Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.16 @ 18:23:09 Player: Gilgameshx13 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1156) 1156 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3344 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 114/550 Matter 141/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite System Shield > --- WEAPON (2) ------- Improved Grenade Launcher > --- INVENTORY (4) ---- Medium Matter Pod (0) Relay Coupler [Behemoth] (6) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Seismic Analyzer System Shield > --- WEAPON ----------- Compact Ion Cannon EMP Blaster > --- INVENTORY -------- Aluminum Leg Wheel Relay Coupler [Sentry] Relay Coupler [Behemoth] Rocket Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Storage Small Storage Unit Processor Seismic Analyzer Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 30 | 6 3 . 9 12 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 . 2 3 Treads . | . . . . . Leg 1 | . . . . 1 Wheel 7 | 2 2 . 2 1 Hover . | . . . . . Flight 1 | . . . . 1 Utility 6 | 1 1 . 2 2 Device . | . . . . . Storage 2 | 1 . . 1 . Processor 2 | . . . 1 1 Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | 2 . . 4 6 Energy Gun . | . . . . . Energy Cannon 3 | . . . 1 2 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher 5 | . . . 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 1 3 Parts Lost 21 | . . 1 5 15 Power 4 | . . . 1 3 Propulsion 6 | . . . 1 5 Utility 3 | . . 1 . 2 Weapon 8 | . . . 3 5 Highest Loss Streak 7 | . . 1 2 7 Average Slot Usage (%) 72 | . 98 69 69 60 Engine 6 | . 14 11 6 2 Core 1 | . . . . 3 Wheel 17 | . 28 22 22 7 Flight 2 | . . . . 4 Storage 13 | . 14 11 14 13 Processor 6 | . . . 5 10 Hackware 3 | . . . . 7 Protection 2 | . 12 3 . . Energy Cannon 3 | . . . 5 4 Ballistic Gun 10 | . 28 22 11 . Launcher 3 | . . . 4 5 Naked Turns . | . . . . . Heaviest Build 27 | 10 13 13 26 27 Greatest Support 32 | 32 32 20 32 32 Greatest Overweight (x) 8 | . . . . 8 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 7 | 4 6 6 7 8 Most Carried 7 | 4 6 6 6 7 Average Carried 4 | 3 5 6 5 4 Final Capacity 10 | 6 6 6 10 4 Final Carried 6 | 4 6 6 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 797 | 188 32 57 132 388 Remotely . | . . . . . Salvage Created 912 | . 32 57 384 439 Parts 67 | . 1 4 31 31 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 30 | . 1 1 12 16 Melee 1 | . . . . 1 Guns 3 | . 1 1 1 . Cannons 6 | . . . 2 4 AOE 20 | . . . 9 11 Classes Destroyed 9 | . 1 1 3 4 Worker 2 | . . . . 2 Builder 5 | . . . 4 1 Hauler 2 | . . . 2 . Watcher 1 | . . . . 1 Swarmer 9 | . . . 4 5 Grunt 12 | . 1 . 6 5 Duelist 3 | . . . . 3 Protector 1 | . . . . 1 Sentry 5 | . . 1 2 2 Best Kill Streak 10 | . 1 1 10 6 Combat Bots Only 6 | . 1 1 6 4 Max Kills in Single Turn 4 | . 1 1 4 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2117 | . 242 55 644 1176 Core 642 | . 76 . 130 436 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 69 . 67 . Volleys Fired 77 | . 4 2 28 43 Largest 2 | . 2 2 2 1 Hottest 90 | . 40 40 55 90 Shots Fired 100 | . 8 4 45 43 Gun 39 | . 8 4 27 . Cannon 31 | . . . 8 23 Launcher 30 | . . . 10 20 Special . | . . . . . Kinetic 39 | . 8 4 27 . Thermal 31 | . . . 8 23 Explosive 28 | . . . 10 18 Electromagnetic 2 | . . . . 2 Robot Hit Streak 7 | . 3 3 7 6 Robot Miss Streak 4 | . 1 1 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 59 | . 6 3 24 26 Core Hits 65 | . 3 2 24 36 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3537 | . 64 38 1225 2210 Guns 252 | . 64 38 150 . Cannons 641 | . . . 170 471 Explosions 2600 | . . . 905 1695 Melee 38 | . . . . 38 Ramming 6 | . . . . 6 Kinetic 252 | . 64 38 150 . Thermal 641 | . . . 170 471 Explosive 2566 | . . . 905 1661 Electromagnetic 34 | . . . . 34 Impact . | . . . . . Slashing 38 | . . . . 38 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 125 | . . . 31 94 Projectiles 52 | . . . 30 22 Explosions 73 | . . . 1 72 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 218 | . . . . 218 Shots 8 | . . . . 8 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 818 | . 12 6 32 818 Average Temperature 264 | . 5 4 13 365 Received Heat Transfer 693 | . 138 27 186 342 Effects 25 | . . . . 25 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . . 2 Damage (minor) 5 | . . . . 5 Damage (major) 7 | . . . . 7 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 879 | . . . 250 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 754 | . 60 60 354 754 Initial 144 | . . 25 25 144 Average 244 | . 10 40 235 419 Maximum Alert Level 3 | . . . 1 3 Low Security (%) 51 | 100 100 100 33 29 Level 1 22 | . . . 66 8 Level 2 24 | . . . . 60 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 2 3 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault 3 | . . . . 3 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 5 | . 2 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 9 2 15 33 Peak Tracking Total 8 | . 8 2 7 8 Tactical Retreats 6 | . 1 . . 5 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 5 | . . . 1 4 Max in Single Turn 2 | . . . 1 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 3 | . . . 2 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . . . 5 3 Successful 2 | . . . 2 . Failed 6 | . . . 3 3 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . . . 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . . 2 Machine Destruction 2 | . . . . 2 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1009 | 66 208 28 293 414 Spaces Moved 795 | 53 215 28 217 282 Core 66 | 8 . . . 58 Treads . | . . . . . Legs 33 | . . . . 33 Wheels 693 | 45 215 28 217 188 Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 35 | 50 80 80 80 35 Average Speed 95 | 92 87 80 94 105 Slowest Speed 450 | 100 100 80 100 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 38 3 38 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 235 | . . . 65 170 Melee . | . . . . . Projectile 9 | . . . 3 6 AOE 226 | . . . 62 164 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 940 | 70 228 29 260 353 Wait 1 | . . . . 1 Move 791 | 52 214 27 216 282 Hop . | . . . . . Pick Up 32 | 11 5 . 6 10 Fast Attach . | . . . . . Attach 25 | 6 1 . 6 12 Detach . | . . . . . Swap 6 | . 2 . 3 1 Drop 5 | 1 2 . 1 1 Fire 77 | . 4 2 28 43 Melee 1 | . . . . 1 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 11) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Utility x2 280 | -9/Materials | Discovered new exit (range 15) 303 | -9/Materials | Entered Storage 308 | -9/Storage | Build established: Mutant 572 | -9/Storage | Discovered new exit (range 16) 596 | -9/Storage | Entered Materials 596 | -8/Materials | Evolved 2 slots: Propulsion x2 748 | -8/Materials | Lost 3 parts (1p1n1w) 893 | -8/Materials | Core integrity fell below 50% 931 | -8/Materials | Lost 7 parts (1p2n1u3w) 996 | -8/Materials | First assault squad dispatched 1010 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. ALERT: Significant disruption in Zone 9R, assault forces dispatched. S-10 Pest destroyed. U-05 Engineer lays Concrete. R-06 Scavenger collects Flight Unit. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. O-24 Administrator sends out distress signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-36 Bruiser unfolds itself. L-31 Rogue unfolds itself. M-28 Smith unfolds itself. L-31 Rogue destroyed. K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?##########% #####???????????????????????????????? | | ?????????# " ##########+#????????????????????? | | ?????????##" ???????????????????? | | ??????????## ???????????????????? | | ???????? !?# ???????????????????? | | ??????? ??# ###+#######?????????????????????? | | ????"Y ??#" ##??? ???????????????????????????? | | ????"" ??## #????????????????????????????????? | | ??? ????# #????????????????????????????????? | | ??? """ ??# #????????????????????????????????? | | ??? """ ## #????????????????????????????????? | | ### """ ## #????????????????????????????????? | | ??## ##???????????????????????????????? | | ###+##### #???????????????????????????????? | | #???????????????????????????????? | | % #????????????? ????????????????? | | #????????????? ?????????????????? | | # #### ######??????? ?????????????????? | | # ######### #??????" 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"""o????????????????? | | # % ###### ?????????????????? | | # # ?# ####+### ?????????? | | ##### = #?# * ????????? | | ?#####+ # ### =%gm ????????? | | ?# kk @b g ????????? | | ?# #### #####???????????????? | | ?# """""" #??????????????????? | | ?# """""" #??????????????????? | | ?# """"""" # # #??????????????????? | | ?# """"""" #?# # # #??????????????????? | | ?# """"""" #?### # #??????????????????? | | ?????? #???# # #??????????????????? | | ??????######???# + #??????????????????? | | ???????????????###### #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 278 Matter Capacity 300 Sight Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ArmoredSalvageDeconstructor Manual? 0 Play Time 00:13:50 Cumulative 20.2 hours Start 2021.08.16 @ 18:10:54 End 2021.08.16 @ 18:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 30 Adventurer 20 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c67b835-fd35-4e25-abd5-88ecaf9b1920