Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 17:05:06 Player: ktur Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (209) 1045 Value Destroyed (7782) 7782 Prototype IDs (83) 1660 Alien Tech Used (0) 0 Bonus (2623) 2623 TOTAL SCORE: 19410 Bonus ------- High Alert Combat Kills 345 Follower Combat Kills 621 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1243 Cogmind --------- Core Integrity 519/1000 Matter 2/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Walking (270) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents Huge Storage Unit Advanced Targeting Computer Makeshift Hacking Suite Makeshift Hacking Suite GOLEM Unit > --- WEAPON (2) ------- Scatter Rocket Array > --- INVENTORY (25) --- Zionite Biocell (600) Surveybot 24 Scanner Surveybot 24 Chip Armor Integrity Analyzer Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Processor] Authchip [Processor] Authchip [Processor] Hypervelocity Gauss Rifle XL Autogun Array Scatter Rocket Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Carbon-fiber Leg Zionite Composite Leg I Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Advanced Targeting Computer Core Analyzer Medium Reactive Plating GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Matter Compressor Surveybot 24 Scanner Surveybot 24 Chip Armor Integrity Analyzer Experimental Reaction Control System Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Authchip [Processor] Authchip [Processor] GOLEM Unit Hypervelocity Gauss Rifle XL Autogun Array Precision Rocket Launcher Precision Rocket Launcher [Rating: 132] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Improved Treads Treads Improved Treads Leg Assembled Alloy Leg Hover Unit Gyrokinetic Inverter Flight Unit Surge Thruster Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Assembled Focal Cannon Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . . . . . Utility 7 | . . . 2 . . . 1 1 . . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 221 | 6 22 . 12 . 4 . 28 63 4 4 7 48 . 4 . 1 2 3 13 Power 21 | 1 2 . 2 . . . 1 6 1 1 . 7 . . . . . . . Engine 8 | 1 2 . 2 . . . . 3 . . . . . . . . . . . Core 7 | . . . . . . . 1 3 1 1 . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . 6 . . . . . . . Propulsion 45 | 2 9 . 3 . . . 5 17 . . . 6 . . . . 1 . 2 Treads 30 | 2 9 . 3 . . . 5 9 . . . 2 . . . . . . . Leg 6 | . . . . . . . . . . . . 4 . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . 1 Flight 8 | . . . . . . . . 8 . . . . . . . . . . . Utility 82 | 1 3 . 4 . 1 . 10 23 1 3 1 25 . 2 . 1 . 1 6 Device 22 | . . . 1 . . . . 7 . 1 . 9 . 1 . . . . 3 Storage 9 | 1 1 . 1 . . . . 4 . . . 2 . . . . . . . Processor 9 | . . . 1 . . . 1 4 . 1 . 1 . . . . . 1 . Hackware 7 | . . . . . . . . 5 . . . . . . . . . . 2 Protection 35 | . 2 . 1 . 1 . 9 3 1 1 1 13 . 1 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 8 . 3 . 3 . 12 17 2 . 6 10 . 2 . . 1 2 5 Energy Gun 12 | 2 4 . . . . . 1 1 . . . 4 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 28 | . 2 . 2 . 2 . 8 7 1 . 4 1 . 1 . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . . . . Launcher 14 | . . . 1 . . . 1 1 . . . 2 . 1 . . 1 2 5 Special Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . . Impact Weapon 6 | . . . . . . . 1 1 1 . 2 1 . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 1 . . 3 . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 1 2 . . . 13 . 1 . . . . 1 Parts Lost 30 | . . . . . . . 8 1 1 2 . 5 . . . 2 . . 11 Power 4 | . . . . . . . 1 . 1 1 . . . . . . . . 1 Propulsion 7 | . . . . . . . 2 . . . . 2 . . . . . . 3 Utility 14 | . . . . . . . 3 . . 1 . 3 . . . 2 . . 5 Weapon 5 | . . . . . . . 2 1 . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . . . . 3 1 1 2 . 4 . . . 1 . . 6 To Critical Strikes 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 Average Slot Usage (%) 91 | . 94 100 99 100 100 100 99 97 99 99 94 89 92 79 80 81 74 85 85 Engine 2 | . 13 14 10 11 11 11 3 3 . . . . . . . . . . . Core 2 | . . . . . . . 5 3 6 6 7 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . 4 7 6 6 6 5 6 5 Treads 16 | . 27 28 22 22 22 22 26 16 30 30 30 19 . . . . . . . Leg 9 | . . . . . . . . . . . . 10 30 26 26 26 24 26 21 Flight 1 | . . . . . . . . 13 . . . . . . . . . . . Device 5 | . . . 10 11 11 11 9 4 7 6 2 2 7 6 6 9 13 7 7 Storage 10 | . 14 14 11 11 11 11 9 6 7 7 7 10 15 13 13 13 10 13 10 Processor 12 | . . . 11 11 11 11 9 7 15 22 23 20 7 6 6 6 6 11 10 Hackware 1 | . . . . . . . . 15 . . . . . . . . . . 7 Protection 8 | . 10 14 11 11 11 11 17 8 15 7 7 4 7 5 6 4 6 6 5 Energy Cannon 4 | . . . . . . . . . . . . 4 15 12 13 13 5 12 10 Ballistic Gun 8 | . 3 28 21 22 16 22 15 5 14 15 14 5 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 14 38 38 99 95 99 99 109 114 111 110 112 149 141 172 172 173 173 173 180 Greatest Support 116 | 40 40 40 40 40 40 40 69 102 102 102 102 116 108 108 108 108 108 99 99 Greatest Overweight (x) 4 | . 3 . 2 2 2 2 1 2 1 1 1 3 1 1 2 1 1 1 4 Average Overweight (x) . | . . . 1 2 2 2 1 . 1 . . . 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 15 24 25 25 25 25 16 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 9 14 22 25 24 24 24 16 24 23 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Class Distribution -------------------- 48% | Mutant 24% | Golem 19% | Trapper-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 6037 | 229 441 37 322 . . 380 902 680 533 260 40 1022 250 347 20 17 138 78 341 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9436 | . 528 3 608 . . 362 1193 471 212 309 . 1308 362 1290 516 562 79 295 1338 Parts 487 | . 34 . 43 . . 21 70 25 14 . . 54 20 62 27 33 . 18 66 Haulers Intercepted 14 | . 1 . 5 . . . 3 2 . . . . . 2 . . . . 1 Recyclers Shooed 4 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . 13 . . . 20 . 23 44 . 17 . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 189 | . 9 . 9 . . 9 20 3 7 2 . 43 9 16 8 14 3 12 25 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Guns 51 | . 2 . 9 . . 9 17 . 7 2 . 4 . 1 . . . . . Cannons 68 | . 7 . . . . . . . . . . . 9 15 8 14 . 7 8 AOE 67 | . . . . . . . 3 3 . . . 36 . . . . 3 5 17 Classes Destroyed 23 | . 6 . 2 . . 2 2 1 . 1 . 4 1 . 1 . . . 3 Worker 12 | . 1 1 . . . . 1 2 . . . . . 2 . . . . 5 Builder 8 | . 1 . 1 . . . . 1 . . . . . 2 . . . . 3 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler 14 | . 1 . 5 . . . 3 2 . . . . . 2 . . . . 1 Recycler 5 | . 1 . . . . . . 2 . . . . . . . . . . 2 Operator 3 | . . . . . . . 3 . . . . . . . . . . . . Watcher 11 | . 3 . . . . . 3 2 . . . . . 2 . . . . 1 Swarmer 37 | . . . 3 . . 3 3 3 3 . . . 5 . . 8 . 9 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 61 | . 9 . 2 . . 4 14 . 3 . . . . 10 4 4 . 2 9 Brawler 4 | . . . . . . 1 . . . . . . . . . 1 . . 2 Duelist 5 | . . . . . . 1 . . 1 . . . . 1 . . . . 2 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . 4 . . . 2 . . 1 . . 1 3 1 1 . . . Hunter 7 | . . . . . . . 1 . . . . . 2 . 1 . . . 3 Programmer 10 | . . . . . . . . . . . . . 1 2 . . . 1 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . Enhanced Grunt 5 | . . . . . . . . . . . . 2 . . . . 3 . . Z-Technician 4 | . . . . . . . . . . . . 4 . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . Assembled 36 | . . . . . . . . . . . . 36 . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 38 | . 3 1 3 . . 3 8 4 4 1 . 38 3 6 2 8 3 4 14 Combat Bots Only 36 | . 2 . 3 . . 3 5 3 4 1 . 36 3 4 2 8 3 4 10 Max Kills in Single Turn 12 | . 1 1 1 . . 1 2 2 2 1 . 12 1 2 1 1 2 3 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . . . . 1 2 . . . 12 . . . . 2 3 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 11830 | . 307 . 370 . . 535 1653 191 315 860 . 1505 453 861 719 441 275 398 2947 Core 1346 | . 25 . 44 . . 128 116 46 57 87 . 230 5 10 38 13 46 20 481 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 137 | . 5 . . . . . . . . . . 132 . . . . . . . Regen/Repaired (Parts) 1473 | . 116 . . . . . . 277 . . 725 . . 355 . . . . . Core Remaining (%) 74 | 100 . 90 . . . 57 78 . . . . . 39 . . . . 85 . Volleys Fired 682 | . 36 . 45 . . 34 113 3 13 22 . 187 18 78 26 19 11 15 62 Largest 2 | . 2 . 2 . . 2 2 1 2 2 . 2 2 2 2 2 1 2 2 Hottest 100 | . 70 . 46 . . 46 46 30 56 56 . 100 50 50 50 50 43 50 50 Shots Fired 1080 | . 55 . 89 . . 68 198 3 26 44 . 230 36 120 52 38 11 25 85 Gun 630 | . 17 . 88 . . 68 187 . 26 44 . 190 . 10 . . . . . Cannon 380 | . 38 . . . . . . . . . . 4 36 110 52 38 5 23 74 Launcher 42 | . . . 1 . . . 3 3 . . . 16 . . . . 6 2 11 Special 28 | . . . . . . . 8 . . . . 20 . . . . . . . Kinetic 550 | . 38 . 88 . . 68 187 . 26 44 . 89 . 10 . . . . . Thermal 370 | . . . . . . . 8 . . . . 24 36 110 52 38 5 23 74 Explosive 42 | . . . 1 . . . 3 3 . . . 16 . . . . 6 2 11 Electromagnetic 25 | . 17 . . . . . . . . . . 8 . . . . . . . Phasic 93 | . . . . . . . . . . . . 93 . . . . . . . Robot Hit Streak 30 | . 8 . 13 . . 16 18 . 12 11 . 13 5 30 11 15 6 9 19 Robot Miss Streak 8 | . 3 . 3 . . 2 4 . 6 4 . 5 8 2 2 2 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 1 1 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . 1 . . . . . . . . . . Shots Hit Robots 654 | . 35 . 56 . 4 48 138 18 26 39 . 91 17 57 34 25 6 16 44 Core Hits 570 | . 18 . 23 . . 18 61 11 37 44 . 124 9 29 12 15 19 10 140 Critical Kills 2 | . . . . . . . 1 . . . . . . 1 . . . . . Critical Parts Destroyed 8 | . . . 1 . . . 1 1 . . . 4 . 1 . . . . . Critical Strikes 12 | . 2 . 1 . . . 2 1 . . . 4 . 2 . . . . . Destroy 6 | . . . 1 . . . 2 . . . . 1 . 2 . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . . 3 . . . . . . . Melee Attacks 83 | . . . . . 4 . 2 41 3 . 22 11 . . . . . . . Impact 43 | . . . . . . . 2 5 3 . 22 11 . . . . . . . Slashing 31 | . . . . . . . . 31 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 4 . . 12 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26054 | . 604 17 936 . . 691 2438 1181 414 910 . 4750 893 2700 1520 1223 1243 1194 5340 Guns 6247 | . 156 . 880 . . 682 1976 . 414 910 . 1210 . 19 . . . . . Cannons 9481 | . 426 . . . . . . . . . . . 893 2525 1520 1223 85 720 2089 Explosions 8822 | . . . 54 . . . 374 344 . . . 3023 . 144 . . 1158 474 3251 Melee 1182 | . . . . . . . . 837 . . . 345 . . . . . . . Ramming 85 | . 22 17 2 . . 9 23 . . . . . . 12 . . . . . Kinetic 6401 | . 426 . 880 . . 682 1976 . 414 910 . 1094 . 19 . . . . . Thermal 9668 | . . . . . . . 65 . . . . 264 893 2565 1520 1223 85 720 2333 Explosive 8446 | . . . 54 . . . 374 344 . . . 2931 . 104 . . 1158 474 3007 Electromagnetic 272 | . 156 . . . . . . . . . . 116 . . . . . . . Impact 460 | . . . . . . . . 115 . . . 345 . . . . . . . Slashing 722 | . . . . . . . . 722 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 2 . . . . . 1 2 2 2 3 3 Average Corruption 1 | . . . . . . . . 1 . . . . . 1 1 2 2 2 2 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . . . . . 8 . . . . . 2 12 9 12 13 6 Message Errors 20 | . . . . . . . . 3 . . . . . . 6 3 4 3 1 Matter Fused 15 | . . . . . . . . 2 . . . . . 1 3 2 3 2 2 Heat Flow Errors 8 | . . . . . . . . 1 . . . . . . . 3 3 1 . Energy Discharges 4 | . . . . . . . . . . . . . . 1 . . 1 2 . Data Loss (minor) 10 | . . . . . . . . 1 . . . . . . 2 1 1 4 1 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1222 | . . . 5 . . . 4 310 . . . 299 111 124 6 42 20 97 204 Projectiles 469 | . . . . . . . . . . . . 4 111 124 6 42 . 88 94 Explosions 248 | . . . 5 . . . . 27 . . . 77 . . . . 20 9 110 Melee 505 | . . . . . . . 4 283 . . . 218 . . . . . . . Knockbacks 5 | . 3 . . . . . . . . . . 2 . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 363 | . . . . . . . 24 70 . . . 66 . . . . . 74 129 Shots 9 | . . . . . . . 1 1 . . . 2 . . . . . 2 3 Rammed 10 | . 4 1 2 . . 1 2 . . . . . . . . . . . . Targets Rammed 14 | . 6 2 2 . . 1 2 . . . . . . 1 . . . . . Kicked 1 | . . . . . . . . . . . . . . 1 . . . . . Crushed 3 | . 2 1 . . . . . . . . . . . . . . . . . Highest Temperature 304 | . 114 . 4 . . 118 196 238 . 10 . 304 4 102 9 230 180 233 4 Average Temperature 51 | . 34 . 3 . . 34 43 125 . 6 . 66 3 39 5 76 77 105 2 Received Heat Transfer 2610 | . 174 . 96 . . 351 828 . 99 120 . 135 18 429 102 129 . 18 111 Effects 1 | . . . . . . . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . 1 1 . . . 4 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 1 1 . 3 . . . . Heat Transferred 5964 | . . . . . . . 222 . . . . 642 450 1450 850 700 75 375 1200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 858 | . 251 35 184 25 . 140 239 291 . . . . . 369 . . . . 858 Initial 108 | . . 30 . 25 . . . 108 . . . . . 37 . . . . 18 Average 71 | . 82 26 55 25 . 63 58 44 . . . . . 66 . . . . 299 Maximum Alert Level 3 | . 1 . . . . . 1 1 . . . . . 1 . . . . 3 Low Security (%) 93 | 100 95 100 100 100 . 100 92 97 . . . . . 96 . . . . 36 Level 1 4 | . 4 . . . . . 7 2 . . . . . 3 . . . . 23 Level 2 1 | . . . . . . . . . . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . . . . . . 6 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . 1 . . . 4 9 . . . . . 9 . . . . 11 Investigation 10 | . 1 . . . . . . 4 . . . . . 4 . . . . 1 Extermination 6 | . . . . . . . . 2 . . . . . 2 . . . . 2 Reinforcement 17 | . . . 1 . . . 4 3 . . . . . 3 . . . . 6 Assault 2 | . . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . 1 . . . . 2 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 4 | . . . 1 . . . 1 1 . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 267 | . 13 . 17 . . 10 44 20 7 2 . 56 7 20 10 19 4 13 25 Peak Tracking Total 37 | . 2 . 3 . . 3 5 5 4 1 . 37 2 5 4 8 4 5 6 Tactical Retreats 10 | . . . . . . 1 1 4 . . . 1 . . 1 1 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 10 | . 4 . . . . . 1 4 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 38 | . . . . . . . . 38 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . 11 . . . . . . . . . . . Reused 9 | . . . . . . . . . . . . 9 . . . . . . . Traps Extracted 13 | . . . . . . . . 11 . . . 2 . . . . . . . Installed 11 | . . . . . . . . . . . . 11 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 11 | . . . . . . . . 11 11 11 11 11 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 23 | . 1 . 1 . . . 1 2 . . . 3 . 6 1 . 1 . 7 Max in Single Turn 6 | . 1 . . . . . 1 2 . . . 1 . 3 1 . 1 . 6 Garrison Access 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 60 | . 8 . 3 . 2 . 5 19 1 1 . . . 14 1 . 4 . 2 Terminals 29 | . 6 . 3 . . . 4 9 . . . . . 7 . . . . . Fabricators 7 | . . . . . . . . 4 . . . . . 2 . . . . 1 Repair Stations 4 | . 1 . . . . . . 1 . . . . . 2 . . . . . Recycling Units 4 | . 1 . . . . . . 2 . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . 1 1 . . . . . 2 . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . . . . Total Hacks 190 | . 30 . 12 . 2 . 16 58 1 1 . . . 38 1 . 27 . 4 Successful 126 | . 18 . 7 . 2 . 9 40 1 1 . . . 16 1 . 27 . 4 Failed 63 | . 11 . 5 . . . 7 18 . . . . . 22 . . . . . Catastrophic 9 | . 1 . . . . . 1 2 . . . . . 5 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 71 | . 23 . 4 . 1 . 10 25 . . 1 . . 4 . . . . 3 Terminals 105 | . 26 . 12 . . . 14 36 . . . . . 17 . . . . . Fabricators 16 | . . . . . . . . 9 . . . . . 5 . . . . 2 Repair Stations 10 | . 3 . . . . . . 4 . . . . . 3 . . . . . Recycling Units 7 | . 1 . . . . . . 4 . . . . . . . . . . 2 Scanalyzers 15 | . . . . . . . 2 2 . . . . . 11 . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . 2 . . . . . Terminal Hacks 67 | . 8 . 5 . 2 . 4 16 1 1 . . . 2 1 . 27 . . Record 12 | . . . . . 1 . . . . . . . . . . . 11 . . Part Schematic 11 | . . . . . . . . 2 . . . . . . . . 9 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 5 | . 5 . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 2 . . . 1 2 . . . . . 1 . . 3 . . Open Door 3 | . . . . . . . . . 1 1 . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . Alert Level 6 | . 1 . 1 . . . 2 2 . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . . 1 4 . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 6 . . . . . 1 . . . . 1 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 3 . . . . . 1 . . . . 1 Build 2 | . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . . 4 . . . . . 2 . . . . . Scan Component 4 | . 1 . . . . . . 2 . . . . . 1 . . . . . Repair 4 | . 1 . . . . . . 2 . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 2 2 . . . . . 8 . . . . . Insert Component 7 | . . . . . . . 1 2 . . . . . 4 . . . . . Analyze 5 | . . . . . . . 1 . . . . . . 4 . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . 2 . . . . . 1 . . . . . Unauthorized Hacks 28 | . 8 . 2 . . . 3 10 . . . . . 2 . . . . 3 Terminals 17 | . 7 . 2 . . . 3 4 . . . . . 1 . . . . . Assimilate 3 | . . . . . . . 1 2 . . . . . . . . . . . Botnet 10 | . 5 . 1 . . . 2 1 . . . . . 1 . . . . . Operators 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . 1 . . . . 1 Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . Recompile 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 3 . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . Mask 3 | . . . . . . . . 2 . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 3 . . . 5 11 . . . . . 13 . . . . 1 Full Trace Events 5 | . . . . . . . . 2 . . . . . 3 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 4 . . . . . 4 . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . 1 2 . . 15 . . 2 . . 9 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . . 2 . . . . . 1 . . . . . Time 89 | . 13 . . . . . . 32 . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . 3 . . . . . . . . . . . Non-combat 6 | . . . . . 3 . . 3 . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . 4 . . 3 . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . find_fabricator 1 | . . . . . . . . 1 . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . 4 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 22 | . . 3 . . . . . 3 . . 10 . . . 4 2 . . . Largest Group 10 | . . 3 3 . . . . 2 . . 10 10 . . 4 4 2 1 . Highest-Rated Group 403 | . . 40 40 . . . . 52 . . 403 403 . . 85 85 58 29 . Highest-Rated Ally 96 | . . 16 16 . . . . 26 . . 96 96 . . 25 29 29 29 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 133 | . . . 9 . . . . . . . . 94 . . . 16 14 . . Total Damage 2554 | . . . 425 . . . . . . . . 1649 . . . 369 111 . . Kills 25 | . . . 5 . . . . . . . . 15 . . . 4 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 5 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . . . 1 3 2 . 3 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 29507 | 96 1646 464 1647 42 971 1071 2381 2638 1291 1017 2002 6270 1013 2192 1702 809 727 826 702 Spaces Moved 14812 | 53 913 286 496 14 300 300 808 3385 511 533 919 3022 491 902 729 367 139 406 238 Core 5 | 4 1 . . . . . . . . . . . . . . . . . . Treads 7600 | 49 912 286 496 14 300 300 808 531 511 533 919 1941 . . . . . . . Legs 4353 | . . . . . . . . . . . . 1081 491 902 729 367 139 406 238 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 2854 | . . . . . . . . 2854 . . . . . . . . . . . Fastest Speed 26 | 50 160 160 160 320 320 320 240 26 240 160 160 135 195 195 195 195 189 189 189 Average Speed 170 | 151 160 160 296 320 320 320 240 59 240 175 208 178 195 195 205 195 192 189 190 Slowest Speed 330 | 160 200 160 320 320 320 320 240 240 240 240 240 330 195 195 275 195 195 189 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . 14 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 99 50 48 6 66 61 45 62 60 74 85 92 66 30 77 50 77 58 8 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 6 | . 1 . . . 1 . . . 1 . 2 . . . . . 1 . . Known Exits Taken 3 | . . . . . . . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 30 | . . 1 . . . 1 . . 3 4 1 . 3 . 2 11 . 4 . Spaces Dug 149 | . . . 10 . . . 2 31 3 . 3 66 . 18 4 . . 2 10 Terrain Destroyed 572 | . . . 10 . . . 15 70 3 . 3 109 18 102 16 10 24 44 148 Melee 31 | . . . . . . . 2 23 3 . 3 . . . . . . . . Projectile 221 | . . . . . . . . . . . . 96 18 45 16 10 . 8 28 AOE 320 | . . . 10 . . . 13 47 . . . 13 . 57 . . 24 36 120 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 17890 | 67 1044 293 586 13 312 357 1079 3955 544 570 962 3645 513 1224 886 425 589 439 387 Wait 1538 | . 19 . 9 . . 21 94 285 10 8 11 285 1 209 85 1 431 12 57 Move 14767 | 52 912 285 495 13 299 299 807 3358 510 532 918 3021 490 901 728 366 138 405 238 Hop 12 | . . . . . . . . 12 . . . . . . . . . . . Pick Up 183 | 9 25 3 13 . 1 1 19 67 2 3 . 21 2 11 1 2 . . 3 Fast Attach 94 | 3 16 . 2 . . . 6 27 1 . 1 27 . 2 . 1 1 1 6 Attach 55 | 3 1 . 1 . 3 . 11 15 1 2 2 12 . 1 . . . . 3 Detach 26 | . 2 . . . . . . 7 . . 2 7 . 2 . . 1 2 3 Swap 73 | . 5 . 9 . 1 . 11 22 2 2 4 9 . 1 . . 1 2 4 Drop 223 | . 22 3 10 . 4 1 14 62 2 1 2 53 2 18 5 5 6 2 11 Fire 682 | . 36 . 45 . . 34 113 3 13 22 . 187 18 78 26 19 11 15 62 Melee 83 | . . . . . 4 . 2 41 3 . 22 11 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . . . . . Crush 13 | . 6 2 2 . . 1 2 . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 18 . . . . . . . . . . . Rewire 73 | . . . . . . . . . . . . 1 . . 41 31 . . . Trap 49 | . . . . . . . . 38 . . . 11 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Ext) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 285 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Build established: Mutant 773 | -10/Materials | Discovered new exit (range 3) 1085 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Central database locked down 1324 | -10/Materials | Repaired Lgt. Treads 1743 | -10/Materials | Entered Mines 1913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2113 | -10/Mines | Learned Materials trap positions 2191 | -10/Mines | Discovered new exit (range 10) 2207 | -10/Mines | Entered Materials 2207 | -9/Materials | Accompanied by 3 allies 2207 | -9/Materials | Evolved 2 slots: Utility x2 2208 | -9/Materials | Loaded intel: 27 trap records 2514 | -9/Materials | Discovered new exit (range 14) 3115 | -9/Materials | Discovered new exit (range 15) 3806 | -9/Materials | Discovered new exit (range 16) 3854 | -9/Materials | Entered Mines 3864 | -9/Mines | Discovered new exit (range 7) 3884 | -9/Mines | Met a Derelict bent on vengeance 3896 | -9/Mines | Entered Exiles 3976 | -9/Exiles | Met 8R-AWN 4028 | -9/Exiles | Met EX-HEX 4041 | -9/Exiles | Build established: Scavenger-Mutant 4240 | -9/Exiles | Met EX-DEC 4322 | -9/Exiles | Learned location of Zion (-7) 4350 | -9/Exiles | Build established: Mutant 4395 | -9/Exiles | Met EX-BIN 4435 | -9/Exiles | Aligned with FarCom system 4438 | -9/Exiles | Given EX-Vault access code 4512 | -9/Exiles | Opened EX-Vault 4539 | -9/Exiles | Found XL Autogun Array 4601 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4816 | -9/Exiles | Discovered new exit (range 15) 4867 | -9/Exiles | Left Exiles lab with XL Autogun Array 4867 | -9/Exiles | Entered Mines 5919 | -8/Mines | Discovered new exit (range 8) 5938 | -8/Mines | Entered Materials 5938 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6333 | -8/Materials | Lost 3 parts (1n2u) 8283 | -8/Materials | Discovered new exit (range 15) 8319 | -8/Materials | Entered Factory 8319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8907 | -7/Factory | Fabricated O-24 Administrator (x1) 9039 | -7/Factory | Repaired Imp. Treads 9056 | -7/Factory | Repaired Imp. Treads 9158 | -7/Factory | Build established: Hacker-Sprinter 9191 | -7/Factory | Fabricated Adv. Trap Extractor (x2) 9300 | -7/Factory | Discovered new exit (range 4) 9302 | -7/Factory | Identified exit to Factory 9328 | -7/Factory | Discovered exit to Factory (range 7) 9328 | -7/Factory | Discovered new exit (range 16) 9446 | -7/Factory | Discovered exit to Factory (range 9) 9950 | -7/Factory | Found Prototype Launcher 10018 | -7/Factory | Identified Rocket Array 10394 | -7/Factory | Build established: Trapper-Mutant 10957 | -7/Factory | Entered Lower Caves 11254 | -7/Lower Caves | Learned location of Extension (-5) 12238 | -7/Lower Caves | Discovered new exit (range 4) 12248 | -7/Lower Caves | Entered another Lower Caves area 12383 | -7/Lower Caves | Learned Factory trap positions 12489 | -7/Lower Caves | Spotted B-75 Beast 12534 | -7/Lower Caves | Destroyed B-75 Beast 12856 | -7/Lower Caves | Encountered a Warlord checkpoint 12951 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 13051 | -7/Lower Caves | Learned Factory emergency access door positions 13145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13235 | -7/Lower Caves | Discovered new exit (range 5) 13265 | -7/Lower Caves | Entered Zion 13483 | -7/Zion | Gained Derelict followers 13518 | -7/Zion | Discovered new exit (range 13) 14026 | -7/Zion | Learned Factory garrison access intel 14057 | -7/Zion | Given A8's code to call for help 14146 | -7/Zion | Rebuked by Imprinter 14271 | -7/Zion | Learned location of Warlord (-5) 14415 | -7/Zion | Gained Derelict followers 14434 | -7/Zion | Learned location of Data Miner (-6) 14621 | -7/Zion | Visited the Megawrench Repair Shop 14621 | -7/Zion | Megawrench repaired 7 parts 14950 | -7/Zion | Received a visual enhancement algorithm 15155 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15156 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15239 | -7/Zion | Discovered new exit (range 4) 15242 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15267 | -7/Zion | Entered Deep Caves 15267 | -7/Deep Caves | Accompanied by 10 allies 15932 | -7/Deep Caves | Attacked by Z-Imprinter 15941 | -7/Deep Caves | Destroyed Z-Imprinter 16049 | -7/Deep Caves | Build established: Mutant 16321 | -7/Deep Caves | Z-Facility disabled 16761 | -7/Deep Caves | Discovered new exit (range 7) 16814 | -7/Deep Caves | Found Prototype Device 16814 | -7/Deep Caves | Identified Exp. Thermal Shield 16905 | -7/Deep Caves | Found Prototype Protection 16905 | -7/Deep Caves | Identified Zio. Weapon Casing 17789 | -7/Deep Caves | Found Prototype Protection 17789 | -7/Deep Caves | Identified Zio. Heavy Carapace 17795 | -7/Deep Caves | Found Zio. Heavy Carapace 17948 | -7/Deep Caves | Found Zio. Weapon Casing 18213 | -7/Deep Caves | Spotted as-66931 18249 | -7/Deep Caves | Core integrity fell below 50% 18251 | -7/Deep Caves | Destroyed as-66931 18341 | -7/Deep Caves | Triggered Deep Caves wall 18341 | -7/Deep Caves | Spotted AS-52950 18342 | -7/Deep Caves | Exposed GOLEM chamber 18355 | -7/Deep Caves | Destroyed AS-52950 18371 | -7/Deep Caves | Spotted AS-67056 18373 | -7/Deep Caves | Destroyed AS-67056 18390 | -7/Deep Caves | Destroyed 36 combat bots 18393 | -7/Deep Caves | Lost 4 parts (2n2u) 18653 | -7/Deep Caves | Found GOLEM Unit 18687 | -7/Deep Caves | Found GOLEM Unit 18694 | -7/Deep Caves | Found GOLEM Unit 18973 | -7/Deep Caves | Build established: Golem 19297 | -7/Deep Caves | Found Zio. Weapon Casing 20138 | -7/Deep Caves | Found Surveybot 24 Chip 20141 | -7/Deep Caves | Found Surveybot 24 Scanner 20282 | -7/Deep Caves | Build established: Mutant 20464 | -7/Deep Caves | Found Zio. Weapon Casing 20946 | -7/Deep Caves | Found Zio. Weapon Casing 21537 | -7/Deep Caves | Entered Proximity Caves 21562 | -6/Proximity Caves | Learned Factory terminal intel 22199 | -6/Proximity Caves | Learned location of 1 exit from Factory 22367 | -6/Proximity Caves | Learned Factory non-interactive machine intel 22462 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22550 | -6/Proximity Caves | Entered Factory 22550 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22551 | -6/Factory | Identified exit to Factory 22552 | -6/Factory | Loaded intel: 71 trap records 22554 | -6/Factory | Loaded intel: 188 non-interactive machine locations 22555 | -6/Factory | Loaded intel: 26 terminal locations 22556 | -6/Factory | Loaded intel: 4 garrison access locations 22847 | -6/Factory | Build established: Golem 23053 | -6/Factory | Identified exit to Lower Caves 24243 | -6/Factory | Repaired Hrd. Heavy Armor Plating 24742 | -6/Factory | Entered Lower Caves 25545 | -6/Lower Caves | Spotted B-75 Beast 25561 | -6/Lower Caves | Destroyed B-75 Beast 25856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 26073 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 26257 | -6/Lower Caves | Learned location of 1 exit from Factory 26432 | -6/Lower Caves | Discovered new exit (range 3) 26434 | -6/Lower Caves | Build established: Commander-Golem 26444 | -6/Lower Caves | Entered another Lower Caves area 26444 | -6/Lower Caves | Accompanied by 4 allies 26785 | -6/Lower Caves | Build established: Golem 27071 | -6/Lower Caves | Destroyed 8 combat bots 27171 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 27206 | -6/Lower Caves | Discovered new exit (range 5) 27208 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27253 | -6/Lower Caves | Entered Data Miner 27253 | -6/Data Miner | Accompanied by 2 allies 27253 | -6/Data Miner | Discovered new exit (range 6) 27291 | -6/Data Miner | Met Data Miner 27333 | -6/Data Miner | Learned location of Section 7 (-2) 27333 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27369 | -6/Data Miner | Received God Mode back door access code from Data Miner 27452 | -6/Data Miner | Data Conduit disabled 27980 | -6/Data Miner | Entered Proximity Caves 27980 | -5/Proximity Caves | Accompanied by 1 ally 28056 | -5/Proximity Caves | Spotted B-75 Beast 28614 | -5/Proximity Caves | Discovered exit to Factory (range 7) 28806 | -5/Proximity Caves | Entered Factory 28806 | -5/Factory | Evolved 2 slots: Utility x2 28807 | -5/Factory | Identified exit to Extension 28808 | -5/Factory | Identified exit to Factory 29101 | -5/Factory | Found Prototype Launcher 29101 | -5/Factory | Identified Scatter Rocket Array 29106 | -5/Factory | Found Scatter Rocket Array 29119 | -5/Factory | Found Scatter Rocket Array 29239 | -5/Factory | Destroyed 8 combat bots 29402 | -5/Factory | Build established: Hacker-Golem 29406 | -5/Factory | First assault squad dispatched 29459 | -5/Factory | Lost 5 parts (2n3u) 29508 | -5/Factory | Self-destructed Last Messages --------------- 29492_ G-50 Soldier destroyed. 29493_ U-05 Engineer lays Concrete. 29500_ The unstable cave ceiling collapses. 29501_ U-05 Engineer lays Concrete. 29502_ The unstable cave ceiling collapses. 29502_ H-71 Marshal calls for reinforcements. 29502_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 29502_ Acquired 4 matter. 29502_ U-05 Engineer lays Concrete. 29503_ The unstable cave ceiling collapses. 29503_ U-05 Engineer lays Concrete. 29505_ Slug penetrates Earth. 29505_ U-05 Engineer lays Concrete. 29506_ The unstable cave ceiling collapses. 29506_ U-05 Engineer lays Concrete. 29507_ Penetrated by Slug. 29507_ U-05 Engineer lays Concrete. 29508_ The unstable cave ceiling collapses. 29508_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? # ??????????????????? | | ?????????????????????? # ???????????????? | | ??????????????????????# # ?????????????? | | ??????????????????????# # # "??????????? | | ??????????????????????# = ????????? | | ?????????????????????## h????????? | | ?????????????????????#; ?????????? | | ?????????????????????#; ?h???????? | | ?????????????????????#; H ?????????? | | ?????????????????????## u ?????????? | | ?????????????????????## h????????? | | ??????????????????????# ] ?????????? | | ??????????????????????# ][ % # ????????? | | ?????????????????????##]] ????????? | | ?????????????????????#% @ ????????? | | ?????????????????????#% %! ##????????????? | | ????????????????????##% % ##????????????? | | ????????????????????# ; ##????????????? | | ????????????????????# ; ##????????????? | | ????????????????????# ;= ##????????????? | | ???????????????????# ; ##????????????? | | ???????????????????###; ##????????????? | | ???????????????????### #???#####?????? | | ???????????????????# ##+#########???# # #?????? | | ???????????????????# % ########??????? | | ??????????????????# % = #??????? | | ??????????????????# #??##### | | ??????????????????# # !!!#??# | | ??????????????????# !! #### | | ??????????????????# !! # | | ??????????????????## # # ## # # # | | ???????????????????# # # | | ???????????????????### # + % | | ?????????????????????# " " " " " # # | | ?????????????????????# " " " " " # # %### | | ?????????????????????# " " " " " ######## % ### | | ?????????????????????# " " " " " # #?? | | ?????????????????????# " " " " " # #?? | | ?????????????????????# " " " " " # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 30 Core Shielding 20 Weapon Shielding 100 Evasion (%) 64 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Trap Extractor | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Hvy. Laser | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Flak Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hyp. Gauss Rifle | -6/Factory | Scanalyzed Armor Integrity Analyzer | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Adv. Trap Extractor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionFactoryBlaster Manual? 0 Play Time 02:08:00 Cumulative 545.5 hours Start 2022.07.21 @ 14:03:46 End 2022.07.22 @ 17:05:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 25 Types 13/2/6/2/0/0/1/1/0 Lore% 94 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d6627ed-c8cd-48ef-aae6-3c71bd94430d