Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 00:06:45 Player: Venar246 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2109) 2109 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 6503 Bonus ------- Follower Combat Kills 239 Cogmind --------- Core Integrity 464/850 Matter 249/300 Energy 160/160 System Corruption 17% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Compact Matter Pod (65) Improved Sensor Array Advanced Terrain Scanner Melee Analysis Suite Melee Analysis Suite Energy Filter Improved Reaction Control System Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced EMP Blaster Axe Axe Axe Axe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Melee Analysis Suite Melee Analysis Suite Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Advanced EMP Blaster Axe Axe [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Slots Evolved 8 | . . . 2 2 . . 4 . Power . | . . . . . . . . . Propulsion 4 | . . . 1 1 . . 2 . Utility 4 | . . . 1 1 . . 2 . Weapon . | . . . . . . . . . Parts Attached 82 | 6 11 2 13 9 18 8 11 4 Power 15 | 1 3 . 2 2 1 1 4 1 Engine 12 | 1 3 . 2 1 1 1 3 . Core 2 | . . . . 1 . . . 1 Reactor 1 | . . . . . . . 1 . Propulsion 32 | 2 5 1 7 3 8 4 2 . Treads . | . . . . . . . . . Leg 25 | 2 5 1 7 3 7 . . . Wheel . | . . . . . . . . . Hover 7 | . . . . . 1 4 2 . Flight . | . . . . . . . . . Utility 15 | 1 2 . 2 2 3 1 3 1 Device 1 | . . . . . 1 . . . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . 2 1 1 . . . Hackware 4 | . . . . . . 1 2 1 Protection 3 | . . . . 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 1 1 2 2 6 2 2 2 Energy Gun 6 | . . 1 1 . 4 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 1 . . 2 2 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 4 | . . . . . . 2 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 5 . 1 . Parts Lost 31 | . 2 2 8 2 2 . 1 14 Power 6 | . 2 . 2 . . . 1 1 Propulsion 11 | . . 1 3 1 . . . 6 Utility 9 | . . . 1 . 2 . . 6 Weapon 5 | . . 1 2 1 . . . 1 Highest Loss Streak 6 | . 1 2 6 2 1 . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 95 98 89 96 98 99 97 86 Engine 7 | . 13 14 9 7 1 9 4 4 Core 1 | . . . . 1 7 . . . Leg 28 | . 28 27 31 34 36 35 . . Hover 4 | . . . . . . . 40 29 Storage 10 | . 14 14 11 9 9 9 6 6 Processor 14 | . 10 14 16 19 15 17 6 5 Hackware 2 | . . . . . . . 19 19 Protection 4 | . . . . 6 8 9 6 4 Energy Gun 4 | . . 4 9 2 8 . . . Ballistic Gun 12 | . 28 22 1 12 9 17 . 2 Impact Weapon 2 | . . . 9 2 . . . . Slashing Weapon 1 | . . . . . . . 12 10 Peak Build Rating 52 | 6 7 7 10 26 34 36 52 52 Average Rating 21 | 4 6 6 8 21 31 33 48 44 On Entrance 19 | . 6 7 7 10 26 34 36 52 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 12 46 46 48 59 61 59 60 60 Greatest Support 62 | 20 20 20 33 55 62 60 48 48 Greatest Overweight (x) 6 | . 2 4 4 1 2 1 2 6 Average Overweight (x) . | . . 2 1 . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 10 20 20 20 20 20 20 20 Most Carried 20 | 1 9 9 8 20 20 20 15 17 Average Carried 12 | . 6 8 5 14 19 19 13 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 9 8 8 20 20 15 15 17 Class Distribution -------------------- 73% | Mutant 12% | Hacker-Mutant 8% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Matter Collected 1899 | 198 649 70 191 230 273 78 80 130 Remotely . | . . . . . . . . . Salvage Created 3270 | . 898 150 645 484 739 56 147 151 Parts 162 | . 53 10 18 20 41 3 11 6 Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 4 | . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Combat Hostiles Destroyed 56 | . 11 7 11 9 11 1 2 4 Melee 13 | . . . 5 2 . . 2 4 Guns 36 | . 11 6 1 6 11 1 . . AOE 1 | . . 1 . . . . . . Classes Destroyed 10 | . 8 . . 1 1 . . . Worker 5 | . 3 . 1 . . . 1 . Builder 2 | . 1 . . . 1 . . . Tunneler 1 | . 1 . . . . . . . Hauler 6 | . 2 . . . 4 . . . Recycler 5 | . 3 . 2 . . . . . Operator 4 | . 2 . 1 . . . 1 . Swarmer 15 | . 4 6 . . 2 . . 3 Grunt 32 | . 7 1 11 6 6 . 1 . Sentry 6 | . . . . 3 1 1 . 1 Hunter 3 | . . . . . 2 . 1 . Best Kill Streak 5 | . 5 3 3 3 3 1 1 3 Combat Bots Only 3 | . 3 3 3 3 3 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . 1 . . . . . . Melee 1 | . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Hostile Shots Fired 452 | . 69 60 108 48 54 4 25 84 Missed 123 | . 23 14 32 12 17 1 6 18 Damage Taken 4557 | . 530 416 951 544 662 43 350 1061 Core 982 | . 110 133 165 93 95 . 70 316 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . 32 . . . Core Remaining (%) 56 | 100 . 2 58 . . 65 . . Volleys Fired 216 | . 93 29 14 25 42 4 . 9 Largest 2 | . 2 2 2 2 2 2 . 2 Hottest 112 | . 40 60 60 46 112 46 . 46 Shots Fired 413 | . 186 50 16 50 84 10 . 17 Gun 413 | . 186 50 16 50 84 10 . 17 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 345 | . 186 41 7 50 34 10 . 17 Thermal 29 | . . . 7 . 22 . . . Explosive . | . . . . . . . . . Electromagnetic 39 | . . 9 2 . 28 . . . Robot Hit Streak 39 | . 15 11 4 35 39 2 . 8 Robot Miss Streak 5 | . 5 4 2 2 4 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . Shots Hit Robots 337 | . 120 28 43 54 57 5 8 22 Core Hits 117 | . 38 12 9 17 27 2 5 7 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 12 | . 1 1 7 3 . . . . Critical Strikes 19 | . 1 1 7 4 4 . 1 1 Burn 4 | . . . . . 4 . . . Destroy 3 | . 1 1 . . . . . 1 Smash 11 | . . . 7 4 . . . . Sever 1 | . . . . . . . 1 . Melee Attacks 99 | . . . 57 11 . . 10 21 Impact 68 | . . . 57 11 . . . . Slashing 31 | . . . . . . . 10 21 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 4 . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . 1 1 Damage Inflicted 5880 | . 1453 382 1139 931 964 114 364 533 Guns 3714 | . 1427 297 72 700 952 73 . 193 Cannons . | . . . . . . . . . Explosions 78 | . . 78 . . . . . . Melee 2002 | . . . 1067 231 . . 364 340 Ramming 86 | . 26 7 . . 12 41 . . Kinetic 2994 | . 1427 249 30 700 322 73 . 193 Thermal 360 | . . 78 42 . 240 . . . Explosive . | . . . . . . . . . Electromagnetic 438 | . . 48 . . 390 . . . Impact 1298 | . . . 1067 231 . . . . Slashing 704 | . . . . . . . 364 340 Piercing . | . . . . . . . . . Highest Corruption 17 | . . . 5 . 3 3 . 17 Average Corruption 4 | . . . 5 . 2 3 . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 44 | . . . 28 . 2 13 . 1 Message Errors 12 | . . . 8 . 1 2 . 1 Matter Fused 17 | . . . 11 . 1 5 . . Heat Flow Errors 5 | . . . 4 . . 1 . . Energy Discharges 4 | . . . 2 . . 2 . . Data Loss (minor) 2 | . . . 2 . . . . . Data Loss (major) 2 | . . . 1 . . 1 . . Misfires 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 476 | . . . 350 94 . . 32 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 476 | . . . 350 94 . . 32 . Knockbacks 5 | . . . 4 1 . . . . Impact 4 | . . . 3 1 . . . . Kinetic . | . . . . . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 13 | . 5 3 . . 2 3 . . Kicked 13 | . 5 3 . . 2 3 . . Crushed . | . . . . . . . . . Highest Temperature 432 | . 20 60 253 4 432 215 . 3 Average Temperature 84 | . 4 23 92 4 104 143 . 3 Received Heat Transfer 1496 | . 270 63 471 252 321 36 9 74 Effects 1 | . . . . . 1 . . . Shutdowns 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . 7 1 . . . . Combat Hostiles 6 | . . . 5 1 . . . . Parts Fried 10 | . . . 10 . . . . . Impact Corruptions 17 | . . . 13 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 1014 | . . 100 100 . 814 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Peak Influence 280 | . 174 123 266 227 280 45 141 . Initial 92 | . . 43 29 92 85 9 . . Average 99 | . 71 71 148 139 116 25 94 . Maximum Alert Level 1 | . . . 1 1 1 . . . Low Security (%) 88 | 100 100 100 74 81 82 100 100 . Level 1 11 | . . . 25 18 17 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . 3 2 7 . 1 . Investigation 7 | . . . 2 2 3 . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . 1 . 1 . 1 . Assault . | . . . . . . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Distress Signals 8 | . 3 . 1 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 25 8 27 16 33 3 6 9 Peak Tracking Total 6 | . 4 3 6 3 3 1 2 5 Tactical Retreats 16 | . 2 . 12 . 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Traps Triggered 6 | . . . 1 . 4 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Machines Accessed 24 | . 2 . 3 2 10 6 1 . Terminals 22 | . 2 . 3 2 8 6 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 5 . 7 9 17 12 5 . Successful 30 | . 2 . 4 3 10 7 4 . Failed 25 | . 3 . 3 6 7 5 1 . Catastrophic 3 | . . . 1 . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 59 | . 5 . 13 10 16 10 5 . Terminals 53 | . 5 . 7 9 15 12 5 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 2 . 1 1 2 3 3 . Record 1 | . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . . 1 . Hauler Manifests 4 | . 1 . 1 1 . 1 . . Registered Components 1 | . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . . . 3 1 8 4 1 . Terminals 15 | . . . 3 1 6 4 1 . Botnet 15 | . . . 3 1 6 4 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Patch 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 16 | . . . 3 2 5 5 1 . Full Trace Events 6 | . . . 3 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 3 3 . Highest-Rated Group 173 | . . . . . 173 48 48 . Highest-Rated Ally 29 | . . . . . 29 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . . 27 3 19 . Total Damage 669 | . . . . . 400 26 243 . Kills 6 | . . . . . 3 . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Turns Passed 6754 | 78 1157 487 1185 787 1455 807 283 515 Spaces Moved 3645 | 60 587 150 491 358 742 642 216 399 Core 4 | 4 . . . . . . . . Treads . | . . . . . . . . . Legs 3015 | 56 587 150 491 358 742 631 . . Wheels . | . . . . . . . . . Hover 626 | . . . . . . 11 216 399 Flight . | . . . . . . . . . Fastest Speed 30 | 50 120 260 190 120 120 98 30 90 Average Speed 150 | 115 140 262 195 178 163 119 94 103 Slowest Speed 410 | 120 260 400 400 192 260 120 162 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 73 23 24 24 89 90 7 35 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . Scrap Searched 3 | . . 1 . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 6 | . . 6 . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 6 | . . 6 . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Low Total 4352 | 66 739 194 599 438 908 678 281 449 Wait 184 | . 26 11 23 11 66 5 27 15 Move 3637 | 59 586 149 490 357 741 641 215 399 Hop . | . . . . . . . . . Pick Up 53 | 1 10 . 2 16 13 5 3 3 Fast Attach 34 | 6 3 1 5 6 9 . 3 1 Attach 26 | . . 1 5 1 3 8 7 1 Detach 7 | . . . . 1 1 2 3 . Swap 22 | . 8 . 3 2 6 . 1 2 Drop 53 | . 8 . . 8 25 10 2 . Fire 216 | . 93 29 14 25 42 4 . 9 Melee 94 | . . . 57 11 . . 7 19 Ram . | . . . . . . . . . Kick 13 | . 5 3 . . 2 3 . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 528 | -10/Materials | Identified exit to Mines 780 | -10/Materials | Discovered new exit (range 8) 1236 | -10/Materials | Entered Mines 1238 | -10/Mines | Met a Derelict bent on vengeance 1322 | -10/Mines | Discovered new exit (range 5) 1469 | -10/Mines | Core integrity fell below 50% 1532 | -10/Mines | Core integrity fell below 20% 1723 | -10/Mines | Entered Materials 1723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1917 | -9/Materials | Lost 6 parts (1p2n1u2w) 2619 | -9/Materials | Discovered new exit (range 5) 2630 | -9/Materials | Identified exit to Materials 2908 | -9/Materials | Entered another Materials area 2908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2916 | -8/Materials | Build established: Scavenger-Mutant 3237 | -8/Materials | Discovered new exit (range 10) 3338 | -8/Materials | Identified exit to Storage 3382 | -8/Materials | Build established: Mutant 3695 | -8/Materials | Entered Storage 3772 | -8/Storage | Garrison activated, responded to threat 3899 | -8/Storage | Met 01-MTF 4144 | -8/Storage | Discovered new exit (range 16) 4298 | -8/Storage | Identified exit to Factory 4756 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5050 | -8/Storage | Build established: Commander-Mutant 5068 | -8/Storage | Discovered new exit (range 5) 5070 | -8/Storage | Identified exit to Recycling 5150 | -8/Storage | Entered Recycling 5150 | -8/Recycling | Accompanied by 4 allies (01-MTF) 5151 | -8/Recycling | Met a Zionite searching for Scraptown 5165 | -8/Recycling | Lost 7 allies 5430 | -8/Recycling | Build established: Mutant 5727 | -8/Recycling | Discovered new exit (range 10) 5739 | -8/Recycling | Identified exit to Factory 5957 | -8/Recycling | Entered Factory 5957 | -6/Factory | Accompanied by 3 allies 5957 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6164 | -6/Factory | Discovered new exit (range 6) 6168 | -6/Factory | Discovered new exit (range 12) 6169 | -6/Factory | Identified exit to Lower Caves 6178 | -6/Factory | Identified exit to Factory 6226 | -6/Factory | Identified exit to Extension 6239 | -6/Factory | Build established: Hacker-Mutant 6240 | -6/Factory | Entered Lower Caves 6259 | -6/Lower Caves | Encountered a Warlord checkpoint 6401 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6691 | -6/Lower Caves | Lost 6 parts (1p4n1u) 6741 | -6/Lower Caves | System corruption reached 10% 6755 | -6/Lower Caves | Self-destructed Last Messages --------------- 06660_ Aerolev Unit destroyed. 06669_ S-27 Virus destroyed. 06675_ Acquired Lgt. Nuclear Core. 06682_ VTOL Module fries itself beyond repair. 06731_ Aerolev Unit destroyed. 06731_ System corrupted by crushing effect (+3). 06732_ EI-8IN(b) suffers critical hit (Destroy). 06734_ Hacking Suite destroyed. 06734_ System corrupted by crushing effect (+2). 06740_ Signal Interpreter destroyed. 06740_ Hacking Suite destroyed. 06740_ System corrupted by crushing effect (+3). 06740_ System corrupted by crushing effect (+5). 06741_ O,9MVMOPQ::8S XNCN #RWSDKWJ 06742_ Knocked back. 06745_ Hacking Suite destroyed. 06745_ System corrupted by crushing effect (+2). 06748_ Knocked back. 06753_ Imp. Assault Rifle destroyed. 06753_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????####?###?????????## | | ?????????????????????????????##% ### ##?######## | | ????????????????????????###### ### | | ????????????????????????#@ ## | | ????????????????????????#b###### ##### | | ????????????????????????# #????# ## #??# | | ??????????????????????? ???# ### !## ###? | | ????????????????????? ##### ?# #?##%## #?# | | ???????????????????# #??????? ## ?? !## ## | | ???????????????????#?????????? ###?## ## ### | | ????????????????????????????????????# ??## | | ????????????????????????????????????# ! #???## | | ???????????????????????????????????? %!##????## | | ???????????????????????????????????? ???????### | | ???????????????????????????????????? ?????????? | | ???????????????????????????????????? ????????? | | ???????????????????????????????????? # ????????? | | ???????????????????????????????????? #? ????????? | | ????????????????????????????????????##?? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 10 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Quantum Hacking \\IAMDERELICT Challenges ------------ None Game ------ Seed ReflectiveBoreGreatsword Manual? 0 Play Time 00:39:57 Cumulative 32.5 hours Start 2024.08.08 @ 20:39:22 End 2024.08.11 @ 00:06:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 34 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e497fef2-cfa1-4e3a-a527-d49fe5434e97