Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.10.26 @ 13:38:38 // Halloween2019/Abominations Player: PhenomPhear Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (1269) 1269 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3729 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Location -7/Factory Parts ------- Power (1) Propulsion (4) Utility (5) Coolant Injector Advanced Targeting Computer Advanced Targeting Computer Weapon (3) Advanced Assault Cannon Inventory (4) Advanced Targeting Computer Advanced Targeting Computer Long-range Tractor Beam Proton Missile Launcher Peak State ------------ Power (None) Propulsion Armored Huge Wheel Armored Huge Wheel Utility Disposable Heat Sink Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Advanced Beam Rifle Heavy Laser Proton Missile Launcher Inventory Armored Wheel Disposable Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Long-range Tractor Beam Proton Missile Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 65 | 4 14 18 18 11 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 2 4 5 2 Treads 11 | 2 2 2 5 . Leg . | . . . . . Wheel 4 | . . 2 . 2 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 3 6 3 4 Device 6 | . 1 4 . 1 Storage 7 | 1 2 1 1 2 Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 30 | . 9 8 8 5 Energy Gun 9 | . 1 3 3 2 Energy Cannon 5 | . 1 1 3 . Ballistic Gun 6 | . 4 2 . . Ballistic Cannon 3 | . . . 2 1 Launcher 6 | . 3 1 . 2 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 16 | . 1 8 2 5 Power 2 | . . 1 1 . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon 10 | . 1 5 1 3 Highest Loss Streak 5 | . 1 5 1 5 Average Slot Usage (%) 74 | . 92 72 79 59 Engine 5 | . 14 8 2 . Treads 15 | . 27 11 22 1 Wheel 4 | . . 6 1 8 Device 9 | . 3 18 9 7 Storage 11 | . 22 8 9 7 Processor 10 | . . 2 17 19 Energy Gun 7 | . 6 2 8 10 Energy Cannon 1 | . . . 2 . Ballistic Gun 4 | . 13 8 . . Ballistic Cannon 2 | . . . 6 . Launcher 2 | . 2 4 . 1 Naked Turns . | . . . . . Heaviest Build 46 | 9 29 29 30 46 Greatest Support 60 | 40 40 40 60 56 Greatest Overweight (x) 4 | 2 4 3 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 6 12 10 10 16 Average Capacity 9 | 5 9 8 10 10 Most Carried 12 | 6 12 10 10 10 Average Carried 7 | 3 7 3 9 8 Final Capacity 4 | . . . . 4 Final Carried 4 | . . . . 4 Class Distribution -------------------- 81% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1272 | 155 202 527 298 90 Remotely . | . . . . . Salvage Created 703 | . 264 123 316 . Parts 60 | . 14 16 30 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 20 | . 7 5 8 . Guns 4 | . 1 . 3 . Cannons 6 | . . 1 5 . AOE 10 | . 6 4 . . Classes Destroyed 6 | . 4 2 . . Worker 1 | . 1 . . . Mechanic 1 | . 1 . . . Operator 1 | . . 1 . . Grunt 4 | . 4 . . . Abomination 16 | . 3 5 8 . Anomaly 1 | . . 1 . . Best Kill Streak 6 | . 6 3 2 . Combat Bots Only 4 | . 4 3 2 . Max Kills in Single Turn 2 | . 2 2 1 . Gunslinging . | . . . . . Exploded 2 | . 1 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5199 | . 431 1924 1238 1606 Core 1310 | . 53 304 227 726 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 78 24 58 . Volleys Fired 96 | . 24 34 32 6 Largest 3 | . 2 2 3 2 Hottest 178 | . 80 68 178 130 Shots Fired 164 | . 37 46 70 11 Gun 86 | . 21 24 30 11 Cannon 54 | . 7 7 40 . Launcher 24 | . 9 15 . . Special . | . . . . . Kinetic 73 | . 20 21 32 . Thermal 67 | . 8 10 38 11 Explosive 24 | . 9 15 . . Electromagnetic . | . . . . . Robot Hit Streak 20 | . 8 14 20 14 Robot Miss Streak 3 | . 2 3 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 122 | . 25 29 57 11 Core Hits 60 | . 25 16 19 . Critical Hits 3 | . . . 3 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3302 | . 758 1092 1187 265 Guns 1108 | . 145 173 525 265 Cannons 971 | . 131 178 662 . Explosions 1210 | . 482 728 . . Melee . | . . . . . Ramming 13 | . . 13 . . Kinetic 809 | . 130 145 534 . Thermal 1270 | . 146 206 653 265 Explosive 1210 | . 482 728 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . 3 . 8 1 Average Corruption 3 | . 3 . 5 1 Corruption Purged . | . . . . . Effects 13 | . 9 . 3 1 Message Errors 4 | . 2 . 1 1 Matter Fused 1 | . 1 . . . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 2 | . 1 . 1 . Targeting Errors 2 | . 2 . . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 111 | . 32 79 . . Projectiles 17 | . . 17 . . Explosions 94 | . 32 62 . . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 24 . . Shots 2 | . . 2 . . Rammed 3 | . . 3 . . Targets Rammed 3 | . . 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 402 | . 402 120 241 216 Average Temperature 112 | . 177 42 106 103 Received Heat Transfer 441 | . 18 72 270 81 Effects 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 468 | . 60 75 234 99 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 132 | . 100 132 42 21 Average Influence 24 | . 7 73 15 6 Maximum Alert Level . | . . . . . Low Security (%) 100 | . . . . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 33 | . 4 4 10 15 Investigation 8 | . 2 2 3 1 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault 10 | . 2 2 1 5 Garrison 10 | . . . 4 6 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 19 | . 3 5 8 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 8 22 15 11 Peak Tracking Total 9 | . 3 9 6 8 Tactical Retreats 7 | . . 2 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . 4 1 . Max in Single Turn 1 | . . 1 1 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 4 | . 2 . 2 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 . 3 . Successful 4 | . 2 . 2 . Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1946 | 80 385 467 507 507 Spaces Moved 1192 | 50 180 300 254 408 Core 221 | 20 1 91 . 109 Treads 557 | 30 179 86 195 67 Legs . | . . . . . Wheels 414 | . . 123 59 232 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 50 100 50 Average Speed 127 | 138 160 110 146 111 Slowest Speed 250 | 160 250 200 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 31 55 43 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 20 | . 13 7 . . Terrain Destroyed 125 | . 56 68 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 124 | . 56 68 . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1436 | 59 233 370 328 446 Wait 24 | . 8 1 10 5 Move 1189 | 49 179 300 253 408 Hop . | . . . . . Pick Up 33 | 6 6 6 10 5 Fast Attach 35 | 4 5 8 11 7 Attach 19 | . 4 9 4 2 Detach 7 | . 1 3 1 2 Swap 11 | . 5 1 3 2 Drop 20 | . 1 6 4 9 Fire 96 | . 24 34 32 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 3) 321 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 779 | -9/Materials | Discovered new exit (range 10) 828 | -9/Materials | Core integrity fell below 50% 883 | -9/Materials | Lost 5 parts (1p2u2w) 922 | -9/Materials | Discovered new exit (range 15) 933 | -9/Materials | Entered another Materials area 933 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -8/Materials | Garrison activated, responded to threat 1097 | -8/Materials | Garrison activated, responded to threat 1416 | -8/Materials | Discovered new exit (range 16) 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Garrison activated, responded to threat 1590 | -7/Factory | Garrison activated, responded to threat 1667 | -7/Factory | Garrison activated, responded to threat 1868 | -7/Factory | Garrison activated, responded to threat 1875 | -7/Factory | Lost 5 parts (2n3w) 1877 | -7/Factory | Core integrity fell below 50% 1938 | -7/Factory | Garrison activated, responded to threat 1940 | -7/Factory | Garrison activated, responded to threat 1947 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 01864_ Frozen by Ice Anomaly. 01868_ ALERT: Activating Garrison Access F003. 01878_ Penetrated by Slug. 01880_ Greater Abomination spits out Mni. Grenade Launcher. 01880_ Greater Abomination feeds off Hungry Anomaly, taking Prototype Launcher. 01887_ Acquired Adv. Assault Cannon. 01893_ 36 Matter blinks away. 01895_ 37 Matter blinks away. 01929_ U-05 Engineer lays Concrete. 01930_ R-06 Scavenger collects Wheel. 01932_ UDJDTP1WPS9FW /GWO<=S5VVM4 01938_ ALERT: Dispatching additional forces to engage threats. 01938_ K-01 Serf destroyed. 01938_ U-05 Engineer destroyed. 01938_ ALERT: Activating Garrison Access F001. 01940_ ALERT: Activating Garrison Access F004. 01947_ Triggered Heavy Explosive Trap. 01947_ An explosion rips through the floor. 01947_ Fusion Modulator explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????" ?????? | | ?????????????????????????" ?????? | | ???????????????? ??""???"" ?????? | | ??????????????# ??"" """" #????? | | ??????????????# """" """" #????? | | ??????????????# """" """" #????? | | ??????????????# % #??### | | ??????????????# #??# | | ????????????### #??# | | ????????????? #### | | ????????????? % % + | | ??????????????? #######+#### | | ????????????????# #????# ## | | ?????????????#### ###### ## | | ?????????????? + + ## | | ????????##??????# # ## | | ???????? ??????# # ## | | ???????? #?????# # ## | | ???????? #?????# ##### # ## | | ???????? #???### ###?# ########"" | | ????????# #?### #?# #??????#"" | | ????????# ### ###+##### " | | ??????### k + ## "" " | | ??????# # # ## T" " | | ????### # % # ??? "" " | | ?# @ % # ??? " | | ?# # ## ?? " | | ?# ## ## ?? " | | ?# % %## ####+#####??? " | | ?# ## ????????????" | | ?# """ """ ## %???????????" | | ?# """ """ ## ?????????? | | ?# """ """%## ?????????" | | ?# ## ????????? | | ?# ??? ? #?###### ???????? | | ?# ???? ? ???????? ???????? | | ?#?????? ? ????????? ?????????? | | ????????###?#+???????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 100 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 24 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedCompositeRailgun Manual? 0 Play Time 00:32:04 Cumulative 1014.0 hours Start 2019.10.26 @ 13:01:11 End 2019.10.26 @ 13:38:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 602 Rogue 602 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/1/4/3/0/0/0 Lore% 89 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 275ab6a2-b84f-452b-8b76-f5bf619dbf5f