Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.28 @ 23:00:56 Player: Amy! Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (4085) 4085 TOTAL SCORE: 9605 Bonus ------- Pacifist 4085 Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 99/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Hardened Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Angular Momentum Engine VTOL Module Improved Flight Unit Cesium-ion Thruster Impulse Thruster Array Improved Transmission Jammer [Rating: 81] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon None Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 7 | . . 2 1 1 1 . 1 . . 1 Utility 6 | . . . 1 . 1 2 1 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 61 | . 2 8 4 6 10 7 8 . 1 15 Power 11 | . . 1 1 2 2 1 1 . . 3 Engine 4 | . . 1 . 1 1 . . . . 1 Core 6 | . . . 1 1 1 1 . . . 2 Reactor 1 | . . . . . . . 1 . . . Propulsion 37 | . 2 6 1 4 6 3 4 . 1 10 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 37 | . 2 6 1 4 6 3 4 . 1 10 Utility 13 | . . 1 2 . 2 3 3 . . 2 Device 6 | . . . 2 . . 2 2 . . . Storage 2 | . . 1 . . 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 3 | . . . . . . 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 33 | . . . . 1 . 1 4 . . 27 Power 5 | . . . . . . . . . . 5 Propulsion 20 | . . . . 1 . 1 3 . . 15 Utility 8 | . . . . . . . 1 . . 7 Weapon . | . . . . . . . . . . . Highest Loss Streak 27 | . . . . 1 . 1 4 . . 27 Average Slot Usage (%) 65 | . 6 61 70 84 85 88 87 89 89 47 Engine 2 | . . 11 3 1 6 5 . . . . Core 4 | . . . 6 13 6 5 5 5 5 2 Flight 33 | . 6 40 45 46 46 41 42 42 42 19 Device 9 | . . . 7 15 13 17 15 15 15 6 Storage 4 | . . 9 9 7 6 5 5 5 5 2 Processor 2 | . . . . . 5 5 5 5 5 4 Hackware 1 | . . . . . . . 3 5 5 4 Protection 2 | . . . . . . 5 5 5 5 3 Naked Turns 69 | . 69 . . . . . . . . . Heaviest Build 48 | . . 10 12 17 27 38 41 40 40 48 Greatest Support 58 | 3 8 19 24 27 39 41 41 41 48 58 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 8 8 8 10 10 10 10 10 10 Average Capacity 8 | 5 5 7 8 8 8 10 10 10 10 8 Most Carried 10 | 3 5 8 8 8 10 10 10 6 7 10 Average Carried 6 | 2 3 2 7 6 7 9 8 6 6 5 Final Capacity 10 | 5 5 8 8 8 10 10 10 10 10 5 Final Carried 10 | 3 5 8 8 6 10 10 6 6 7 1 Class Distribution -------------------- 74% | Sprinter 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/Waste Sprinter | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Matter Collected 467 | 197 . . 133 . . 124 . . . 13 Remotely . | . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . Parts . | . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Combat Hostiles Destroyed . | . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Damage Taken 4457 | . 118 183 22 103 . 128 338 . . 3565 Core 1503 | . 104 48 14 . . 22 13 . . 1302 Absorbed by Shields 89 | . . . . . . . . . . 89 Core Remaining (%) 92 | 100 58 88 97 100 100 97 . . 98 . Volleys Fired . | . . . . . . . . . . . Largest . | . . . . . . . . . . . Hottest . | . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . Core Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 45 | . . 1 8 9 2 11 6 . . 45 Average Temperature 9 | . . 1 3 9 2 5 3 . . 25 Received Heat Transfer 222 | . . 27 9 18 . 18 12 . . 138 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Peak Influence 925 | . 15 110 181 318 385 238 271 139 97 925 Initial 188 | . . 5 46 81 155 188 116 94 97 50 Average 216 | . 5 61 73 182 310 207 152 117 97 400 Maximum Alert Level 3 | . . . . 1 1 1 1 . . 3 Low Security (%) 54 | 100 100 100 100 47 28 24 77 100 100 27 Level 1 35 | . . . . 52 71 75 22 . . 31 Level 2 5 | . . . . . . . . . . 20 Level 3 5 | . . . . . . . . . . 21 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 2 5 2 2 1 1 . . 2 Investigation 7 | . . 1 1 1 2 1 1 . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . . 1 4 1 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Distress Signals 8 | . 1 2 1 . . 1 . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 169 | . 5 13 14 18 4 9 16 4 . 86 Peak Tracking Total 31 | . 4 11 14 9 4 6 14 4 . 31 Tactical Retreats 22 | . 1 1 1 3 . 1 2 . . 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Traps Triggered 6 | . . 1 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Machines Accessed 16 | . 1 1 1 4 3 2 1 . 1 2 Terminals 6 | . 1 1 1 . . 1 . . 1 1 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 1 | . . . . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 3 | . . . . 2 . . . . . 1 Garrison Access 4 | . . . . 1 2 1 . . . . Total Hacks 39 | . 3 3 3 9 7 5 2 . 1 6 Successful 13 | . . . . 6 4 . 1 . . 2 Failed 26 | . 3 3 3 3 3 5 1 . 1 4 Catastrophic 3 | . 1 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 3 3 1 . 1 4 . . 1 2 Terminals 15 | . 3 3 3 . . 3 . . 1 2 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . . . . 2 . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers 10 | . . . . 6 . . . . . 4 Garrison Access 7 | . . . . 1 4 2 . . . . Terminal Hacks . | . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . 2 . . . . . . Scan Component 1 | . . . . 1 . . . . . . Repair 1 | . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . Scanalyzer 5 | . . . . 3 . . . . . 2 Insert Component 3 | . . . . 2 . . . . . 1 Analyze 2 | . . . . 1 . . . . . 1 Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 1 1 1 2 2 2 1 . 1 2 Full Trace Events 4 | . . . 1 1 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . . . . 1 Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . Time 53 | . . . . 53 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 2 . . . . . 1 Part Schematics Acquired 2 | . . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Turns Passed 991 | 17 91 68 60 135 115 126 83 18 23 255 Spaces Moved 3287 | 28 191 200 202 416 532 507 325 80 112 694 Core 246 | 28 136 . . . . . . . . 82 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3041 | . 55 200 202 416 532 507 325 80 112 612 Fastest Speed 17 | 50 32 26 24 20 17 20 22 22 19 19 Average Speed 24 | 50 44 27 26 23 17 20 22 22 19 30 Slowest Speed 50 | 50 50 29 27 26 20 22 22 22 19 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 78 | . 1 9 4 4 5 6 9 . . 40 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 3 44 29 23 11 17 19 17 91 4 34 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Was Fac Res Total 3364 | 30 193 201 202 450 550 522 327 79 112 698 Wait 44 | . . . . 30 3 7 1 . . 3 Move 3137 | 27 188 182 193 408 521 494 307 79 111 627 Hop 63 | . 1 8 4 3 5 6 9 . . 27 Pick Up 19 | 3 2 3 . 1 3 3 . . . 4 Fast Attach 16 | . 2 . 3 1 3 1 2 . . 4 Attach 30 | . . 4 1 4 1 3 6 . . 11 Detach 9 | . . . 1 2 2 1 2 . . 1 Swap 15 | . . 4 . 1 6 3 . . 1 . Drop 11 | . . . . . 6 4 . . . 1 Fire . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 20 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 10) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Propulsion x2 173 | -9/Materials | Discovered new exit (range 16) 177 | -9/Materials | Entered another Materials area 177 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 234 | -8/Materials | Discovered new exit (range 12) 237 | -8/Materials | Entered Factory 237 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 342 | -7/Factory | Repaired Broken Cesium-ion Thruster? 371 | -7/Factory | Discovered new exit (range 8) 372 | -7/Factory | Entered another Factory area 372 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 412 | -6/Factory | Build established: Sprinter 443 | -6/Factory | Spotted B-75 Beast 486 | -6/Factory | Discovered new exit (range 4) 487 | -6/Factory | Identified exit to Factory 487 | -6/Factory | Entered another Factory area 487 | -5/Factory | Evolved 2 slots: Utility x2 537 | -5/Factory | Spotted B-75 Beast 612 | -5/Factory | Discovered new exit (range 8) 612 | -5/Factory | Identified exit to Factory 613 | -5/Factory | Entered another Factory area 613 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 652 | -4/Factory | Spotted B-86 Titan 696 | -4/Factory | Lost 4 parts (3n1u) 696 | -4/Factory | Sucked down chute 696 | -4/Factory | Entered Waste 698 | -4/Waste | Spotted C-40 Crusher 700 | -4/Waste | Spotted C-40 Crusher 701 | -4/Waste | Spotted C-40 Crusher 702 | -4/Waste | Spotted C-40 Crusher 709 | -4/Waste | Spotted C-40 Crusher 712 | -4/Waste | Discovered new exit (range 10) 714 | -4/Waste | Identified exit to Factory 714 | -4/Waste | Entered Factory 734 | -4/Factory | Discovered new exit (range 15) 737 | -4/Factory | Identified exit to Research 737 | -4/Factory | Entered Research 737 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 761 | -3/Research | Spotted B-86 Titan 816 | -3/Research | Spotted B-86 Titan 872 | -3/Research | Spotted B-86 Titan 906 | -3/Research | Core integrity fell below 50% 979 | -3/Research | Core integrity fell below 20% 981 | -3/Research | Lost 27 parts (5p15n7u) 992 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 00910_ Cesium-ion Thruster severed. 00910_ Acquired Cesium-ion Thruster. 00923_ Mic. Nuclear Core destroyed. 00924_ Med. Storage Unit destroyed. 00924_ Cesium-ion Thruster destroyed. 00927_ Penetrated by Slug. 00927_ Impulse Thruster Array destroyed. 00927_ Knocked back. 00941_ Slug penetrates Wall. 00946_ Imp. Flight Unit destroyed. 00949_ Slug penetrates Wall. 00949_ Slug penetrates U-05 Engineer. 00950_ Penetrated by Slug. 00950_ Impulse Thruster Array destroyed. 00950_ Penetrated by Slug. 00950_ Slug penetrates Wall. 00951_ Penetrated by Slug. 00951_ Slug penetrates Wall. 00953_ U-05 Engineer lays Concrete. 00987_ ALERT: Rogue bot located, Programmers report to Research Zone 7H. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????#+####????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ?????????? ########+########### ###+####?????? | | ?????????? g ! #?????? | | ?????????+ l #?????? | | ?????????# #?????? | | ?????????# @ gg ]!! #?????? | | ??????????????#"T############## ]! #?????? | | ?????????????????# # !! #?????? | | ?????????????????# # ###+### | | ?????????????????# / | | ?????????????????# # | | ?????????????????# # ? | | ?????????????????#######+######] ?? | | ???????????????????????# #????# #####?? | | ???????????????????????# #????# !!! #?????? | | ???????????????????????# ###### !!! #?????? | | ???????????????????????# !! #?????? | | ???????????????????????+ ! #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????####+##### ##?????? | | ????????????????????????????????# =% #??????? | | ????????????????????????????????# = ######## | | ????????????????????????????????# | | ????????????????????????????????+ | | ????????????????????????????????# | | ????????????????????????????????## ### | | ?????????????????????????????????#+#?##+######### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 34 Energy Capacity 310 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 76 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -7/Factory | Scanalyzed Impulse Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OverloadRocketAnalyzer Manual? 0 Play Time 00:37:26 Cumulative 99.2 hours Start 2021.07.28 @ 22:27:42 End 2021.07.28 @ 23:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 59 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d33c63fa-d832-4bfb-baea-ca8a3228be95