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . Impact Corruptions 3 | . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | . . . . . 1 2 . . 12 . Heat Transferred 4879 | . 325 75 . 150 1073 1406 . . 1813 37 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Peak Influence 832 | . 153 149 54 506 832 705 . . . . Initial 273 | . . 64 54 20 156 273 . . . . Average 395 | . 117 110 54 282 533 502 . . . . Maximum Alert Level 3 | . . . . 2 3 3 . . . . Low Security (%) 21 | . 100 100 100 22 7 . . . . . Level 1 22 | . . . . 60 2 15 . . . . Level 2 52 | . . . . 17 81 82 . . . . Level 3 3 | . . . . . 8 1 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 28 | . 1 1 . 6 13 7 . . . . Investigation 5 | . 1 . . 1 1 2 . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 8 | . . 1 . 1 3 3 . . . . Assault 5 | . . . . . 5 . . . . . Garrison 9 | . . . . 4 4 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Distress Signals 9 | . 1 2 . 3 3 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 252 | . 6 9 . 46 71 33 . 1 79 7 Peak Tracking Total 8 | . 3 5 . 6 8 5 . 1 4 5 Tactical Retreats 13 | . . . . 6 2 . . . 5 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Traps Triggered 8 | . 1 1 . . 1 5 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 Traps Extracted 1 | . . . . . . . . . . 1 Installed 6 | . . . . . . . . . . 6 Triggered . | . . . . . . . . . . . Most Traps Carried 6 | . . . 1 . . . 6 6 6 6 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Disabled 6 | . . . . 1 3 . . . . 2 Max in Single Turn 1 | . . . . 1 1 . . . . 1 Garrison Access 3 | . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Machines Accessed 30 | . 3 1 . 9 10 6 . 1 . . Terminals 21 | . 2 1 . 8 9 1 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 81 | . 9 1 . 26 35 9 . 1 . . Successful 37 | . 7 . . 10 15 4 . 1 . . Failed 44 | . 2 1 . 16 20 5 . . . . Catastrophic 11 | . 2 1 . 3 3 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 38 | . 7 1 . 12 12 2 . . 4 . Terminals 67 | . 8 1 . 25 32 1 . . . . Fabricators 5 | . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 1 3 1 . . . . Terminal Hacks 25 | . 4 . . 8 11 1 . 1 . . Open Door 4 | . . . . . 3 . . 1 . . Open DSF 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . Unreport Threat 4 | . . . . 1 3 . . . . . Locate Traps 5 | . 2 . . 2 1 . . . . . Hauler Manifests 4 | . 1 . . 2 1 . . . . . Zone Layout 4 | . 1 . . 1 2 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 2 | . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . . . Seal Access 3 | . . . . 1 1 1 . . . . Unauthorized Hacks 7 | . 3 . . 1 3 . . . . . Terminals 6 | . 2 . . 1 3 . . . . . Track 2 | . 1 . . . 1 . . . . . Botnet 4 | . 1 . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 25 | . 2 1 . 8 9 5 . . . . Full Trace Events 3 | . . . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . Total Damage 61 | . . . . . 61 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Turns Passed 10079 | . 284 206 263 1832 2007 1436 1230 692 1607 522 Spaces Moved 4440 | 1 179 133 197 753 673 707 692 398 508 199 Core . | . . . . . . . . . . . Treads 3416 | . . 1 . 518 673 427 692 398 508 199 Legs 134 | 1 133 . . . . . . . . . Wheels 890 | . 46 132 197 235 . 280 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 95 | 120 95 95 130 130 231 145 162 162 152 155 Average Speed 177 | 120 113 124 130 179 235 154 162 162 195 230 Slowest Speed 248 | 120 120 160 130 240 245 240 162 162 248 235 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 2 30 15 41 68 94 23 70 58 47 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . . . . . 2 . . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . Scrap Searched 4 | . . . 1 . . . 1 1 1 . Spaces Dug 13 | . . . . . 7 1 2 2 1 . Terrain Destroyed 215 | . . . . 3 91 59 2 2 11 47 Melee 7 | . . . . . 1 1 2 2 1 . Projectile 16 | . . . . . 6 5 . . 4 1 AOE 192 | . . . . 3 84 53 . . 6 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Zio Dee Total 5710 | . 224 160 205 1021 890 933 791 434 804 248 Wait 317 | . 19 . 1 30 17 96 85 23 35 11 Move 4431 | . 178 132 196 752 673 706 691 397 507 199 Hop . | . . . . . . . . . . . Pick Up 118 | . 4 11 4 41 20 17 1 2 16 2 Fast Attach 28 | . 1 1 . 6 9 4 . . 6 1 Attach 64 | . 2 4 1 11 13 11 . . 20 2 Detach 9 | . . . . 2 1 1 . . 1 4 Swap 97 | . . . . 17 19 20 8 6 19 8 Drop 91 | . 2 1 3 37 19 15 1 1 9 3 Fire 530 | . 18 11 . 123 113 62 1 3 187 12 Melee 12 | . . . . . 2 1 3 2 4 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 6 | . . . . 2 4 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap 6 | . . . . . . . . . . 6 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 3) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 320 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 15) 491 | -9/Materials | Entered Mines 505 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 552 | -9/Mines | Learned Materials emergency access door positions 578 | -9/Mines | Found a hidden stash of uninstalled traps 631 | -9/Mines | Discovered new exit (range 15) 635 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 754 | -9/Mines | Entered Materials 754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 804 | -8/Materials | Identified exit to Storage 1197 | -8/Materials | Garrison activated, responded to threat 1455 | -8/Materials | Build established: Scavenger-Mutant 1589 | -8/Materials | Discovered new exit (range 5) 1999 | -8/Materials | Garrison activated, responded to threat 2586 | -8/Materials | Entered Storage 2660 | -8/Storage | Met a pair of Derelict thieves 2788 | -8/Storage | Destroyed 9 combat bots 2852 | -8/Storage | Garrison activated, responded to threat 2991 | -8/Storage | Lost 4 parts (1n2u1w) 3386 | -8/Storage | First assault squad dispatched 3451 | -8/Storage | Destroyed 7 combat bots 3502 | -8/Storage | Core integrity fell below 50% 3792 | -8/Storage | Build established: Mutant 3892 | -8/Storage | Discovered new exit (range 10) 4140 | -8/Storage | Garrison activated, responded to threat 4593 | -8/Storage | Entered Factory 4593 | -7/Factory | Evolved 2 slots: Utility x2 4812 | -7/Factory | Garrison activated, responded to threat 4856 | -7/Factory | Destroyed 8 combat bots 6009 | -7/Factory | Discovered new exit (range 15) 6027 | -7/Factory | Identified exit to Lower Caves 6029 | -7/Factory | Entered Lower Caves 6596 | -7/Lower Caves | Build established: Skirmisher 6941 | -7/Lower Caves | Learned Factory terminal intel 6974 | -7/Lower Caves | Discovered new exit (range 11) 7040 | -7/Lower Caves | Identified exit to Lower Caves 7259 | -7/Lower Caves | Entered another Lower Caves area 7392 | -7/Lower Caves | Encountered a Warlord checkpoint 7721 | -7/Lower Caves | Discovered new exit (range 13) 7728 | -7/Lower Caves | Learned location of Zion (-7) 7741 | -7/Lower Caves | Identified exit to Zion 7951 | -7/Lower Caves | Entered Zion 8005 | -7/Zion | Discovered new exit (range 14) 8132 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8204 | -7/Zion | Attacked by Zionites 8284 | -7/Zion | Spotted OH-TSP(B) 8284 | -7/Zion | Spotted XE-6AV(B) 8403 | -7/Zion | Lost 3 parts (1n1u1w) 8469 | -7/Zion | Destroyed Imprinter 8491 | -7/Zion | Extracted access codes from Imprinter's data core 8572 | -7/Zion | Destroyed XE-6AV(B) 8911 | -7/Zion | System corruption reached 10% 9096 | -7/Zion | Core integrity fell below 50% 9117 | -7/Zion | Lost 5 parts (1p2n1u1w) 9306 | -7/Zion | Discovered new exit (range 12) 9313 | -7/Zion | Build established: Mutant 9544 | -7/Zion | Opened final containment barrier to the Deep Caves 9549 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9554 | -7/Zion | Identified exit to Deep Caves 9558 | -7/Zion | Entered Deep Caves 9879 | -7/Deep Caves | Z-Facility disabled 10072 | -7/Deep Caves | Core integrity fell below 20% 10080 | -7/Deep Caves | Destroyed by 7M-C0I(z) with Zionite Laser-S Last Messages --------------- 09996_ Acquired Imp. Trap Extractor. 09998_ Dropped Dirty Bomb Trap. 09998_ Installed Dirty Bomb Trap. 09999_ Imp. Trap Extractor extracted Dirty Bomb Trap (stored). 10000_ Imp. Trap Extractor dropped Dirty Bomb Trap. 10000_ Installed Dirty Bomb Trap. 10009_ Imp. Trap Extractor collected Dirty Bomb Trap. 10012_ RGCDXP K#TDD:=7ZK |JDGQVEC4OFZUDDIQ 10017_ Imp. Trap Extractor collected Dirty Bomb Trap. 10028_ System corrupted: Matter fused (-8). 10030_ Imp. Trap Extractor dropped Dirty Bomb Trap. 10030_ Installed Dirty Bomb Trap. 10050_ System corrupted: IFF burst signal emitted. 10054_ Imp. Trap Extractor dropped Dirty Bomb Trap. 10055_ Imp. Trap Extractor collected Dirty Bomb Trap. 10069_