Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.01 @ 10:05:20 Player: btmk16 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (243) 1215 Value Destroyed (9170) 9170 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1879) 1879 TOTAL SCORE: 19404 Bonus ------- High Alert Combat Kills 697 Follower Combat Kills 265 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -83 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Flying (37) Location -5/Extension Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array > --- UTILITY (9) ------ Medium Storage Unit Targeting Computer High-powered Tractor Beam Field Recycling Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (10) --- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Superbattery (1500) Improved Transmission Jammer High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Medium Treads Improved Medium Treads Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Superbattery Enhanced Optical Array Melee Analysis Suite Advanced Melee Analysis Suite Improved Transmission Jammer Powered Armor Light Regenerative Plating Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Micro Fission Core Flexi-carbon Leg Gravmag System Antigrav System Field Propulsion Drive Field Propulsion Drive Improved Heat Sink Improved Cooling System Improved Coolant Injector High-capacity Storage Unit Precision Matter Filter Improved Transmission Jammer Advanced Shield Generator Point Defense System Improved Field Recycling Unit Thermic Laser Gauss Rifle Heavy Missile Launcher Axe [Rating: 91] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Slots Evolved 10 | . . 2 . . . 2 . . 2 . . . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 . . . . . . . . . Utility 7 | . . 2 . . . 1 . . 1 . . . . . . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Parts Attached 240 | . 14 23 9 . 3 37 2 10 5 10 14 4 1 2 7 36 49 14 Power 15 | . 1 1 1 . . 3 . 1 1 1 1 . . . 1 2 1 1 Engine 9 | . 1 . 1 . . 2 . 1 1 1 1 . . . . 1 . . Core 5 | . . 1 . . . 1 . . . . . . . . . 1 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 72 | . 7 8 6 . . 13 . 1 1 1 4 . 1 . . 7 15 8 Treads 25 | . . 1 . . . 9 . 1 1 1 4 . 1 . . 3 4 . Leg 1 | . . . . . . . . . . . . . . . . . 1 . Wheel 31 | . 7 6 6 . . 4 . . . . . . . . . 3 5 . Hover 8 | . . . . . . . . . . . . . . . . 1 4 3 Flight 7 | . . 1 . . . . . . . . . . . . . . 1 5 Utility 70 | . 2 6 . . 1 12 2 . 2 . 4 . . . 2 13 21 5 Device 27 | . 1 2 . . . 2 . . 1 . 2 . . . . 6 10 3 Storage 5 | . 1 . . . . . . . . . . . . . . . 3 1 Processor 13 | . . 2 . . . 2 . . . . 1 . . . 1 2 4 1 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 25 | . . 2 . . 1 8 2 . 1 . 1 . . . 1 5 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 83 | . 4 8 2 . 2 9 . 8 1 8 5 4 . 2 4 14 12 . Energy Gun 5 | . 1 3 . . . . . . . . . . . . . . 1 . Energy Cannon 18 | . . 1 1 . 1 6 . 1 . 3 2 . . . . 1 2 . Ballistic Gun 36 | . 3 4 . . . 1 . 5 1 4 2 2 . 2 2 7 3 . Ballistic Cannon 8 | . . . . . . 2 . . . . . . . . . 4 2 . Launcher 10 | . . . 1 . 1 . . . . 1 . 2 . . 2 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 2 . . . . . . . . . 1 2 . Parts Lost 53 | . 3 11 2 . . 9 . 1 . 1 3 . . . 2 9 12 . Power 5 | . 1 1 1 . . . . . . . . . . . . 1 1 . Propulsion 22 | . 1 4 1 . . 4 . . . 1 2 . . . . 4 5 . Utility 12 | . . 3 . . . 3 . . . . 1 . . . 1 1 3 . Weapon 14 | . 1 3 . . . 2 . 1 . . . . . . 1 3 3 . Highest Loss Streak 7 | . 2 7 1 . . 4 . 1 . 1 2 . . . 2 3 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 98 93 100 100 93 89 99 99 100 91 92 92 77 92 91 77 33 Engine 6 | . 13 9 5 11 11 8 9 9 6 7 7 7 7 7 1 . . . Treads 18 | . . 6 . . . 18 27 27 30 30 29 30 30 30 30 15 5 . Wheel 5 | . 20 14 21 22 22 7 . . . . . . . . . 5 6 . Device 7 | . 13 12 11 11 11 8 . . 7 7 7 7 7 7 7 6 11 3 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 1 Processor 14 | . . 11 11 11 11 17 18 18 15 15 14 15 15 15 15 18 14 3 Protection 9 | . . 9 11 11 11 9 17 18 15 15 7 7 7 7 7 9 8 . Energy Gun 1 | . 13 8 . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . 9 11 10 8 . . . 2 2 . . . . . . . Ballistic Gun 10 | . 14 12 12 11 11 . . 16 15 10 12 12 15 1 14 18 3 . Ballistic Cannon 1 | . . . . . . 4 9 . . . . . . . . 1 4 . Naked Turns 115 | . . . . . . . . . . . . . . . . . 115 . Heaviest Build 137 | 13 89 99 98 98 98 112 121 121 117 126 125 121 117 117 128 137 126 27 Greatest Support 84 | 20 26 32 32 20 20 62 62 62 82 84 84 82 82 82 82 82 44 33 Greatest Overweight (x) 12 | . 8 9 4 4 4 10 1 1 1 1 1 1 1 1 1 5 12 . Average Overweight (x) 2 | . 2 6 3 4 4 2 1 1 1 1 1 1 1 1 1 2 2 . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Capacity 24 | . 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 6 Most Carried 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 10 Average Carried 22 | . 16 21 24 25 25 24 24 22 24 24 24 25 25 25 23 23 14 6 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 10 Final Carried 25 | 6 19 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 5 10 Class Distribution -------------------- 59% | Mutant 21% | Scavenger-Mutant 13% | Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Matter Collected 7637 | 181 368 519 214 . 54 987 80 489 94 342 608 210 143 . 403 1092 1409 444 Remotely 1086 | . . . . . . 46 . . . . 194 . . . . 228 440 178 Salvage Created 9565 | . 490 1033 265 . 64 2007 128 635 94 654 762 144 61 . 116 1572 1274 266 Parts 514 | . 35 60 14 . 4 97 5 41 10 34 37 6 1 . 10 75 75 10 Haulers Intercepted 14 | . 2 4 . . . 4 . . . . . . . . . 1 3 . Recyclers Shooed 16 | . . 1 . . . . . 1 . . 2 . . . . 6 6 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 2 3 . 12 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Combat Hostiles Destroyed 179 | . 10 21 5 . 3 35 2 13 1 22 11 5 . . 8 22 21 . Melee 2 | . . . . . . . . . . . . . . . . . 2 . Guns 76 | . 10 16 1 . 1 . . 13 1 3 10 1 . . 1 15 4 . Cannons 52 | . . 4 . . . 33 2 . . 2 . . . . . 3 8 . AOE 45 | . . . 4 . 2 . . . . 17 . 4 . . 7 4 7 . Classes Destroyed 18 | . 5 2 3 . 1 4 . . . . 1 . . . . 1 1 . Worker 22 | . 1 . 5 . . . . 1 2 . . . . . . 4 9 . Builder 10 | . . . 1 . . 2 . . . . 1 . . . . 2 4 . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 14 | . 2 4 . . . 4 . . . . . . . . . 1 3 . Recycler 14 | . . . 1 . . 4 . . . . 2 . . . . 4 1 2 Mechanic 2 | . . 1 . . . . . . . . . . . . . . 1 . Watcher 6 | . 1 2 . . . 2 . . . . . . . . . . 1 . Swarmer 32 | . 3 6 . . . . . 3 . 8 1 4 . . 4 3 . . Cutter 3 | . . . . . . . . . . . . . . . . 3 . . Grunt 72 | . 7 10 . . 2 19 2 6 . 9 3 . . . 4 4 6 . Brawler 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Duelist 5 | . . . . . . 1 . . . 1 1 . . . . . 2 . Sentry 25 | . . 5 . . . 9 . 4 . 4 1 . . . . 1 1 . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 15 | . . . . . . 3 . . 1 . . . . . . 5 6 . Programmer 16 | . . . . . . . . . . . 4 1 . . . 6 5 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Assembled 5 | . . . 5 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 5 4 . 3 3 2 5 2 17 4 4 . . 4 11 6 1 Combat Bots Only 17 | . 3 4 4 . 3 3 2 5 1 17 3 4 . . 4 6 4 . Max Kills in Single Turn 6 | . 2 1 2 . 1 1 1 1 2 4 1 3 . . 3 6 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . 1 . . . . 4 . 3 . . 3 3 2 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Damage Taken 13449 | . 530 1281 164 . 76 2149 49 505 54 688 1031 159 . . 417 2405 3921 20 Core 2009 | . 186 255 28 . 30 241 . 39 . 28 67 27 . . . 105 983 20 Absorbed by Shields 664 | . . . . . . . . . . . . . . . . 108 556 . Regen/Repaired (Parts) 603 | . . . . . . . . . . . . . . . . 180 423 . Core Remaining (%) 60 | 100 25 . . . 21 . . 49 . . . . . . 82 87 . . Volleys Fired 691 | . 49 83 20 . 5 140 16 39 6 47 55 8 6 . 19 86 112 . Largest 3 | . 2 2 2 . 2 2 1 2 2 2 2 2 2 . 2 3 3 . Hottest 180 | . 70 85 83 . 53 180 60 60 50 180 60 50 50 . 64 90 147 . Shots Fired 1291 | . 95 160 38 . 10 194 17 75 12 72 110 11 14 . 30 237 216 . Gun 818 | . 95 137 25 . 5 . . 71 12 35 90 5 14 . 20 207 102 . Cannon 415 | . . 23 11 . . 194 17 4 . 22 20 . . . . 25 99 . Launcher 58 | . . . 2 . 5 . . . . 15 . 6 . . 10 5 15 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 901 | . 55 88 25 . 5 72 17 72 12 35 90 5 14 . 20 215 176 . Thermal 332 | . 40 72 11 . . 122 . 3 . 22 20 . . . . 17 25 . Explosive 58 | . . . 2 . 5 . . . . 15 . 6 . . 10 5 15 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 17 11 8 . 3 12 5 10 7 11 9 4 5 . 9 18 12 . Robot Miss Streak 6 | . 3 5 1 . 1 3 1 3 1 3 4 2 2 . 4 5 6 . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . 1 . Secondary Targets 7 | . 1 2 . . . . . 1 . . 2 . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . 1 . . . . 1 . . Shots Hit Robots 853 | . 67 109 27 . 6 136 7 45 9 36 69 7 8 . 18 150 152 7 Core Hits 449 | . 30 41 17 . 8 49 4 25 5 50 27 9 1 . 14 79 86 4 Critical Kills 4 | . . . . . . 1 . . 1 . . . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . . 1 . . . . 2 . Critical Strikes 29 | . 1 2 . . . 8 . . 1 . . 1 . . . 1 14 1 Burn 3 | . 1 2 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 5 | . . . . . . . . . 1 . . . . . . 1 3 . Blast 17 | . . . . . . 7 . . . . . . . . . . 10 . Smash 1 | . . . . . . . . . . . . 1 . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 37 | . . . . . . . . 3 . . 1 2 . . . 1 23 7 Impact 7 | . . . . . . . . 3 . . 1 2 . . . 1 . . Slashing 30 | . . . . . . . . . . . . . . . . . 23 7 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . . . . . . . . 6 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26080 | . 722 1689 628 . 371 5170 306 873 157 2522 1426 650 148 . 1087 3780 6243 308 Guns 8486 | . 722 1244 246 . 42 . . 804 147 360 1020 36 148 . 192 2330 1195 . Cannons 9410 | . . 445 209 . . 5008 306 69 . 376 406 . . . . 559 2032 . Explosions 6700 | . . . 173 . 329 162 . . . 1786 . 472 . . 895 891 1992 . Melee 1474 | . . . . . . . . . . . . 142 . . . . 1024 308 Ramming 10 | . . . . . . . . . 10 . . . . . . . . . Kinetic 12272 | . 354 795 246 . 42 2474 306 845 147 360 1020 36 148 . 192 2451 2856 . Thermal 5786 | . 368 894 209 . . 2696 . 28 . 376 406 . . . . 438 371 . Explosive 6431 | . . . 173 . 329 . . . . 1786 . 472 . . 895 873 1903 . Electromagnetic 107 | . . . . . . . . . . . . . . . . 18 89 . Impact 142 | . . . . . . . . . . . . 142 . . . . . . Slashing 1332 | . . . . . . . . . . . . . . . . . 1024 308 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 2 2 2 . . 6 6 6 6 6 1 7 7 Average Corruption 3 | . . . . . . 1 2 2 . . 3 6 6 6 6 1 4 7 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 233 | . . . . . . 23 12 15 . . 47 26 37 5 20 18 27 3 Message Errors 53 | . . . . . . 4 1 4 . . 10 3 4 5 7 3 11 1 Matter Fused 56 | . . . . . . 5 2 4 . . 10 7 14 . 6 3 4 1 Heat Flow Errors 30 | . . . . . . 3 2 1 . . 8 5 4 . 3 2 2 . Energy Discharges 24 | . . . . . . 1 4 . . . 4 5 3 . . 4 3 . Parts Rejected 3 | . . . . . . 1 . . . . 1 . . . . 1 . . Data Loss (minor) 27 | . . . . . . 4 1 2 . . 6 4 6 . 3 1 . . Data Loss (major) 13 | . . . . . . 3 1 2 . . 2 1 1 . . . 2 1 Misfires 17 | . . . . . . 2 1 1 . . 3 1 3 . 1 3 2 . Alerts 7 | . . . . . . . . 1 . . 2 . 1 . . . 3 . Weapon Failures 3 | . . . . . . . . . . . 1 . 1 . . 1 . . Overload Shots 14 | . . . . . . 6 . . . 4 . . . . . 4 . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Overflow Damage 949 | . . 2 . . . 273 11 . . 40 38 175 . . 9 132 234 35 Projectiles 433 | . . 2 . . . 232 11 . . 4 38 . . . . 74 72 . Explosions 224 | . . . . . . 41 . . . 36 . 37 . . 9 58 43 . Melee 292 | . . . . . . . . . . . . 138 . . . . 119 35 Knockbacks 20 | . . . . . . 11 3 . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 10 3 . . . . . . . . . 6 . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 616 | . . . 6 . . 62 . . . 126 . 22 . . 40 177 183 . Shots 17 | . . . 1 . . 1 . . . 3 . 1 . . 1 4 6 . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 253 242 12 . 3 261 206 245 . 63 200 208 251 . 218 257 558 . Average Temperature 88 | . 53 74 12 . 3 77 59 81 . 35 85 97 122 . 87 75 131 . Received Heat Transfer 2797 | . 225 555 170 . 45 927 27 189 . 93 93 . . . 81 120 263 9 Effects 19 | . . 5 . . . . . . . . . . . . . 2 12 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 5 | . . 2 . . . . . . . . . . . . . 2 1 . Interference 6 | . . 3 . . . . . . . . . . . . . . 3 . Matter Decay 3 | . . . . . . . . . . . . . . . . . 3 . Damage (minor) 3 | . . . . . . . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . 4 . . . . . . Robots Melted 4 | . . 1 . . . 2 . . . . 1 . . . . . . . Combat Hostiles 4 | . . 1 . . . 2 . . . . 1 . . . . . . . Parts Melted 22 | . . 5 . . . 14 . . . . . . . . . 1 2 . Heat Transferred 8933 | . 1051 1924 333 . . 3506 . 37 . 422 481 . . . . 496 683 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Peak Influence 949 | . 132 303 168 . 87 549 673 351 109 712 432 . . . . 550 949 475 Initial 464 | . . 42 117 . . 33 356 327 53 2 373 . . . . 56 269 464 Average 245 | . 62 104 88 . 44 243 560 179 45 243 180 . . . . 201 658 468 Maximum Alert Level 3 | . . 1 . . . 2 2 1 . 3 2 . . . . 2 3 2 Low Security (%) 57 | . 100 90 100 . 100 44 . 69 100 68 64 . . . . 63 . . Level 1 19 | . . 9 . . . 43 10 30 . 3 34 . . . . 6 16 . Level 2 17 | . . . . . . 11 89 . . 26 1 . . . . 29 24 100 Level 3 5 | . . . . . . . . . . . . . . . . . 59 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 4 2 . . . 5 . 5 2 . 4 . . . . 13 11 . Investigation 10 | . . . . . . 2 . 2 1 . . . . . . 3 2 . Extermination 13 | . . . . . . . . . . . 4 . . . . 7 2 . Reinforcement 19 | . 4 2 . . . 3 . . 1 . . . . . . 3 6 . Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 1 4 . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Distress Signals 16 | . 1 2 . . . 6 . 1 . . . . . . . 3 3 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . 3 . Times Spotted 267 | . 16 38 10 . 3 48 2 15 1 25 17 4 . . 8 32 43 5 Peak Tracking Total 13 | . 3 7 5 . 3 5 2 5 1 13 3 4 . . 4 5 7 6 Tactical Retreats 11 | . 1 2 . . . 2 . 1 . . 1 . . . . 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Traps Triggered 24 | . 3 . . . . 6 2 1 2 4 3 . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . 1 . 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Machines Disabled 28 | . . 1 . . . 3 4 . . 3 . . . . . 6 11 . Max in Single Turn 4 | . . 1 . . . 1 2 . . 1 . . . . . 4 2 . Garrison Relay 3 | . . . . . . . 2 . . 1 . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Machines Accessed 59 | . 4 3 . 2 . 6 2 7 4 2 5 1 1 4 . 12 5 1 Terminals 38 | . 4 3 . . . 5 2 5 1 2 3 1 . . . 8 3 1 Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . Repair Stations 4 | . . . . . . . . 1 1 . . . . . . 1 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . 1 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . . Total Hacks 155 | . 9 5 . 2 . 17 3 26 10 3 10 1 1 30 . 26 11 1 Successful 92 | . 4 2 . 2 . 7 1 13 7 1 6 1 1 30 . 11 5 1 Failed 63 | . 5 3 . . . 10 2 13 3 2 4 . . . . 15 6 . Catastrophic 15 | . . 1 . . . 2 . 2 . . 2 . . . . 7 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 37 | . 7 1 . 1 . 12 . 11 . . 1 . . . . 2 2 . Terminals 92 | . 9 5 . . . 16 3 22 2 3 5 1 . . . 17 8 1 Fabricators 8 | . . . . . . . . . . . 2 . . . . 6 . . Repair Stations 6 | . . . . . . . . 2 1 . . . . . . 1 2 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzers 10 | . . . . . . . . 2 5 . 3 . . . . . . . Garrison Access 5 | . . . . . . 1 . . 2 . . . . . . 2 . . Terminal Hacks 61 | . 3 2 . 2 . 2 1 8 1 1 1 1 1 30 . 6 1 1 Record 15 | . . . . 1 . . . 1 . . . 1 1 11 . . . . Part Schematic 12 | . . . . . . . . . . . . . . 11 . 1 . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . . 2 1 . . . . 3 . 1 . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . . . . 1 . . . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . Zone Layout 6 | . 1 . . . . 2 . 1 . . . . . . . 1 1 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . . . . 4 . . Network Status 2 | . . . . . . . . . . . 1 . . . . 1 . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . 2 . . Build 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . 1 . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer 9 | . . . . . . . . 2 5 . 2 . . . . . . . Insert Component 3 | . . . . . . . . 1 1 . 1 . . . . . . . Analyze 6 | . . . . . . . . 1 4 . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . . 4 . 2 . . 1 . . . . 1 1 . Terminals 10 | . 1 . . . . 4 . 2 . . 1 . . . . 1 1 . Botnet 10 | . 1 . . . . 4 . 2 . . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 3 2 . . . 6 2 5 4 1 5 . . . . 11 4 1 Full Trace Events 8 | . 1 . . . . 1 1 1 . . . . . . . 3 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 1 1 . . . . 11 . 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . Time 50 | . . . . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . Parts Scanalyzed 3 | . . . . . . . . 1 1 . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . . 9 . . 5 . . . . . . . . Machine Destruction 14 | . . . . . . . 9 . . 5 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Total Allies 6 | . . . . . . . . . . 2 . . . . 1 . . 3 Largest Group 3 | . . . . . . . . . . 2 . . . . 1 . . 3 Highest-Rated Group 96 | . . . . . . . . . . 51 . . . . 96 . . 87 Highest-Rated Ally 96 | . . . . . . . . . . 31 . . . . 96 . . 31 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . 8 . . . . 16 . . . Total Damage 753 | . . . . . . . . . . 104 . . . . 649 . . . Kills 8 | . . . . . . . . . . 3 . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Turns Passed 20877 | . 1046 1349 622 441 214 3005 1018 1259 634 734 2634 845 1091 221 754 3147 1705 158 Spaces Moved 9099 | 1 610 553 385 315 137 1017 396 395 244 244 774 343 448 90 289 1638 971 249 Core 195 | . . . . . . . . . . . . . . . . . 195 . Treads 4312 | . . 1 . . . 581 396 395 244 244 774 343 448 90 289 497 10 . Legs 142 | 1 141 . . . . . . . . . . . . . . . . . Wheels 4085 | . 469 552 385 315 137 436 . . . . . . . . . 1141 650 . Hover 17 | . . . . . . . . . . . . . . . . . 12 5 Flight 348 | . . . . . . . . . . . . . . . . . 104 244 Fastest Speed 37 | 120 80 130 130 140 140 140 241 241 243 237 237 238 238 243 243 120 45 37 Average Speed 184 | 120 136 185 137 140 140 204 241 241 243 239 238 238 240 243 243 166 117 41 Slowest Speed 545 | 120 200 480 140 140 140 330 241 241 243 243 241 238 243 243 243 545 400 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 46 | 2 82 49 69 76 34 82 47 36 8 39 26 58 63 68 52 40 25 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 1 . 1 1 . . . Known Exits Taken 13 | . . 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 11 | . . . 2 . . . . . . . . 2 3 . 4 . . . Spaces Dug 64 | . . . . . . 3 1 4 . 12 3 36 . . . 3 2 . Terrain Destroyed 793 | . . 2 18 . 22 99 66 5 . 101 3 91 . . 114 63 209 . Melee 7 | . . . . . . . . 3 . . 1 . . . . 1 2 . Projectile 114 | . . 2 . . . 62 7 2 . . 2 . . . . 3 36 . AOE 672 | . . . 18 . 22 37 59 . . 101 . 91 . . 114 59 171 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Dat Pro Fac Fac Ext Total 12070 | . 737 723 440 316 149 1723 441 648 276 335 1486 357 455 93 316 1957 1330 288 Wait 1736 | . 36 37 19 . 4 470 8 196 12 1 627 1 . . . 175 145 5 Move 9082 | . 609 552 384 314 136 1017 395 394 244 243 773 342 447 89 288 1637 969 249 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 118 | . 21 18 2 1 . 25 8 3 5 3 5 . . . 1 5 14 7 Fast Attach 99 | . 6 5 1 . . 19 2 . 1 . 3 . . 2 1 17 32 10 Attach 58 | . 3 10 1 . . 10 . 2 3 1 3 . . . 2 9 11 3 Detach 23 | . . 2 . . . 2 . . . . . . . . . 8 9 2 Swap 83 | . 5 8 7 . 3 8 . 8 1 9 8 4 1 . 4 10 6 1 Drop 109 | . 8 8 6 1 1 32 10 3 3 3 9 . 1 2 1 9 8 4 Fire 691 | . 49 83 20 . 5 140 16 39 6 47 55 8 6 . 19 86 112 . Melee 37 | . . . . . . . . 3 . . 1 2 . . . 1 23 7 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . Escape Stasis 13 | . . . . . . . 2 . . 8 2 . . . . . 1 . Rewire 20 | . . . . . . . . . . 20 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 16) 231 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 12) 504 | -10/Materials | Discovered new exit (range 3) 816 | -10/Materials | Core integrity fell below 50% 1047 | -10/Materials | Entered another Materials area 1047 | -9/Materials | Evolved 2 slots: Utility x2 1238 | -9/Materials | Lost 3 parts (1n1u1w) 1352 | -9/Materials | Build established: Scavenger-Mutant 1830 | -9/Materials | Discovered new exit (range 16) 2267 | -9/Materials | Core integrity fell below 50% 2291 | -9/Materials | Lost 7 parts (1p3n2u1w) 2324 | -9/Materials | Discovered new exit (range 7) 2356 | -9/Materials | Identified exit to Mines 2396 | -9/Materials | Entered Mines 2397 | -9/Mines | Assembled infested the area 2402 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2494 | -9/Mines | Build established: Mutant 2751 | -9/Mines | Discovered new exit (range 6) 2896 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2896 | -9/Mines | Discovered new exit (range 5) 2922 | -9/Mines | Learned 2 Materials zone layouts 3005 | -9/Mines | Build established: Scavenger-Mutant 3017 | -9/Mines | Identified exit to Exiles 3018 | -9/Mines | Entered Exiles 3053 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3121 | -9/Exiles | Met EX-BIN 3137 | -9/Exiles | Aligned with FarCom system 3139 | -9/Exiles | Given EX-Vault access code 3174 | -9/Exiles | Opened EX-Vault 3188 | -9/Exiles | Found Superbattery 3218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3270 | -9/Exiles | Met EX-DEC 3317 | -9/Exiles | Visited The Gauntlet 3390 | -9/Exiles | Learned location of Zion (-6) 3443 | -9/Exiles | Discovered new exit (range 14) 3457 | -9/Exiles | Identified exit to Mines 3459 | -9/Exiles | Left Exiles lab with Superbattery 3459 | -9/Exiles | Entered Mines 3658 | -8/Mines | Discovered new exit (range 11) 3671 | -8/Mines | Identified exit to Materials 3673 | -8/Mines | Entered Materials 3673 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3674 | -8/Materials | Identified exit to Storage 3973 | -8/Materials | Discovered exit to Storage (range 12) 4001 | -8/Materials | Discovered new exit (range 12) 4382 | -8/Materials | Lost 4 parts (3n1w) 5092 | -8/Materials | Discovered new exit (range 10) 5131 | -8/Materials | Identified exit to Factory 5132 | -8/Materials | Lost 3 parts (2u1w) 5930 | -8/Materials | Build established: Mutant 6339 | -8/Materials | Discovered exit to Factory (range 3) 6678 | -8/Materials | Identified exit to Garrison 6678 | -8/Materials | Entered Garrison 6768 | -8/Garrison | Triggered checkpoint 6782 | -8/Garrison | Garrison Relay disabled 6936 | -8/Garrison | Triggered checkpoint 6959 | -8/Garrison | Found Powered Armor 6963 | -8/Garrison | Found Powered Armor 6970 | -8/Garrison | Found Powered Armor 6973 | -8/Garrison | Found Powered Armor 6977 | -8/Garrison | Found Powered Armor 6980 | -8/Garrison | Found Powered Armor 6983 | -8/Garrison | Found Powered Armor 6987 | -8/Garrison | Found Powered Armor 7094 | -8/Garrison | Phase Generator disabled 7350 | -8/Garrison | Triggered checkpoint 7451 | -8/Garrison | Discovered new exit (range 9) 7467 | -8/Garrison | Identified exit to Materials 7520 | -8/Garrison | Garrison Relay disabled 7696 | -8/Garrison | Entered Materials 7783 | -8/Materials | Garrison activated, responded to threat 8550 | -8/Materials | Discovered exit to Storage (range 16) 8847 | -8/Materials | Core integrity fell below 50% 8955 | -8/Materials | Entered Factory 8955 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9589 | -7/Factory | Identified exit to Garrison 9589 | -7/Factory | Entered Garrison 9710 | -7/Garrison | Triggered checkpoint 9768 | -7/Garrison | Garrison Relay disabled 10086 | -7/Garrison | Triggered checkpoint 10110 | -7/Garrison | Triggered checkpoint 10119 | -7/Garrison | Triggered checkpoint 10156 | -7/Garrison | Destroyed 17 combat bots 10281 | -7/Garrison | Discovered new exit (range 14) 10320 | -7/Garrison | Identified exit to Factory 10323 | -7/Garrison | Entered Factory 12424 | -7/Factory | Identified exit to Lower Caves 12957 | -7/Factory | Entered Lower Caves 13475 | -7/Lower Caves | Encountered a Warlord checkpoint 13550 | -7/Lower Caves | Discovered new exit (range 12) 13574 | -7/Lower Caves | Identified exit to Lower Caves 13802 | -7/Lower Caves | Entered another Lower Caves area 14022 | -7/Lower Caves | Encountered a Warlord checkpoint 14568 | -7/Lower Caves | Identified exit to Factory 14573 | -7/Lower Caves | Discovered new exit (range 8) 14890 | -7/Lower Caves | Identified exit to Data Miner 14893 | -7/Lower Caves | Entered Data Miner 14894 | -7/Data Miner | Discovered new exit (range 6) 14941 | -7/Data Miner | Met Data Miner 14982 | -7/Data Miner | Learned location of Section 7 (-2) 14982 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15023 | -7/Data Miner | Received God Mode back door access code from Data Miner 15111 | -7/Data Miner | Identified exit to Proximity Caves 15114 | -7/Data Miner | Entered Proximity Caves 15179 | -6/Proximity Caves | Escorted by Enhanced Grunt 15771 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15868 | -6/Proximity Caves | Entered Factory 15868 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16174 | -6/Factory | Build established: Tank 16863 | -6/Factory | Build established: Skirmisher 17161 | -6/Factory | Lost 3 parts (1n1u1w) 17271 | -6/Factory | Fabricated Lgt. Regenerative Plating? 17813 | -6/Factory | Incoming investigation squad redirected 18210 | -6/Factory | Discovered new exit (range 14) 18226 | -6/Factory | Identified exit to Factory 18958 | -6/Factory | Discovered exit to Factory (range 14) 19015 | -6/Factory | Entered another Factory area 19015 | -5/Factory | Evolved 2 slots: Utility x2 19315 | -5/Factory | First assault squad dispatched 19380 | -5/Factory | Lost 5 parts (3n1u1w) 19545 | -5/Factory | Released all parts (12) 19567 | -5/Factory | Crushed by falling debris 19927 | -5/Factory | Build established: Scavenger-Mutant 19991 | -5/Factory | Cargo convoy interrupted 20012 | -5/Factory | Incoming assault squad redirected 20015 | -5/Factory | Incoming assault squad redirected 20136 | -5/Factory | Incoming investigation squad redirected 20488 | -5/Factory | Repaired Imp. Medium Treads 20547 | -5/Factory | Build established: Tank 20576 | -5/Factory | Incoming investigation squad redirected 20628 | -5/Factory | Core integrity fell below 50% 20632 | -5/Factory | Released all parts (15) 20636 | -5/Factory | Core integrity fell below 20% 20672 | -5/Factory | Discovered new exit (range 16) 20720 | -5/Factory | Entered Extension 20744 | -5/Extension | Rescued a captive Derelict 20753 | -5/Extension | Rescued a captive Derelict 20805 | -5/Extension | Rescued a captive Derelict 20878 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20817_ Acquired Field Recycling Unit. 20818_ Dropped Field Recycling Unit. 20819_ Dropped Field Propulsion Drive. 20822_ Acquired Field Propulsion Drive. 20824_ Dropped Gyrokinetic Inverter. 20825_ Acquired Field Propulsion Drive. 20828_ Acquired Gyrokinetic Inverter. 20830_ Acquired Field Recycling Unit. 20832_ Acquired Med. Storage Unit. 20834_ Acquired Com. Wheel. 20840_ Acquired Hpw. Tractor Beam. 20848_ Tesla Bomb Trap short circuited. 20848_ A bubble of electromagnetic force engulfs the area. 20848_ Tesla Bomb Trap short circuited. 20848_ A bubble of electromagnetic force engulfs the area. 20854_ System corrupted: Matter fused (-8). 20860_ Acquired 65 matter. 20860_ Acquired 59 matter. 20862_ Acquired 54 matter. 20877_ G-50 Soldier springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ########???????????????? ??????????????????????? | | #????????????????g ??????????????????????? | | ###### #???????????????g ??????????????????????? | | ????????????????????????g ??????????????????????? | | #???????????s???????????#g#??????????????????????? | | ###### s ???????? #??????????????????????? | | ss ######### #??????????????????????? | | #########??s????# ## ##?????????????????????? | | #???????????????# # @ ### #???????????? | | ################# g + u #???????????? | | + /g/ # #######???????????????? | | ################# / ]#####?????????????????????? | | ????????????????# #?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????g??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 21 Energy Capacity 1670 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1000 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 19 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Powered Armor | -8/Materials | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Hardlight Generator | -6/Factory | Hacked Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergySignalReconstructor Manual? 0 Play Time 03:47:18 Cumulative 437.5 hours Start 2022.07.29 @ 11:35:54 End 2022.08.01 @ 10:05:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 486 Adventurer 0 Explorer 1 Win Type - Total 12 Types 8/0/2/2/0/0/0/0/0 Lore% 77 Gallery% 88 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2aac5c35-dfe0-4cda-a014-b887caa937a5