Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 14:26:50 Player: Braundy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (551) 551 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1751 Bonus ------- None Cogmind --------- Core Integrity 364/400 Matter 271/300 Energy 106/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Seismic Detector Improved Targeting Computer > --- WEAPON (3) ------- Beam Rifle Autogun Light Cannon > --- INVENTORY (8) ---- Aluminum Leg Medium Matter Pod (100) Recoil Stabilizer Hacking Suite Heavy Assault Rifle Datajack Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Autogun Light Cannon > --- INVENTORY -------- Aluminum Leg Medium Matter Pod Seismic Detector Recoil Stabilizer Hacking Suite Heavy Assault Rifle Light Cannon Datajack [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 26 | 5 7 14 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 1 2 5 Treads . | . . . Leg 8 | 1 2 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | . 2 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups 7 | 3 7 7 Power . | . 1 . Propulsion 1 | 1 2 1 Utility 2 | . 1 2 Weapon 2 | . 2 2 Tool/Special . | . . . Unused Backups 10 | . 3 7 Power . | . . . Propulsion 4 | . 2 2 Utility 4 | . 1 3 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 98 99 Engine 12 | . 14 11 Leg 24 | . 28 22 Device 11 | . 12 10 Storage 12 | . 14 11 Processor 6 | . . 10 Energy Gun 14 | . 19 11 Ballistic Gun 3 | . 8 . Ballistic Cannon 12 | . . 21 Peak Build Rating 15 | 5 7 15 Average Rating 9 | 4 6 11 On Entrance 4 | . 5 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 20 | 11 15 20 Greatest Support 26 | 10 20 26 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 5 8 8 Average Carried 7 | 3 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 5 8 7 Class Distribution -------------------- 45% | Mutant 34% | Gunner 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 726 | 274 61 391 Remotely . | . . . Salvage Created 770 | 78 220 472 Parts 58 | 2 15 41 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 6 11 Guns 8 | . 6 2 Cannons 9 | . . 9 Classes Destroyed 8 | 2 2 4 Worker 5 | 1 . 4 Recycler 3 | 1 1 1 Operator 2 | . . 2 Watcher 1 | . . 1 Swarmer 6 | . 3 3 Grunt 7 | . 3 4 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 4 | 1 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | 1 2 2 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 68 | . 30 38 Missed 19 | . 9 10 Hits 49 | . 21 28 Melee 1 | . . 1 Projectile 48 | . 21 27 Critical Strikes 1 | . 1 . Damage Taken 497 | . 175 322 Core 66 | . 30 36 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 88 . Volleys Fired 55 | 6 21 28 Largest 3 | 2 2 3 Hottest 116 | 40 100 116 Shots Fired 138 | 12 42 84 Gun 82 | 12 42 28 Cannon 56 | . . 56 Launcher . | . . . Special . | . . . Kinetic 69 | 12 1 56 Thermal 69 | . 41 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 10 11 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 79 | 7 27 45 Core Hits 39 | 3 13 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1226 | 80 365 781 Guns 617 | 80 344 193 Cannons 578 | . . 578 Explosions . | . . . Melee . | . . . Ramming 31 | . 21 10 Kinetic 671 | 80 13 578 Thermal 524 | . 331 193 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 6 | . 4 2 Kicked 6 | . 4 2 Crushed . | . . . Highest Temperature 297 | . 297 124 Average Temperature 56 | . 82 35 Received Heat Transfer 129 | . 42 87 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1628 | . 1110 518 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 141 | 5 86 141 Initial 29 | . 3 29 Average 20 | 1 13 27 Influence Increases 529 | 10 160 359 Destroy 0b10 Robot/C 340 | . 120 220 Destroy 0b10 Robot/NC 55 | 10 5 40 Destroy Leader 92 | . 20 72 Successful Hack 21 | . . 21 Destroy Structure 6 | . . 6 Lose Combat Pursuer 15 | . 15 . Influence Decreases 396 | 5 95 296 Entered New Map 43 | . 2 41 Time Decay 353 | 5 93 255 Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 13 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 1 5 Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 4 13 Successful 11 | . 2 9 Failed 6 | . 2 4 Catastrophic . | . . . Database Lockouts . | . . . Manual 2 | . . 2 Terminals 10 | . . 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 4 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . . 8 Prototype ID Bank 4 | . . 4 Hauler Manifests 1 | . . 1 Zone Layout 3 | . . 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . . 10 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 738 | . 350 388 Seismic 738 | . 350 388 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1349 | 114 499 736 Spaces Moved 806 | 48 310 448 Core 4 | 4 . . Treads . | . . . Legs 802 | 44 310 448 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 123 | 172 120 120 Slowest Speed 190 | 190 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 28 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1047 | 66 395 586 Wait 99 | 3 40 56 Move 804 | 47 309 448 Hop . | . . . Pick Up 26 | 5 8 13 Fast Attach 8 | 5 1 2 Attach 3 | . 1 2 Detach 1 | . . 1 Swap 21 | . 5 16 Drop 24 | . 6 18 Fire 55 | 6 21 28 Melee . | . . . Ram . | . . . Kick 6 | . 4 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 868 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Build established: Gunner 1350 | -9/Materials | Self-destructed Last Messages --------------- 01271_ R-06 Scavenger inserts Sml. Storage Unit into recycling unit. 01294_ K-01 Serf destroyed. 01297_ Acquired 18 matter. 01303_ C-30 ARC bursts open, deploying its payload. 01303_ S-10 Pest unfolds itself. 01311_ S-10 Pest destroyed. 01325_ L-31 Rogue knocked back. 01328_ S-10 Pest destroyed. 01328_ L-31 Rogue destroyed. 01332_ Acquired 17 matter. 01334_ U-05 Engineer builds a Door. 01334_ Dropped Ion Engine. 01337_ Dropped Aluminum Leg. 01339_ Acquired Imp. Aluminum Leg. 01341_ Acquired 44 matter. 01345_ Dropped Lgt. Cannon. 01347_ Dropped Heat Sink. 01349_ Acquired Katana. Map ----- +----------------------------------------------------+ | ????????????????# ## = # *"""#?? | | ????????????????# ### ###### # *[/Y"#?? | | ????????????????# ###### #????# # !"""#?? | | ????????????????# #????# #????# #[ * #?? | | ????????????????# #???## ######+##########?? | | ????????????????# #???#% # #?????????? | | ????????????????# ##### % # "T" #?????????? | | ?????????????? + + #?????????? | | ????????????????####### # #?????????? | | ??????????????????????# " # #?????????? | | ??????????????????????###%###! #?????????? | | ????????????????????????# #?########?????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ??????????????????????### ###????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# % #????????????????? | | ??????????########????# u #????????????????? | | ??????????# #????## ###########???????? | | ??????????# """ #?????# # #???????? | | ??????????# """ #?????#= =# """ #???????? | | ??????????# """ #?????#!=%+% "T" #???????? | | ??????????# == #?????#!]*#=""" #???????? | | ????####### ! == #?????# @%#%""" #???????? | | ##### ###+########## !# """ #???????? | | [*% = % # #???????? | | " %% # #???????? | | #########?#???????? | | ##### ####### ########?????????????????? | | ????#######?????# #????????????????????????? | | ?????## ######### #????????????????????????? | | ?????# """"" ## ##???????????????????????? | | ?????# """"" # ###############?????????? | | ?????# """"" # ! #?????????? | | ?????# + = < #?????????? | | ?????# # %= #?????????? | | ?????# # ###############?????????? | | ?????# #######???????????????????????? | | ?????# #?????????????????????????????? | | ?????###########?????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlinkShadingCore Manual? 0 Play Time 00:20:23 Cumulative 10.2 hours Start 2026.04.21 @ 14:06:08 End 2026.04.21 @ 14:26:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 16 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4e6f87a-9b23-4209-a82f-5a302093fd41