Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:21:43 Player: Willster Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (370) 370 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2035 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Wheel Weight Redist. System Heavy EM Pulse Gun Beam Rifle Advanced Beam Rifle Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Weight Redist. System Heavy EM Pulse Gun Beam Rifle Assault Rifle Plasma Cutter [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 25 | 6 6 3 10 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 8 | 1 4 3 . Device 4 | . 3 1 . Storage 3 | 1 . 2 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 2 . 4 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 6 | . 2 . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . . 11 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 98 94 88 Engine 12 | . 14 11 11 Wheel 24 | . 28 22 24 Device 15 | . 12 17 18 Storage 10 | . 9 11 9 Processor 7 | . 4 11 8 Energy Gun 6 | . 15 . . Ballistic Gun 16 | . 12 22 16 Naked Turns . | . . . . Heaviest Build 33 | 14 15 22 33 Greatest Support 42 | 26 26 26 42 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 5 7 9 10 Most Carried 10 | 5 8 10 9 Average Carried 7 | 3 6 8 7 Final Capacity 10 | 8 5 10 10 Final Carried 10 | 4 5 10 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 544 | 252 64 96 132 Remotely . | . . . . Salvage Created 489 | . 139 153 197 Parts 35 | . 10 10 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 10 | . 3 4 3 Guns 10 | . 3 4 3 Classes Destroyed 7 | . 3 2 2 Builder 1 | . . . 1 Hauler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 4 | . . 3 1 Sentry 2 | . . 1 1 Hunter 1 | . . . 1 Best Kill Streak 3 | . 3 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 10 11 135 Missed 42 | . 2 3 37 Damage Taken 1468 | . 64 96 1308 Core 596 | . 24 18 554 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 90 95 . Volleys Fired 52 | . 11 8 33 Largest 2 | . 2 2 2 Hottest 80 | . 80 40 51 Shots Fired 101 | . 22 16 63 Gun 101 | . 22 16 63 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 81 | . 2 16 63 Thermal . | . . . . Explosive . | . . . . Electromagnetic 20 | . 20 . . Robot Hit Streak 9 | . 7 9 8 Robot Miss Streak 5 | . 1 4 5 Penetration Max 1 | . . . 1 Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 59 | . 15 9 35 Core Hits 20 | . 5 8 7 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 741 | . 191 108 442 Guns 736 | . 186 108 442 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic 564 | . 14 108 442 Thermal . | . . . . Explosive . | . . . . Electromagnetic 172 | . 172 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . 2 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 145 | . 145 . 13 Average Temperature 45 | . 51 . 7 Received Heat Transfer 501 | . . 42 459 Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 230 | . 135 230 221 Initial 96 | . . 56 96 Average 106 | . 81 123 148 Maximum Alert Level 1 | . . 1 1 Low Security (%) 95 | 100 100 95 89 Level 1 4 | . . 4 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 6 8 13 Peak Tracking Total 6 | . 3 5 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 3 5 . Successful 2 | . 1 1 . Failed 6 | . 2 4 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 911 | 56 335 299 221 Spaces Moved 567 | 51 218 202 96 Core 18 | 18 . . . Treads . | . . . . Legs . | . . . . Wheels 549 | 33 218 202 96 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 93 Average Speed 89 | 75 90 90 93 Slowest Speed 100 | 90 90 90 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 4 34 20 15 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 871 | 68 335 305 163 Wait 181 | 2 85 74 20 Move 564 | 50 217 201 96 Hop . | . . . . Pick Up 34 | 10 9 12 3 Fast Attach 3 | . 1 2 . Attach 15 | 6 2 1 6 Detach 1 | . 1 . . Swap 7 | . 3 . 4 Drop 13 | . 5 7 1 Fire 52 | . 11 8 33 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Discovered new exit (range 14) 321 | -10/Materials | Build established: Mutant 325 | -10/Materials | Identified exit to Materials 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 686 | -9/Materials | Discovered new exit (range 6) 690 | -9/Materials | Identified exit to Materials 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 901 | -8/Materials | Core integrity fell below 50% 908 | -8/Materials | Core integrity fell below 20% 912 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 00863_ R-06 Scavenger collects Lgt. Treads. 00864_ Critical hit (Burn: +37). 00864_ Slug penetrates G-50 Soldier. 00864_ G-50 Soldier suffers critical hit (Destroy). 00864_ G-50 Soldier destroyed. 00867_ Slug penetrates G-47 Trooper. 00867_ Processing Tank disabled. 00870_ Gauss Rifle destroyed. 00874_ K-01 Serf collects debris. 00883_ Com. Wheel destroyed. 00888_ Hvy. Assault Rifle destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. 00898_ Com. Wheel destroyed. 00898_ Critical hit (Burn: +37). 00900_ Assault Rifle destroyed. 00905_ Com. Wheel destroyed. 00906_ Signal Interpreter destroyed. 00910_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????#################?????? | | ????????##### #?????? | | ????????! # ] #?????? | | ???????# # """"" #?????? | | ######## # !![ """"" #?????? | | # # ![[ """" #?????? | | # # ! !#?????? | | + # " g " #?????? | | """"" # # "" ##????? | | """"" # # x x = #????? | | """"" # # g%@* ##????? | | ######/######+########?????? | | ####* ??????? | | #??????????? | | ##+##### % """ """ #??????????? | | # ??# """ """ ????????????? | | # + """ """?????????????? | | # #### ????????????? | | # #??# #??????????? | | # #??# """ """ #??????????? | | # #??# """ """ ???????????? | | ########??# """ """?????????????? | | ??????????# ??????????????? | | ??????????# ? ??????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????? ?????????????????? | | ??????????? ! *?????????????????? | | ???????????? ??????????????????? | | ?????????????? ???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeGrenadeBlaster Manual? 0 Play Time 00:20:27 Cumulative 13.1 hours Start 2024.04.02 @ 23:01:26 End 2024.04.02 @ 23:21:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3aeea3f-e61a-4613-a7e6-0c08be4fb2cc