Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.11 @ 21:33:44 Player: Peregrine Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (36) 180 Value Destroyed (1254) 1254 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (624) 624 TOTAL SCORE: 5478 Bonus ------- Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 602/850 Matter 255/300 Energy 15/100 System Corruption 0% Temperature Cool (12) Movement Core (600) Ox11 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced ECM Suite Hacking Drone Bay (0/1) > --- WEAPON (4) ------- Proton Missile Launcher CR-A16's Pointy Stick > --- INVENTORY (15) --- Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Improved Shield Generator Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced ECM Suite > --- WEAPON ----------- Rocket Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Improved Heat Sink Advanced Heat Sink Disposable Heat Sink Improved Shield Generator Hacking Drone Bay Small Laser Proton Missile Launcher Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Visual Processing Unit Weapon CR-A16's Pointy Stick Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 2 | . . . 1 . . . 1 Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . . . . . 2 Weapon 2 | . . . . . . . 2 Parts Attached 65 | 6 4 . 22 4 8 18 3 Power 8 | 1 . . 3 1 . 3 . Engine 7 | 1 . . 3 . . 3 . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 . . 4 . Treads 7 | 2 . . 2 . . 3 . Leg 1 | . . . . . . 1 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 1 3 . 8 2 5 4 1 Device 15 | . 1 . 3 2 5 3 1 Storage 8 | 1 2 . 4 . . 1 . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 25 | 2 1 . 9 1 3 7 2 Energy Gun 9 | 1 . . 2 1 1 3 1 Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 1 . 5 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . 1 1 Special Weapon 1 | . . . 1 . . . . Impact Weapon 2 | . . . . . 1 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 12 | . . . . . . 12 . Parts Lost 20 | . 1 . . 1 . 13 5 Power 5 | . . . . . . 4 1 Propulsion 7 | . . . . 1 . 4 2 Utility 1 | . . . . . . 1 . Weapon 7 | . 1 . . . . 4 2 Highest Loss Streak 10 | . 1 . . 1 . 10 5 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 86 | . 96 100 95 89 88 77 42 Engine 13 | . 14 14 19 13 11 12 3 Core 6 | . . . . 8 11 5 . Treads 23 | . 28 28 30 23 22 20 10 Device 9 | . 1 . 11 11 11 8 8 Storage 12 | . 24 28 8 11 11 12 6 Energy Gun 4 | . 8 . 1 11 6 . . Ballistic Gun 7 | . 18 28 18 11 3 . . Impact Weapon 2 | . . . . . 2 5 . Piercing Weapon 6 | . . . . . 9 10 6 Naked Turns . | . . . . . . . . Heaviest Build 53 | 14 34 33 38 40 39 53 40 Greatest Support 60 | 40 40 40 60 60 40 48 48 Greatest Overweight (x) 11 | . . . . . . 9 11 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 12 15 9 15 15 15 15 Most Carried 13 | 5 3 2 9 7 13 13 8 Average Carried 7 | 1 1 2 4 5 9 9 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 13 | 1 2 2 6 6 13 8 5 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Matter Collected 1094 | 245 131 . 397 59 80 182 . Remotely . | . . . . . . . . Salvage Created 1628 | . 316 . 462 73 21 756 . Parts 76 | . 19 . 32 4 . 21 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . 3 21 . Prevented 7 | . . . . . . 7 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 30 | . 6 . 9 2 . 13 . Melee 8 | . . . . . . 8 . Guns 20 | . 6 . 8 2 . 4 . AOE 2 | . . . 1 . . 1 . Classes Destroyed 10 | . 5 . 3 . . 2 . Worker 1 | . 1 . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | . 1 . . . . . . Mechanic 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 6 | . 3 . 3 . . . . Grunt 17 | . 3 . 3 2 . 9 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 5 | . . . 3 . . 2 . Best Kill Streak 6 | . 6 . 5 2 . 4 . Combat Bots Only 5 | . 4 . 5 2 . 4 . Max Kills in Single Turn 2 | . 2 . 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . 1 . . 1 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Damage Taken 3366 | . 281 . 361 129 . 1793 802 Core 626 | . 58 . 65 22 . 233 248 Absorbed by Shields 194 | . . . 145 49 . . . Core Remaining (%) 65 | 100 . 76 . . . 20 . Volleys Fired 106 | . 31 2 44 8 . 20 1 Largest 2 | . 2 2 2 2 . 2 1 Hottest 134 | . 60 40 88 88 . 134 39 Shots Fired 190 | . 60 4 78 16 . 31 1 Gun 169 | . 60 4 62 16 . 27 . Cannon . | . . . . . . . . Launcher 8 | . . . 3 . . 4 1 Special 13 | . . . 13 . . . . Kinetic 113 | . 35 4 57 8 . 9 . Thermal 34 | . . . 18 8 . 8 . Explosive 7 | . . . 3 . . 4 . Electromagnetic 36 | . 25 . . . . 10 1 Robot Hit Streak 9 | . 7 1 9 5 . 9 . Robot Miss Streak 9 | . 3 1 9 6 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 138 | . 33 1 46 11 1 46 . Core Hits 84 | . 15 . 27 10 1 28 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | . . . 2 . . 4 . Burn 1 | . . . . . . 1 . Destroy 1 | . . . 1 . . . . Sever 1 | . . . 1 . . . . Impale 3 | . . . . . . 3 . Melee Attacks 56 | . . . . . 4 49 3 Impact 11 | . . . . . 1 10 . Slashing . | . . . . . . . . Piercing 45 | . . . . . 3 39 3 Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 3 | . . . . . . 3 . Damage Inflicted 2837 | . 515 20 607 113 63 1466 53 Guns 1479 | . 407 19 539 113 . 401 . Cannons . | . . . . . . . . Explosions 353 | . 108 . 34 . . 158 53 Melee 970 | . . . . . 63 907 . Ramming 1 | . . 1 . . . . . Kinetic 903 | . 200 19 464 38 . 182 . Thermal 381 | . 108 . 109 75 . 89 . Explosive 127 | . . . 34 . . 93 . Electromagnetic 455 | . 207 . . . . 195 53 Impact 131 | . . . . . . 131 . Slashing . | . . . . . . . . Piercing 839 | . . . . . 63 776 . Highest Corruption 13 | . . . . . . 13 . Average Corruption 12 | . . . . . . 12 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | . . . . . . 21 . Message Errors 5 | . . . . . . 5 . Matter Fused 2 | . . . . . . 2 . Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 3 | . . . . . . 3 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 106 | . . . . . . 106 . Projectiles . | . . . . . . . . Explosions 15 | . . . . . . 15 . Melee 91 | . . . . . . 91 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 129 | . 35 . 36 . . 32 26 Shots 4 | . 1 . 1 . . 1 1 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 435 | . 84 . 108 202 . 435 . Average Temperature 88 | . 32 . 31 96 . 138 . Received Heat Transfer 916 | . 108 . 60 68 . 668 12 Effects 1 | . . . . . . 1 . Shutdowns 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 710 | . 150 . 206 95 . 259 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Peak Influence 263 | . 205 79 263 115 . . 15 Initial 79 | . . 79 30 75 . . 12 Average 108 | . 99 79 138 107 . . 7 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 94 | 100 97 100 88 100 . . 100 Level 1 5 | . 2 . 11 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 2 . 2 . . 1 1 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Distress Signals 2 | . . . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 56 | . 12 . 15 2 . 23 4 Peak Tracking Total 6 | . 5 . 6 2 . 6 3 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Disabled 4 | . . . 1 . . 2 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Machines Accessed 7 | . 2 . 4 . . . 1 Terminals 4 | . 1 . 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 18 | . 6 . 11 . . . 1 Successful 9 | . 3 . 6 . . . . Failed 8 | . 3 . 4 . . . 1 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 4 | . . . 2 . 2 . . Terminals 11 | . 3 . 8 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 5 | . 1 . 4 . . . . Record 4 | . 1 . 3 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Recycle Component 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 2 . 3 . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 16 | . . . 1 . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . 1 . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Total Allies 6 | . . . . 2 4 . . Largest Group 4 | . . . . 2 4 4 . Highest-Rated Group 154 | . . . . 41 154 154 . Highest-Rated Ally 39 | . . . . 31 39 39 . Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . . 10 . Total Damage 867 | . . . . . . 867 . Kills 4 | . . . . . . 4 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 1 1 . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Turns Passed 4655 | 89 372 28 740 365 1891 1092 78 Spaces Moved 2266 | 53 136 14 268 205 1131 432 27 Core 28 | 26 . . . . . 1 1 Treads 2231 | 27 136 14 268 205 1131 424 26 Legs 7 | . . . . . . 7 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 160 | 106 160 160 160 160 160 169 180 Slowest Speed 600 | 160 160 160 160 160 160 500 600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 26 7 25 43 86 56 . Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 1 2 1 . Spaces Dug 4 | . . . . . 1 3 . Terrain Destroyed 38 | . 6 . 21 . 1 10 . Melee 4 | . . . . . 1 3 . Projectile . | . . . . . . . . AOE 34 | . 6 . 21 . . 7 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Total 2978 | 85 230 16 488 226 1206 678 49 Wait 425 | 22 56 . 128 2 47 155 15 Move 2259 | 52 135 13 267 204 1130 431 27 Hop . | . . . . . . . . Pick Up 53 | 5 4 . 17 4 12 11 . Fast Attach 2 | 2 . . . . . . . Attach 25 | 4 2 . 2 . 1 13 3 Detach 1 | . . . . . 1 . . Swap 38 | . 2 . 20 4 7 5 . Drop 23 | . . . 10 4 5 4 . Fire 106 | . 31 2 44 8 . 20 1 Melee 45 | . . . . . 3 39 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: Exi / *Zio) -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 462 | -10/Materials | Entered Mines 472 | -10/Mines | Discovered new exit (range 7) 485 | -10/Mines | Met a Derelict bent on vengeance 490 | -10/Mines | Entered Materials 490 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 843 | -9/Materials | Discovered new exit (range 17) 945 | -9/Materials | Build established: Scavenger-Mutant 1146 | -9/Materials | Central database locked down 1209 | -9/Materials | Discovered new exit (range 12) 1230 | -9/Materials | Entered Mines 1442 | -9/Mines | Identified exit to Exiles 1581 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1595 | -9/Mines | Entered Zion 1595 | -7/Zion | Accompanied by 2 allies 1621 | -7/Zion | Given A8's code to call for help 1645 | -7/Zion | Led the pair of lost Derelicts to a safe place 1870 | -7/Zion | Found CR-A16's Pointy Stick 2111 | -7/Zion | Imprinted 2113 | -7/Zion | Declared Zion's savior 2452 | -7/Zion | Learned location of Warlord (-4) 2518 | -7/Zion | Given the Hacking Drone Bay 2518 | -7/Zion | Found Prototype Device 2519 | -7/Zion | Identified Hacking Drone Bay 2553 | -7/Zion | Identified exit to Proximity Caves 3486 | -7/Zion | Entered Proximity Caves 3486 | -6/Proximity Caves | Accompanied by 4 allies 3523 | -6/Proximity Caves | Learned location of Extension (-4) 3968 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4031 | -6/Proximity Caves | System corruption reached 10% 4056 | -6/Proximity Caves | Core integrity fell below 50% 4084 | -6/Proximity Caves | Lost 10 parts (3p3n1u3w) 4526 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4552 | -6/Proximity Caves | Discovered new exit (range 9) 4578 | -6/Proximity Caves | Entered Factory 4578 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 4656 | -6/Factory | Self-destructed Last Messages --------------- 04632_ Arm. Treads destroyed. 04636_ Penetrated by Slug. 04636_ Slug penetrates H-66 Slayer. 04639_ Penetrated by Slug. 04639_ Slug penetrates Wall. 04642_ Penetrated by Slug. 04642_ Med. Treads destroyed. 04642_ Slug penetrates Wall. 04644_ Wall collapses. 04645_ Penetrated by Slug. 04647_ Slug penetrates Wall. 04649_ Slug penetrates Door. 04649_ Penetrated by Slug. 04653_ Slug penetrates Garrison Access. 04653_ Penetrated by Slug. 04654_ Subcomponent Replicator disabled. 04655_ Y-54 Guardian emerges from the garrison. 04656_ H-66 Slayer misfires. 04656_ Slug penetrates Fusion Modulator. 04656_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????????????????"????????????? | | ????????????????? ????????????? | | ???????????????? """ ???????????? | | ???????????????? """ "??????????? | | ??????????????? """ "??????????? | | ?????########## ???????????? | | ?????# """ ???????????? | | ?????# """ ???????????? | | ?????# """ """????????? | | ?????# h ?????? | | ?????# n h ?????? | | ????##### ############????????? | | ????# @ #?????????????????? | | ????# #?????????????????? | | ????# " " #?????????????????? | | ????# ""Y " #?????????????????? | | ????# G """ #?????????????????? | | ????# "" """ #?????????????????? | | ????# " """ #?????????????????? | | ????# #?????????????????? | | ????###########?????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Structural Scanner | -9/Materials | Scanalyzed Cloaking Device | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Force Booster | -7/Zion | Archive Force Field | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The One Challenges ------------ None Game ------ Seed RemoteMicrowarpCalibrator Manual? 0 Play Time 01:16:02 Cumulative 22.6 hours Start 2023.03.11 @ 18:16:43 End 2023.03.11 @ 21:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 44 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 27 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78b5f1df-fea8-425c-b024-e3b3252388de