Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.13 @ 02:30:57 Player: AshCrow Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1731) 1731 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (152) 152 TOTAL SCORE: 5983 Bonus ------- Follower Combat Kills 152 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Advanced Weight Redist. System Microactuators Improved Light Armor Plating Makeshift Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Transport Network Coupler Transmission Jammer Makeshift Cloaking Device > --- WEAPON ----------- Particle Gun Heavy Particle Cannon Autogun Heavy Machine Gun > --- INVENTORY -------- Heavy Ion Engine Advanced Weight Redist. System Visual Processing Unit Microactuators Makeshift Cloaking Device Improved Light Armor Plating Improved Shield Generator Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Makeshift Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . Utility 3 | . . . . . . . 2 1 . Weapon 2 | . . 2 . . . . . . . Parts Attached 67 | 7 10 8 . 3 2 5 7 15 10 Power 13 | 1 2 1 . 1 1 . 1 3 3 Engine 6 | 1 1 1 . . . . . 2 1 Core 7 | . 1 . . 1 1 . 1 1 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 4 2 . 2 . 3 . 6 . Treads 10 | 2 4 2 . 2 . . . . . Leg 5 | . . . . . . 3 . 2 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . 4 . Utility 14 | 2 2 . . . . . 4 4 2 Device 6 | 1 . . . . . . 3 2 . Storage 3 | 1 1 . . . . . . . 1 Processor 4 | . 1 . . . . . 1 2 . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 2 5 . . 1 2 2 2 5 Energy Gun 5 | . . . . . . 1 . . 4 Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 13 | 2 2 5 . . . 1 2 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 28 | . 2 . . . 2 2 . 12 10 Power 5 | . 1 . . . . . . 1 3 Propulsion 9 | . . . . . . 1 . 4 4 Utility 5 | . 1 . . . . . . 3 1 Weapon 9 | . . . . . 2 1 . 4 2 Highest Loss Streak 7 | . 1 . . . 1 2 . 7 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 94 100 100 100 88 78 100 84 33 Engine 3 | . 6 10 11 3 . . . 3 . Core 6 | . 7 . . 7 11 9 7 5 7 Treads 16 | . 27 22 22 22 22 15 7 2 . Leg 3 | . . . . . . 2 23 16 . Flight 1 | . . . . . . . . 2 6 Device 3 | . 6 . . . . . 7 10 . Storage 9 | . 14 11 11 11 11 9 7 5 . Processor 9 | . 3 11 11 11 11 9 15 13 9 Energy Gun 2 | . . . . . . 1 7 5 6 Energy Cannon 1 | . . . . . 1 9 7 2 . Ballistic Gun 25 | . 28 44 44 44 32 23 15 11 . Peak Build Rating 45 | 7 10 14 14 15 15 19 26 45 40 Average Rating 16 | 5 8 13 14 14 13 15 24 37 22 On Entrance 15 | . 7 10 14 14 15 15 19 26 33 Naked Turns . | . . . . . . . . . . Heaviest Build 48 | 12 18 27 27 27 26 27 32 48 28 Greatest Support 40 | 40 40 40 40 40 40 40 30 40 20 Greatest Overweight (x) 5 | . . . . . . 2 1 5 5 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 7 9 10 9 10 9 9 9 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 10 10 10 10 10 10 5 5 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Skirmisher 12% | Commander-Skirmisher 12% | Skirmisher 4% | Derelict-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Commander-Skirmisher | -9/Exiles Commander-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Matter Collected 1697 | 169 437 318 . . 158 84 73 212 246 Remotely . | . . . . . . . . . . Salvage Created 2082 | 29 709 484 . . 171 101 70 351 167 Parts 115 | 3 47 32 . . 6 2 7 13 5 Haulers Intercepted 4 | . 2 2 . . . . . . . Recyclers Shooed 5 | . . 1 . . 1 . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 42 | . 15 8 . . 2 2 2 6 7 Guns 34 | . 15 8 . . 2 2 1 5 1 Cannons 1 | . . . . . . . 1 . . AOE 7 | . . . . . . . . 1 6 Classes Destroyed 10 | 1 6 1 . . 1 . . 1 . Worker 1 | . 1 . . . . . . . . Tunneler 2 | 1 . . . . . . 1 . . Hauler 4 | . 2 2 . . . . . . . Recycler 1 | . . . . . 1 . . . . Operator 2 | . 1 1 . . . . . . . Watcher 4 | . 3 1 . . . . . . . Swarmer 8 | . 3 . . . . . 2 . 3 Grunt 29 | . 12 7 . . 2 2 . 2 4 Brawler 1 | . . . . . . . . 1 . Sentry 4 | . . 1 . . . . . 3 . Best Kill Streak 6 | 1 5 2 . . 3 2 3 3 6 Combat Bots Only 6 | . 5 2 . . 2 2 2 3 6 Max Kills in Single Turn 4 | 1 2 1 . . 1 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . Exploded 4 | . . . . . . . . 1 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Hostile Shots Fired 391 | . 95 34 . . 32 22 15 116 77 Missed 111 | . 23 8 . . 9 2 5 46 18 Damage Taken 4258 | . 876 322 . . 417 377 159 934 1173 Core 1199 | . 136 50 . . 68 73 . 185 687 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 80 | 100 45 . . . 70 86 100 . . Volleys Fired 175 | 1 81 25 . 8 15 6 4 25 10 Largest 4 | 2 2 4 . 1 4 4 4 4 3 Hottest 225 | 40 40 86 . 23 86 138 180 161 225 Shots Fired 428 | 2 162 100 . 8 42 22 16 64 12 Gun 406 | 2 162 100 . 8 42 16 12 61 3 Cannon 11 | . . . . . . 6 4 1 . Launcher 11 | . . . . . . . . 2 9 Special . | . . . . . . . . . . Kinetic 387 | 2 162 100 . 8 42 16 8 49 . Thermal 30 | . . . . . . 6 8 13 3 Explosive 11 | . . . . . . . . 2 9 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 1 14 8 . . 10 7 3 9 1 Robot Miss Streak 6 | . 5 2 . . 5 3 6 4 1 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 4 . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 251 | 1 102 61 . . 28 12 5 41 1 Core Hits 126 | 4 43 25 . . 11 3 4 19 17 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4064 | 18 1040 725 . . 327 226 117 735 876 Guns 2848 | 11 987 717 . . 324 101 48 638 22 Cannons 200 | . . . . . . 125 50 25 . Explosions 905 | . . . . . . . . 64 841 Melee . | . . . . . . . . . . Ramming 111 | 7 53 8 . . 3 . 19 8 13 Kinetic 2686 | 11 987 717 . . 324 101 22 524 . Thermal 362 | . . . . . . 125 76 139 22 Explosive 905 | . . . . . . . . 64 841 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 62 | . . . . . . . . 19 43 Projectiles . | . . . . . . . . . . Explosions 62 | . . . . . . . . 19 43 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 147 | . . . . . . . . 88 59 Shots 3 | . . . . . . . . 2 1 Rammed 27 | 7 11 1 . . 1 . . . 7 Targets Rammed 33 | 7 12 1 . . 1 . 1 4 7 Kicked 5 | . . . . . . . 1 4 . Crushed 1 | . 1 . . . . . . . . Highest Temperature 571 | . 64 111 . . 165 382 345 571 117 Average Temperature 94 | . 14 35 . . 107 193 163 197 40 Received Heat Transfer 1410 | . 507 147 . . 162 180 . 234 180 Effects 17 | . . . . . . 1 . 16 . Shutdowns 6 | . . . . . . 1 . 5 . Interference 2 | . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . 1 . Damage (major) 8 | . . . . . . . . 8 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . Heat Transferred 703 | . . . . . . 185 148 333 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Peak Influence 310 | 5 310 285 64 . 90 200 188 157 . Initial 91 | . 3 74 64 . . 27 91 91 . Average 119 | 1 125 159 64 . 62 126 147 87 . Maximum Alert Level 1 | . 1 1 . . . 1 . . . Low Security (%) 91 | 100 91 76 100 . 100 82 100 100 . Level 1 8 | . 8 23 . . . 17 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 4 2 . . . 1 1 2 . Investigation 6 | . 3 . . . . 1 1 1 . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 2 . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Distress Signals 4 | . 3 1 . . . . . . . Communications Jammed 1 | . . . . . . . . 1 . Distress Signals . | . . . . . . . . . . Times Spotted 72 | . 26 13 . . 4 6 4 8 11 Peak Tracking Total 9 | . 3 3 . . 3 3 3 2 9 Tactical Retreats 3 | . . . . . . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Disabled 2 | . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Machines Accessed 10 | . 3 . . 1 . 1 1 3 1 Terminals 4 | . 1 . . . . 1 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 19 | . 6 . . 2 . 2 3 5 1 Successful 8 | . 2 . . 2 . 1 . 2 1 Failed 11 | . 4 . . . . 1 3 3 . Catastrophic 2 | . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 6 . . . . 2 3 3 . Terminals 9 | . 3 . . . . 2 . 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 3 . . . . . 3 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 5 | . . . . 2 . 1 . 1 1 Record 2 | . . . . 2 . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . Assault Status 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . Tunnel 3 | . 2 . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 1 . . . . 1 1 2 . Full Trace Events 3 | . 1 . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total Allies 4 | . . . . 4 . . . . . Largest Group 4 | . . . . 4 4 2 2 1 . Highest-Rated Group 45 | . . . . 45 45 29 29 21 . Highest-Rated Ally 21 | . . . . 21 21 21 21 21 . Total Orders . | . . . . . . . . . . Ally Attacks 51 | . . . . . 9 30 12 . . Total Damage 694 | . . . . . 160 414 120 . . Kills 10 | . . . . . 2 6 2 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Turns Passed 5684 | 106 1598 512 31 1135 223 265 371 519 924 Spaces Moved 2928 | 51 771 240 20 674 106 147 213 289 417 Core 11 | 3 . . . . . . . . 8 Treads 1986 | 48 771 240 20 674 106 127 . . . Legs 407 | . . . . . . 20 213 174 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 524 | . . . . . . . . 115 409 Fastest Speed 26 | 50 160 160 160 160 160 120 120 26 26 Average Speed 164 | 153 160 160 160 160 160 160 161 133 209 Slowest Speed 455 | 160 160 160 160 160 160 260 190 455 435 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 78 26 7 93 25 18 6 8 60 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 5 | . 2 . . 1 . . . 1 1 Known Exits Taken 2 | . . . . . . . 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . . . 1 . . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 143 | . . . . . . 1 . 40 102 Melee . | . . . . . . . . . . Projectile 1 | . . . . . . 1 . . . AOE 142 | . . . . . . . . 40 102 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Total 3448 | 69 984 312 19 725 129 161 231 367 451 Wait 175 | . 106 34 . 1 5 . 4 23 2 Move 2914 | 51 770 239 19 673 105 146 212 288 411 Hop 3 | . . . . . . . . . 3 Pick Up 17 | 4 2 1 . 3 . 2 1 4 . Fast Attach 31 | 7 3 . . . 1 5 . 7 8 Attach 8 | . . 2 . . . . 2 2 2 Detach 3 | . . . . . . . . . 3 Swap 28 | . 7 6 . 3 1 . 5 6 . Drop 29 | . 3 4 . 5 1 2 2 7 5 Fire 175 | 1 81 25 . 8 15 6 4 25 10 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . . 7 Kick 5 | . . . . . . . 1 4 . Crush 20 | 6 12 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire 33 | . . . . 32 . . . 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 13) 107 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 385 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 12) 959 | -10/Materials | Discovered new exit (range 10) 1511 | -10/Materials | Discovered new exit (range 13) 1571 | -10/Materials | Core integrity fell below 50% 1705 | -10/Materials | Entered another Materials area 1705 | -9/Materials | Evolved 2 slots: Weapon x2 2196 | -9/Materials | Discovered new exit (range 11) 2217 | -9/Materials | Entered Mines 2234 | -9/Mines | Build established: Scavenger-Skirmisher 2240 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2240 | -9/Mines | Discovered new exit (range 5) 2248 | -9/Mines | Entered Exiles 2248 | -9/Exiles | Found Exiles lab destroyed 2276 | -9/Exiles | Discovered new exit (range 15) 2825 | -9/Exiles | Build established: Skirmisher 2895 | -9/Exiles | Learned location of Zion (-7) 3148 | -9/Exiles | Build established: Commander-Skirmisher 3366 | -9/Exiles | Discovered new exit (range 14) 3383 | -9/Exiles | Entered Mines 3383 | -8/Mines | Accompanied by 4 allies 3495 | -8/Mines | Discovered new exit (range 8) 3606 | -8/Mines | Entered Materials 3606 | -8/Materials | Accompanied by 2 allies 3606 | -8/Materials | Evolved 2 slots: Propulsion x2 3749 | -8/Materials | Discovered new exit (range 16) 3871 | -8/Materials | Entered Factory 3871 | -7/Factory | Accompanied by 2 allies 3871 | -7/Factory | Evolved 2 slots: Utility x2 4132 | -7/Factory | Build established: Scavenger-Skirmisher 4209 | -7/Factory | Discovered new exit (range 4) 4215 | -7/Factory | Identified exit to Factory 4242 | -7/Factory | Entered another Factory area 4242 | -6/Factory | Accompanied by 1 ally 4242 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4511 | -6/Factory | Lost 3 parts (2n1w) 4740 | -6/Factory | Lost 7 parts (1p1n2u3w) 4760 | -6/Factory | Discovered new exit (range 5) 4761 | -6/Factory | Identified exit to Lower Caves 4761 | -6/Factory | Entered Lower Caves 4795 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4803 | -6/Lower Caves | Core integrity fell below 50% 4842 | -6/Lower Caves | Lost 7 parts (1p3n1u2w) 5128 | -6/Lower Caves | Identified exit to Lower Caves 5368 | -6/Lower Caves | Learned 12 Factory zone layouts 5449 | -6/Lower Caves | Build established: Mutant 5673 | -6/Lower Caves | Core integrity fell below 20% 5685 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Neutrino Core destroyed. Slug penetrates Earth. Penetrated by Slug. Cesium-ion Thruster destroyed. Penetrated by Slug. Slammed into H-66 Slayer. Penetrated by Slug. Neutrino Core destroyed. Slammed into H-66 Slayer. Destabilizing: Core damaged (-34). Penetrated by Slug. Slug penetrates Wall. Slammed into H-66 Slayer. Destabilizing: System corrupted (+1). Slammed into H-66 Slayer. Penetrated by Slug. Slammed into H-66 Slayer. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????###???# | | ???????????????????????????????????????# ### | | ???????????????????????????????????????#| #? | | ???????????????????????????????????????# ## # | | ???????????????????????????????????????# ## ## | | ?????????????????????????????????????###! ### #? | | ???????????????????????????? ??????## ! ! ## #? | | ??????????????????????????? ##### [[[ ### #? | | ?????????????????????????? [ #?####? | | ????????????????????????? ####??? | | ?????????????????????????? # #### #??? | | ????????????????????????#??? ??#??## !* #### | | ????????????????????????# ? ???? ???## ! ## | | ????????????????????????# ????#? ????### ! # | | ?????????????????####??? ???# ##????## ####### | | ????????????????## ##? ? ???# # #?????####?????? | | ?????????######## ### ? ??? ##?????????????? | | ????????## # # #? # #?? ##????????????? | | ????????# # # #??? ##? #????????????? | | ????????# ^ #???# ## #????????????? | | ????????# # ##????# # #?????????????? | | ????????# # # #####?## # ##????#####????? | | ????????# # # # ## ### # # #??### ##???? | | ???????## ## # # # #### ##??? | | ??????## # # # ## #??? | | ??????# ####### @ # ## #??? | | ??????# ##?## h # # #### | | ??????## # # #### #### ## ## ## | | ??>????## # ## ####??## # ### # | | ????????## # # ### ##??????#### #?## | | ?????????## # #?###??????????## #??## # | | ??????????## ### ##???????????????## #??## # | | ???????????###### ###?????????????????# #??### | | ????????????????# #??????????????????? ???? | | ???????????????# ##???????????????????## # ??? | | ???????????????## ##??????????????????????# ?#??? | | ????????????????##?????????????????????????###???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 19 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionIonicBallwheel Manual? 0 Play Time 00:36:37 Cumulative 28.7 hours Start 2024.12.13 @ 01:40:46 End 2024.12.13 @ 02:30:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 27 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1f6994d7-e5e7-4e36-a084-64fae04ae782