Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 19:07:38 Player: ffmpega Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1846) 1846 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4841 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 147/300 Energy 99/100 System Corruption 3% Temperature Cool (18) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Reinforced Deuterium Engine Enhanced Nuclear Core Aluminum Leg Titanium Leg Titanium Leg Improved Heat Sink Visual Processing Unit ECM Suite Flak Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Visual Processing Unit Minigun Flak Gun Flak Gun [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 2 | . . . . 1 1 . Weapon 2 | . . . . 1 1 . Parts Attached 61 | 6 3 2 9 21 13 7 Power 9 | 1 . . 2 2 3 1 Engine 7 | 1 . . 2 2 1 1 Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 23 | 2 2 1 4 10 2 2 Treads 2 | . . . . 2 . . Leg 16 | 2 . . 2 8 2 2 Wheel . | . . . . . . . Hover 1 | . . . 1 . . . Flight 4 | . 2 1 1 . . . Utility 9 | 1 . . 2 4 2 . Device 1 | . . . . 1 . . Storage 2 | 1 . . . 1 . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 5 | . . . 1 2 2 . Artifact . | . . . . . . . Weapon 20 | 2 1 1 1 5 6 4 Energy Gun 6 | 1 1 . 1 1 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 13 | 1 . 1 . 4 4 3 Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 2 | . . . 2 . . . System Corruption 4 | . . . 4 . . . Parts Lost 30 | . . . 4 7 4 15 Power 3 | . . . 1 1 . 1 Propulsion 13 | . . . 2 3 2 6 Utility 5 | . . . . 2 1 2 Weapon 9 | . . . 1 1 1 6 Highest Loss Streak 12 | . . . 3 3 4 12 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 6 5 4 4 9 8 Power 1 | . 1 2 1 1 1 2 Propulsion 2 | 3 3 1 . . 3 3 Utility . | . . . . . 1 1 Weapon 2 | . 1 2 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 4 . 4 1 6 7 Power 6 | . . . 4 . 2 . Propulsion 7 | . 4 . . . . 3 Utility 3 | . . . . . . 3 Weapon 6 | . . . . 1 4 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 83 71 66 82 97 95 Engine 4 | . 14 14 10 6 3 . Core 2 | . . . . . 3 6 Treads 1 | . . . . 5 . . Leg 22 | . 23 . 8 18 28 29 Flight 3 | . 4 28 18 . . . Storage 5 | . 12 . . 2 7 7 Processor 6 | . . . 4 9 7 7 Protection 11 | . . . 3 12 14 13 Energy Gun 5 | . 15 28 11 7 2 1 Ballistic Gun 20 | . 12 . 10 19 20 27 Ballistic Cannon 1 | . . . . . 5 . Peak Build Rating 45 | 6 6 5 10 33 45 45 Average Rating 28 | 4 5 5 8 18 40 39 On Entrance 14 | . 6 5 5 10 33 45 Avg Prop Armor Cover (%) 10 | . . . 11 10 . . Naked Turns . | . . . . . . . Heaviest Build 52 | 11 11 6 11 25 52 43 Greatest Support 72 | 20 20 8 20 72 72 70 Greatest Overweight (x) 3 | 2 1 . 2 3 . 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 Average Capacity 8 | 7 7 5 5 6 10 10 Most Carried 10 | 6 8 5 5 10 10 10 Average Carried 7 | 4 6 5 4 4 9 8 Final Capacity 10 | 8 5 5 5 10 10 10 Final Carried 10 | 6 5 5 5 10 10 10 Class Distribution -------------------- 59% | Tank 14% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1738 | 211 45 33 131 355 398 565 Remotely . | . . . . . . . Salvage Created 1608 | . 75 48 286 312 184 703 Parts 84 | . 10 9 14 18 12 21 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 49 | . 4 3 5 12 7 18 Guns 48 | . 4 3 5 12 6 18 Cannons 1 | . . . . . 1 . Classes Destroyed 9 | . 2 . 3 1 2 1 Worker 2 | . . . . . 1 1 Recycler 1 | . . . . . . 1 Operator 1 | . . . 1 . . . Watcher 2 | . . . 1 . 1 . Swarmer 19 | . 3 3 . 7 4 2 Grunt 15 | . 1 . 3 2 . 9 Sentry 9 | . . . 2 2 1 4 Hunter 2 | . . . . 1 . 1 Programmer 4 | . . . . . 2 2 Best Kill Streak 8 | . 3 3 2 4 6 8 Combat Bots Only 8 | . 3 3 2 4 5 8 Max Kills in Single Turn 2 | . 1 2 1 2 1 2 Gunslinging 1 | . . 1 . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 579 | . 14 9 49 114 95 298 Missed 171 | . 6 3 17 34 35 76 Hits 408 | . 8 6 32 80 60 222 Projectile 408 | . 8 6 32 80 60 222 AOE 4 | . . . . . 4 . Critical Strikes 5 | . . . . 1 1 3 Actively Blocked 1 | . . . . . . 1 Damage Taken 5177 | . 58 48 433 965 973 2700 Core 1019 | . 12 18 150 132 9 698 Absorbed by Shields . | . . . . . . . Redirected to Shielding 51 | . . . . 27 2 22 Core Remaining (%) 81 | 100 . 88 62 76 . . Volleys Fired 141 | . 9 5 28 36 17 46 Largest 4 | . 2 2 2 3 4 4 Hottest 164 | . 70 90 70 115 148 164 Shots Fired 418 | . 18 10 52 108 62 168 Gun 403 | . 18 10 52 108 47 168 Cannon 15 | . . . . . 15 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 330 | . 9 . 24 88 54 155 Thermal 61 | . 9 10 17 12 . 13 Explosive . | . . . . . . . Electromagnetic 27 | . . . 11 8 8 . Robot Hit Streak 16 | . 5 3 8 6 4 16 Robot Miss Streak 11 | . 2 3 3 5 11 10 Penetration Max . | . . . . . . . Secondary Targets 8 | . 1 1 1 3 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 280 | . 12 5 33 64 42 124 Core Hits 197 | . 6 3 12 25 42 109 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 4 | . 2 . 1 1 . . Burn 3 | . 2 . 1 . . . Destroy 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4238 | . 131 59 370 727 619 2332 Guns 3980 | . 122 59 370 719 477 2233 Cannons 138 | . . . . . 138 . Explosions 38 | . . . . . . 38 Melee . | . . . . . . . Ramming 82 | . 9 . . 8 4 61 Kinetic 3292 | . 46 . 79 586 584 1997 Thermal 586 | . 76 59 151 64 . 236 Explosive 38 | . . . . . . 38 Electromagnetic 240 | . . . 140 69 31 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . 4 . 2 3 Average Corruption 2 | . . . 3 . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . 5 . 7 16 Message Errors 5 | . . . 1 . . 4 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 4 | . . . 2 . . 2 Data Loss (minor) 4 | . . . 1 . 1 2 Data Loss (major) 4 | . . . 1 . 1 2 Misfires 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 4 | . . . . . 4 . Impact . | . . . . . . . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 108 | . . . . . . 108 Shots 2 | . . . . . . 2 Rammed 4 | . . . . . . 4 Targets Rammed 28 | . 1 . . 4 1 22 Kicked 24 | . 1 . . 4 1 18 Crushed . | . . . . . . . Highest Temperature 565 | . 90 184 117 294 386 565 Average Temperature 138 | . 34 98 33 74 145 202 Received Heat Transfer 1551 | . . . 165 234 144 1008 Effects 17 | . . . . . 3 14 Shutdowns 6 | . . . . . 2 4 Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . . 5 Matter Decay 1 | . . . . . . 1 Short Circuit 2 | . . . . . . 2 Damage (minor) 2 | . . . . . 1 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 1735 | . 370 137 518 185 . 525 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 143 | . 80 83 82 116 95 143 Initial 37 | . . 23 37 . . 7 Average 32 | . 31 55 31 33 16 46 Influence Increases 1438 | . 100 85 212 306 207 528 Destroy 0b10 Robot/C 980 | . 80 60 100 240 140 360 Destroy 0b10 Robot/NC 30 | . . . 10 . 10 10 Destroy Leader 254 | . 20 10 42 50 42 90 Disable Machine 45 | . . . . 15 . 30 Destroy Structure 24 | . . . . 1 . 23 Partial Spotted 45 | . . . 45 . . . Lose Combat Pursuer 60 | . . 15 15 . 15 15 Influence Decreases 1379 | . 40 47 310 306 189 487 Entered New Map 109 | . . 37 61 . . 11 Time Decay 1000 | . 40 10 229 236 149 336 Lost Part 270 | . . . 20 70 40 140 Squads Dispatched 15 | . 1 . 2 3 3 6 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . 2 2 Reinforcement 6 | . 1 . 2 1 . 2 Assault 2 | . . . . 2 . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 6 | . 1 . 1 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 7 3 10 19 12 31 Peak Tracking Total 7 | . 4 3 3 6 4 7 Tactical Retreats 4 | . . 1 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 3 | . . . . 1 . 2 Max in Single Turn 1 | . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 5 | . . . 2 1 . 2 Terminals 5 | . . . 2 1 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . . 4 2 . 4 Successful 5 | . . . 3 2 . . Failed 5 | . . . 1 . . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 10 | . . . 4 2 . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 3 2 . . Record 4 | . . . 2 2 . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . 1 . . Machine Destruction 1 | . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 2777 | . . . 201 699 827 1050 Optics 2777 | . . . 201 699 827 1050 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 3364 | 61 121 34 541 730 827 1050 Spaces Moved 1831 | 44 75 39 439 352 541 341 Core 57 | 15 . . 33 3 . 6 Treads 92 | . . . . 92 . . Legs 1316 | 29 55 . 99 257 541 335 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 366 | . 20 39 307 . . . Fastest Speed 34 | 50 37 37 34 120 120 125 Average Speed 107 | 105 102 37 63 131 122 127 Slowest Speed 200 | 150 120 37 150 200 125 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . 1 1 . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 25 9 34 30 18 56 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 23 | . . . . . . 23 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 23 | . . . . . . 23 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 2926 | 56 106 46 656 547 672 843 Wait 767 | . 5 . 164 109 69 420 Move 1821 | 43 74 36 436 351 540 341 Hop 2 | . . 1 1 . . . Pick Up 46 | 7 5 1 8 9 13 3 Fast Attach 32 | 5 . . 5 15 5 2 Attach 20 | 1 3 . 4 4 4 4 Detach 11 | . 2 . 2 5 . 2 Swap 14 | . . 2 1 4 6 1 Drop 44 | . 7 1 7 10 17 2 Fire 141 | . 9 5 28 36 17 46 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 24 | . 1 . . 4 1 18 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 179 | -10/Materials | Discovered new exit (range 13) 183 | -10/Materials | Entered Mines 189 | -10/Mines | Discovered new exit (range 5) 217 | -10/Mines | Entered Materials 217 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Lost 3 parts (1p1n1w) 752 | -9/Materials | Discovered new exit (range 6) 758 | -9/Materials | Entered another Materials area 758 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -8/Materials | Build established: Scavenger-Tank 1169 | -8/Materials | Lost 3 parts (1p1n1u) 1448 | -8/Materials | Discovered new exit (range 18) 1488 | -8/Materials | Entered Factory 1488 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1567 | -7/Factory | Build established: Tank 1710 | -7/Factory | Garrison activated, responded to threat 1808 | -7/Factory | Lost 4 parts (2n1u1w) 2304 | -7/Factory | Discovered new exit (range 9) 2315 | -7/Factory | Entered Storage 3274 | -7/Storage | Garrison activated, responded to threat 3348 | -7/Storage | Core integrity fell below 50% 3349 | -7/Storage | Destroyed 8 combat bots 3358 | -7/Storage | Core integrity fell below 20% 3365 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03342_ K-01 Serf collects debris. 03343_ Kicked G-47 Trooper. 03344_ Flak Gun destroyed. 03344_ K-01 Serf collects debris. 03345_ Kicked G-47 Trooper. 03346_ Lgt. Angular Momentum Engine destroyed. 03347_ Carbon-fiber Leg destroyed. 03347_ Slammed into G-47 Trooper. 03348_ K-01 Serf collects debris. 03349_ Slammed into G-47 Trooper. 03349_ K-01 Serf collects debris. 03351_ Slammed into G-47 Trooper. 03351_ K-01 Serf collects debris. 03352_ Critical hit (Burn: +37). 03352_ R-06 Scavenger destroyed. 03352_ Critical hit (Burn: +37). 03352_ K-01 Serf collects debris. 03353_ Slammed into G-47 Trooper. 03354_ K-01 Serf collects debris. 03356_ G-47 Trooper destroyed. 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