Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 15:31:30 Player: f_ Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (478) 478 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2003 Bonus ------- None Cogmind --------- Core Integrity 110/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1500) Ox29 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Power Shielding > --- WEAPON (2) ------- Particle Cannon Axe > --- INVENTORY (25) --- Wheel Compact Wheel Compact Wheel Heat Sink Sensor Array Signal Interpreter Signal Interpreter Recalibrator Improved EM Shotgun Beam Rifle Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Assault Rifle Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Core Shielding Light Armor Plating > --- WEAPON ----------- Axe Axe > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Sensor Array Signal Interpreter Signal Interpreter Power Shielding Recalibrator Improved EM Shotgun Beam Rifle Beam Rifle Pulse Rifle Pulse Rifle Pulse Rifle Pulse Rifle Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 26 | 6 4 . 16 . Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads . | . . . . . Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . 1 . 4 . Artifact . | . . . . . Weapon 11 | 2 1 . 8 . Energy Gun 3 | 1 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 7 4 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 3 | . . . 2 1 Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 100 98 71 Engine 12 | . 14 14 10 5 Wheel 24 | . 28 28 21 5 Device 6 | . 10 14 3 . Storage 12 | . 14 14 11 11 Processor 6 | . . . 11 11 Protection 10 | . 2 . 17 16 Energy Gun 8 | . 14 14 4 . Ballistic Gun 7 | . 14 14 2 . Ballistic Cannon 1 | . . . 2 . Slashing Weapon 6 | . . . 11 11 Naked Turns . | . . . . . Heaviest Build 96 | 14 90 90 96 94 Greatest Support 32 | 20 20 20 32 32 Greatest Overweight (x) 31 | . 4 4 9 31 Average Overweight (x) 2 | . 1 4 2 8 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 21 | 7 18 25 25 25 Most Carried 19 | 2 10 10 19 18 Average Carried 8 | . 4 10 11 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 18 | . 10 10 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 585 | 162 23 . 400 . Remotely . | . . . . . Salvage Created 623 | . 81 . 542 . Parts 39 | . 7 . 32 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 12 | . . . 12 . Melee 6 | . . . 6 . Guns 2 | . . . 2 . Cannons 4 | . . . 4 . Classes Destroyed 8 | . 2 . 6 . Worker 1 | . . . 1 . Hauler 1 | . . . 1 . Mechanic 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . 2 . 3 . Swarmer 4 | . . . 4 . Grunt 4 | . . . 4 . Sentry 4 | . . . 4 . Best Kill Streak 5 | . 1 . 5 . Combat Bots Only 5 | . . . 5 . Max Kills in Single Turn 1 | . 1 . 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 122 | . . . 85 37 Missed 24 | . . . 15 9 Damage Taken 1189 | . 42 . 797 350 Core 309 | . 19 . 161 129 Absorbed by Shields . | . . . . . Redirected to Shielding 64 | . . . 37 27 Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 47 | . 17 . 30 . Largest 2 | . 2 . 2 . Hottest 75 | . 60 . 75 . Shots Fired 75 | . 29 . 46 . Gun 54 | . 29 . 25 . Cannon 21 | . . . 21 . Launcher . | . . . . . Special . | . . . . . Kinetic 50 | . 17 . 33 . Thermal 10 | . . . 10 . Explosive . | . . . . . Electromagnetic 15 | . 12 . 3 . Robot Hit Streak 5 | . 5 . 5 . Robot Miss Streak 3 | . 3 . 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 57 | . 14 . 43 . Core Hits 24 | . 5 . 19 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . 4 . Burn 1 | . . . 1 . Blast 1 | . . . 1 . Corrupt 1 | . 1 . . . Sever 2 | . . . 2 . Melee Attacks 23 | . . . 23 . Impact . | . . . . . Slashing 23 | . . . 23 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks 2 | . . . 2 . Damage Inflicted 1393 | . 172 . 1221 . Guns 398 | . 172 . 226 . Cannons 196 | . . . 196 . Explosions . | . . . . . Melee 799 | . . . 799 . Ramming . | . . . . . Kinetic 414 | . 125 . 289 . Thermal 122 | . . . 122 . Explosive . | . . . . . Electromagnetic 58 | . 47 . 11 . Impact . | . . . . . Slashing 799 | . . . 799 . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 78 | . . . 78 . Projectiles . | . . . . . Explosions . | . . . . . Melee 78 | . . . 78 . Knockbacks 1 | . . . 1 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . 20 . 44 18 Average Temperature 11 | . 20 . 10 18 Received Heat Transfer 489 | . . . 264 225 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 333 | . . . 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 206 | . 113 1 206 83 Initial 78 | . . 1 . 78 Average 85 | . 63 1 113 68 Maximum Alert Level 1 | . . . 1 . Low Security (%) 94 | 100 100 100 89 100 Level 1 5 | . . . 10 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 2 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 8 . 18 6 Peak Tracking Total 7 | . 1 . 7 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 7 . 4 . Terminals 11 | . 7 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 10 . 8 . Successful 10 | . 6 . 4 . Failed 8 | . 4 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 10 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 6 . 4 . Robot Analysis 3 | . 3 . . . Prototype ID Bank 4 | . 2 . 2 . Level Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 . 3 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1217 | 36 470 53 633 25 Spaces Moved 776 | 32 375 31 332 6 Core 5 | 4 . . . 1 Treads . | . . . . . Legs . | . . . . . Wheels 771 | 28 375 31 332 5 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 140 130 130 Average Speed 121 | 76 108 140 133 405 Slowest Speed 1600 | 80 140 140 215 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 43 15 31 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 934 | 43 409 41 435 6 Wait 31 | . . 11 20 . Move 772 | 31 374 30 331 6 Hop . | . . . . . Pick Up 36 | 6 13 . 17 . Fast Attach . | . . . . . Attach 17 | 6 2 . 9 . Detach . | . . . . . Swap 9 | . 2 . 7 . Drop 1 | . 1 . . . Fire 47 | . 17 . 30 . Melee 21 | . . . 21 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Materials 137 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 507 | -10/Materials | Entered Mines 532 | -10/Mines | Discovered exit to Materials (range 16) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Utility x2 813 | -9/Materials | Lost 5 parts (1p2n1u1w) 996 | -9/Materials | Discovered new exit (range 7) 1145 | -9/Materials | Discovered new exit (range 11) 1154 | -9/Materials | Discovered new exit (range 8) 1193 | -9/Materials | Entered Mines 1194 | -9/Mines | Assembled infested the area 1206 | -9/Mines | Core integrity fell below 50% 1218 | -9/Mines | Self-destructed Last Messages --------------- 01170_ Sneak attack on O-16 Technician. 01170_ Destroyed Hover Unit. 01170_ Destroyed Datajack. 01170_ Destroyed Lgt. Ion Engine. 01170_ O-16 Technician destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01194_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 01194_ Com. Wheel destroyed. 01207_ Core Shielding destroyed. 01207_ G-34 Mercenary knocked back. 01209_ Ion Engine destroyed. 01210_ G-34 Mercenary destroyed. 01211_ as-19722 powers down. 01211_ as-07003 powers down. 01211_ as-87430 powers down. [Achievement: This Is Interesting...] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ???????????????????? ##?????????????????????????? | | ???????????????????? #?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ????????????????????# #?????????????????????????? | | ???????????????????## ##????????????????????????? | | ???????????????????# aa###??????????????????????? | | ???????????????????# ##?????????????????????? | | ???????????????????## a@ #?????????????????????? | | ????????????????????### g% #?????????????????????? | | ??????????????????????##g ##?????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Power Shielding 33 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever This Is Interesting... Challenges ------------ None Game ------ Seed MachineHardcellJammer Manual? 0 Play Time 00:17:57 Cumulative 88.4 hours Start 2024.03.27 @ 15:13:36 End 2024.03.27 @ 15:31:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 83 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dddbdc56-c8ab-4a2b-b1f2-9fc3994017e6