Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 01:28:33 // Halloween2019/Abominations

Player: Nikolayag

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (14)      70
Value Destroyed (558)      558
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 828

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (0)
Location                   -10/Materials

 Parts 
-------
Power (1)
  Ion Engine
Propulsion (2)
  Light Treads
  Compact Wheel
Utility (2)
  Large Storage Unit
  Large Storage Unit
Weapon (2)
  Small Laser
Inventory (16)
  Light Treads
  Wheel
  Wheel
  Medium Storage Unit
  Weapon Shielding
  Light Armor Plating
  Hacking Suite
  Small Laser
  Light Assault Rifle
  Light Assault Rifle
  Light Assault Rifle
  Light Assault Rifle

 Peak State 
------------
Power
  Ion Engine
Propulsion
  Light Treads
  Wheel
Utility
  Small Storage Unit
  Medium Storage Unit
Weapon
  Small Laser
  Light Assault Rifle
Inventory
  Ion Engine
  Light Ion Engine
  Light Treads
  Compact Wheel
  Weapon Shielding
  Hacking Suite
  Medium Laser
  Small Laser
[Rating: 8]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Small Laser
  Energy Gun               Small Laser
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 6   10  
  Power                    3    | 1   2   
    Engine                 3    | 1   2   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               4    | 2   2   
    Treads                 2    | 1   1   
    Leg                    .    | .   .   
    Wheel                  2    | 1   1   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  4    | 1   3   
    Device                 .    | .   .   
    Storage                4    | 1   3   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   5    | 2   3   
    Energy Gun             4    | 1   3   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | 1   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    1    | .   1   
  Propulsion               1    | .   1   
  Utility                  .    | .   .   
  Weapon                   3    | .   3   
  Highest Loss Streak      3    | .   3   
Average Slot Usage (%)     97   | .   97  
  Engine                   12   | .   12  
  Treads                   16   | .   16  
  Wheel                    11   | .   11  
  Storage                  27   | .   27  
  Energy Gun               21   | .   21  
  Ballistic Gun            5    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             40   | 11  40  
  Greatest Support         40   | 20  40  
  Greatest Overweight (x)  2    | .   2   
  Average Overweight (x)   .    | .   1   
Largest Inventory Capacity 16   | 6   16  
  Average Capacity         11   | 5   12  
  Most Carried             12   | 4   12  
  Average Carried          6    | 2   7   
  Final Capacity           16   | .   16  
  Final Carried            12   | .   12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           377  | 239 138 
  Remotely                 .    | .   .   
Salvage Created            659  | 109 550 
  Parts                    41   | 6   35  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           .    | .   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  10   | .   10  
  Guns                     10   | .   10  
Classes Destroyed          5    | 2   3   
  Tunneler                 2    | 2   .   
  Recycler                 1    | 1   .   
  Operator                 1    | .   1   
  Grunt                    3    | .   3   
  Abomination              7    | .   7   
Best Kill Streak           3    | 3   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1069 | .    1069 
  Core                     277  | .    277  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              57   | 4    53   
  Largest                  2    | 2    2    
  Hottest                  90   | 60   90   
Shots Fired                107  | 8    99   
  Gun                      107  | 8    99   
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  37   | 4    33   
  Thermal                  70   | 4    66   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         18   | 3    18   
  Robot Miss Streak        3    | 1    3    
  Penetration Max          .    | .    .    
  Secondary Targets        1    | .    1    
    Max Gunslinging Chain  1    | .    1    
Shots Hit Robots           77   | 4    73   
  Core Hits                35   | 4    31   
  Critical Hits            3    | 2    1    
  Critical Kills           1    | 1    .    
  Critical Parts Destroyed 2    | 1    1    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           938  | 59   879  
  Guns                     938  | 59   879  
  Cannons                  .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  203  | 24   179  
  Thermal                  735  | 35   700  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        153  | 40   153  
  Average Temperature      44   | 25   46   
  Received Heat Transfer   165  | .    165  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | .    1    
  Heat Transferred         686  | 75   611  
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             109  | 15  109 
  Average Influence        37   | 6   45  
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | .   .   
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          5    | .   5   
  Investigation            3    | .   3   
  Extermination            .    | .   .   
  Reinforcement            2    | .   2   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           2    | .   2   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              16   | .   16  
  Peak Tracking Total      3    | .   3   
  Tactical Retreats        1    | .   1   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          1    | .   1   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               1    | .   1   
  Failed                   2    | .   2   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   3    | .   3   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         4    | .   4   
  Terminals                1    | .   1   
    Operators              1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               686  | 130 556 
Spaces Moved               328  | 57  271 
  Core                     7    | 7   .   
  Treads                   171  | 45  126 
  Legs                     .    | .   .   
  Wheels                   150  | 5   145 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  120 
  Average Speed            138  | 139 138 
  Slowest Speed            160  | 160 160 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       21   | 5   37  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      447  | 97  350 
  Wait                     30   | 27  3   
  Move                     327  | 56  271 
  Hop                      .    | .   .   
  Pick Up                  16   | 4   12  
  Fast Attach              8    | 6   2   
  Attach                   5    | .   5   
  Detach                   .    | .   .   
  Swap                     3    | .   3   
  Drop                     1    | .   1   
  Fire                     57   | 4   53  
  Melee                    .    | .   .   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   68 | -11/Scrapyard | Discovered new exit (range 16)
  131 | -11/Scrapyard | Entered Materials
  301 | -10/Materials | Build established: Mutant
  398 | -10/Materials | Lost 3 parts (1p1n1w)
  473 | -10/Materials | Discovered new exit (range 5)
  665 | -10/Materials | Core integrity fell below 50%
  668 | -10/Materials | Core integrity fell below 20%
  687 | -10/Materials | Core destroyed

 Last Messages 
---------------
00668_ Unstable Anomaly suddenly flashes brightly.
00668_ Engulfed by violent ripples tearing at the fabric of space.
00675_ K-01 Serf collects debris.
00676_ Lesser Abomination spits out Wheel.
00676_ Lesser Abomination feeds off Hungry Anomaly, taking Wheel.
00677_ Hungry Anomaly eats Wheel.
00678_ Lesser Abomination spits out Wheel.
00678_ Lesser Abomination feeds off Hungry Anomaly, taking Wheel.
00679_ Hungry Anomaly eats Wheel.
00679_ Lesser Abomination spits out Aluminum Leg.
00679_ Lesser Abomination feeds off Hungry Anomaly, taking Aluminum Leg.
00680_ 11 Matter blinks away.
00680_ Lesser Abomination spits out Sml. Laser.
00680_ Lesser Abomination feeds off Hungry Anomaly, taking Med. Laser.
00681_ Med. Laser destroyed.
00683_ Warp Anomaly forced to warp away.
00683_ Lesser Abomination destroyed.
00686_ Frozen by Ice Anomaly. <x2>
00687_ Unstable Anomaly suddenly flashes brightly.
00687_ Engulfed by violent ripples tearing at the fabric of space.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              UltimateNodeDesublimator
  Manual?         0
Play Time         00:07:44
  Cumulative      157.9 hours
  Start           2019.10.23 @ 01:24:26
  End             2019.10.23 @ 01:28:33
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2019/Abominations
Game No.          160
  Rogue           160
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0
Lore%             48
Gallery%          67
Achievement%      42
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: dd42760b-7640-4e8b-b315-48afad8b3ccb