Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 22:51:25 Player: aloola Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (37) 185 Value Destroyed (1188) 1188 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (5006) 5006 TOTAL SCORE: 15039 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 1206 Cogmind --------- Core Integrity 1600/1600 Matter 141/300 Energy 90/150 System Corruption 0% Temperature Cool (12) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Triangulator Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- Enhanced Quantum Rifle Helical Railgun Linear Accelerator > --- INVENTORY (5) ---- Advanced Coolant Injector Improved Transmission Jammer Enhanced Nova Cannon Linear Accelerator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Improved Reaction Control System Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Helical Railgun Linear Accelerator > --- INVENTORY -------- Advanced Coolant Injector Triangulator Enhanced Nova Cannon Linear Accelerator Improved Plasma Cutter [Rating: 145] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Dirty Datajack Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . 1 . Utility 12 | . . . . . 2 2 . . 1 2 . . 1 1 . 1 2 Weapon 1 | . . . . . . . . . . . . . 1 . . . . Parts Attached 135 | . 12 2 . . 16 1 4 21 9 3 5 . 27 13 5 11 6 Power 9 | . 1 . . . 1 . 1 3 . . . . 2 . . 1 . Engine 4 | . 1 . . . 1 . 1 . . . . . . . . 1 . Core 5 | . . . . . . . . 3 . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 20 | . 2 . . . 2 . 1 6 1 1 . . 2 2 . 1 2 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20 | . 2 . . . 2 . 1 6 1 1 . . 2 2 . 1 2 Utility 64 | . 3 2 . . 9 1 1 7 7 . . . 13 5 5 8 3 Device 26 | . 2 2 . . 3 . . 2 2 . . . 5 4 . 4 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 18 | . . . . . 5 . . 3 2 . . . 8 . . . . Hackware 16 | . . . . . 1 1 1 2 2 . . . . . 5 3 1 Protection 3 | . . . . . . . . . 1 . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 42 | . 6 . . . 4 . 1 5 1 2 5 . 10 6 . 1 1 Energy Gun 11 | . 4 . . . 1 . . 2 . 1 . . 1 1 . 1 . Energy Cannon 6 | . . . . . . . . . 1 1 2 . 2 . . . . Ballistic Gun 8 | . 2 . . . 2 . . 1 . . . . . 2 . . 1 Ballistic Cannon 6 | . . . . . . . . 2 . . 1 . 1 2 . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 1 . . . . . 2 . 4 . . . . Unidentified Prototypes 5 | . . . . . 2 . . 1 . . . . . 2 . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . . . . . Parts Lost 22 | . . . . . 4 . 5 . . 1 11 . . . . 1 . Power 3 | . . . . . 2 . . . . . 1 . . . . . . Propulsion 10 | . . . . . 1 . 2 . . 1 5 . . . . 1 . Utility 6 | . . . . . . . 2 . . . 4 . . . . . . Weapon 3 | . . . . . 1 . 1 . . . 1 . . . . . . Highest Loss Streak 10 | . . . . . 2 . 5 . . 1 10 . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 66 100 100 100 81 73 49 59 99 85 25 29 63 82 80 89 86 Engine 2 | . 9 14 14 14 6 7 3 . . . . . . . . 3 . Core 2 | . . . . . . . . 5 6 5 . . 3 4 4 4 4 Flight 17 | . 16 28 28 28 24 23 12 15 33 28 . . 6 13 14 17 15 Device 8 | . 12 14 14 14 8 . . 10 13 11 . . 6 9 9 8 10 Storage 3 | . 8 14 14 14 9 7 4 . . . . . . . . . . Processor 13 | . . . . . 9 15 10 6 13 11 11 11 30 33 23 11 8 Hackware 10 | . . . . . 8 12 14 10 18 17 8 5 5 4 9 27 32 Energy Gun 5 | . 11 14 14 14 8 7 3 4 12 2 . . 2 3 4 4 4 Ballistic Gun 2 | . 6 14 14 14 3 . . . . . . . . 2 . . 3 Ballistic Cannon 1 | . . . . . . . . 3 . . . . . 1 4 4 4 Special Melee Weapon 1 | . . . . . 4 . . . . . 2 11 6 . . . . Peak Build Rating 145 | . 11 11 11 11 28 27 34 42 49 47 48 26 94 120 126 136 145 Average Rating 52 | . 7 10 10 11 21 25 20 26 45 45 19 26 66 114 115 132 142 On Entrance 41 | . . 11 11 11 11 24 27 1 42 46 47 26 26 94 119 126 126 Naked Turns 52 | . 33 . . . . . 19 . . . . . . . . . . Heaviest Build 40 | . 14 14 14 14 15 11 11 19 19 19 19 2 20 36 36 38 40 Greatest Support 44 | 3 14 14 14 14 19 13 13 24 22 22 22 3 20 37 37 44 43 Greatest Overweight (x) 3 | . . . . . 3 . . 1 . . . . 3 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 8 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 3 6 7 7 7 7 7 6 4 4 4 4 5 4 4 5 4 5 Final Capacity 8 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Mutant 18% | Scavenger-Mutant 12% | Scavenger-Sprinter 10% | Wizard-Scout 6% | Gunner 5% | Hacker-Sprinter 5% | Sprinter 4% | Hacker-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Mutant | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Gunner | -3/Research Hacker-Gunner | -3/DSF Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Matter Collected 1870 | 200 152 20 . . 205 . . 292 120 15 72 8 247 64 245 209 21 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1668 | . 169 . . . 282 . . 187 146 50 74 . 243 64 253 187 13 Parts 77 | . 18 . . . 14 . . 17 4 . 4 . 4 1 1 13 1 Haulers Intercepted 3 | . . . . . . . . . 1 . . . 2 . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Combat Hostiles Destroyed 19 | . 5 . . . 3 . . 6 . 1 2 . 1 . 1 . . Guns 11 | . 5 . . . 3 . . 2 . . . . 1 . . . . Cannons 6 | . . . . . . . . 4 . . 1 . . . 1 . . AOE 1 | . . . . . . . . . . . 1 . . . . . . Classes Destroyed 14 | . 4 . . . 2 . . 2 2 . . . . 2 1 1 . Worker 2 | . . . . . . . . . . . . . . . . 2 . Builder 2 | . 1 . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . . . . . . . . . . . . 1 . 1 1 Hauler 3 | . . . . . . . . . 1 . . . 2 . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . . . . . . 2 . . . . . . 1 . Watcher 2 | . 1 . . . 1 . . . . . . . . . . . . Swarmer 7 | . 3 . . . . . . 4 . . . . . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . . Hunter 4 | . . . . . 3 . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . 1 . . 2 . 1 . . . . Best Kill Streak 3 | . 3 . . . 1 . . 3 1 1 1 . 1 2 1 3 1 Combat Bots Only 3 | . 3 . . . 1 . . 3 . 1 1 . 1 . 1 . . Max Kills in Single Turn 2 | . 2 . . . 1 . . 2 1 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Hostile Shots Fired 215 | . 15 . . . 44 . 4 49 . 10 66 . 6 . 6 15 . Missed 77 | . 3 . . . 14 . . 24 . 2 22 . 1 . 3 8 . Damage Taken 2411 | . 138 . . . 310 . 148 319 . 144 929 . 98 . 106 219 . Core 1062 | . 69 . . . 131 . 130 119 . 48 450 . 21 . 35 59 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 72 76 . . 64 100 . . 50 98 . 97 95 100 Volleys Fired 155 | . 12 . . . 31 . . 10 17 5 7 . 8 16 18 22 9 Largest 3 | . 2 . . . 2 . . 2 2 2 2 . 3 2 3 2 2 Hottest 221 | . 90 . . . 98 . . 123 154 175 175 . 221 154 174 154 131 Shots Fired 227 | . 22 . . . 44 . . 20 26 9 14 . 14 17 21 30 10 Gun 141 | . 22 . . . 44 . . 10 21 . . . 6 7 12 14 5 Cannon 85 | . . . . . . . . 10 5 9 14 . 8 10 8 16 5 Launcher . | . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 88 | . 9 . . . 23 . . 11 . . 3 . 3 10 8 16 5 Thermal 125 | . 12 . . . 8 . . 9 26 9 11 . 11 7 13 14 5 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 14 | . 1 . . . 13 . . . . . . . . . . . . Robot Hit Streak 23 | . 6 . . . 7 . . 6 7 10 11 . 14 20 23 14 7 Robot Miss Streak 9 | . 2 . . . 3 . . 9 1 . 3 . . . 1 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 138 | . 13 . . . 35 . . 7 12 8 9 . 22 6 4 16 6 Core Hits 57 | . 10 . . . 13 . . 7 4 1 2 . 6 3 3 7 1 Critical Kills 2 | . . . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 8 | . 1 . . . 2 . . . 2 . . . 1 2 . . . Burn 5 | . 1 . . . . . . . 2 . . . . 2 . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . Melee Attacks 19 | . . . . . 9 . . . . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . 10 . . . . Sneak Attacks 11 | . . . . . 8 . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 3091 | . 272 . . . 416 . . 210 243 251 338 . 410 156 127 480 188 Guns 1683 | . 201 . . . 416 . . 61 211 . . . 173 156 26 286 153 Cannons 1286 | . . . . . . . . 149 32 251 338 . 204 . 83 194 35 Explosions 71 | . 71 . . . . . . . . . . . . . . . . Melee 33 | . . . . . . . . . . . . . 33 . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 857 | . 107 . . . 149 . . 149 . . 72 . 68 . 83 194 35 Thermal 2007 | . 145 . . . 93 . . 61 243 251 266 . 309 156 44 286 153 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 194 | . 20 . . . 174 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . 33 . . . . Highest Corruption 10 | . . . . . 5 . . . . . 10 10 . . . 1 . Average Corruption 7 | . . . . . 5 . . . . . 7 10 . . . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 15 2 . . . . . Message Errors 6 | . . . . . . . . . . . 6 . . . . . . Matter Fused 4 | . . . . . . . . . . . 3 1 . . . . . Heat Flow Errors 3 | . . . . . . . . . . . 3 . . . . . . Energy Discharges 3 | . . . . . . . . . . . 2 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 25 | . . . . . . . . . . . 9 . . . . 16 . Projectiles 25 | . . . . . . . . . . . 9 . . . . 16 . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . 2 . 2 . . 3 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . 2 . 2 . . 3 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 156 . . . 47 . . 481 353 367 345 . 196 69 9 175 30 Average Temperature 83 | . 50 . . . 16 . . 144 96 158 128 . 75 25 6 56 10 Received Heat Transfer 162 | . 66 . . . . . . 72 . . 24 . . . . . . Effects 6 | . . . . . . . . 3 . 2 1 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . 2 . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Parts Melted 11 | . 1 . . . . . . . 3 4 . . 3 . . . . Heat Transferred 3386 | . 396 . . . 222 . . 111 592 348 311 . 370 370 74 407 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Peak Influence 388 | . 187 72 . . 158 35 12 179 163 137 . . 146 114 113 388 156 Initial 110 | . . 72 . . . 20 12 3 29 79 . . . 76 85 63 110 Average 87 | . 111 72 . . 46 21 8 93 94 112 . . 42 96 106 224 128 Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 100 100 . . 100 100 100 29 100 Level 1 6 | . . . . . . . . . . . . . . . . 70 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 . . 2 1 1 . . . 3 . 2 1 Investigation 5 | . . . . . . . . 1 1 1 . . . 2 . . . Extermination 2 | . . . . . . . . . . . . . . 1 . 1 . Reinforcement 5 | . 1 . . . 1 . . 1 . . . . . . . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Distress Signals 4 | . 1 . . . 2 . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 81 | . 8 13 . . 16 1 6 9 3 2 4 . 3 1 2 12 1 Peak Tracking Total 19 | . 3 19 . . 9 1 6 4 2 1 3 . 1 3 1 8 1 Tactical Retreats 7 | . . . . . 3 . . 1 . . 2 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Traps Triggered 3 | . . . . . . 1 . . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . . . 9 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 5 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Disabled 10 | . . . . . 1 . . . 1 . . . 6 . . 2 . Max in Single Turn 1 | . . . . . 1 . . . 1 . . . 1 . . 1 . Garrison Access 6 | . . . . . . . . . 2 . . . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . 6 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Machines Accessed 52 | . 5 . 1 . 3 1 . 8 12 1 1 . 6 5 . 4 5 Terminals 28 | . 4 . . . 1 . . 4 8 1 . . 2 2 . 3 3 Fabricators 4 | . . . . . . . . 2 1 . . . 1 . . . . Repair Stations 5 | . 1 . . . 1 1 . . . . . . 1 1 . . . Recycling Units 6 | . . . . . 1 . . 2 . . . . 1 1 . 1 . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . . . 1 1 . . 2 Total Hacks 151 | . 10 . 1 . 7 2 . 26 30 8 1 . 11 10 . 29 16 Successful 74 | . 5 . 1 . 4 1 . 9 17 3 1 . 5 3 . 16 9 Failed 77 | . 5 . . . 3 1 . 17 13 5 . . 6 7 . 13 7 Catastrophic 13 | . 2 . . . . . . 5 . . . . . 1 . 4 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 63 | . 5 . 1 . 2 2 . 11 3 7 . . 5 3 . 15 9 Terminals 101 | . 9 . . . 1 . . 15 22 8 . . 3 3 . 26 14 Fabricators 12 | . . . . . . . . 7 3 . . . 2 . . . . Repair Stations 12 | . 1 . . . 4 2 . . . . . . 2 3 . . . Recycling Units 14 | . . . . . 2 . . 4 . . . . 2 3 . 3 . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . . . Garrison Access 7 | . . . . . . . . . 2 . . . 2 1 . . 2 Terminal Hacks 46 | . 4 . 1 . . . . 4 9 3 1 . 2 1 . 14 7 Record 6 | . . . . . . . . . . 3 . . . . . 3 . Part Schematic 1 | . . . . . . . . . . . . . . . . 1 . Robot Analysis 3 | . . . . . . . . . 2 . . . . . . 1 . Prototype ID Bank 3 | . 1 . . . . . . . 1 . . . . . . 1 . Open Door 2 | . . . . . . . . . . . 1 . . . . . 1 Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 1 Branch Access Points 3 | . . . . . . . . . 1 . . . 1 . . 1 . Emergency Access Points 5 | . 1 . . . . . . 1 . . . . . . . 2 1 Terminal Index 5 | . 1 . . . . . . 1 1 . . . . . . 1 1 Locate Traps 3 | . . . . . . . . 1 1 . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 Zone Layout 9 | . 1 . . . . . . 1 2 . . . 1 . . 2 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 3 . . . 1 . . . . Network Status 4 | . . . . . . . . 2 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 1 . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . 1 . . 1 . Report Inventory 3 | . . . . . 1 . . . . . . . 1 . . 1 . Scanalyzer 3 | . . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . . . . . 2 . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 2 . . . 1 1 . . 2 Seal Access 6 | . . . . . . . . . 2 . . . 1 1 . . 2 Unauthorized Hacks 8 | . 1 . . . 2 1 . 2 . . . . . 1 . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 1 . . . . . . . 1 . . . Mechanics 4 | . 1 . . . 1 1 . . . . . . . 1 . . . Recycling Units 4 | . . . . . 1 . . 2 . . . . . . . 1 . Recyclers 4 | . . . . . 1 . . 2 . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . . . 1 . . 7 8 1 . . 5 4 . 4 2 Full Trace Events 4 | . . . . . . . . 1 1 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . 40 . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . 1 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . Non-combat 4 | . . . . . 4 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . . 7 . . . . . . . . . . . . parse_system 3 | . . . . . 3 . . . . . . . . . . . . no_distress 3 | . . . . . 3 . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total Allies 3 | . . . . 1 . . . 2 . . . . . . . . . Largest Group 2 | . . . . 1 1 . . 2 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . 20 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . 10 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Robot Analysis Total 3 | . . . . . . . . . 2 . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 3 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Turns Passed 4833 | 27 188 134 83 143 910 33 55 505 381 224 414 52 607 370 81 416 210 Spaces Moved 7585 | 45 210 334 220 340 684 95 119 731 907 240 758 103 921 494 84 824 476 Core 1550 | 45 63 . . . 28 . 38 353 . . 741 103 179 . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6035 | . 147 334 220 340 656 95 81 378 907 240 17 . 742 494 84 824 476 Fastest Speed 24 | 50 37 37 37 37 29 32 32 26 24 24 24 50 39 35 35 33 33 Average Speed 37 | 50 40 37 37 37 39 32 37 39 24 24 49 50 44 36 35 33 33 Slowest Speed 200 | 50 50 37 37 37 200 32 50 115 24 24 50 50 200 39 117 37 37 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . 2 . . 4 . 4 1 8 1 . . . 2 . 8 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 44 84 43 84 41 3 97 16 19 5 85 16 13 9 52 17 20 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . 1 1 1 . 1 1 . . . . Scrap Searched 3 | . . 2 . . . . . . . . . 1 . . . . . Spaces Dug 33 | . . . . . 2 . . . 3 1 . . . 10 5 8 4 Terrain Destroyed 49 | . 2 . . . 4 . . 2 4 1 5 . 2 10 5 10 4 Melee . | . . . . . . . . . . . . . . . . . . Projectile 47 | . . . . . 4 . . 2 4 1 5 . 2 10 5 10 4 AOE 2 | . 2 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res DSF Res Acc Total 9258 | 49 288 341 221 359 1267 97 123 921 1036 395 782 102 1075 666 112 920 504 Wait 1231 | . 39 6 . 3 510 . 2 144 103 147 8 . 64 131 1 50 23 Move 7491 | 44 209 329 219 339 675 95 112 728 891 237 757 102 920 489 83 807 455 Hop 37 | . . 2 . . 4 . 2 1 7 1 . . . 2 . 8 10 Pick Up 52 | 5 9 1 1 6 4 1 1 8 2 1 1 . 4 5 . 3 . Fast Attach 71 | . 6 . . . 7 . 3 10 5 . 2 . 19 5 5 5 4 Attach 32 | . 4 1 . . 4 1 1 8 2 2 2 . 3 3 . 1 . Detach 33 | . 2 . . . 6 . . 4 4 1 2 . 4 2 5 3 . Swap 32 | . 2 1 . . 5 . . 3 2 1 1 . 5 5 . 5 2 Drop 50 | . 5 1 1 6 3 . 2 5 3 . 2 . 7 8 . 6 1 Fire 155 | . 12 . . . 31 . . 10 17 5 7 . 8 16 18 22 9 Melee 19 | . . . . . 9 . . . . . . . 10 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 14 | . . . . 5 9 . . . . . . . . . . . . Miscellaneous 41 | . . . . . . . . . . . . . 31 . . 10 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: *Res / Upp x2 / Ext x2) -3/Research -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 11) 216 | -10/Materials | Entered Mines 233 | -10/Mines | Met a Derelict bent on vengeance 284 | -10/Mines | Assembled infested the area 289 | -10/Mines | Assisted by a Guerilla fighting off Assembled 294 | -10/Mines | Learned location of Storage (-7) 307 | -10/Mines | Discovered new exit (range 9) 319 | -10/Mines | Learned Materials terminal intel 348 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 348 | -10/Mines | Discovered new exit (range 5) 350 | -10/Mines | Entered Exiles 360 | -10/Exiles | Met 8R-AWN 363 | -10/Exiles | Build established: Scavenger-Mutant 366 | -10/Exiles | Met EX-HEX 377 | -10/Exiles | Met EX-BIN 382 | -10/Exiles | Aligned with FarCom system 383 | -10/Exiles | Given EX-Vault access code 392 | -10/Exiles | Opened EX-Vault 395 | -10/Exiles | Found Modified TNC 403 | -10/Exiles | Warned to stay clear of 0b10 Research branches 429 | -10/Exiles | Discovered new exit (range 14) 433 | -10/Exiles | Left Exiles lab with Modified TNC 433 | -10/Exiles | Entered Mines 435 | -9/Mines | Learned Materials non-interactive machine intel 439 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 474 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 476 | -9/Mines | Learned Materials stockpile data 497 | -9/Mines | Found a hidden stash of uninstalled traps 569 | -9/Mines | Discovered new exit (range 13) 572 | -9/Mines | Received a Mining Laser from a helpful Derelict 576 | -9/Mines | Entered Materials 576 | -8/Materials | Accompanied by 1 ally 576 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 578 | -8/Materials | Loaded intel: 48 non-interactive machine locations 579 | -8/Materials | Loaded intel: 12 terminal locations 1353 | -8/Materials | Discovered new exit (range 12) 1479 | -8/Materials | Identified exit to Factory 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Utility x2 1487 | -7/Factory | Identified exit to Storage 1519 | -7/Factory | Sucked down chute 1519 | -7/Factory | Entered Waste 1524 | -7/Waste | Spotted C-40 Crusher 1547 | -7/Waste | Spotted C-40 Crusher 1547 | -7/Waste | Spotted C-40 Crusher 1549 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1550 | -7/Waste | Spotted C-40 Crusher 1552 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1553 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1555 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1566 | -7/Waste | Discovered new exit (range 13) 1567 | -7/Waste | Spotted C-40 Crusher 1567 | -7/Waste | Spotted C-40 Crusher 1574 | -7/Waste | Entered Factory 1586 | -7/Factory | Lost 5 parts (2n2u1w) 1787 | -7/Factory | Fabricated T-07 Excavator? 1841 | -7/Factory | Discovered new exit (range 8) 2079 | -7/Factory | Entered another Factory area 2079 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -6/Factory | Identified exit to DSF 2207 | -6/Factory | Fabricated Gauss Cannon? 2216 | -6/Factory | Build established: Scavenger-Sprinter 2367 | -6/Factory | Discovered new exit (range 22) 2438 | -6/Factory | Identified exit to Lower Caves 2460 | -6/Factory | Entered another Factory area 2460 | -5/Factory | Evolved 2 slots: Utility x2 2625 | -5/Factory | Discovered new exit (range 21) 2684 | -5/Factory | Entered Upper Caves 2707 | -5/Upper Caves | Spotted B-75 Beast 2749 | -5/Upper Caves | Lost 10 parts (1p5n3u1w) 2846 | -5/Upper Caves | Identified exit to Upper Caves 2975 | -5/Upper Caves | System corruption reached 10% 3098 | -5/Upper Caves | Entered another Upper Caves area 3147 | -5/Upper Caves | Discovered new exit (range 9) 3150 | -5/Upper Caves | Entered Factory 3150 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3214 | -4/Factory | Build established: Mutant 3490 | -4/Factory | Discovered new exit (range 14) 3617 | -4/Factory | Identified exit to Upper Caves 3617 | -4/Factory | Identified exit to Extension 3757 | -4/Factory | Entered Research 3757 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4111 | -3/Research | Build established: Gunner 4127 | -3/Research | Identified exit to DSF 4127 | -3/Research | Entered DSF 4199 | -3/DSF | Additional patrols routed to DSF 4201 | -3/DSF | Discovered new exit (range 19) 4208 | -3/DSF | Entered Research 4208 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4222 | -2/Research | Identified exit to Quarantine 4562 | -2/Research | Identified exit to Access 4624 | -2/Research | Entered Access 4624 | -1/Access | Evolved 2 slots: Utility x2 4663 | -1/Access | Build established: Wizard-Scout 4714 | -1/Access | Spotted B-99 Colossus 4796 | -1/Access | Identified exit to Surface 4834 | *** | Escaped! Last Messages --------------- Downloaded map data. >>Enumerate(Patrols) Retrieving latest reported positions... Found 20 active patrol squads. Downloaded coordinate data. 04809_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (134,107) (148,102) Map updated. 04809_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4C layout... Downloaded map data. 04830_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04831_ The Access Shell folds into the floor. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ????????????????? ???????????????????????????????? | | ?????? ? ? ???????? ?????????????????????????????? | | ????????? ????? ?? ??????#???????????????????????? | | #####??????????? ? ?? ????#??????????????????????? | | ? ???????#????????????#??###????????????????? | | ? ? ???? ???? ?##???????????????????????? | | ??#??#????????#????????????????????????????? | | ???##????????#???????#??#?#? ? ????????????? | | #?#??????##??????#????????????????????????? | | ????????#??????#????????#?#?? ????????????? | | #############################+##+#????????? | | k ??????? | | u upp ???????? | | ########+############ ""#?#???????????????? | | ### #????# ""##????????????????? | | # #????# ""##?????#??????????? | | + #???## T#???##????????????? | | # ##???# ""##????###?????????? | | # "" #?#??# ""#?????????????????? | | # "" ##??## ""##?#?????#????????? | | # S" ###?# ##????#?#????????? | | # """ #???## ##????#???????????? | | # """ #??#?# ##????????????????? | | # """ #?#?## #?#???????????????? | | ### ###??# #????#??#?????????? | | ?## #?#### @" #??#??????#???????? | | ?###############?#?## "" #????#????????????? | | #??#???????#??#?????# #?????????????????? | | ????#??#??????#?#???# #?????##??????????? | | #####???#?????????#?# #?????????????????? | | ? ????????#???#""""""""""#??????#??????????? | | ? ???#???????????????"??"??#????????????????? | | ? ???????????#??????????????????????????????? | | ???#??????????????"?????????????????????????? | | ??????????????????????? ???#????????????????? | | ? ???????????????BB????BB???????????????????? | | ?????????????????BB????BB???????????????????? | | #####????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???#???????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?? ????????????????????????????????????????????? | | ?? ? ????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 20 Energy Capacity 175 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 1 Additional Mass Support 6 Corruption Block 8 Armor Coverage 225 Core Shielding 30 Point Defense Rating 160 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 5 Armor Integrity Analysis 40 Offensive Hacking 42 Defensive Hacking 62 Item Schematics ----------------- Gauss Cannon | -6/Factory | Scanalyzed Cld. Q-thruster | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Gauss Cannon | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Origins True Flier Challenges ------------ None Game ------ Seed ZhirovHeatFlightbrick Manual? 0 Play Time 02:54:48 Cumulative 67.2 hours Start 2025.04.06 @ 17:11:52 End 2025.04.06 @ 22:51:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0805320c-84f0-4596-8969-882cff8f99c6