Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 21:32:28 Player: octapi Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (183) 915 Value Destroyed (9942) 9942 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5719) 5719 TOTAL SCORE: 24436 Bonus ------- High Alert Combat Kills 1060 Follower Combat Kills 827 Entered Garrisons 1200 Used RIF Installer 3000 Friendly Fire -368 Cogmind --------- Core Integrity 0/1300 Matter 87/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Relay Coupler [Cutter] (22) Relay Coupler [Heavy] (14) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Nova Cannon Hellfire Missile Launcher Advanced Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Coolant Network Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Ghost Barrier Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Heavy] > --- WEAPON ----------- (None) > --- INVENTORY -------- Nova Cannon Hellfire Missile Launcher Advanced Remote Datajack Force Lance [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Minigun Energy Gun Improved Medium Laser Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Kinetic Spear Build | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 2 . . 2 . 2 . . . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . . . Utility 10 | . . 1 1 . . 2 . 1 . . . 1 . 2 . . . . 2 . Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 258 | . 2 27 19 9 23 7 17 2 31 2 24 7 8 14 24 1 12 . 11 18 Power 20 | . . 4 1 1 . 1 . 1 2 . . 1 1 1 2 1 . . 2 2 Engine 10 | . . 4 1 . . 1 . 1 2 . . . 1 . . . . . . . Core 5 | . . . . 1 . . . . . . . 1 . 1 1 . . . 1 . Reactor 5 | . . . . . . . . . . . . . . . 1 1 . . 1 2 Propulsion 69 | . . 11 11 3 11 . 3 . 6 . 4 . 1 2 6 . 4 . 4 3 Treads 29 | . . 6 5 . 10 . 3 . 2 . . . . . 1 . . . 2 . Leg 27 | . . 2 . 3 . . . . 4 . 4 . 1 2 5 . 4 . 2 . Wheel 10 | . . 3 6 . 1 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 84 | . 2 5 7 3 7 2 5 1 10 1 8 4 4 6 7 . 4 . 3 5 Device 20 | . . 2 . 1 2 1 1 . 1 1 2 . 1 3 2 . 1 . . 2 Storage 7 | . 1 1 2 . . 1 1 . . . . . . . . . . . 1 . Processor 6 | . . . . . . . 1 . 1 . . . . . . . 2 . 1 1 Hackware 24 | . . . . . . . 2 . 5 . 5 2 3 . 4 . 1 . . 2 Protection 27 | . 1 2 5 2 5 . . 1 3 . 1 2 . 3 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 85 | . . 7 . 2 5 4 9 . 13 1 12 2 2 5 9 . 4 . 2 8 Energy Gun 10 | . . 4 . . 2 . . . . . 3 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 34 | . . 3 . 2 2 3 4 . 7 . 5 . 1 2 5 . . . . . Ballistic Cannon 6 | . . . . . . . . . 1 . 1 1 . 1 1 . . . . 1 Launcher 9 | . . . . . 1 . 3 . . . 1 . . 1 . . 1 . . 2 Special Weapon 19 | . . . . . . . 2 . 5 1 2 1 1 1 2 . 2 . 1 1 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 1 . 1 . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 2 . . . . . . . . . . . . . 1 . . 1 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . Parts Lost 118 | . . 11 5 5 9 . 4 . 15 . . . 2 16 18 . 7 . 16 10 Power 13 | . . 3 . 1 . . . . 2 . . . 1 3 1 . 1 . 1 . Propulsion 45 | . . 4 4 3 4 . 3 . 5 . . . 1 3 4 . 3 . 7 4 Utility 37 | . . 1 1 1 4 . 1 . 5 . . . . 7 8 . . . 3 6 Weapon 23 | . . 3 . . 1 . . . 3 . . . . 3 5 . 3 . 5 . Highest Loss Streak 16 | . . 5 3 3 5 . 2 . 12 . . . 1 16 14 . 4 . 9 3 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . 1 . 2 . Average Slot Usage (%) 88 | . 86 89 96 97 98 99 95 97 88 100 99 94 93 73 59 63 68 84 77 50 Engine 5 | . 14 8 9 2 . 1 7 10 10 13 13 8 4 2 . . . . . . Core 2 | . . . . 6 9 5 . . . . . 2 5 3 . . . . 1 . Treads 12 | . . 15 30 11 27 30 27 26 15 . . . . . 1 . . . 3 . Leg 10 | . 28 7 . 12 4 . . . 5 26 26 23 23 14 13 21 14 21 11 2 Wheel 2 | . . 10 5 9 2 . . . . . . . . . . . . . . . Device 9 | . . 9 9 9 10 14 12 6 5 11 14 11 11 11 5 5 6 10 8 6 Storage 7 | . 14 11 9 9 9 15 11 6 6 6 6 5 5 5 . . . . 3 . Processor 2 | . . . . . . . 2 6 6 6 3 . . . . . 7 10 9 17 Hackware 8 | . . . . . . . 1 6 8 13 14 16 17 15 22 15 16 21 18 20 Protection 9 | . 1 5 15 18 15 15 15 20 12 7 6 6 5 6 . . . . 2 . Energy Gun 2 | . . 9 9 . 8 2 . . . . 3 . . . . . . . 1 . Ballistic Gun 8 | . 28 12 9 17 9 11 11 6 9 6 4 5 7 4 3 15 1 . . . Special Weapon 1 | . . . . . . . 2 6 2 . 3 4 3 1 2 . 6 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 14 20 37 106 46 48 51 55 65 65 62 69 92 93 98 40 34 36 29 57 15 Greatest Support 100 | 20 20 40 80 60 83 83 83 80 80 75 75 75 75 85 100 100 85 85 85 21 Greatest Overweight (x) 4 | . . 2 3 2 2 . 1 . 1 . . 1 1 1 2 . 1 . 1 4 Average Overweight (x) . | . . . . 1 . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | . 10 15 25 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 5 Average Capacity 13 | . 9 10 15 15 15 15 15 15 15 15 15 15 15 15 6 5 5 5 9 5 Most Carried 16 | . 9 10 16 15 15 15 15 15 15 15 15 15 15 15 9 5 5 5 6 5 Average Carried 12 | . 7 8 13 14 14 14 14 14 13 14 14 14 14 12 5 5 4 5 5 4 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 9 10 15 15 15 15 14 15 15 15 15 15 15 9 5 5 5 5 5 5 Class Distribution -------------------- 41% | Bothacker-Mutant 27% | Scavenger-Mutant 17% | Botlord-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Scavenger-Gunner | -4/Factory Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -4/Upper Caves Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Matter Collected 6146 | 179 63 522 324 526 386 75 735 64 747 . 562 201 503 197 499 . 398 . 107 58 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7211 | . 42 1085 623 426 869 95 899 . 623 . 684 147 593 174 289 . 263 . 352 47 Parts 389 | . 6 71 30 32 63 2 35 . 26 . 29 2 26 6 20 . 12 . 24 5 Haulers Intercepted 5 | . . 2 . . 3 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . . 15 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Combat Hostiles Destroyed 166 | . 3 32 11 17 15 1 22 . 13 . 10 2 16 6 7 . 4 . 4 3 Melee 7 | . . . . . . . . . . . . . . . 2 . 2 . 3 . Guns 127 | . 3 32 11 17 13 1 15 . 11 . 6 1 11 1 3 . 2 . . . Cannons 13 | . . . . . . . . . 2 . . 1 5 3 2 . . . . . AOE 18 | . . . . . 2 . 7 . . . 4 . . 2 . . . . . 3 Classes Destroyed 17 | . 1 5 3 1 3 . . . . . . . 1 1 . . 1 . 1 . Worker 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . . 2 . . 3 . . . . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 3 | . . . 1 . 1 . . . . . . . . 1 . . . . . . Swarmer 57 | . 3 14 . 12 5 . 4 . 4 . 4 . 8 . 3 . . . . . Grunt 54 | . . 11 8 4 1 . 11 . 7 . 4 2 5 . . . . . 1 . Brawler 7 | . . . . 1 . . 3 . 1 . 2 . . . . . . . . . Duelist 8 | . . 1 1 . 1 . 2 . . . . . 3 . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . . . . Sentry 17 | . . 5 1 . 4 1 2 . 1 . . 1 . . . . . . 2 . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . Hunter 10 | . . . 1 . 1 . . . 1 . . . . 3 4 . . . . . Programmer 11 | . . . . . . . . . . . . . 1 3 . . 3 . 1 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 3 7 2 4 5 1 6 . 4 . 4 1 7 4 3 . 1 . 2 3 Combat Bots Only 7 | . 3 7 2 4 4 1 6 . 4 . 4 1 7 3 3 . 1 . 2 3 Max Kills in Single Turn 4 | . 1 2 1 1 2 1 3 . 2 . 4 1 2 1 1 . 1 . 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploded 4 | . . . . . 2 . 3 . . . 4 . . 1 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Damage Taken 18646 | . 58 1710 906 1053 1513 80 1025 . 2014 . 396 296 617 1753 2441 . 999 27 1707 2051 Core 3278 | . 10 196 55 89 140 14 52 . 190 . 55 9 59 163 797 . 132 . 299 1018 Absorbed by Shields 1608 | . . . . . . 36 312 . . . 419 169 393 226 . . . . . 53 Redirected to Shielding 24 | . . 18 . . . . . . 6 . . . . . . . . . . . Core Remaining (%) 69 | 100 96 51 . . 48 . 90 . . . 71 . 93 . . . . 5 . . Volleys Fired 660 | . 4 90 53 60 66 3 71 3 79 . 74 19 33 35 23 . 34 . 7 6 Largest 3 | . 2 2 2 2 2 2 2 1 2 . 2 2 3 3 2 . 3 . 1 1 Hottest 113 | . 40 88 79 48 86 50 64 5 78 . 100 83 111 111 78 . 71 . 75 113 Shots Fired 1146 | . 8 179 106 110 131 6 127 3 121 . 100 25 76 66 27 . 48 . 7 6 Gun 970 | . 8 179 106 110 130 6 114 . 97 . 85 6 45 33 11 . 36 . 4 . Cannon 77 | . . . . . . . . . 8 . . 6 28 24 9 . . . . 2 Launcher 19 | . . . . . 1 . 7 . . . 1 . . 7 . . . . . 3 Special 80 | . . . . . . . 6 3 16 . 14 13 3 2 7 . 12 . 3 1 Kinetic 801 | . 8 105 53 110 65 6 114 . 105 . 36 12 73 57 20 . 36 . . 1 Thermal 220 | . . 52 53 . 65 . . . . . 49 . . . . . . . . 1 Explosive 19 | . . . . . 1 . 7 . . . 1 . . 7 . . . . . 3 Electromagnetic 26 | . . 22 . . . . . . . . . . . . . . . . 4 . Robot Hit Streak 29 | . 2 11 29 14 14 4 14 4 11 . 19 10 6 7 4 . 9 . 4 2 Robot Miss Streak 9 | . 1 4 4 4 4 1 6 1 4 . 3 3 9 8 6 . 2 . 1 1 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . . . . Secondary Targets 12 | . 2 1 . 3 2 . 1 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . 1 . . . . . . . . . . . Shots Hit Robots 832 | . 5 117 88 66 90 5 80 2 94 . 80 15 46 46 30 . 44 . 21 3 Core Hits 405 | . 3 52 31 24 39 4 51 . 42 . 27 5 43 40 22 . 9 . 8 5 Critical Kills 3 | . . 1 . . . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . Critical Strikes 30 | . . 3 5 . 4 . . . . . 6 . 2 1 4 . 1 . 4 . Burn 16 | . . 2 5 . 4 . . . . . 5 . . . . . . . . . Destroy 6 | . . 1 . . . . . . . . 1 . 2 1 1 . . . . . Impale 8 | . . . . . . . . . . . . . . . 3 . 1 . 4 . Melee Attacks 55 | . . . . . . 3 . . . . . . . . 13 . 12 . 22 5 Impact 3 | . . . . . . 3 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 52 | . . . . . . . . . . . . . . . 13 . 12 . 22 5 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16509 | . 74 1676 1466 1132 1641 100 2041 . 1376 . 1610 228 1126 1461 552 . 826 . 724 476 Guns 11549 | . 62 1676 1466 1132 1468 100 1259 . 1227 . 1365 75 622 387 126 . 469 . 115 . Cannons 1342 | . . . . . . . . . 149 . . 153 504 419 117 . . . . . Explosions 2326 | . . . . . 173 . 782 . . . 245 . . 655 . . . . . 471 Melee 1275 | . . . . . . . . . . . . . . . 309 . 357 . 609 . Ramming 17 | . 12 . . . . . . . . . . . . . . . . . . 5 Kinetic 9574 | . 62 1059 686 1132 646 100 1259 . 1376 . 382 228 1126 806 243 . 469 . . . Thermal 3175 | . . 489 780 . 822 . . . . . 983 . . 101 . . . . . . Explosive 2225 | . . . . . 173 . 782 . . . 245 . . 554 . . . . . 471 Electromagnetic 243 | . . 128 . . . . . . . . . . . . . . . . 115 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 1275 | . . . . . . . . . . . . . . . 309 . 357 . 609 . Highest Corruption 12 | . . . . . . . 7 . 3 3 3 . . 2 2 2 9 9 8 12 Average Corruption 4 | . . . . . . . 6 . 3 3 3 . . 1 2 2 8 9 4 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 104 | . . . . . . . 12 . 20 2 14 . . 3 9 . 17 3 8 16 Message Errors 37 | . . . . . . . 3 . 9 1 5 . . 2 4 . 7 1 2 3 Matter Fused 13 | . . . . . . . 1 . 4 . 2 . . . . . 2 . 1 3 Heat Flow Errors 9 | . . . . . . . 3 . . 1 . . . . 2 . . . 1 2 Energy Discharges 12 | . . . . . . . 1 . 3 . . . . . 2 . 2 1 2 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 16 | . . . . . . . 2 . 2 . 4 . . . 1 . 2 1 1 3 Data Loss (major) 6 | . . . . . . . 1 . 2 . . . . 1 . . 1 . . 1 Misfires 4 | . . . . . . . 1 . . . 2 . . . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . . 28 . 7 . . . 9 . . 69 36 . 58 . . 30 Projectiles 4 | . . . . . . . . . . . . . . 4 . . . . . . Explosions 139 | . . . . . 28 . 7 . . . 9 . . 65 . . . . . 30 Melee 94 | . . . . . . . . . . . . . . . 36 . 58 . . . Knockbacks 34 | . . . . . . . . . 8 . . 4 19 1 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . . 8 . . 4 18 1 2 . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 334 | . . . . . . . 48 . . . 49 . . 72 . . . . . 165 Shots 5 | . . . . . . . 1 . . . 1 . . 1 . . . . . 2 Rammed 4 | . . 1 . . . . . . . . . . . . . . . . 1 2 Targets Rammed 5 | . 1 1 . . . . . . . . . . . . . . . . 1 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 592 | . . 11 19 26 45 3 132 . 43 109 53 126 592 45 182 . 16 . 158 117 Average Temperature 70 | . . 2 5 11 11 3 37 . 17 59 20 46 229 24 99 . 16 . 63 48 Received Heat Transfer 3236 | . . 537 414 414 135 24 272 . 601 . 107 84 167 . 18 . 219 9 127 108 Effects 16 | . . . . . . . . . . . . . 16 . . . . . . . Shutdowns 5 | . . . . . . . . . . . . . 5 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 7 | . . . . . . . . . . . . . 7 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . Parts Melted 12 | . . 1 4 . 2 . . . 1 . 3 . . . . . 1 . . . Heat Transferred 8279 | . . 1322 2072 . 2035 . . . . . 2750 . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Peak Influence 856 | . 107 821 427 827 463 257 834 476 732 384 856 484 531 514 437 189 . . 68 208 Initial 449 | . . 44 238 182 403 176 179 437 333 384 268 449 207 278 359 189 . . . . Average 445 | . 65 542 336 581 354 205 564 443 574 384 680 434 413 393 365 189 . . 33 84 Maximum Alert Level 3 | . . 3 2 3 2 1 3 2 3 1 3 2 2 2 2 . . . . 1 Low Security (%) 13 | . 100 12 . 6 . 51 5 . . . . . . . . 100 . . 100 95 Level 1 28 | . . 12 71 9 82 48 8 . 10 100 1 14 39 49 91 . . . . 4 Level 2 42 | . . 38 28 42 17 . 50 100 85 . 45 85 60 50 8 . . . . . Level 3 15 | . . 36 . 41 . . 35 . 4 . 52 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 4 . . 3 1 . 1 . . . 2 . 4 . . . . . 3 Investigation . | . . . . . . . . . . . . . . . . . . . . . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Reinforcement 12 | . . 3 . . 3 . . 1 . . . 1 . 2 . . . . . 2 Assault 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Garrison 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Distress Signals 14 | . 1 2 3 . 4 . . . . . . 1 . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 352 | . 5 54 24 22 29 10 30 3 28 . 27 13 18 14 15 . 18 4 11 27 Peak Tracking Total 11 | . 5 8 4 5 6 5 8 2 7 . 8 6 7 5 8 . 6 4 6 11 Tactical Retreats 21 | . . 5 1 3 . 1 3 . 2 . 1 . . . 1 . 1 . . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Traps Triggered 19 | . . . . 6 . . . . 4 . 3 . 1 . 1 . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Machines Disabled 26 | . . 2 . 3 . . 2 . 3 . 5 . 2 6 1 . 1 . . 1 Max in Single Turn 3 | . . 1 . 1 . . 1 . 1 . 2 . 1 3 1 . 1 . . 1 Garrison Relay 14 | . . . . 3 . . 2 . 3 . 3 . 2 . 1 . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Machines Accessed 34 | . 3 4 6 . 7 2 . 1 . 3 . 3 . 2 . . . . . 3 Terminals 26 | . 3 4 5 . 6 1 . . . 1 . 2 . 1 . . . . . 3 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . . . Total Hacks 83 | . 10 11 16 . 22 3 . 2 . 6 . 5 . 3 . . . . . 5 Successful 45 | . 6 2 10 . 13 2 . 2 . 3 . 3 . 1 . . . . . 3 Failed 38 | . 4 9 6 . 9 1 . . . 3 . 2 . 2 . . . . . 2 Catastrophic 9 | . . 4 . . 2 . . . . . . 1 . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 43 | . 7 9 9 . 15 2 . . . . . 1 . . . . . . . . Terminals 72 | . 10 11 15 . 20 2 . . . 3 . 4 . 2 . . . . . 5 Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 . . 1 . 2 . 2 . 1 . 1 . . . . . . Terminal Hacks 25 | . 3 2 6 . 8 . . . . 1 . 2 . . . . . . . 3 Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 . 1 . . . . . . . . . . . . . . . Locate Traps 4 | . 1 1 1 . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . 1 . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 . . 1 . 2 . 2 . 1 . 1 . . . . . . Unlock Access 6 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . . . Coupler Status 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 3 . 3 1 . . . . . . . . . . . . . . Terminals 10 | . 3 . 3 . 3 1 . . . . . . . . . . . . . . Track 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . Botnet 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 4 5 . 7 2 . . . 3 . 3 . 2 . . . . . 3 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Used RIF Installer 6 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 57 | . . . . . . . 5 2 12 . 11 6 3 2 5 . 8 . 2 1 Non-combat 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Combat 55 | . . . . . . . 5 2 12 . 11 5 3 2 5 . 8 . 1 1 Robot Hacks Applied 63 | . . . . . . . 6 2 13 . 12 7 3 2 6 . 9 . 2 1 parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . find_dsf 1 | . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . . . . . . . 1 . . . . . . . . scatter_targeting 2 | . . . . . . . . . . . 1 1 . . . . . . . . disrupt_area 3 | . . . . . . . . . 2 . . 1 . . . . . . . . spike_heat 3 | . . . . . . . . 1 . . 2 . . . . . . . . . overload_power 6 | . . . . . . . . . 1 . 2 . 1 . 1 . . . 1 . amplify_resonance 4 | . . . . . . . . . . . . . . 1 1 . 2 . . . disable_weapons 2 | . . . . . . . . . 1 . 1 . . . . . . . . . reboot_system 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . overwrite_iff 8 | . . . . . . . . . . . 2 1 2 . . . 2 . . 1 streamctrl_high 4 | . . . . . . . . . 1 . 1 . . . 2 . . . . . formatsys_high 23 | . . . . . . . 4 1 7 . 3 1 . 1 2 . 4 . . . Relay Couplers Released 59 | . . . . 12 . . 8 . 11 . 14 . 9 . 5 . . . . . Machine Destruction 59 | . . . . 12 . . 8 . 11 . 14 . 9 . 5 . . . . . Attached 23 | . . . . . . . 2 . 5 . 5 2 3 . 4 . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Total Allies 33 | . . . . . . . 4 1 8 . 6 2 2 1 3 . 5 . . 1 Largest Group 4 | . . . . . . . 2 3 4 2 4 3 1 1 2 . 3 1 . 1 Highest-Rated Group 128 | . . . . . . . 32 61 93 64 128 102 29 49 98 . 124 26 . 47 Highest-Rated Ally 49 | . . . . . . . 16 29 47 32 41 47 29 49 49 . 47 26 . 47 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . . . . . . 5 5 41 . 24 18 4 4 9 . 15 . . 2 Total Damage 3003 | . . . . . . . 30 86 1008 . 620 571 36 114 161 . 314 . . 63 Kills 22 | . . . . . . . . 1 7 . 8 2 . 2 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Turns Passed 11560 | . 279 800 789 1043 977 281 1324 130 1424 125 902 468 784 324 470 38 503 72 364 463 Spaces Moved 6343 | 1 216 337 363 580 426 130 678 74 722 99 526 248 327 103 268 31 291 61 196 666 Core 455 | . . . . . . . . . . . . . . . 4 . . . 18 433 Treads 1862 | . . 4 209 102 230 130 678 74 420 . . . . . . . . . 15 . Legs 2666 | 1 216 26 . . 8 . . . 302 99 526 248 327 103 264 31 291 61 163 . Wheels 1127 | . . 307 154 478 188 . . . . . . . . . . . . . . . Hover 233 | . . . . . . . . . . . . . . . . . . . . 233 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 115 105 130 130 160 160 160 120 120 120 120 190 120 50 120 120 120 50 40 Average Speed 135 | 120 120 116 146 137 152 160 160 160 160 120 120 166 190 185 119 120 124 120 138 55 Slowest Speed 250 | 120 120 160 240 240 240 160 240 160 240 120 120 190 190 190 150 120 190 120 190 250 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 38 32 40 62 42 6 70 2 81 3 78 10 50 3 43 1 54 8 5 60 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . . . . . . . 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 2 . . . . . . . . . . . . . 4 Terrain Destroyed 342 | . . . . . 4 2 91 . . . 83 . 6 94 . . . . . 62 Melee 5 | . . . . . . 2 . . . . . . . . . . . . . 3 Projectile 7 | . . . . . . . 1 . . . . . 5 . . . . . . 1 AOE 329 | . . . . . 4 . 90 . . . 83 . . 94 . . . . . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp Res Tes Total 8164 | . 227 566 513 739 622 195 810 84 888 105 710 284 426 172 362 31 379 60 243 748 Wait 546 | . 1 85 48 32 75 37 39 3 33 1 57 2 47 18 26 . 23 . 2 17 Move 6326 | . 215 336 362 579 425 130 677 73 720 99 525 248 326 103 267 30 290 60 195 666 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 3 14 17 13 16 7 4 2 14 1 6 2 5 1 2 . 5 . 3 4 Fast Attach 99 | . 2 8 7 1 8 3 2 1 12 1 3 2 . 1 19 1 10 . 8 10 Attach 74 | . . 12 5 5 6 2 4 1 7 . 2 3 2 8 3 . 2 . 3 9 Detach 19 | . . 1 2 . . . 1 . . . . 4 . . 1 . 1 . . 9 Swap 86 | . . 7 7 3 9 2 11 . 12 1 19 2 6 5 2 . . . . . Drop 100 | . 1 12 12 10 17 8 1 . 7 2 14 2 2 1 1 . 2 . 2 6 Fire 660 | . 4 90 53 60 66 3 71 3 79 . 74 19 33 35 23 . 34 . 7 6 Melee 55 | . . . . . . 3 . . . . . . . . 13 . 12 . 22 5 Ram 4 | . . 1 . . . . . . . . . . . . . . . . 1 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . 36 . . . . 4 . 8 . 5 . 5 . . . . 14 Rewire 3 | . . . . . . . . 1 . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 11) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 409 | -9/Materials | Destroyed 7 combat bots 680 | -9/Materials | First assault squad dispatched 850 | -9/Materials | Destroyed 7 combat bots 870 | -9/Materials | Lost 5 parts (2n3w) 1056 | -9/Materials | Discovered new exit (range 7) 1063 | -9/Materials | Discovered new exit (range 7) 1080 | -9/Materials | Entered another Materials area 1080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1306 | -8/Materials | Lost 3 parts (2n1u) 1357 | -8/Materials | Build established: Scavenger-Mutant 1822 | -8/Materials | Identified exit to Garrison 1869 | -8/Materials | Entered Garrison 1914 | -8/Garrison | Triggered checkpoint 1934 | -8/Garrison | Garrison Relay disabled 2178 | -8/Garrison | Triggered checkpoint 2187 | -8/Garrison | Lost 3 parts (1p1n1u) 2328 | -8/Garrison | Discovered new exit (range 9) 2355 | -8/Garrison | Installed Relay Interface Framework 2402 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Garrison Relay disabled 2674 | -8/Garrison | Discovered new exit (range 14) 2718 | -8/Garrison | Triggered checkpoint 2745 | -8/Garrison | Garrison Relay disabled 2912 | -8/Garrison | Entered Materials 3247 | -8/Materials | Lost 5 parts (2n2u1w) 3622 | -8/Materials | Core integrity fell below 50% 3840 | -8/Materials | Discovered new exit (range 16) 3889 | -8/Materials | Entered Factory 3889 | -7/Factory | Evolved 2 slots: Utility x2 4170 | -7/Factory | Identified exit to Garrison 4170 | -7/Factory | Entered Garrison 4213 | -7/Garrison | Build established: Bothacker-Mutant 4244 | -7/Garrison | Triggered checkpoint 4273 | -7/Garrison | Garrison Relay disabled 4466 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Triggered checkpoint 4564 | -7/Garrison | Discovered new exit (range 9) 4654 | -7/Garrison | Triggered checkpoint 4966 | -7/Garrison | Discovered new exit (range 14) 5180 | -7/Garrison | Triggered checkpoint 5266 | -7/Garrison | Discovered new exit (range 13) 5285 | -7/Garrison | Identified exit to Factory 5297 | -7/Garrison | Expanded RIF knowledge: Hotswap 5344 | -7/Garrison | Triggered checkpoint 5390 | -7/Garrison | Garrison Relay disabled 5494 | -7/Garrison | Entered Factory 5494 | -6/Factory | Accompanied by 2 allies 5494 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5555 | -6/Factory | Identified exit to Garrison 5624 | -6/Factory | Entered Garrison 5624 | -6/Garrison | Accompanied by 3 allies 5760 | -6/Garrison | Triggered checkpoint 5776 | -6/Garrison | Garrison Relay disabled 5858 | -6/Garrison | Triggered checkpoint 5858 | -6/Garrison | Triggered checkpoint 5984 | -6/Garrison | Triggered checkpoint 6060 | -6/Garrison | Discovered new exit (range 9) 6089 | -6/Garrison | Identified exit to Factory 6195 | -6/Garrison | Discovered exit to Factory (range 10) 6334 | -6/Garrison | Discovered exit to Factory (range 11) 6361 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 6515 | -6/Garrison | Lost 12 parts (2p4n3u3w) 6563 | -6/Garrison | Garrison Relay disabled 6866 | -6/Garrison | Triggered checkpoint 6974 | -6/Garrison | Triggered checkpoint 6991 | -6/Garrison | Garrison Relay disabled 7048 | -6/Garrison | Entered Factory 7048 | -6/Factory | Accompanied by 2 allies 7172 | -6/Factory | Identified exit to Garrison 7173 | -6/Factory | Entered Garrison 7173 | -6/Garrison | Accompanied by 2 allies 7192 | -6/Garrison | Phase Generator disabled 7262 | -6/Garrison | Garrison Relay disabled 7298 | -6/Garrison | Triggered checkpoint 7314 | -6/Garrison | Triggered checkpoint 7501 | -6/Garrison | Discovered new exit (range 8) 7509 | -6/Garrison | Identified exit to Factory 7548 | -6/Garrison | Garrison Relay disabled 7558 | -6/Garrison | Triggered checkpoint 7739 | -6/Garrison | Discovered exit to Factory (range 14) 7772 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7916 | -6/Garrison | Triggered checkpoint 7967 | -6/Garrison | Garrison Relay disabled 8075 | -6/Garrison | Entered Factory 8075 | -5/Factory | Accompanied by 2 allies 8075 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8268 | -5/Factory | Build established: Botlord-Mutant 8503 | -5/Factory | Garrison activated, responded to threat 8543 | -5/Factory | Identified exit to Garrison 8543 | -5/Factory | Entered Garrison 8553 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 8604 | -5/Garrison | Triggered checkpoint 8653 | -5/Garrison | Destroyed 7 combat bots 8680 | -5/Garrison | Garrison Relay disabled 8812 | -5/Garrison | Triggered checkpoint 8899 | -5/Garrison | Triggered checkpoint 9101 | -5/Garrison | Discovered new exit (range 8) 9176 | -5/Garrison | Triggered checkpoint 9238 | -5/Garrison | Garrison Relay disabled 9327 | -5/Garrison | Entered Factory 9327 | -4/Factory | Evolved 2 slots: Utility x2 9443 | -4/Factory | Garrison activated, responded to threat 9577 | -4/Factory | First assault squad dispatched 9579 | -4/Factory | Lost 16 parts (3p3n7u3w) 9651 | -4/Factory | Identified exit to Garrison 9651 | -4/Factory | Entered Garrison 9732 | -4/Garrison | Triggered checkpoint 9762 | -4/Garrison | Garrison Relay disabled 9914 | -4/Garrison | Core integrity fell below 50% 9947 | -4/Garrison | Lost 14 parts (1p4n6u3w) 9986 | -4/Garrison | Triggered checkpoint 10004 | -4/Garrison | Triggered checkpoint 10004 | -4/Garrison | Triggered checkpoint 10017 | -4/Garrison | Core integrity fell below 20% 10093 | -4/Garrison | Discovered new exit (range 14) 10116 | -4/Garrison | Expanded RIF knowledge: Program Shield 10121 | -4/Garrison | Entered Factory 10139 | -4/Factory | Discovered new exit (range 11) 10159 | -4/Factory | Entered Upper Caves 10224 | -4/Upper Caves | Lost 4 parts (2n2w) 10413 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10536 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 10648 | -4/Upper Caves | Discovered new exit (range 5) 10662 | -4/Upper Caves | Entered another Upper Caves area 10662 | -4/Upper Caves | Accompanied by 1 ally 10667 | -4/Upper Caves | Learned location of Quarantine (-2) 10680 | -4/Upper Caves | Discovered new exit (range 14) 10721 | -4/Upper Caves | Build established: Bothacker-Mutant 10734 | -4/Upper Caves | Entered Research 10734 | -3/Research | Evolved 2 slots: Utility x2 10874 | -3/Research | Lost 5 parts (1p2n2w) 11029 | -3/Research | Discovered new exit (range 8) 11046 | -3/Research | Found Prototype Processor 11046 | -3/Research | Identified Exp. Signal Interpreter 11098 | -3/Research | Identified exit to Testing 11098 | -3/Research | Entered Testing 11106 | -3/Testing | Found Prototype Device 11106 | -3/Testing | Identified Exp. Thermal Shield 11129 | -3/Testing | Lost 9 parts (4n3u2w) 11143 | -3/Testing | Found Prototype Launcher 11156 | -3/Testing | Found Prototype Hackware 11156 | -3/Testing | Identified Ghost Barrier 11166 | -3/Testing | Identified Hellfire Missile Launcher 11381 | -3/Testing | System corruption reached 10% 11423 | -3/Testing | Lost 3 parts (1n2u) 11511 | -3/Testing | Core integrity fell below 50% 11519 | -3/Testing | Lost 3 parts (1n2u) 11530 | -3/Testing | Spotted Striker 11530 | -3/Testing | Spotted Striker 11548 | -3/Testing | Spotted Alpha 7 11555 | -3/Testing | Core integrity fell below 20% 11561 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 11548_ Slug penetrates Wall. 11548_ Relay Coupler [Swarmer] destroyed. 11549_ Field strength at 51. 11550_ Knocked back. 11550_ Acquired 4 matter. 11551_ Slammed into Striker. 11552_ Knocked back. 11552_ Acquired 7 matter. 11553_ Slammed into Striker. 11553_ Exp. Signal Interpreter broken. 11553_ Destabilizing: Short circuit. 11554_ Field strength at 21. 11554_ Linear Gravjet destroyed. 11554_ Knocked back. 11555_ Stasis field depleted. 11555_ L-61 Swordsman suffers critical hit (Burn). 11560_ Critical hit (Impale). 11560_ Penetrated by Slug. 11560_ Relay Coupler [Grunt] destroyed. 11560_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????##########???????? | | ?????????????????# ] #???????? | | ???????########### #???????? | | ???????#""""""""## #???????? | | ???????#" """""## #???????? | | ???????#" c &"## ! #???????? | | ??????## ""## #???????? | | ??????# """## ! #???????? | | ??????# """## ! #???????? | | ??????####KK###### ! #???????? | | ????????##@7##???####"#####???????? | | ????????# lh%#?????# #???????????? | | ????????##pp##?????# #???????????? | | ????????##h ##?????# #???????????? | | ??#######; %#?????# #???????????? | | ??# # %;#?????# #???????????? | | ??# #g ##?????# #???????????? | | ??# ; %#?????## ##??????????? | | ??# # ;###### #??""" #???? | | ??# + "" # #???? | | ??# # T + " #???? | | ??########+######## # """ #???? | | ??????????????????## ##??""" #???? | | ???????????????????# #????? #???? | | ???????????????????# #???????#???? | | ???????????????????# #???????????? | | ???????????????????# ########????? | | ???????????????????# ## | | ???????????????????# ## | | ???????????????????# /##### ## | | ???????????????????# #???# ## | | ???????????######### #???# ## | | ??????????# + #???# ## | | ??????????# """ # #???# ## | | ??????????# """ # #???# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 33 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 750 Resistance: TH 15 Core Shielding 30 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 5 Target Analysis 9 Recoil Reduction 4 Particle Charging 15 Kinecelleration 40 Defensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 193 Item Schematics ----------------- Datajack | -8/Materials | Hacked Minigun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseDecoyCharger Manual? 0 Play Time 02:19:04 Cumulative 201.7 hours Start 2022.04.11 @ 17:06:42 End 2022.04.11 @ 21:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ad70b37-777b-485c-b520-4da7a8489824