Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.22 @ 18:56:40 Player: Boatmurdered Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (199) 995 Value Destroyed (6793) 6793 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1668) 1668 TOTAL SCORE: 13136 Bonus ------- High Alert Combat Kills 968 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 15/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (0) Improved Light Armor Plating Enhanced Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Heavy Armor Plating Hardlight Generator Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Treads Improved Treads Advanced Treads Advanced Treads Compact Matter Pod Compact Matter Pod Improved Medium Armor Plating Improved Heavy Armor Plating System Shield Relay Coupler [Swarmer] Relay Coupler [Grunt] Magnetic Acceleration Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Improved Grenade Launcher Rocket Array Remote Datajack Great Maul [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Utility Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Slots Evolved 8 | . . . 4 . . 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . Utility 4 | . . . 2 . . 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 97 | 6 10 4 33 10 5 18 11 . Power 10 | 1 2 1 4 1 . 1 . . Engine 10 | 1 2 1 4 1 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 2 . 11 2 2 5 3 . Treads 27 | 2 2 . 11 2 2 5 3 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 32 | 2 2 1 9 5 2 6 5 . Device 10 | 1 1 1 3 1 1 2 . . Storage 4 | 1 1 . . 1 1 . . . Processor 3 | . . . 1 . . . 2 . Hackware 6 | . . . 1 1 . 1 3 . Protection 9 | . . . 4 2 . 3 . . Artifact . | . . . . . . . . . Weapon 28 | 1 4 2 9 2 1 6 3 . Energy Gun 2 | 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . . 1 6 1 1 2 . . Ballistic Cannon 9 | . 2 1 1 . . 3 2 . Launcher 3 | . . . 1 1 . . 1 . Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 17 | . . 1 8 2 3 2 1 . Power 3 | . . . 2 . 1 . . . Propulsion 7 | . . . 4 . 2 1 . . Utility 6 | . . 1 2 2 . . 1 . Weapon 1 | . . . . . . 1 . . Highest Loss Streak 4 | . . 1 4 1 3 2 1 . To Critical Strikes 1 | . . . . . 1 . . . Average Backups 15 | 5 10 14 14 14 16 17 17 4 Power 1 | 1 2 3 2 1 . . . . Propulsion 2 | 1 1 3 3 3 2 2 3 . Utility 6 | . 4 4 4 5 8 10 7 2 Weapon 3 | 1 1 2 3 4 4 4 5 2 Tool/Special . | . . . . . . . . . Unused Backups 39 | 1 3 . 19 5 1 2 6 2 Power 10 | 1 . . 7 2 . . . . Propulsion 7 | . 1 . 5 1 . . . . Utility 16 | . 1 . 5 2 1 2 3 2 Weapon 6 | . 1 . 2 . . . 3 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 96 95 89 91 90 . Engine 8 | . 14 14 8 9 9 7 5 . Treads 33 | . 28 28 34 36 36 37 32 . Device 6 | . 13 13 9 . . 3 2 . Storage 9 | . 14 14 9 9 9 7 5 . Processor 6 | . . . 8 9 9 7 7 . Hackware 1 | . . . 2 . . 1 6 . Protection 6 | . . . 4 12 8 9 7 . Ballistic Gun 9 | . . 12 15 15 17 7 . . Ballistic Cannon 8 | . 24 15 1 . . 6 18 . Peak Build Rating 65 | 9 10 11 36 43 44 52 65 1 Average Rating 32 | 6 7 10 28 36 41 43 56 1 On Entrance 21 | . 9 9 10 34 43 37 46 1 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . Naked Turns 141 | . . . . . . . 27 114 Heaviest Build 104 | 13 32 32 50 61 78 90 104 . Greatest Support 126 | 40 40 40 82 92 92 118 126 3 Greatest Overweight (x) 1 | . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 5 Average Capacity 16 | 7 12 15 15 15 19 20 19 5 Most Carried 20 | 8 14 15 15 15 19 20 20 4 Average Carried 15 | 5 10 14 14 14 17 18 18 4 Final Capacity 20 | 8 15 15 15 15 20 20 5 5 Final Carried 19 | 8 14 14 15 15 18 19 4 4 Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Mutant 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Matter Collected 7422 | 339 657 189 1913 662 806 2012 844 . Remotely . | . . . . . . . . . Salvage Created 6831 | 174 353 75 1921 956 1283 1109 960 . Parts 399 | 12 33 3 121 48 68 57 57 . Haulers Intercepted 13 | . 1 . 5 . 3 2 2 . Recyclers Shooed 3 | . 2 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Combat Hostiles Destroyed 132 | . 16 2 28 23 25 22 16 . Guns 64 | . . 1 20 17 20 6 . . Cannons 41 | . 16 1 3 . . 10 11 . AOE 25 | . . . 5 6 5 4 5 . Classes Destroyed 19 | 3 5 . 5 4 1 1 . . Worker 19 | 1 1 . 4 . 3 3 7 . Builder 6 | . . . . . . 1 5 . Tunneler 6 | 4 . . 1 . . 1 . . Hauler 13 | . 1 . 5 . 3 2 2 . Recycler 8 | 1 1 . 2 . 1 2 1 . Mechanic 2 | . . . . . 1 1 . . Operator 2 | . . . 1 . . 1 . . Watcher 11 | . 3 . 3 1 2 1 1 . Swarmer 21 | . 9 . . 4 6 . 2 . Grunt 62 | . 4 1 15 11 9 14 8 . Brawler 6 | . . . 1 3 2 . . . Duelist 4 | . . . . 1 2 . 1 . Sentry 16 | . . . 9 1 5 . 1 . Specialist 1 | . . . . 1 . . . . Hunter 9 | . . . 2 . 1 4 2 . Programmer 7 | . . . . 1 . 4 2 . Heavy 1 | . . . 1 . . . . . Behemoth 1 | . . . . 1 . . . . Subdweller 4 | . 3 1 . . . . . . Best Kill Streak 8 | 3 7 1 6 6 8 6 6 . Combat Bots Only 6 | . 5 1 4 6 4 5 4 . Max Kills in Single Turn 4 | 1 1 1 2 2 2 2 4 . Gunslinging 1 | . . . . 1 1 . . . Exploded 3 | . . . 1 2 2 2 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Hostile Shots Fired 900 | . 71 43 195 110 98 171 112 100 Missed 287 | . 23 16 54 36 27 38 31 62 Hits 613 | . 48 27 141 74 71 133 81 38 Melee 2 | . . . . 1 1 . . . Projectile 611 | . 48 27 141 73 70 133 81 38 AOE 1 | . . . 1 . . . . . Critical Strikes 21 | . . . 8 4 1 4 3 1 Part Disruptions 2 | . . . . . . 2 . . Damage Taken 9640 | . 527 279 2725 1226 1023 2018 1268 574 Core 1561 | . 82 54 264 144 102 58 283 574 Absorbed by Shields 64 | . . . 12 20 . . 32 . Regen/Repaired (Parts) 999 | . 72 . 384 . . 543 . . Core Remaining (%) 60 | 100 . 45 . . 7 91 . . Volleys Fired 534 | 38 66 9 148 52 69 113 39 . Largest 3 | 1 2 2 2 2 2 2 3 . Hottest 141 | 50 60 58 73 66 66 94 141 . Shots Fired 977 | 38 114 19 289 97 137 189 94 . Gun 616 | 38 . 9 255 87 133 94 . . Cannon 321 | . 114 10 26 . . 86 85 . Launcher 27 | . . . 8 10 4 3 2 . Special 13 | . . . . . . 6 7 . Kinetic 899 | . 114 19 281 87 133 180 85 . Thermal 38 | 38 . . . . . . . . Explosive 27 | . . . 8 10 4 3 2 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 31 | 16 7 9 31 16 24 15 6 . Robot Miss Streak 8 | 3 8 2 7 5 2 7 3 . Penetration Max 1 | . . . 1 . . 1 1 . Secondary Targets 8 | . . . 2 3 3 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 642 | 27 61 12 203 66 105 117 51 . Core Hits 311 | 7 24 5 82 42 54 48 48 1 Critical Kills 5 | . . . . 3 2 . . . Critical Parts Destroyed 4 | . . . . . . 4 . . Critical Strikes 29 | 1 3 . 2 3 2 9 9 . Burn 1 | 1 . . . . . . . . Destroy 8 | . . . . 3 2 3 . . Blast 19 | . 3 . 2 . . 5 9 . Smash 1 | . . . . . . 1 . . Melee Attacks 30 | . 5 . 10 1 1 8 5 . Impact 22 | . . . 7 1 1 8 5 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 9 | . 5 . 3 . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 16686 | 341 1102 203 4093 1915 2663 3692 2676 1 Guns 7725 | 341 . 104 3083 1086 1952 1159 . . Cannons 4628 | . 1100 99 345 . . 1335 1749 . Explosions 4068 | . . . 665 829 711 962 901 . Melee 224 | . . . . . . 224 . . Ramming 41 | . 2 . . . . 12 26 1 Kinetic 12012 | . 1100 203 3428 1086 1952 2494 1749 . Thermal 497 | 341 . . . . . 156 . . Explosive 3912 | . . . 665 829 711 806 901 . Electromagnetic . | . . . . . . . . . Impact 224 | . . . . . . 224 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 5 5 . 2 2 3 2 2 Average Corruption 2 | . 4 5 . 1 2 2 1 2 Corruption Purged 3 | . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . Effects 80 | . 10 18 . 3 13 18 16 2 Message Errors 18 | . 4 2 . 1 5 2 4 . Matter Fused 23 | . 2 7 . 1 1 8 4 . Heat Flow Errors 9 | . 1 . . . 3 2 3 . Energy Discharges 6 | . . 2 . . 2 2 . . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 11 | . 3 4 . . 1 1 1 1 Data Loss (major) 5 | . . . . . 1 1 2 1 Misfires 3 | . . 1 . 1 . . 1 . Alerts 3 | . . 2 . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 370 | . . . 20 26 36 210 78 . Projectiles 87 | . . . . . . 41 46 . Explosions 221 | . . . 20 26 36 109 30 . Melee 62 | . . . . . . 60 2 . Knockbacks 38 | . 11 1 2 . . 11 13 . Impact . | . . . . . . . . . Kinetic 37 | . 11 1 2 . . 10 13 . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 209 | . . . 55 116 . . 38 . Shots 7 | . . . 1 4 . . 2 . Rammed 9 | . 1 . 1 . . 1 3 3 Targets Rammed 9 | . 1 . 1 . . 1 3 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 483 | 130 114 . 63 241 212 259 483 . Average Temperature 72 | 43 35 . 14 85 58 99 117 . Received Heat Transfer 2640 | . 96 57 785 477 252 621 244 108 Effects 8 | . . . . . . 7 1 . Energy Bleed 2 | . . . . . . 1 1 . Interference 6 | . . . . . . 6 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 1 . Combat Hostiles 2 | . . . . . . 2 . . Parts Fried 2 | . . . . . . 1 1 . Impact Corruptions 3 | . . . . . . 2 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | 6 1 . . . . 1 . . Heat Transferred 1173 | 1073 . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Maximum Alert Level 3 | . 1 . 2 3 3 3 2 1 Low Security (%) 26 | 100 78 . 48 . . . . . Level 1 26 | . 21 . 10 7 . 45 74 100 Level 2 38 | . . . 41 51 77 43 25 . Level 3 8 | . . . . 41 22 10 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1027 | 10 260 . 553 1027 840 734 579 267 Initial 500 | . . . 18 355 500 373 347 257 Average 370 | 1 105 . 261 703 597 469 363 253 Influence Increases 5066 | 30 423 90 1146 692 829 1024 772 60 Destroy 0b10 Robot/C 2560 | . 260 20 560 460 500 440 320 . Destroy 0b10 Robot/NC 330 | 30 30 . 80 5 50 55 80 . Destroy Leader 584 | . 48 10 196 30 130 114 56 . Allied During Kill 3 | . . . . . . . 3 . Successful Hack 143 | . 37 . 13 14 29 50 . . Select Force Hacks 30 | . . . 30 . . . . . Disable Machine 435 | . 45 . 60 . 15 120 195 . Anti-Garrison Action 100 | . . . . 100 . . . . Destroy Structure 371 | . 3 . 57 53 30 110 118 . Partial Spotted 75 | . . . 30 . 15 . . 30 Lose Combat Pursuer 435 | . . 60 120 30 60 135 . 30 Influence Decreases 4799 | 30 268 208 636 212 1035 1134 956 320 Entered New Map 1895 | . . 75 19 192 527 448 364 270 Time Decay 2657 | 30 268 126 537 . 478 646 522 50 Lost Part 157 | . . 7 70 20 30 20 10 . Lost Ally 90 | . . . 10 . . 20 60 . Squads Dispatched 33 | . 3 . 3 . 5 8 12 2 Investigation 10 | . 2 . 1 . 1 2 2 2 Extermination 6 | . . . . . . 4 2 . Reinforcement 10 | . 1 . 2 . . 2 5 . Assault 1 | . . . . . 1 . . . Garrison 6 | . . . . . 3 . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Distress Signals 16 | . 3 . 8 . 3 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 232 | . 22 12 58 31 32 40 31 6 Peak Tracking Total 8 | . 4 6 6 6 5 5 8 7 Tactical Retreats 19 | . . 2 7 2 2 5 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Traps Triggered 10 | . 4 . . 1 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Machines Disabled 31 | . 3 . 4 2 1 8 13 . Max in Single Turn 4 | . 1 . 2 1 1 3 4 . Garrison Access 1 | . . . . . . 1 . . Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Machines Accessed 45 | . 5 . 13 2 7 10 7 1 Terminals 23 | . 4 . 8 2 4 2 2 1 Fabricators 3 | . . . . . . 1 2 . Repair Stations 6 | . 1 . 1 . . 2 2 . Recycling Units 5 | . . . 1 . 2 1 1 . Scanalyzers 6 | . . . 2 . 1 3 . . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 134 | . 22 . 37 2 23 31 16 3 Successful 73 | . 15 . 24 1 12 11 10 . Failed 61 | . 7 . 13 1 11 20 6 3 Catastrophic 10 | . 1 . 3 . 3 2 1 . Database Lockouts . | . . . . . . . . . Manual 79 | . 17 . 27 . 17 12 6 . Terminals 66 | . 16 . 25 2 10 6 4 3 Fabricators 7 | . . . . . . 3 4 . Repair Stations 19 | . 6 . 4 . . 6 3 . Recycling Units 20 | . . . 3 . 8 4 5 . Scanalyzers 19 | . . . 4 . 5 10 . . Garrison Access 3 | . . . 1 . . 2 . . Terminal Hacks 7 | . 3 . 1 1 . . 2 . Record 1 | . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 1 3 . Load Schematic 2 | . . . . . . 1 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 11 | . 5 . 4 . . 2 . . Scan Component 6 | . 3 . 2 . . 1 . . Repair 5 | . 2 . 2 . . 1 . . Recycling Unit Hacks 4 | . . . 1 . 1 1 1 . Report Inventory 4 | . . . 1 . 1 1 1 . Scanalyzer 12 | . . . 2 . 5 5 . . Insert Component 3 | . . . 1 . 2 . . . Analyze 4 | . . . 1 . 3 . . . Retrieve Study 5 | . . . . . . 5 . . Garrison Access Hacks 3 | . . . 1 . . 2 . . Unlock Access 1 | . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 32 | . 7 . 15 . 6 . 4 . Terminals 23 | . 6 . 12 . 4 . 1 . Assimilate 1 | . . . 1 . . . . . Botnet 15 | . 4 . 6 . 4 . 1 . Skim 7 | . 2 . 5 . . . . . Fabricators 1 | . . . . . . . 1 . Liberate 1 | . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . Mechanics 1 | . 1 . . . . . . . Recycling Units 6 | . . . 2 . 2 . 2 . Reject 3 | . . . 1 . 1 . 1 . Mask 3 | . . . 1 . 1 . 1 . Scanalyzers 1 | . . . 1 . . . . . Extract 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 5 . 10 2 7 9 6 1 Full Trace Events 8 | . 2 . . . 1 2 2 1 Feedback Events 2 | . 1 . . . . . 1 . Corruption 2 | . 1 . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 76 | . . . . . . . 76 . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . 1 . 6 . . . . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 99 | . . . . . . . 99 . Total Part Build Rating 2 | . . . . . . . 2 . Part Studies Acquired 5 | . . . . . . 5 . . Parts Repaired 5 | . 2 . 2 . . 1 . . Time 172 | . 52 . 82 . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked 13 | . 2 . 2 . . 4 5 . Non-combat 9 | . 2 . 2 . . 4 1 . Combat 4 | . . . . . . . 4 . Robot Hacks Applied 17 | . 3 . 2 . . 6 6 . parse_system 3 | . 1 . 1 . . . 1 . no_distress 3 | . 2 . . . . 1 . . find_chute 1 | . . . . . . . 1 . map_walls 1 | . . . . . . 1 . . find_recycling 1 | . . . 1 . . . . . find_garrison 1 | . . . . . . . 1 . link_fov 1 | . . . . . . 1 . . formatsys_low 3 | . . . . . . 3 . . formatsys_high 3 | . . . . . . . 3 . Relay Couplers Released 11 | . . . . 11 . . . . Machine Destruction 8 | . . . . 8 . . . . Programmers 3 | . . . . 3 . . . . Attached 3 | . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Total Allies 7 | . . . 1 . . 3 3 . Largest Group 2 | . . . 1 . . 1 2 . Highest-Rated Group 37 | . . . 10 . . 23 37 . Highest-Rated Ally 29 | . . . 10 . . 23 29 . Total Orders 4 | . . . . . . 3 1 . ROAM 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . AID 2 | . . . . . . 1 1 . Ally Attacks 3 | . . . . . . . 3 . Total Damage 34 | . . . . . . . 34 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Active Infowar (turns) 6045 | 125 1419 583 3235 . 1 682 . . Sensors 5743 | . 1243 583 3235 . . 682 . . Terrain 301 | 125 176 . . . . . . . ECM 1 | . . . . . 1 . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Turns Passed 11747 | 262 1449 613 3235 1049 1226 2355 1444 114 Spaces Moved 5264 | 94 575 345 1245 527 468 1063 764 183 Core 239 | 3 . . . . . . 53 183 Treads 5025 | 91 575 345 1245 527 468 1063 711 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 161 156 148 50 50 Average Speed 154 | 156 160 160 165 161 160 155 148 50 Slowest Speed 250 | 160 160 160 250 161 162 162 157 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 3 | . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 6 54 31 89 66 50 27 18 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 4 | . . 1 3 . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 17 | . . . 7 1 1 3 5 . Terrain Destroyed 464 | . . . 87 70 31 133 143 . Melee 17 | . . . 7 1 1 3 5 . Projectile 95 | . . . 3 . 3 50 39 . AOE 351 | . . . 77 69 27 79 99 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Fac Ext Total 7941 | 170 987 389 2172 648 823 1568 979 205 Wait 1674 | 23 305 27 629 25 256 295 110 4 Move 5257 | 93 574 344 1245 526 467 1062 763 183 Hop . | . . . . . . . . . Pick Up 107 | 9 13 3 39 8 7 18 10 . Fast Attach 37 | 6 4 . 10 4 3 4 6 . Attach 29 | . 1 1 6 2 5 9 5 . Detach 2 | . . . . . 1 . 1 . Swap 140 | . 8 3 43 15 10 36 25 . Drop 107 | 1 10 2 41 15 4 22 12 . Fire 534 | 38 66 9 148 52 69 113 39 . Melee 30 | . 5 . 10 1 1 8 5 . Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush 6 | . 1 . 1 . . 1 3 . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 263 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 16) 939 | -10/Materials | Discovered new exit (range 11) 1350 | -10/Materials | Repaired Sensor Array 1363 | -10/Materials | Derelicts attacked the area 1376 | -10/Materials | Repaired Lgt. Treads 1658 | -10/Materials | Discovered new exit (range 7) 1712 | -10/Materials | Entered Subcaves 1713 | -10/Subcaves | Approached by a straggling Scientist 1717 | -10/Subcaves | Learned location of Storage (-7) 1773 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1831 | -10/Subcaves | Learned Materials stockpile data 2078 | -10/Subcaves | Discovered new exit (range 7) 2306 | -10/Subcaves | Core integrity fell below 50% 2325 | -10/Subcaves | Entered Materials 2325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3170 | -8/Materials | Discovered new exit (range 16) 4405 | -8/Materials | Discovered new exit (range 13) 4460 | -8/Materials | Lost 4 parts (1p2n1u) 4611 | -8/Materials | Learned Factory scanalyzer intel 4647 | -8/Materials | Learned Factory stockpile data 4660 | -8/Materials | Repaired Arm. Treads 4674 | -8/Materials | Learned location of Zion (-7) 4692 | -8/Materials | Learned location of Extension (-6) 4706 | -8/Materials | Repaired Gauss Rifle 4712 | -8/Materials | Learned location of 1 exit from Storage 4735 | -8/Materials | Identified exit to Factory 5018 | -8/Materials | Build established: Scavenger-Mutant 5560 | -8/Materials | Identified exit to Garrison 5560 | -8/Materials | Entered Garrison 5596 | -8/Garrison | Installed Relay Interface Framework 5626 | -8/Garrison | Triggered checkpoint 5635 | -8/Garrison | Core integrity fell below 50% 5651 | -8/Garrison | Garrison Relay disabled 5884 | -8/Garrison | Triggered checkpoint 5949 | -8/Garrison | Discovered new exit (range 8) 5969 | -8/Garrison | Discovered new exit (range 50) 5969 | -8/Garrison | Discovered new exit (range 71) 5969 | -8/Garrison | Discovered new exit (range 6) 6036 | -8/Garrison | Triggered checkpoint 6165 | -8/Garrison | Spotted B-75 Beast 6197 | -8/Garrison | Destroyed B-75 Beast 6416 | -8/Garrison | Triggered checkpoint 6526 | -8/Garrison | Triggered checkpoint 6542 | -8/Garrison | Garrison Relay disabled 6609 | -8/Garrison | Entered Materials 7009 | -8/Materials | First assault squad dispatched 7300 | -8/Materials | Core integrity fell below 20% 7430 | -8/Materials | Garrison activated, responded to threat 7651 | -8/Materials | Lost 3 parts (1p2n) 7782 | -8/Materials | Discovered exit to Factory (range 13) 7835 | -8/Materials | Entered Factory 7835 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7837 | -7/Factory | Loaded intel: 4 scanalyzer locations 8407 | -7/Factory | Found Prototype Launcher 8957 | -7/Factory | Build established: Mutant 9038 | -7/Factory | Discovered new exit (range 3) 9879 | -7/Factory | Discovered new exit (range 14) 9924 | -7/Factory | Repaired Adv. Treads+ 10190 | -7/Factory | Entered another Factory area 10190 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10461 | -6/Factory | Fabricated Hvy. Ion Engine? 10808 | -6/Factory | Identified Rocket Array 10838 | -6/Factory | Garrison activated, responded to threat 11098 | -6/Factory | Build established: Scavenger-Tank 11607 | -6/Factory | Released all parts (14) 11632 | -6/Factory | Discovered new exit (range 6) 11634 | -6/Factory | Entered Extension 11732 | -6/Extension | Spotted B-75 Beast 11737 | -6/Extension | Core integrity fell below 50% 11737 | -6/Extension | Spotted B-75 Beast 11743 | -6/Extension | Core integrity fell below 20% 11748 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 11670_ Field strength at 4. 11671_ Stasis field depleted. 11674_ Connecting with Door Terminal... 11674_ Current location identified: Extension 11674_ ALERT: Suspicious activity at Terminal E002. Dispatching Investigation squad. 11699_ Triggered Alarm Trap. 11699_ An alarm sounds. 11699_ ALERT: Alarm triggered, dispatching investigation squad. 11701_ System corrupted: Component data lost. 11725_ Slammed into T-07 Excavator. 11726_ Slammed into K-01 Serf. 11737_ U-05 Engineer builds a Wall. 11740_ Knocked back. 11740_ Door Terminal disabled. 11740_ Knocked back. 11747_ P-60 Hacker resets B-75 Beast, system corruption cleaned. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????????? #????????# ????????????????????????????? | | ????????? #????????# ????????????????????????????? | | ????????? #????????# ????????????????????????????? | | ????????? #?######?# #???????????????????????????? | | ??????### ### ## ### ###?????????????????????????? | | ??????#"" "" "" ""#?????????????????????????? | | ??????# " " Y Y " " #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# #?????????????????????????? | | ####### ################??????????? | | ?????????? | | ?????????? | | % A ????????? | | ????????? | | p k @% u Rk k kt????????? | | ####### BB BB ;##########???????????????? | | ??????# BB BB #?????????????????????????? | | ??????# % #?????????????????????????? | | ??????# #?????????????????????????? | | ??????# % #?????????????????????????? | | ??????###### #"""#######?????????????????????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 24 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -10/Materials | Hacked Pulse Rifle | -8/Materials | Extracted Hvy. Ion Engine | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Enh. Autogun | -8/Materials | Extracted Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -6/Factory Repaired ---------- Lgt. Treads | 48% | -10/Materials Arm. Treads | 10% | -8/Materials Gauss Rifle | 17% | -8/Materials Adv. Treads | 10% | -7/Factory Studied --------- Arm. Treads | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Hvy. Machine Gun | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club Assimilation Complete Close Call Construction Begets Destruction Fishing Tech Join The Dark Side Just What I Needed Let Me Out Of Here Mindtrick Not Today, Chutes Part-time Excavator Throw Away The Key Challenges ------------ None Game ------ Seed FieldCombatWyrmplate Manual? 0 Play Time 03:20:11 Cumulative 17.5 hours Start 2026.07.22 @ 00:10:35 End 2026.07.22 @ 18:56:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 14 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8adf774-6d53-4cf6-a097-b17cdce279b1