Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 21:26:10 Player: Bace Troncons Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1451) 1451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3291 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 108 Cogmind --------- Core Integrity 0/400 Matter 70/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Flight Unit Experimental Sensor Array Hardened Light Armor Plating Hacking Suite Assault Rifle Improved Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Maul > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Improved Flight Unit Visual Processing Unit Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Assault Rifle Assault Rifle Datajack [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Maul Energy Gun Small Laser Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 6 17 1 9 10 Power 5 | 1 2 . . 2 Engine 4 | 1 2 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 2 . 4 1 Treads 9 | 2 2 . 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 . 4 2 Device 3 | . . . 3 . Storage 2 | 1 1 . . . Processor 3 | . 2 . . 1 Hackware 1 | . . . 1 . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 19 | 2 10 1 1 5 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 5 1 . 3 Ballistic Cannon . | . . . . . Launcher 5 | . 2 . 1 2 Special Weapon . | . . . . . Impact Weapon 3 | . 3 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 1 1 4 13 Power 2 | . . . . 2 Propulsion 4 | . . . 2 2 Utility 6 | . . . 2 4 Weapon 7 | . 1 1 . 5 Highest Loss Streak 10 | . 1 1 3 10 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 97 | . 97 100 97 87 Engine 12 | . 13 14 11 8 Treads 25 | . 28 28 21 17 Device 5 | . . . 19 16 Storage 13 | . 14 14 11 11 Processor 12 | . 13 14 11 9 Ballistic Gun 10 | . 17 8 4 2 Launcher 5 | . 3 5 6 9 Impact Weapon 9 | . 6 14 11 8 Naked Turns . | . . . . . Heaviest Build 36 | 11 33 33 34 36 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 11 | 1 . . 10 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 9 15 15 15 Most Carried 15 | 4 13 14 15 14 Average Carried 10 | 2 8 13 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 13 13 14 8 Class Distribution -------------------- 77% | Mutant 22% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Assassin | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1237 | 205 617 45 334 36 Remotely . | . . . . . Salvage Created 1429 | . 715 119 363 232 Parts 104 | . 44 12 29 19 Haulers Intercepted 3 | . 2 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 51 | . 15 5 15 16 Guns 17 | . 12 . 2 3 AOE 33 | . 3 5 13 12 Classes Destroyed 12 | . 7 1 2 2 Builder 3 | . 1 . 1 1 Tunneler 2 | . . 1 . 1 Hauler 3 | . 2 . 1 . Recycler 1 | . 1 . . . Operator 4 | . 2 . 2 . Watcher 5 | . 3 . 2 . Swarmer 23 | . 6 3 7 7 Grunt 24 | . 9 2 6 7 Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 13 | . 5 3 6 13 Combat Bots Only 12 | . 3 3 5 12 Max Kills in Single Turn 3 | . 3 3 2 3 Gunslinging . | . . . . . Exploded 3 | . 3 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 227 | . 71 4 42 110 Missed 64 | . 16 2 14 32 Damage Taken 2705 | . 608 98 370 1629 Core 554 | . 93 8 52 401 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 45 | . 45 . . . Core Remaining (%) 79 | 100 . 59 . . Volleys Fired 134 | . 64 3 40 27 Largest 2 | . 2 1 1 2 Hottest 53 | . 46 30 30 53 Shots Fired 195 | . 119 3 40 33 Gun 153 | . 117 . 18 18 Cannon . | . . . . . Launcher 42 | . 2 3 22 15 Special . | . . . . . Kinetic 153 | . 117 . 18 18 Thermal . | . . . . . Explosive 42 | . 2 3 22 15 Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 1 5 6 Robot Miss Streak 4 | . 4 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 111 | . 73 3 21 14 Core Hits 92 | . 30 6 27 29 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 3 | . 1 . 2 . Destroy 1 | . 1 . . . Smash 2 | . . . 2 . Melee Attacks 14 | . 8 2 4 . Impact 14 | . 8 2 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 1 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4480 | . 1254 346 1470 1410 Guns 1318 | . 1069 . 138 111 Cannons . | . . . . . Explosions 2849 | . 185 244 1121 1299 Melee 313 | . . 102 211 . Ramming . | . . . . . Kinetic 1318 | . 1069 . 138 111 Thermal 44 | . . . 44 . Explosive 2805 | . 185 244 1077 1299 Electromagnetic . | . . . . . Impact 313 | . . 102 211 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 376 | . 1 66 229 80 Projectiles . | . . . . . Explosions 141 | . 1 22 38 80 Melee 235 | . . 44 191 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 351 | . 28 79 56 188 Shots 15 | . 1 2 3 9 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 104 | . 104 2 9 39 Average Temperature 25 | . 28 2 4 12 Received Heat Transfer 723 | . 282 6 147 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions 8 | . . 1 7 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 450 | . 238 112 334 450 Initial 112 | . . 46 1 112 Average 124 | . 113 61 198 190 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 82 | 100 88 100 55 67 Level 1 17 | . 11 . 44 29 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 4 . 2 1 Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 25 5 26 24 Peak Tracking Total 9 | . 4 3 5 9 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 10 . 3 . Terminals 11 | . 8 . 3 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 26 . 8 . Successful 17 | . 10 . 7 . Failed 17 | . 16 . 1 . Catastrophic 7 | . 7 . . . Database Lockouts . | . . . . . Manual 6 | . 5 . 1 . Terminals 28 | . 20 . 8 . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 6 . 7 . Record 2 | . 1 . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . . . 2 . Alert Level 1 | . . . 1 . Maintenance Status 1 | . 1 . . . Zone Layout 3 | . 1 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 10 . 2 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter 152 | . 152 . . . Retrieved Matter 152 | . 152 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 26 | . . . 26 . Total Damage 284 | . . . 284 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4581 | 74 2014 1095 1007 391 Spaces Moved 2434 | 45 1042 638 525 184 Core 17 | 12 . . 1 4 Treads 2417 | 33 1042 638 524 180 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 137 160 160 162 171 Slowest Speed 600 | 160 160 160 550 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 59 | 5 98 97 40 56 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 32 | . 8 10 6 8 Terrain Destroyed 285 | . 21 26 150 88 Melee 9 | . 8 . 1 . Projectile . | . . . . . AOE 276 | . 13 26 149 88 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2892 | 54 1276 705 631 226 Wait 224 | . 117 61 43 3 Move 2430 | 44 1041 637 524 184 Hop . | . . . . . Pick Up 30 | 4 15 1 9 1 Fast Attach 15 | 6 5 . 2 2 Attach 14 | . 1 1 6 6 Detach 1 | . 1 . . . Swap 14 | . 11 . 1 2 Drop 15 | . 12 . 2 1 Fire 134 | . 64 3 40 27 Melee 14 | . 8 2 4 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Identified exit to Materials 1124 | -10/Materials | Identified exit to Mines 1202 | -10/Materials | Repaired Imp. Ion Engine 1284 | -10/Materials | Discovered exit to Materials (range 10) 1528 | -10/Materials | Discovered exit to Mines (range 12) 1583 | -10/Materials | Discovered exit to Materials (range 16) 2089 | -10/Materials | Entered Mines 2163 | -10/Mines | Learned location of 1 exit from Materials 2423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2427 | -10/Mines | Found Prototype Device 2561 | -10/Mines | Discovered exit to Materials (range 8) 2646 | -10/Mines | Learned Materials security intel 2673 | -10/Mines | Found a hidden stash of uninstalled traps 2864 | -10/Mines | Discovered exit to Materials (range 12) 2962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3184 | -10/Mines | Entered Materials 3184 | -9/Materials | Accompanied by 3 allies 3184 | -9/Materials | Evolved 2 slots: Utility x2 3185 | -9/Materials | Identified exit to Mines 3476 | -9/Materials | Build established: Assassin 3553 | -9/Materials | Discovered new exit (range 15) 3657 | -9/Materials | Lost 3 parts (2n1u) 3760 | -9/Materials | Identified exit to Materials 4191 | -9/Materials | Entered Mines 4212 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4222 | -9/Mines | Met a Derelict bent on vengeance 4502 | -9/Mines | Core integrity fell below 50% 4509 | -9/Mines | Excavation squad dispatched 4509 | -9/Mines | A large section of the Mines collapsed 4518 | -9/Mines | Core integrity fell below 20% 4543 | -9/Mines | Lost 10 parts (1p2n3u4w) 4544 | -9/Mines | Destroyed 12 combat bots 4575 | -9/Mines | Crushed by falling debris 4575 | -9/Mines | System corruption reached 10% 4583 | -9/Mines | Crushed by falling debris 4583 | -9/Mines | Smashed by cave-in Last Messages --------------- 04540_ Acquired Lgt. Treads. 04569_ G-34 Mercenary destroyed. 04570_ T-07 Excavator is excavating. 04571_ T-07 Excavator destroyed. 04571_ T-07 Excavator is excavating. 04572_ G-34 Mercenary destroyed. 04573_ System corrupted: IFF burst signal emitted. 04575_ The unstable cave ceiling collapses. 04575_ Crushed by falling debris. 04575_ Visual Processing Unit destroyed. 04575_ System corrupted by crushing effect (+4). 04575_ Lgt. Nuclear Core destroyed. 04575_ System corrupted by crushing effect (+1). 04578_ Assault Rifle destroyed. 04580_ G-34 Mercenary destroyed. 04580_ T-07 Excavator destroyed. 04580_ Destroyed Mining Laser. 04583_ The unstable cave ceiling collapses. 04583_ Crushed by falling debris. 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