Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.26 @ 03:37:30 Player: Koi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (91) 455 Value Destroyed (1908) 1908 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 3590 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 319/400 Matter 201/300 Energy 250/250 System Corruption 1% Temperature Cool (288) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (2) Improved Treads Improved Treads Utility (3) High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Weapon (3) Particle Gun Particle Gun Particle Cannon Inventory (12) Backup Power I Improved Treads Improved Treads Improved Heat Sink Large Storage Unit Weight Redist. System Sensor Array Improved Targeting Computer Shield Generator Autogun Plasma Cutter Peak State ------------ Power Ion Engine Propulsion Improved Treads Improved Treads Utility High-capacity Storage Unit Improved Targeting Computer Shield Generator Weapon Autogun Autogun Autogun Inventory Backup Power I Improved Treads Improved Treads Improved Heat Sink Large Storage Unit Weight Redist. System Light Armor Plating Particle Cannon Autogun Grenade Launcher Rocket Launcher Mining Claw [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 55 | 11 22 9 13 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 4 5 . 1 Treads 3 | . 2 . 1 Leg 5 | 2 3 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 15 | 3 7 . 5 Device 4 | 2 . . 2 Storage 5 | . 5 . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 4 | . 2 . 2 Artifact . | . . . . Weapon 24 | 3 7 9 5 Energy Gun 10 | 3 5 . 2 Energy Cannon 1 | . . . 1 Ballistic Gun 8 | . 2 4 2 Ballistic Cannon . | . . . . Launcher 5 | . . 5 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 3 . . Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 . . Average Slot Usage (%) 98 | . 98 99 96 Engine 13 | . 13 14 11 Treads 20 | . 14 28 21 Leg 6 | . 13 . . Device 2 | . 1 . 6 Storage 11 | . 11 14 11 Processor 4 | . 2 . 10 Protection 10 | . 11 14 4 Energy Gun 7 | . 13 . 2 Ballistic Gun 18 | . 13 20 25 Launcher 1 | . . 7 . Naked Turns . | . . . . Heaviest Build 50 | 9 46 47 50 Greatest Support 46 | 20 46 46 46 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 10 | 4 8 12 12 Most Carried 12 | 4 11 12 12 Average Carried 9 | 2 7 11 11 Final Capacity 12 | . . . 12 Final Carried 11 | . . . 11 Class Distribution -------------------- 67% | Mutant 18% | Gunner 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1505 | 310 264 212 719 Remotely . | . . . . Salvage Created 2813 | 138 1006 193 1476 Parts 207 | 13 63 26 105 Haulers Intercepted . | . . . . Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 62 | 1 22 6 33 Guns 54 | 1 19 5 29 Cannons 4 | . . . 4 AOE 3 | . 2 1 . Classes Destroyed 9 | 3 4 1 1 Worker 7 | 1 3 . 3 Builder 5 | . 1 1 3 Tunneler 8 | 3 1 2 2 Recycler 4 | . 1 . 3 Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 23 | . 6 3 14 Grunt 31 | 1 16 1 13 Sentry 8 | . . 2 6 Best Kill Streak 9 | 5 6 4 9 Combat Bots Only 8 | 1 4 3 8 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1299 | 16 519 130 634 Core 185 | 4 89 11 81 Absorbed by Shields 73 | . . . 73 Core Remaining (%) 78 | 98 . 58 . Volleys Fired 166 | 8 60 22 76 Largest 3 | 2 2 2 3 Hottest 198 | 80 100 63 198 Shots Fired 364 | 16 112 39 197 Gun 333 | 16 112 25 180 Cannon 17 | . . . 17 Launcher 14 | . . 14 . Special . | . . . . Kinetic 189 | . 14 25 150 Thermal 90 | . 43 . 47 Explosive 14 | . . 14 . Electromagnetic 71 | 16 55 . . Robot Hit Streak 28 | 7 23 17 28 Robot Miss Streak 2 | 1 2 1 1 Penetration Max . | . . . . Secondary Targets 8 | . 3 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 267 | 12 88 24 143 Core Hits 120 | 5 45 11 59 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4309 | 216 1390 546 2157 Guns 3521 | 144 1147 282 1948 Cannons 164 | . . . 164 Explosions 463 | 72 184 207 . Melee . | . . . . Ramming 161 | . 59 57 45 Kinetic 2086 | . 173 282 1631 Thermal 1073 | 72 520 . 481 Explosive 207 | . . 207 . Electromagnetic 782 | 144 638 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 12 | . 7 5 . Projectiles . | . . . . Explosions 12 | . 7 5 . Melee . | . . . . Knockbacks 2 | . . 1 1 Impact 2 | . . 1 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | 9 37 14 . Shots 3 | 1 1 1 . Rammed 19 | . 5 5 9 Targets Rammed 22 | . 7 5 10 Kicked 1 | . 1 . . Crushed 2 | . 1 . 1 Highest Temperature 553 | 24 270 36 553 Average Temperature 101 | 12 80 12 145 Received Heat Transfer 492 | 6 282 45 159 Effects 17 | . 4 . 13 Shutdowns 4 | . . . 4 Energy Bleed 1 | . 1 . . Interference 6 | . 3 . 3 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 4 | . 4 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2327 | 100 1154 . 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 2 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 580 | 40 327 75 580 Average Influence 131 | 15 117 22 267 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | . . . . Level 1 28 | . . . . Level 2 2 | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 4 . 2 Investigation 6 | . 4 . 2 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | 1 31 6 38 Peak Tracking Total 5 | 1 5 2 5 Tactical Retreats 4 | . 2 . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 14 | . 9 . 5 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 54 | . 29 . 25 Successful 43 | . 22 . 21 Failed 11 | . 7 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 21 . 8 Fabricators . | . . . . Repair Stations 19 | . 5 . 14 Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 21 | . 15 . 6 Record 9 | . 9 . . Prototype ID Bank 3 | . 1 . 2 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Disarm Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Maintenance Status 2 | . . . 2 Recall Investigation 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 17 | . 5 . 12 Scan Component 8 | . 2 . 6 Repair 8 | . 2 . 6 Refit 1 | . 1 . . Recycling Unit Hacks 5 | . 2 . 3 Process 2 | . 1 . 1 Report Inventory 3 | . 1 . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 7 . 5 Full Trace Events 6 | . 4 . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . 2 . 6 Time 232 | . 52 . 180 Parts Recycled . | . . . . Recycled Matter 330 | . 136 . 194 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 4096 | 147 1806 1015 1128 Spaces Moved 2146 | 92 1089 555 410 Core 19 | 19 . . . Treads 1517 | . 552 555 410 Legs 608 | 71 537 . . Wheels 2 | 2 . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 151 | 104 140 164 174 Slowest Speed 200 | 120 160 180 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 5 97 83 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 83 | 6 5 72 . Melee . | . . . . Projectile . | . . . . AOE 83 | 6 5 72 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2692 | 126 1258 620 688 Wait 199 | 1 30 15 153 Move 2143 | 91 1088 554 410 Hop . | . . . . Pick Up 58 | 9 27 7 15 Fast Attach 10 | 6 2 1 1 Attach 16 | 4 6 2 4 Detach 6 | 2 3 1 . Swap 29 | 1 14 6 8 Drop 43 | 4 21 7 11 Fire 166 | 8 60 22 76 Melee . | . . . . Ram . | . . . . Kick 3 | . 3 . . Crush 19 | . 4 5 10 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 148 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p1u1w) 397 | -10/Materials | Discovered new exit (range 16) 677 | -10/Materials | Discovered new exit (range 11) 780 | -10/Materials | Build established: Scavenger-Mutant 1065 | -10/Materials | Discovered new exit (range 16) 1168 | -10/Materials | Repaired Ion Engine 1194 | -10/Materials | Repaired Heat Sink? 1321 | -10/Materials | Build established: Mutant 1467 | -10/Materials | Discovered new exit (range 16) 1708 | -10/Materials | Discovered new exit (range 4) 1954 | -10/Materials | Entered Mines 1971 | -10/Mines | Met a Derelict bent on vengeance 2026 | -10/Mines | Discovered new exit (range 8) 2526 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2558 | -10/Mines | Excavation squad dispatched 2558 | -10/Mines | A large section of the Mines collapsed 2919 | -10/Mines | Discovered new exit (range 12) 2969 | -10/Mines | Entered Materials 2969 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2970 | -9/Materials | Identified exit to Mines 3207 | -9/Materials | Repaired Lgt. Armor Plating 3207 | -9/Materials | Repaired Autogun 3239 | -9/Materials | Repaired Imp. Treads 3272 | -9/Materials | Build established: Gunner 3623 | -9/Materials | Repaired Lgt. Armor Plating 3656 | -9/Materials | Repaired Autogun 3688 | -9/Materials | Repaired Autogun 3709 | -9/Materials | Discovered new exit (range 16) 3922 | -9/Materials | Build established: Mutant 3928 | -9/Materials | Destroyed 8 combat bots 4097 | -9/Materials | Self-destructed Last Messages --------------- 04073_ K-01 Serf collects debris. 04079_ Power failure, Ion Engine shutdown. 04079_ R-06 Scavenger collects Hover Unit. 04080_ Overheating: Matter decay (-32). 04081_ K-01 Serf collects debris. 04082_ S-10 Pest destroyed. 04083_ R-06 Scavenger collects Ion Engine. 04084_ Overheating: System interference. 04084_ Particle Gun temporarily disabled. 04085_ Overheating: Short circuit. 04085_ Particle Gun permanently disabled. 04085_ K-01 Serf collects debris. 04086_ R-06 Scavenger collects Hover Unit. 04087_ Overheating: Short circuit. 04087_ Imp. Treads permanently disabled. 04088_ Overheating: Particle Gun damaged (-30). 04088_ K-01 Serf collects debris. 04090_ Power failure, Ion Engine shutdown. 04091_ R-06 Scavenger collects Aluminum Leg. 04092_ K-01 Serf collects debris. 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Novice Programmer One Hack Too Far Part-time Mechanic Power Corrupts Challenges ------------ None Game ------ Seed CouplerLaserLeg Manual? 0 Play Time 01:34:08 Cumulative 3.1 hours Start 2019.10.23 @ 03:39:52 End 2019.10.26 @ 03:37:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue -1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 440882c8-1ada-445d-a165-637be5aa582f