Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 04:45:03 // Winter2019/RPGLIKE Player: Toaster Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (260) 1300 Value Destroyed (10923) 10923 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6882) 6882 TOTAL SCORE: 24005 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3777 Follower Combat Kills 2268 Met Imprinter 300 Was Imprinted 300 Friendly Fire -263 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 152/690 System Corruption 11% Temperature Warm (100) Movement Walking (116) Location -6/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine Fission Core > --- PROPULSION (3+3) - Improved Titanium Leg (+) Arachnoskeleton Cargo Legs (++) > --- UTILITY (6+2) ---- Improved Signal Interpreter Weapon Cycler Hardened Heavy Armor Plating (++) Graphene Brace Advanced Force Field (fused) > --- WEAPON (5) ------- Beamcaster Heavy Beamcaster Heavy Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (2) ---- Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core Cold Fusion Reactor > --- PROPULSION ------- Improved Titanium Leg Arachnoskeleton Cargo Legs > --- UTILITY ---------- Improved Signal Interpreter Zionite Light Carapace Hardened Heavy Armor Plating Medium Insulated Plating Improved Powered Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- Beamcaster Beamcaster Zionite Laser-S Heavy Beamcaster Phase Cannon > --- INVENTORY -------- Weapon Cycler CR-A16's Pointy Stick [Rating: 125] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Arachnoskeleton Leg Arachnoskeleton Wheel Wheel Utility Hardened Heavy Armor Plating Device Advanced Force Field Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Flamer Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Gauss Cannon Launcher Guided Missile Launcher Special Weapon Flamer Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 13 | 3 2 . 1 3 1 . 1 . 2 . . . Power 2 | . . . 1 . . . . . 1 . . . Propulsion 2 | 1 1 . . . . . . . . . . . Utility 5 | 1 . . . 2 1 . . . 1 . . . Weapon 4 | 1 1 . . 1 . . 1 . . . . . Parts Attached 82 | 5 5 1 19 6 10 2 2 3 5 3 6 15 Power 11 | 1 . . 4 2 . . . . . . 1 3 Engine 8 | 1 . . 4 2 . . . . . . . 1 Core 2 | . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 6 | 2 1 . 2 . . . . . . 1 . . Treads . | . . . . . . . . . . . . . Leg 3 | . . . 2 . . . . . . 1 . . Wheel 3 | 2 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 26 | . 2 1 1 4 8 . . 1 5 . . 4 Device 9 | . . . . 1 2 . . 1 3 . . 2 Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 15 | . 2 1 1 3 4 . . . 2 . . 2 Artifact . | . . . . . . . . . . . . . Weapon 39 | 2 2 . 12 . 2 2 2 2 . 2 5 8 Energy Gun 16 | 2 1 . 5 . . . . . . . 4 4 Energy Cannon 9 | . 1 . 1 . . 2 . . . 1 . 4 Ballistic Gun 2 | . . . 2 . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . 2 . . 1 . . Launcher 2 | . . . . . . . . 2 . . . . Special Weapon 4 | . . . 3 . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . . 3 1 . . 6 Parts Lost 4 | . . . . . . 1 . . . . 1 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 2 Weapon 2 | . . . . . . 1 . . . . 1 . Highest Loss Streak 1 | . . . . . . 1 . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 1 | . . 1 . . 1 1 1 1 2 2 1 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . 1 1 1 1 1 1 . Weapon . | . . 1 . . . . . . 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 1 | . . 1 . . . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 97 99 54 56 65 60 67 69 71 73 71 80 Engine 11 | . 13 11 13 11 10 10 10 10 9 9 9 9 Leg 9 | . . . 10 11 10 10 10 10 9 10 13 13 Wheel 2 | . 29 33 . . . . . . . . . . Device 3 | . . . . 4 6 . . . 6 9 9 11 Processor 3 | . . . . . 1 10 10 10 9 9 6 4 Protection 12 | . 25 21 7 9 14 15 15 15 13 13 13 15 Energy Gun 5 | . 26 22 3 . . . . . . . 5 16 Energy Cannon 4 | . 2 11 2 . . 4 10 10 9 8 3 5 Ballistic Cannon 2 | . . . . . . 4 10 14 13 12 8 . Special Weapon 7 | . . . 12 17 19 4 . . . . . . Peak Build Rating 125 | 5 9 11 51 63 82 81 86 96 100 108 110 125 Average Rating 67 | 3 7 10 42 59 70 78 82 86 97 103 105 120 On Entrance 60 | . 5 9 11 49 63 79 79 86 86 100 108 110 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 127 | 8 18 23 39 50 82 83 94 106 113 108 108 127 Greatest Support 130 | 25 35 35 110 110 110 110 110 110 110 130 130 130 Greatest Overweight (x) 2 | . . . 2 . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 2 2 2 2 1 2 2 2 2 2 Average Carried 1 | . . . 1 . 1 1 1 1 2 2 1 1 Final Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 . 2 1 1 2 2 2 2 1 Class Distribution -------------------- 40% | Hacker-Tank 15% | Pyromaniac-Gunner 14% | Pyromaniac-Tank 11% | Mutant 7% | Tank 4% | Subdweller-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Mines Pyromaniac-Gunner | -10/Subcaves Pyromaniac-Tank | -8/Materials Pyromaniac-Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Waste Hacker-Tank | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 2936 | 250 50 10 368 80 88 275 369 60 152 387 150 697 Remotely . | . . . . . . . . . . . . . Salvage Created 8715 | . 525 146 795 436 429 563 520 . 159 613 . 4529 Parts 356 | . 30 6 64 12 9 21 30 . 4 30 . 150 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . . . . . 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . 18 . . 21 28 . 11 . . . Prevented 4 | . . . . . . 4 . . . . . . Parts Restored 1 | . . . . . . . . . . . . 1 Broken 1 | . . . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 227 | . 13 5 26 30 18 17 19 . 2 14 . 83 Melee 1 | . . . . . . . . . . . . 1 Guns 63 | . 12 1 10 . . . . . . . . 40 Cannons 121 | . . 3 11 19 8 17 19 . 2 11 . 31 AOE 3 | . 1 1 1 . . . . . . . . . Classes Destroyed 24 | . 4 . 5 4 2 . 2 . 2 2 . 3 Worker 4 | . . . . . 1 . . . . 1 . 2 Tunneler 1 | . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 2 | . . . . . . . . . . . . 2 Mechanic 3 | . . . . 1 . . . . . . . 2 Operator 7 | . 2 . . . 1 . . . . 2 . 2 Drone 1 | . . . . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . . . . Watcher 12 | . 3 . . . 4 . . . . 1 . 4 Swarmer 31 | . 4 2 5 6 3 2 1 . . 1 . 7 Saboteur 5 | . . . . . . . . . . . . 5 Grunt 99 | . 9 3 2 14 8 10 9 . 1 5 . 38 Brawler 14 | . . . . 1 . 1 4 . . . . 8 Duelist 6 | . . . . 1 . . 2 . . . . 3 Protector 3 | . . . . . . . 1 . . . . 2 Sentry 20 | . . . 1 7 4 1 1 . . 2 . 4 Specialist 2 | . . . . . . . . . . 1 . 1 Hunter 11 | . . . . 1 1 . . . . 3 . 6 Programmer 11 | . . . . . 2 1 . . . 2 . 6 Heavy 3 | . . . . . . . . . . . . 3 Artisan 2 | . . . 2 . . . . . . . . . Cobbler 2 | . . . 2 . . . . . . . . . Subdweller 18 | . . . 18 . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . Butcher 1 | . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . 1 . . 1 . . Best Kill Streak 12 | . 4 3 6 3 3 4 6 . 1 5 . 12 Combat Bots Only 12 | . 3 3 4 3 3 4 6 . 1 4 . 12 Max Kills in Single Turn 3 | . 1 1 1 1 2 1 2 . 1 2 . 3 Gunslinging 2 | . . . . . . . . . . . . 2 Exploded 1 | . 1 1 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 1195 | . 52 4 83 107 177 89 47 . 17 152 2 465 Missed 408 | . 13 1 22 36 81 30 16 . 5 56 . 148 Hits 787 | . 39 3 61 71 96 59 31 . 12 96 2 317 Melee 9 | . . . . . . . . . . . 2 7 Projectile 778 | . 39 3 61 71 96 59 31 . 12 96 . 310 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 37 | . 1 . 1 3 . 1 1 . . . 2 28 Actively Blocked 28 | . . . . . . . . . . . . 28 Part Disruptions 3 | . . . . . . . . . . 3 . . Damage Taken 9573 | . 450 66 1341 681 881 953 591 . 228 801 43 3538 Core 5503 | . 296 52 794 429 515 525 328 . 123 459 25 1957 Absorbed by Shields 3490 | . . . . 284 124 . . . . 645 44 2393 Redirected to Core 4969 | . 199 29 690 394 509 452 328 . 123 391 25 1829 Ignored by Resistances 120 | . . . . . . . . . . 50 . 70 Regen/Repaired (Parts) 716 | . . . . . . . . 710 . . 6 . Core Remaining (%) 91 | 100 . . 80 90 . . . . 96 . . . Volleys Fired 514 | . 44 5 94 70 36 41 25 1 8 37 2 151 Largest 5 | . 3 3 3 3 4 4 5 1 5 5 5 5 Hottest 426 | . 140 140 300 300 400 400 253 68 253 273 273 426 Shots Fired 1800 | . 93 15 230 210 135 86 109 1 32 176 6 707 Gun 661 | . 87 10 98 . . . . . . . . 466 Cannon 689 | . 6 5 61 . 1 51 109 1 32 176 6 241 Launcher . | . . . . . . . . . . . . . Special 450 | . . . 71 210 134 35 . . . . . . Kinetic 236 | . . . 12 . 1 34 62 . 18 105 4 . Thermal 1464 | . 24 5 197 210 134 52 47 1 14 71 2 707 Explosive . | . . . . . . . . . . . . . Electromagnetic 100 | . 69 10 21 . . . . . . . . . Robot Hit Streak 50 | . 9 11 29 50 30 17 15 . 8 15 11 37 Robot Miss Streak 4 | . 2 2 3 3 1 2 2 . 1 3 . 4 Penetration Max 1 | . . . . . . 1 1 . . 1 . . Secondary Targets 4 | . 1 . . . . . . . . . . 3 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . 2 Shots Hit Robots 1275 | . 60 9 157 164 107 70 69 . 18 98 5 518 Core Hits 527 | . 29 7 51 67 44 35 40 . 10 40 . 204 Critical Kills 7 | . . . . . . . . . . 3 . 4 Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . Critical Strikes 93 | . 1 . 9 16 10 5 1 . 1 10 . 40 Burn 70 | . . . 7 16 10 1 . . . . . 36 Meltdown 7 | . . . . . . . . . . 3 . 4 Destroy 2 | . . . 2 . . . . . . . . . Blast 13 | . . . . . . 4 1 . 1 7 . . Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks 23 | . . . 20 . . . . . . . 3 . Impact . | . . . . . . . . . . . . . Slashing 20 | . . . 20 . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 . Sneak Attacks 3 | . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27546 | . 979 188 2641 1844 1223 1469 1734 . 518 2983 128 13839 Guns 10038 | . 781 72 997 . . . . . . . . 8188 Cannons 12878 | . 18 53 669 . . 1199 1734 . 518 2960 128 5599 Explosions 328 | . 177 63 88 . . . . . . . . . Melee 217 | . . . 217 . . . . . . . . . Ramming 119 | . 3 . 23 18 . . . . . 23 . 52 Kinetic 3995 | . . . . . . 987 930 . 304 1697 77 . Thermal 22304 | . 334 116 2204 1826 1223 482 804 . 214 1263 51 13787 Explosive . | . . . . . . . . . . . . . Electromagnetic 911 | . 642 72 197 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 217 | . . . 217 . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 . . . . . 9 11 Average Corruption 8 | . . . . . 1 . . . . . 6 9 Corruption Purged 1 | . . . . . 1 . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . 8 . Effects 137 | . . . . . 5 . . . . . 6 126 Message Errors 31 | . . . . . 1 . . . . . . 30 Matter Fused 27 | . . . . . 1 . . . . . 2 24 Heat Flow Errors 16 | . . . . . 1 . . . . . 1 14 Energy Discharges 13 | . . . . . 2 . . . . . . 11 Parts Rejected 2 | . . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . . . . . 2 Data Loss (minor) 16 | . . . . . . . . . . . 3 13 Data Loss (major) 6 | . . . . . . . . . . . . 6 Misfires 5 | . . . . . . . . . . . . 5 Alerts 2 | . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . . . . . . 17 Overload Shots 1 | . . . 1 . . . . . . . . . Effects 1 | . . . 1 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Overflow Damage 215 | . 1 . 47 14 2 15 . . . 18 . 118 Projectiles 144 | . . . . 14 2 15 . . . 18 . 95 Explosions 1 | . 1 . . . . . . . . . . . Melee 70 | . . . 47 . . . . . . . . 23 Knockbacks 27 | . . . . . . 8 4 . 1 14 . . Impact 1 | . . . . . . . . . . 1 . . Kinetic 23 | . . . . . . 8 4 . 1 10 . . Secondary 3 | . . . . . . . . . . 3 . . Self-Inflicted Damage 61 | . 57 4 . . . . . . . . . . Shots 3 | . 2 1 . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 16 | . 1 . 9 1 . . . . . 2 . 3 Kicked 15 | . . . 9 1 . . . . . 2 . 3 Crushed . | . . . . . . . . . . . . . Highest Temperature 381 | . . . . 68 222 5 152 . 81 92 119 381 Average Temperature 63 | . . . . 16 58 5 42 . 34 30 50 97 Received Heat Transfer 2959 | . 159 . 291 312 177 504 258 . 102 88 . 1068 Effects 5 | . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 18 | . 1 . 1 10 6 . . . . . . . Combat Hostiles 17 | . 1 . 1 10 5 . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . . . . 3 Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 42 | . . . 4 11 13 . . . . 3 . 11 Combat Hostiles 39 | . . . 4 11 10 . . . . 3 . 11 Parts Melted 146 | . . . 13 19 24 4 2 . . 8 . 76 Heat Transferred 63948 | . 612 211 8244 15840 10320 2530 1426 . 407 1701 74 22583 Parts Sabotaged 7 | . . . . . . . . . . . . 7 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Maximum Alert Level 5 | . 1 . . 1 . . . . . 2 1 5 Low Security (%) 53 | 100 94 100 . 63 100 . . . . 32 89 4 Level 1 10 | . 5 . . 36 . . . . . 25 10 . Level 2 4 | . . . . . . . . . . 42 . 4 Level 3 3 | . . . . . . . . . . . . 11 Level 4 7 | . . . . . . . . . . . . 23 Level 5 13 | . . . . . . . . . . . . 38 High Security 6 | . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . Peak Influence 3498 | . 213 123 . 286 142 . . . . 626 212 3498 Initial 212 | . . 73 . . 100 . . . . 150 212 57 Average 695 | . 70 42 . 145 67 . . . . 344 131 1789 Influence Increases 8963 | . 595 167 234 949 526 363 400 . 234 1082 40 4373 Destroy 0b10 Robot/C 5080 | . 260 120 200 660 360 300 340 . 120 460 . 2260 Destroy 0b10 Robot/NC 240 | . 25 . . 5 30 . 5 . 15 35 . 125 Destroy Leader 930 | . 56 20 10 150 108 30 20 . . 92 . 444 Allied During Kill 1399 | . . 18 9 3 . 3 5 . 99 271 . 991 Successful Hack 64 | . 36 5 . 11 12 . . . . . . . Select Force Hacks 160 | . 160 . . . . . . . . . . . Disable Machine 210 | . 45 . . . . . . . . 45 . 120 Destroy Structure 310 | . 13 4 . . 1 . . . . 29 40 223 Advance Influence 150 | . . . . . . . . . . 150 . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 405 | . . . 15 105 15 30 30 . . . . 210 Influence Decreases 5465 | . 406 320 270 726 677 435 204 196 234 474 566 957 Entered New Map 903 | . . 116 20 . 123 27 . 196 . . 396 25 Time Decay 3763 | . 386 204 244 556 441 358 184 . 234 334 140 682 Lost Part 40 | . . . . . . 10 . . . . 10 20 Lost Ally 496 | . 20 . 6 20 . 40 20 . . 140 20 230 Purge Threat 263 | . . . . 150 113 . . . . . . . Squads Dispatched 72 | . 7 . . 6 8 . 1 . . 7 . 43 Investigation 11 | . 5 . . 1 2 . . . . 2 . 1 Extermination 10 | . . . . . 4 . . . . 1 . 5 Reinforcement 16 | . 2 . . 2 2 . . . . 2 . 8 Assault 29 | . . . . . . . 1 . . . . 28 Garrison 6 | . . . . 3 . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . 1 . 3 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 14 | . 1 . . 4 1 . . . . 1 . 7 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 405 | . 26 6 35 54 29 20 21 . 6 37 6 165 Peak Tracking Total 18 | . 4 3 4 5 4 7 9 . 5 12 5 18 Tactical Retreats 15 | . . . 1 5 1 2 1 . . . . 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 9 | . 1 . 1 2 1 . . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 19 | . 3 . 3 . . . 2 . . 3 . 8 Max in Single Turn 2 | . 2 . 1 . . . 1 . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged 2 | . 2 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 33 | . 8 2 4 7 9 1 . . . 1 . 1 Terminals 20 | . 6 1 . 6 7 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Total Hacks 77 | . 14 2 7 20 30 1 . . . 2 . 1 Successful 50 | . 8 2 7 11 19 1 . . . 1 . 1 Failed 27 | . 6 . . 9 11 . . . . 1 . . Catastrophic 6 | . 2 . . 2 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 50 | . 13 . . 6 7 . . . . 8 . 16 Terminals 57 | . 12 1 . 17 27 . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Scanalyzers 4 | . . . . 3 1 . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . 1 Terminal Hacks 31 | . 1 2 7 6 14 1 . . . . . . Record 4 | . . . 4 . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . . Open Door 3 | . . 1 1 . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . . Locate Traps 4 | . . . . 2 2 . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Release Object 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . 3 1 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . 1 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 11 | . 7 . . 2 2 . . . . . . . Terminals 9 | . 5 . . 2 2 . . . . . . . Botnet 7 | . 3 . . 2 2 . . . . . . . Sabotage 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . . . . 1 . 2 Used 1 | . 1 . . . . . . . . . . . Hacking Detections 15 | . 5 . . 4 5 . . . . 1 . . Full Trace Events 2 | . . . . . 2 . . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 1 . . . 14 . . . . Parts Built 1 | . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . 62 . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . 1 . 1 . . 2 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 44 | . 1 4 1 . . 2 2 7 . . 20 7 Largest Group 19 | . 1 4 4 1 . 2 2 8 8 8 19 14 Highest-Rated Group 684 | . 8 71 71 19 . 36 64 273 273 273 684 507 Highest-Rated Ally 70 | . 8 31 31 19 . 20 32 40 40 40 50 70 Zionite Dispatches 2 | . . . . . . . . . . . . 2 Light 1 | . . . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . . . 1 Total Orders 2 | . . . . 2 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . GUARD 1 | . . . . 1 . . . . . . . . Ally Attacks 468 | . 1 1 53 6 . 13 3 . 23 64 102 202 Total Damage 14789 | . 12 13 726 164 . 221 115 . 328 1091 5851 6268 Kills 93 | . . 1 8 3 . 2 . . 6 11 15 47 Allies Corrupted 1 | . . . . . . . . . . 1 . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 1 . . 2 2 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . 1 . 2 Unaware Analyses 1 | . . . . . . . . . . 1 . . Trap Installations 1 | . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 21389 | 43 1078 629 7143 1939 1617 1001 1200 1595 786 746 297 3315 Spaces Moved 15106 | 45 1038 596 4691 1079 1121 736 924 1343 637 493 207 2196 Core 5 | 2 . . 3 . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 13396 | . . . 4660 1079 1121 736 924 1343 637 493 207 2196 Wheels 1705 | 43 1038 596 28 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 110 110 110 110 110 110 116 116 Average Speed 106 | 78 80 80 107 110 110 110 110 110 110 111 116 116 Slowest Speed 190 | 80 80 80 150 130 110 110 110 110 190 116 116 116 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 97 75 96 76 29 84 81 90 71 18 90 60 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 11 | . 2 . 1 . . . 1 1 . . . 6 Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 25 | . . 1 11 . . 2 4 4 3 . . . Spaces Dug 5 | . . . 1 . 1 . . . . . 3 . Terrain Destroyed 109 | . 12 4 5 . 1 2 9 . 3 28 3 42 Melee 3 | . . . . . . . . . . . 3 . Projectile 87 | . . . 2 . 1 2 9 . 3 28 . 42 AOE 19 | . 12 4 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Total 18725 | 49 1194 737 6510 1462 1315 821 1043 1460 702 592 253 2587 Wait 2502 | . 83 125 1580 255 112 12 31 104 46 33 10 111 Move 15095 | 44 1037 595 4690 1078 1120 735 923 1342 636 493 206 2196 Hop . | . . . . . . . . . . . . . Pick Up 13 | . 1 1 4 . 3 . . 1 . . . 3 Fast Attach 90 | 5 5 1 17 7 10 2 2 4 5 3 6 23 Attach 5 | . . . . 1 . 1 . 1 . . 1 1 Detach 8 | . . . . 2 1 1 . 2 . . 1 1 Swap 25 | . . . 15 . 2 . . 1 . . . 7 Drop 69 | . 1 2 22 4 8 3 . 4 3 2 3 17 Fire 514 | . 44 5 94 70 36 41 25 1 8 37 2 151 Melee 23 | . . . 20 . . . . . . . 3 . Ram 1 | . 1 . . . . . . . . . . . Kick 15 | . . . 9 1 . . . . . 2 . 3 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 43 | . 6 . 1 10 8 10 8 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 322 | . 16 8 58 34 15 16 54 . 4 22 21 74 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 45 | -10/Materials | Met a group of wandering Federalists 196 | -10/Materials | Discovered new exit (range 15) 242 | -10/Materials | Discovered new exit (range 15) 247 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 12) 664 | -10/Materials | Reached level 2 766 | -10/Materials | Upgraded with Propulsion slot (x1) 766 | -10/Materials | Upgraded with Weapon slot (x1) 899 | -10/Materials | Discovered new exit (range 12) 1122 | -10/Materials | Entered Mines 1124 | -10/Mines | Reached level 3 1166 | -10/Mines | Build established: Tank 1171 | -10/Mines | Met a Derelict bent on vengeance 1201 | -10/Mines | Escorted by a lone wolf Derelict 1206 | -10/Mines | Discovered new exit (range 6) 1257 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1436 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1507 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1519 | -10/Mines | Identified exit to Subcaves 1536 | -10/Mines | Discovered new exit (range 13) 1751 | -10/Mines | Entered Subcaves 1751 | -10/Subcaves | Accompanied by 4 allies 1753 | -10/Subcaves | Reached level 4 1784 | -10/Subcaves | A Subdweller sparked back to life 1784 | -10/Subcaves | A Subdweller sparked back to life 1784 | -10/Subcaves | A Subdweller sparked back to life 1817 | -10/Subcaves | Found Prototype Leg 1817 | -10/Subcaves | Identified Arachnoskeleton 1818 | -10/Subcaves | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 1825 | -10/Subcaves | Upgraded with Power slot (x1) 1858 | -10/Subcaves | Learned location of 1 exit from Materials 2055 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2059 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 2223 | -10/Subcaves | Disturbed a concealed Subdweller 2323 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2324 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 2972 | -10/Subcaves | Build established: Subdweller-Gunner 3130 | -10/Subcaves | Learned location of Zion (-7) 3130 | -10/Subcaves | Met a Zionite searching for "candidates" 3134 | -10/Subcaves | Discovered new exit (range 15) 3226 | -10/Subcaves | Discovered new exit (range 11) 3353 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3826 | -10/Subcaves | Build established: Gunner 4233 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4347 | -10/Subcaves | Visited Clippyterm 4349 | -10/Subcaves | Identified exit to Materials 4360 | -10/Subcaves | Reached level 5 4518 | -10/Subcaves | Build established: Pyromaniac-Gunner 4819 | -10/Subcaves | Found SUBCON Basin 4876 | -10/Subcaves | Visited 4L-MR0's lab 4877 | -10/Subcaves | Core integrity fell below 50% 5021 | -10/Subcaves | Found Cargo Legs 5022 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 5083 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5089 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 5374 | -10/Subcaves | Ambushed by Subdweller buried in earth 7488 | -10/Subcaves | Build established: Mutant 8894 | -10/Subcaves | Entered Materials 8894 | -8/Materials | Accompanied by 1 ally 8895 | -8/Materials | Identified exit to Factory 8896 | -8/Materials | Reached level 6 8945 | -8/Materials | Upgraded with Utility slot (x1) 9089 | -8/Materials | Upgraded with Weapon slot (x1) 9152 | -8/Materials | Garrison activated, responded to threat 9234 | -8/Materials | Build established: Pyromaniac-Tank 9252 | -8/Materials | Reached level 7 9271 | -8/Materials | Discovered exit to Factory (range 8) 9918 | -8/Materials | Discovered exit to Factory (range 4) 10114 | -8/Materials | Reached level 8 10774 | -8/Materials | Upgraded with Utility slot (x1) 10833 | -8/Materials | Entered Factory 10835 | -7/Factory | Reached level 9 10920 | -7/Factory | Identified exit to Storage 10920 | -7/Factory | Identified exit to Lower Caves 11153 | -7/Factory | Reached level 10 11214 | -7/Factory | Build established: Hacker-Tank 11278 | -7/Factory | Fabricated Flamer (x1) 11580 | -7/Factory | Build established: Pyromaniac-Tank 11705 | -7/Factory | Reached level 11 11891 | -7/Factory | Upgraded with Utility slot (x1) 12138 | -7/Factory | Discovered new exit (range 16) 12450 | -7/Factory | Entered Lower Caves 12481 | -7/Lower Caves | Core integrity fell below 50% 12542 | -7/Lower Caves | Reached level 12 12570 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12784 | -7/Lower Caves | Ambushed by wild Derelicts 12917 | -7/Lower Caves | Learned Factory emergency access door positions 12998 | -7/Lower Caves | Build established: Hacker-Mutant 13247 | -7/Lower Caves | Learned 8 Factory zone layouts 13325 | -7/Lower Caves | Discovered new exit (range 8) 13347 | -7/Lower Caves | Identified exit to Lower Caves 13451 | -7/Lower Caves | Entered another Lower Caves area 13453 | -7/Lower Caves | Reached level 13 13578 | -7/Lower Caves | Identified exit to Zion 13623 | -7/Lower Caves | Build established: Hacker-Tank 13668 | -7/Lower Caves | Discovered new exit (range 7) 13675 | -7/Lower Caves | Identified exit to Factory 14201 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14215 | -7/Lower Caves | Upgraded with Weapon slot (x1) 14344 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14447 | -7/Lower Caves | Reached level 14 14651 | -7/Lower Caves | Entered Zion 14651 | -7/Zion | Accompanied by 1 ally 14685 | -7/Zion | Found Prototype Device 14685 | -7/Zion | Identified Phasing AFG 14800 | -7/Zion | Discovered new exit (range 12) 14803 | -7/Zion | Learned Factory security intel 14818 | -7/Zion | Identified exit to Proximity Caves 15008 | -7/Zion | Gained Derelict followers 15101 | -7/Zion | Learned 12 Factory zone layouts 15108 | -7/Zion | Given A8's code to call for help 15241 | -7/Zion | Found Prototype Launcher 15241 | -7/Zion | Identified Rocket Array 15247 | -7/Zion | Found Prototype Launcher 15247 | -7/Zion | Identified Gui. Missile Launcher 15299 | -7/Zion | Learned location of Data Miner (-6) 15333 | -7/Zion | Found CR-A16's Pointy Stick 15572 | -7/Zion | Visited the Megawrench Repair Shop 15572 | -7/Zion | Megawrench repaired 8 parts 15887 | -7/Zion | Met Imprinter 15909 | -7/Zion | Imprinted 15911 | -7/Zion | Declared Zion's savior 16246 | -7/Zion | Entered Proximity Caves 16246 | -6/Proximity Caves | Accompanied by 8 allies 16248 | -6/Proximity Caves | Reached level 15 16249 | -6/Proximity Caves | Spotter reported a threat 16372 | -6/Proximity Caves | Reached level 16 16404 | -6/Proximity Caves | Found Imp. Powered Armor 16406 | -6/Proximity Caves | Upgraded with Power slot (x1) 16406 | -6/Proximity Caves | Upgraded with Utility slot (x1) 16707 | -6/Proximity Caves | Discovered exit to Factory (range 10) 16777 | -6/Proximity Caves | Learned location of 1 exit from Factory 17032 | -6/Proximity Caves | Entered Factory 17032 | -6/Factory | Accompanied by 8 allies 17033 | -6/Factory | Identified exit to Factory 17034 | -6/Factory | Identified exit to Lower Caves 17034 | -6/Factory | Reached level 17 17322 | -6/Factory | Lost 3 allies 17402 | -6/Factory | Garrison activated, responded to threat 17418 | -6/Factory | Reached level 18 17471 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 17695 | -6/Factory | Cargo convoy interrupted 17740 | -6/Factory | Lost 4 allies 17778 | -6/Factory | Sucked down chute 17778 | -6/Factory | Entered Waste 17779 | -6/Waste | Met a frightened Derelict 17788 | -6/Waste | Spotted C-40 Crusher 17793 | -6/Waste | EMP discharged 17798 | -6/Waste | Spotted C-40 Crusher 17817 | -6/Waste | Spotted C-40 Crusher 17818 | -6/Waste | Spotted C-40 Crusher 17861 | -6/Waste | Spotted C-40 Crusher 17892 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17893 | -6/Waste | EMP discharged 17895 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17944 | -6/Waste | Met Warlord forces unprepared to attack 17956 | -6/Waste | Allies destroyed C-40 Crusher 17958 | -6/Waste | Allies destroyed C-40 Crusher 17960 | -6/Waste | Allies destroyed C-40 Crusher 17967 | -6/Waste | Allies destroyed C-40 Crusher 17993 | -6/Waste | EMP discharged 17996 | -6/Waste | Spotted C-40 Crusher 18002 | -6/Waste | Lost 9 allies 18009 | -6/Waste | Allies destroyed C-40 Crusher 18052 | -6/Waste | Discovered new exit (range 12) 18064 | -6/Waste | Identified exit to Factory 18075 | -6/Waste | Entered Factory 18075 | -6/Factory | Accompanied by 10 allies 18178 | -6/Factory | Reached level 19 18204 | -6/Factory | Zion Fire squad teleported in 18532 | -6/Factory | Reached level 20 18556 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 18761 | -6/Factory | Lost 3 allies 18900 | -6/Factory | Discovered exit to Factory (range 21) 18935 | -6/Factory | Retrieved Zion intel report: Trap Installations 19130 | -6/Factory | Zion Light squad teleported in 19475 | -6/Factory | First assault squad dispatched 19538 | -6/Factory | Terminal network hard line cut 19571 | -6/Factory | Found Prototype Protection 19572 | -6/Factory | Identified Zio. Weapon Casing 19761 | -6/Factory | Reached level 21 19966 | -6/Factory | Garrison activated, responded to threat 19968 | -6/Factory | Lost 3 allies 20679 | -6/Factory | Discovered exit to Factory (range 22) 20785 | -6/Factory | High security lockdown imminent 20865 | -6/Factory | High security lockdown engaged 21150 | -6/Factory | Destroyed 12 combat bots 21273 | -6/Factory | Core integrity fell below 50% 21302 | -6/Factory | System corruption reached 10% 21382 | -6/Factory | Core integrity fell below 20% 21390 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21377_ Slug penetrates Wall. 21379_ H-66 Slayer suffers critical hit (Burn). 21379_ Destroyed Targeting Computer. 21379_ H-66 Slayer suffers critical hit (Meltdown). 21380_ Acquired 14 matter. 21381_ Slug penetrates Wall. 21384_ Imp. Melee Analysis Suite melted. 21384_ L-41 Fighter destroyed. 21387_ C-45 Heavy ARC bursts open, deploying its payload. 21387_ P-60 Hacker unfolds itself. 21387_ H-66 Slayer unfolds itself. 21387_ P-60 Hacker unfolds itself. 21387_ Slug penetrates Wall. 21387_ Med. Insulated Plating destroyed. 21387_ Slug penetrates Wall. 21388_ System corrupted: Hvy. Plasma Cannon failed to cycle. 21389_ Imp. Powered Armor blown off. 21389_ Hvy. Plasma Cannon blown off. 21389_ Cesium-ion Thruster melted. 21389_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ????# # """ #? #????????????? | | ????# + # #????????????? | | ????# # % " """ #????????????? | | ????# # ! %"+% """"" #????????????? | | ????# # =% #????"""??????????????? | | ????# # / % #?????????????????????? | | ????# #######+###+##############+## | | ????# #???# ! | | ????# #???# ^ | | ????# #???# | | ????# #???# ^ ^ | | ????# #???# | | ????# #???# ^ | | ???## ##??# | | ???# #??# ^ | | ???# #??# ^ | | ???# #??# | | ???# !! #??# !!| | | ???# l #?## !!| | | ???###b###?# % !|| | | ?????# #?### h ########## | | ??####|###;#= ! = #????? | | =!%%%h[[[!p% % / ""?" | | ?????##%g%#!p###"###########????"" | | ?????# /ggggg #???????????# """" | | ?????####![[@! #???????????# """" | | ????????#=[!] #???????????# | | ????????# #???????????# """" "" | | ????????# #???????????# """" "" | | ????????# #???????????# m"""" "" | | ????????########???????????? """" "" | | ?????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????#########+## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# " | | ?????????????????????????# "%" | | ?????????????????????????# ###### | | ?????????????????????????# #????? | | ?????????????????????????# #????# | | ????????????????????????## # ? | | ????????????????????????# # " " | | ????????????????????????#T # " " | | ???????????????########### # " " | | ???????????????# # # " " | | ???????????????# "" """ # # " " | | ???????????????# "T """ # # " " | | ???????????????# "" """ # # " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 55 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Corruption Block 8 Armor Coverage 1625 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 57 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Flamer | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive System Guard | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Gravmag System | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive EM Shield | -7/Zion | Archive Recalibrator | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive S-27 Virus | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Flamer | x1 | -7/Factory Repaired ---------- Nothing Studied --------- Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Was Fac Levels Raised 20 | . 1 1 2 3 3 1 2 . 2 2 . 3 XP Earned 34407 | 3000 2755 1243 2119 5631 3860 2186 2129 557 2147 4036 133 4611 XP Spent 32880 | 2810 1600 . 2380 5400 5660 . 3100 . 2750 3600 . 5580 Upgrades 74 | 13 2 . 12 13 13 . 3 . 3 6 . 9 Power Slot 2 | . . . 1 . . . . . 1 . . . Propulsion Slot 2 | 1 1 . . . . . . . . . . . Utility Slot 5 | 1 . . . 2 1 . . . 1 . . . Weapon Slot 4 | 1 1 . . 1 . . 1 . . . . . Core Integrity 8 | . . . 8 . . . . . . . . . Heat Dissipation 20 | 8 . . . . 6 . . . . . . 6 Mass Support 1 | 1 . . . . . . . . . . . . Inventory Capacity 2 | 1 . . 1 . . . . . . . . . Sight Range 6 | . . . . . . . . . . 6 . . Sensor Range 9 | . . . . 8 . . . . 1 . . . Ranged Accuracy 9 | . . . 2 2 . . 2 . . . . 3 Hack Attack % 4 | . . . . . 4 . . . . . . . Hack Defense % 2 | . . . . . 2 . . . . . . . Protomatter Created 3024 | . 127 41 292 269 105 151 411 . . 198 . 1430 Integrity Restored 6124 | . 284 159 844 643 270 360 1115 . 84 382 482 1501 Core 4498 | . 170 159 619 526 270 360 835 . 84 203 320 952 Parts 1626 | . 114 . 225 117 . . 280 . . 179 162 549 Protomatter Decayed 2332 | . 111 . 336 85 12 185 . . . 325 . 1278 Game ------ Seed CobblerHardcellUnit Manual? 0 Play Time 03:13:11 Cumulative 202.4 hours Start 2026.04.25 @ 01:15:33 End 2026.04.25 @ 04:45:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 95 Rogue 91 Adventurer 4 Explorer 0 Win Type - Total 7 Types 4/0/2/0/0/0/0/0/1/0 Lore% 73 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d3d2ffa-0748-4313-aeb3-2c28abbad6a7