Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 12:36:01 Player: Rilt Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (42) 210 Value Destroyed (1047) 1047 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2157 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Reinforced Ion Engine Propulsion (2) Aluminum Leg Aluminum Leg Utility (3) Medium Storage Unit Visual Processing Unit Weapon (3) Heavy EM Pulse Gun EMP Blaster Katana Inventory (8) Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Small Storage Unit Large Storage Unit Core Shielding Heavy Assault Rifle Peak State ------------ Power Reinforced Ion Engine Propulsion Aluminum Leg Aluminum Leg Utility Medium Storage Unit Visual Processing Unit Weapon Heavy EM Pulse Gun EMP Blaster Katana Inventory Light Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Small Storage Unit Large Storage Unit Core Shielding Heavy Assault Rifle [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 46 | 7 17 22 Power 9 | 2 3 4 Engine 9 | 2 3 4 Core . | . . . Reactor . | . . . Propulsion 13 | 2 4 7 Treads 5 | . 4 1 Leg 8 | 2 . 6 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | . 5 4 Device 1 | . 1 . Storage 3 | . 1 2 Processor 4 | . 3 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 15 | 3 5 7 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon 2 | 1 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 20 | . 9 11 Power 3 | . 2 1 Propulsion 5 | . 1 4 Utility 4 | . 2 2 Weapon 8 | . 4 4 Highest Loss Streak 9 | . 5 9 Average Slot Usage (%) 79 | . 86 75 Engine 11 | . 12 10 Treads 9 | . 13 7 Leg 13 | . 14 12 Device 3 | . 9 . Storage 9 | . 8 10 Processor 8 | . 5 9 Protection 1 | . . 2 Energy Gun 5 | . 1 8 Ballistic Gun 8 | . 10 8 Launcher 3 | . 6 1 Special Weapon 1 | . 3 . Slashing Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 27 | 8 15 27 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 6 8 Average Capacity 5 | 4 5 7 Most Carried 8 | 4 6 8 Average Carried 5 | 2 4 6 Final Capacity 8 | 4 6 8 Final Carried 8 | 3 6 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 988 | 297 256 435 Remotely . | . . . Salvage Created 1549 | 84 360 1105 Parts 104 | 6 34 64 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | 1 11 15 Melee 6 | . 2 4 Guns 17 | 1 6 10 AOE 4 | . 3 1 Classes Destroyed 10 | 3 3 4 Worker 4 | 1 1 2 Builder 2 | . 1 1 Tunneler 1 | 1 . . Recycler 4 | . . 4 Watcher 4 | . 2 2 Swarmer 3 | . 3 . Grunt 18 | 1 8 9 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 2 4 6 Combat Bots Only 4 | 1 3 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2725 | 84 1201 1440 Core 648 | 10 237 401 Absorbed by Shields . | . . . Core Remaining (%) 48 | 96 1 . Volleys Fired 122 | 9 41 72 Largest 2 | 2 2 2 Hottest 100 | 60 100 88 Shots Fired 189 | 18 47 124 Gun 171 | 18 36 117 Cannon . | . . . Launcher 16 | . 9 7 Special 2 | . 2 . Kinetic 119 | 9 35 75 Thermal 27 | . 3 24 Explosive 9 | . 9 . Electromagnetic 34 | 9 . 25 Robot Hit Streak 21 | 4 8 21 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 147 | 12 31 104 Core Hits 62 | 4 27 31 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 29 | . . 29 Impact . | . . . Slashing 29 | . . 29 Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2830 | 151 605 2074 Guns 1261 | 151 271 839 Cannons . | . . . Explosions 445 | . 328 117 Melee 1116 | . . 1116 Ramming 8 | . 6 2 Kinetic 819 | 81 260 478 Thermal 242 | . 11 231 Explosive 328 | . 328 . Electromagnetic 317 | 70 . 247 Impact . | . . . Slashing 1116 | . . 1116 Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 77 | . . 77 Projectiles . | . . . Explosions . | . . . Melee 77 | . . 77 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 87 | . 87 . Shots 4 | . 4 . Rammed 9 | . 9 . Targets Rammed 12 | . 11 1 Kicked . | . . . Crushed 3 | . 2 1 Highest Temperature 115 | 42 91 115 Average Temperature 31 | 24 31 32 Received Heat Transfer 1068 | 48 573 447 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 607 | . 25 582 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 229 | 30 229 223 Average Influence 78 | 19 107 90 Maximum Alert Level 1 | . 1 1 Low Security (%) 94 | . . . Level 1 5 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | 1 14 32 Peak Tracking Total 4 | 1 4 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 3 | . 1 2 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2002 | 465 569 968 Spaces Moved 848 | 167 301 380 Core 28 | 28 . . Treads 278 | . 109 169 Legs 542 | 139 192 211 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 137 | 108 134 151 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 11 45 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 46 | . 46 . Melee . | . . . Projectile . | . . . AOE 46 | . 46 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1441 | 434 405 602 Wait 320 | 238 13 69 Move 846 | 166 300 380 Hop . | . . . Pick Up 49 | 11 18 20 Fast Attach 5 | . 1 4 Attach 28 | 7 9 12 Detach 2 | . . 2 Swap 13 | . 7 6 Drop 15 | 3 5 7 Fire 122 | 9 41 72 Melee 29 | . . 29 Ram . | . . . Kick . | . . . Crush 12 | . 11 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 466 | -11/Scrapyard | Entered Materials 467 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 16) 659 | -10/Materials | Discovered new exit (range 15) 837 | -10/Materials | Core integrity fell below 50% 892 | -10/Materials | Lost 3 parts (1p1n1w) 937 | -10/Materials | Core integrity fell below 20% 985 | -10/Materials | Lost 5 parts (1p1u3w) 993 | -10/Materials | Discovered new exit (range 5) 1022 | -10/Materials | Identified exit to Materials 1035 | -10/Materials | Entered another Materials area 1035 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1274 | -9/Materials | Repaired Sml. Storage Unit? 1455 | -9/Materials | Discovered new exit (range 12) 1589 | -9/Materials | Core integrity fell below 50% 1642 | -9/Materials | Lost 9 parts (1p3n2u3w) 1940 | -9/Materials | Core integrity fell below 20% 1993 | -9/Materials | Discovered new exit (range 17) 2003 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger inserts Heat Sink into recycling unit. R-06 Scavenger inserts Sml. Storage Unit into recycling unit. Y-45 Defender misfires. R-06 Scavenger inserts Com. Wheel into recycling unit. Recycling unit begins recycling process. Y-45 Defender misfires. Imp. Ion Engine fried. Y-45 Defender destroyed. R-06 Scavenger inserts Ion Engine into recycling unit. Acquired 26 matter. Acquired Hvy. Assault Rifle. U-05 Engineer lays Concrete. Sneak attack on U-05 Engineer. U-05 Engineer destroyed. Beam Rifle fried. Y-45 Defender destroyed. Acquired 12 matter. Acquired Imp. Ion Engine. EXIT=FOUND [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????###########??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ????????????????????????????????# #??????? | | ???????? #############+##+########+##+##??????? | | ???????? 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