Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.25 @ 07:38:58 Player: Hilbert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1337) 1337 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4562 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 9/100 System Corruption 0% Temperature Cool (18) Location -6/Factory Parts ------- Power (2) Propulsion (6) Improved Cesium-ion Thruster Utility (4) Large Storage Unit Advanced Terrain Scan Processor Weapon (3) Improved Proton Missile Launcher Inventory (10) Improved ECM Suite Improved Field Recycling Unit (0) Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Improved Carbon-fiber Leg Gravmag System Improved Cesium-ion Thruster Nuclear Pulse Thruster Utility Large Storage Unit Matter Compressor Advanced Terrain Scan Processor Improved Integration Mediator Weapon Pulse Rifle Autogun Gauss Rifle Inventory Improved ECM Suite Improved Field Recycling Unit Beam Rifle Shotgun [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Integration Mediator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 4 | . . 2 . 1 1 Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 69 | 6 2 7 12 22 20 Power 10 | 1 . 1 2 4 2 Engine 5 | 1 . 1 1 1 1 Core 5 | . . . 1 3 1 Reactor . | . . . . . . Propulsion 28 | 2 . 4 5 9 8 Treads 3 | . . . 1 1 1 Leg 12 | . . 4 4 3 1 Wheel 8 | 2 . . . 4 2 Hover 2 | . . . . . 2 Flight 3 | . . . . 1 2 Utility 10 | 1 . . 2 4 3 Device 3 | . . . 1 1 1 Storage 3 | 1 . . . 1 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 21 | 2 2 2 3 5 7 Energy Gun 7 | 1 1 . 2 1 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 . 1 3 Ballistic Cannon 1 | . . . . 1 . Launcher 4 | . 1 1 . . 2 Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 52 | . . 1 12 20 19 Power 8 | . . . 1 4 3 Propulsion 23 | . . . 5 10 8 Utility 6 | . . . 2 2 2 Weapon 15 | . . 1 4 4 6 Highest Loss Streak 15 | . . 1 12 10 15 Average Slot Usage (%) 65 | . 85 84 69 55 58 Engine 4 | . 14 11 . 4 . Core 3 | . . . 5 2 4 Treads 2 | . . . . 1 4 Leg 11 | . . 22 13 17 4 Wheel 10 | . 28 22 11 6 1 Hover 1 | . . . . . 3 Flight 3 | . . . . . 10 Device 3 | . . . 6 4 3 Storage 8 | . 14 11 7 1 10 Processor 4 | . . . 8 5 4 Energy Gun 2 | . 13 . 4 . . Ballistic Gun 6 | . 14 11 6 . 5 Naked Turns . | . . . . . . Heaviest Build 39 | 10 12 14 13 30 39 Greatest Support 90 | 26 26 10 80 90 20 Greatest Overweight (x) 6 | 2 . 1 1 6 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 6 10 10 Average Capacity 7 | 5 6 6 5 5 10 Most Carried 7 | 6 6 6 6 7 7 Average Carried 4 | 2 5 5 4 2 4 Final Capacity 10 | . . . . . 10 Final Carried 2 | . . . . . 2 Class Distribution -------------------- 82% | Mutant 11% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1075 | 200 54 222 65 318 216 Remotely . | . . . . . . Salvage Created 1383 | . 54 356 278 332 363 Parts 85 | . 9 26 15 20 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 35 | . 3 11 5 9 7 Melee 1 | . . . . 1 . Guns 21 | . 3 5 5 1 7 Cannons 6 | . . . . 6 . AOE 7 | . . 6 . 1 . Classes Destroyed 8 | . 2 2 1 2 1 Builder 4 | . . . . 2 2 Tunneler 1 | . . . . . 1 Operator 1 | . 1 . . . . Swarmer 14 | . 3 3 . 4 4 Grunt 15 | . . 5 4 3 3 Brawler 2 | . . . 1 1 . Sentry 3 | . . 3 . . . Programmer 1 | . . . . 1 . Best Kill Streak 7 | . 3 4 5 6 7 Combat Bots Only 5 | . 3 4 5 4 2 Max Kills in Single Turn 3 | . 1 3 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 6774 | . 62 348 1373 2473 2518 Core 1843 | . 23 33 394 532 861 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 90 91 28 24 . Volleys Fired 138 | . 8 20 28 34 48 Largest 3 | . 2 2 2 1 3 Hottest 114 | . 60 50 60 55 114 Shots Fired 229 | . 15 25 52 34 103 Gun 189 | . 14 19 52 3 101 Cannon 25 | . . . . 25 . Launcher 9 | . 1 6 . . 2 Special 6 | . . . . 6 . Kinetic 164 | . 7 19 28 26 84 Thermal 38 | . 7 . 13 1 17 Explosive 7 | . 1 6 . . . Electromagnetic 15 | . . . 11 2 2 Robot Hit Streak 14 | . 8 9 11 5 14 Robot Miss Streak 5 | . 2 3 3 3 5 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 . 1 . 2 Max Gunslinging Chain 2 | . 1 . 1 . 2 Shots Hit Robots 139 | . 9 17 40 23 50 Core Hits 100 | . 5 19 23 26 27 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 4 | . . . 4 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 4 | . . . 4 . . Combat Hostiles 1 | . . . 1 . . Follow-up Attacks . | . . . . . . Damage Inflicted 2732 | . 118 332 378 912 992 Guns 1433 | . 118 171 356 40 748 Cannons 484 | . . . . 484 . Explosions 766 | . . 161 . 375 230 Melee . | . . . . . . Ramming 46 | . . . 22 10 14 Kinetic 1471 | . 54 171 138 499 609 Thermal 475 | . 64 . 107 165 139 Explosive 274 | . . 161 . . 113 Electromagnetic 466 | . . . 111 238 117 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Effects 4 | . . . . 4 . Message Errors 4 | . . . . 4 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact 1 | . . . 1 . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . 6 90 7 Shots 3 | . . . . 3 . Rammed 12 | . . . 8 3 1 Targets Rammed 13 | . . . 8 4 1 Kicked 1 | . . . . 1 . Crushed . | . . . . . . Highest Temperature 138 | . 20 5 94 62 138 Average Temperature 36 | . 20 3 45 20 39 Received Heat Transfer 2571 | . . 72 693 906 900 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 958 | . 150 . 250 225 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 334 | . 105 334 241 218 146 Average Influence 99 | . 73 225 182 93 40 Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 86 | . . . . . . Level 1 13 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . 2 2 4 Investigation . | . . . . . . Extermination 2 | . . . . 1 1 Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . . . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 5 12 18 26 14 Peak Tracking Total 10 | . 3 4 10 5 5 Tactical Retreats 6 | . . . . 6 . Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . . . 1 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 6 | . 1 . . 2 3 Max in Single Turn 2 | . 1 . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 3 | . 2 . . . 1 Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . . . 2 Successful 3 | . 1 . . . 2 Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked 5 | . . . 3 2 . Non-combat 2 | . . . 2 . . Combat 3 | . . . 1 2 . Robot Hacks Applied 7 | . . . 4 3 . parse_system 5 | . . . 2 3 . no_distress 1 | . . . 1 . . check_alert 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 2358 | 64 285 274 335 629 771 Spaces Moved 1474 | 53 267 256 213 339 346 Core 127 | 6 . . 75 36 10 Treads 179 | . . . 1 . 178 Legs 272 | . . . 11 177 84 Wheels 896 | 47 267 256 126 126 74 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 80 50 80 90 Average Speed 115 | 93 90 85 89 134 157 Slowest Speed 350 | 150 90 90 160 350 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 17 | 3 40 20 26 8 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 14 | . 7 7 . . . Terrain Destroyed 77 | . 7 27 . 7 36 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 74 | . 7 27 . 4 36 Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 1902 | 64 296 286 303 469 484 Wait 188 | . 18 1 38 63 68 Move 1469 | 52 266 255 212 338 346 Hop . | . . . . . . Pick Up 12 | 6 1 . . 4 1 Fast Attach 48 | 6 . . 9 19 14 Attach 14 | . . 2 3 3 6 Detach 5 | . . . 1 4 . Swap 7 | . 2 5 . . . Drop 4 | . 1 3 . . . Fire 138 | . 8 20 28 34 48 Melee 4 | . . . 4 . . Ram 7 | . . . 4 2 1 Kick 2 | . . . . 2 . Crush 4 | . . . 4 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 5) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 578 | -9/Materials | Discovered new exit (range 8) 624 | -9/Materials | Entered another Materials area 624 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 870 | -8/Materials | Discovered new exit (range 13) 914 | -8/Materials | Core integrity fell below 50% 928 | -8/Materials | Discovered new exit (range 3) 950 | -8/Materials | Lost 12 parts (1p5n2u4w) 958 | -8/Materials | Identified exit to Factory 959 | -8/Materials | Entered Factory 959 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -7/Factory | Lost 4 parts (1p2n1u) 1354 | -7/Factory | Core integrity fell below 50% 1391 | -7/Factory | Lost 10 parts (2p4n1u3w) 1533 | -7/Factory | Discovered new exit (range 16) 1588 | -7/Factory | Entered another Factory area 1588 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1611 | -6/Factory | Lost 4 parts (1p3n) 1681 | -6/Factory | Repaired Lgt. Treads 2128 | -6/Factory | Lost 4 parts (1p2n1w) 2200 | -6/Factory | Garrison activated, responded to threat 2325 | -6/Factory | Core integrity fell below 50% 2348 | -6/Factory | Core integrity fell below 20% 2359 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02302_ O-24 Administrator locks terminal. 02306_ Flexi-carbon Leg destroyed. 02323_ Matter Compressor destroyed. 02331_ T-07 Excavator is excavating. 02337_ Acquired Imp. Proton Missile Launcher. 02338_ ALERT: Rogue bot located, Programmers report to Factory Zone 9V. 02338_ Matter Pump disabled. 02339_ G-50 Soldier misfires. 02339_ T-07 Excavator is excavating. 02345_ G-50 Soldier IFF system glitched. 02345_ G-50 Soldier destroyed. 02346_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 02348_ T-07 Excavator is excavating. 02349_ R-10 Processor collects Carbon-fiber Leg. 02352_ T-07 Excavator is excavating. 02353_ Imp. Proton Missile Launcher destroyed. 02354_ R-10 Processor collects Carbon-fiber Leg. 02356_ Acquired Imp. Proton Missile Launcher. 02358_ Chute Trap short circuited. 02358_ A hatch slides open and sucks a vortex of air into the floor. 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" " " # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictSupersonicGreatsword Manual? 0 Play Time 00:42:31 Cumulative 17.6 hours Start 2019.10.25 @ 06:56:11 End 2019.10.25 @ 07:38:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 459c2ca8-c662-4906-909c-72426ad11e3b