Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.05.01 @ 01:38:27 Player: Selene Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (399) 1995 Value Destroyed (15334) 15334 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4217) 4217 TOTAL SCORE: 30166 Bonus ------- High Alert Combat Kills 1236 Follower Combat Kills 1093 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -112 Cogmind --------- Core Integrity 0/1150 Matter 58/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Hovering (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Linear Gravjet > --- UTILITY (10) ----- Advanced Salvage Targeting Computer Improved Target Analyzer Improved Transmission Jammer Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System Improved Medium Armor Plating Advanced Shield Generator System Mapper Improved Dynamic Insulation System > --- WEAPON ----------- Dispersion Rifle Heavy Gauss Cannon > --- INVENTORY -------- Thunder Leg Thunder Leg Improved Medium Armor Plating Long-range Phase Cannon Force Lance [Rating: 137] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Mapper Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Slots Evolved 12 | . . . 2 . . . 2 . . . 2 . . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Utility 8 | . . . 1 . . . 2 . . . 1 . . . . 2 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 7 9 . 27 2 1 1 7 9 6 41 20 4 8 . 8 51 17 7 7 34 9 28 18 8 Power 37 | 1 1 . 2 . . . . 4 . 6 3 . . . 1 6 1 1 1 4 2 1 3 . Engine 17 | 1 1 . 2 . . . . 1 . 2 1 . . . 1 5 . . . 2 . . 1 . Core 14 | . . . . . . . . 3 . 4 2 . . . . 1 1 1 1 . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 2 1 1 2 . Propulsion 89 | 2 2 . 11 . . . 3 1 1 14 3 1 2 . 2 12 5 3 2 9 1 6 7 2 Treads 49 | . 2 . 11 . . . 3 1 1 13 3 1 2 . 2 4 . 3 2 . . . . 1 Leg 20 | . . . . . . . . . . . . . . . . 1 . . . 5 1 6 7 . Wheel 14 | 2 . . . . . . . . . . . . . . . 7 5 . . . . . . . Hover 5 | . . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 114 | 2 3 . 6 1 . . 4 1 3 9 8 3 1 . 3 22 6 3 2 12 3 12 6 4 Device 49 | 1 1 . 2 1 . . 1 1 1 1 3 2 . . 3 8 4 3 1 3 2 6 3 2 Storage 7 | 1 1 . . . . . . . . 1 . . . . . 2 . . . 1 . 1 . . Processor 18 | . . . . . . . . . . . 3 . 1 . . 5 . . . 4 . 3 1 1 Hackware 6 | . . . . . . . 1 . . 1 . . . . . 1 . . . 2 . . . 1 Protection 34 | . 1 . 4 . . . 2 . 2 6 2 1 . . . 6 2 . 1 2 1 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 . 8 1 1 1 . 3 2 12 6 . 5 . 2 11 5 . 2 9 3 9 2 2 Energy Gun 22 | 1 2 . 1 . . 1 . . . 2 1 . . . . 5 2 . . 2 2 3 . . Energy Cannon 7 | . . . . . . . . . . 1 . . . . 1 . . . 1 3 . 1 . . Ballistic Gun 40 | 1 1 . 6 1 . . . 1 1 7 4 . 4 . 1 2 3 . . 3 1 1 2 1 Ballistic Cannon 5 | . . . . . . . . 1 . . . . 1 . . 1 . . . . . 1 . 1 Launcher 6 | . . . 1 . . . . 1 1 1 1 . . . . 1 . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 4 . . . . . 1 3 1 . . . . 1 . . . 9 . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . System Corruption 20 | . . . . . . . . . . . . . . . . 7 . . 13 . . . . . Parts Lost 137 | . 3 . . . . . 1 8 3 20 2 3 3 . 9 20 3 7 19 . 1 5 9 21 Power 16 | . 1 . . . . . . 1 . 4 . 1 . . . 2 . 1 3 . . 1 . 2 Propulsion 45 | . . . . . . . 1 1 1 6 1 2 1 . 6 8 1 4 5 . . . 1 7 Utility 52 | . 1 . . . . . . 5 . 7 1 . 1 . 2 6 2 2 8 . 1 3 6 7 Weapon 24 | . 1 . . . . . . 1 2 3 . . 1 . 1 4 . . 3 . . 1 2 5 Highest Loss Streak 16 | . 1 . . . . . 1 3 3 8 1 2 1 . 3 5 3 4 11 . 1 3 4 16 To Critical Strikes 5 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . 2 Average Backups 17 | 2 17 19 18 19 18 18 18 18 18 18 18 18 18 19 14 19 19 19 17 7 23 11 8 5 Power . | . 1 1 1 1 1 1 1 1 . . . . 1 1 1 1 . . . . 3 . . . Propulsion 2 | 1 6 5 3 3 3 3 3 3 3 3 3 2 2 3 . . 1 2 . 2 8 4 4 1 Utility 7 | . 5 6 7 8 8 8 6 6 6 6 7 9 9 9 7 11 11 9 7 2 4 2 . . Weapon 5 | . 3 6 6 5 6 6 7 7 8 8 6 5 4 5 4 4 5 7 10 1 7 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 106 | . 9 3 16 3 . . 4 . . 7 6 2 2 . 1 8 7 1 6 2 6 15 3 5 Power 11 | . . . 2 . . . 1 . . . 1 . . . 1 2 . . . . 1 1 2 . Propulsion 20 | . 1 1 . . . . . . . 2 . 1 . . . . . . . . 3 9 1 2 Utility 30 | . 4 1 3 1 . . 1 . . . 2 . 1 . . 2 6 . 3 2 1 3 . . Weapon 40 | . 4 1 10 2 . . 2 . . 5 3 1 1 . . 2 . 1 3 . 1 2 . 2 Tool/Special 5 | . . . 1 . . . . . . . . . . . . 2 1 . . . . . . 1 Average Slot Usage (%) 94 | . 99 100 99 100 81 100 99 99 91 94 95 94 95 77 93 90 97 99 91 66 92 93 91 63 Engine 4 | . 13 14 11 11 11 11 9 4 . 4 2 . . . . 4 5 4 . 6 . . . . Core 3 | . . . . . . . . 4 9 4 4 6 7 7 6 1 3 5 8 . 4 1 . . Treads 21 | . 18 28 33 33 32 33 27 27 25 26 29 29 30 30 24 9 11 20 20 . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . . 5 23 25 26 13 Wheel 1 | . 9 . . . . . . . . . . . . . . 7 10 1 . . . . . . Device 12 | . 9 14 11 11 11 11 18 6 25 15 11 9 10 7 14 11 16 16 15 5 8 14 12 9 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 5 5 4 1 5 3 5 2 Processor 11 | . . . . . . . . . . . 9 15 15 15 15 24 23 23 22 11 13 19 20 14 Hackware 1 | . . . . . . . 8 6 . 3 3 . . . . 1 . . . 6 7 5 5 4 Protection 8 | . 4 . 10 11 11 11 9 22 4 13 8 7 7 7 7 6 4 5 4 5 7 6 3 2 Energy Gun 2 | . 16 28 1 . . . . . . 4 . . . . . 1 6 . . 4 9 5 2 . Ballistic Gun 10 | . 11 . 20 17 1 21 18 15 16 10 14 14 14 1 14 7 1 10 6 1 1 3 4 4 Peak Build Rating 137 | 7 12 14 27 32 26 32 37 37 40 40 57 56 59 59 60 63 79 80 83 111 114 137 134 123 Average Rating 53 | 4 10 13 23 25 20 30 36 31 31 33 48 51 55 50 55 56 71 78 75 64 109 130 126 79 On Entrance 49 | . 7 12 14 27 26 25 32 37 28 32 40 56 50 59 59 46 62 74 75 2 103 114 131 120 Naked Turns 80 | . . . . . . . . . . . . . . . . . . . 32 48 . . . . Heaviest Build 101 | 14 51 51 60 59 59 58 61 65 60 65 83 83 78 76 78 79 77 85 86 70 100 101 86 96 Greatest Support 131 | 20 40 40 66 66 66 63 63 70 70 76 83 83 91 88 88 60 40 99 107 100 105 131 125 123 Greatest Overweight (x) 26 | . 2 1 . . . . . 1 1 2 1 . . . 3 26 4 4 1 1 . . . 9 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . 2 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 10 10 Average Capacity 18 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 10 25 12 10 7 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 10 10 Average Carried 18 | 3 17 19 19 19 19 19 19 19 19 19 19 19 19 20 16 19 19 19 17 7 24 12 9 6 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 25 25 10 10 5 Final Carried 25 | 5 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 5 25 25 10 10 1 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Mutant 13% | Scavenger-Skirmisher 7% | Hacker-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Matter Collected 13281 | 203 256 10 1220 236 . 222 161 742 140 1429 1235 693 509 . 895 1752 325 635 502 613 227 700 436 140 Remotely 1360 | . . . . . . . . . . 695 . . . . 474 . . 191 . . . . . . Salvage Created 18016 | 20 533 . 2527 13 . 173 313 904 276 2213 1053 332 457 . 832 1557 1106 535 616 . 381 1822 1256 1097 Parts 894 | 3 37 . 144 1 . 13 15 44 14 131 66 18 19 . 30 76 45 28 31 . 12 70 58 39 Haulers Intercepted 20 | . 1 . 6 . . . . . . 6 2 . . . . 1 1 . . . . 3 . . Recyclers Shooed 20 | . . . 4 . . . . . . 2 . . . . . 7 1 . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . . . . 13 13 . 29 . . 12 22 . 2 . . . Prevented 7 | . . . . . . . . . . . . . . . . . . 5 . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Combat Hostiles Destroyed 317 | . 13 . 45 3 . 7 6 28 7 44 15 10 10 . 18 20 6 11 22 . 6 19 16 11 Melee 17 | . . . . . . . . . . 1 . . . . . . 3 . 1 . . 3 4 5 Guns 200 | . 13 . 36 . . 4 6 15 5 30 15 7 6 . 11 12 1 3 5 . 4 15 9 3 Cannons 12 | . . . . . . . . . . . . . . . . 5 1 . . . 2 . 3 1 AOE 84 | . . . 9 3 . 3 . 13 2 13 . 3 4 . 7 3 . 6 16 . . . . 2 Classes Destroyed 22 | 1 5 . 5 2 . . . 1 . 1 2 2 1 . . 1 . . . . 1 . . . Worker 12 | . . . . 1 . . . . 1 2 4 . . . . 3 . . . . . . . 1 Builder 5 | . . . . . . . . . . 1 1 . . . . 2 . . . . . . . 1 Tunneler 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 20 | . 1 . 6 . . . . . . 6 2 . . . . 1 1 . . . . 3 . . Recycler 22 | . 1 . 3 . . . . . . 3 . . . . . 4 4 . . . . 2 . 5 Minesweeper 3 | . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . Mechanic 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Operator 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . . Watcher 12 | . 1 . 5 . . . . . . . 2 . . . . 1 1 . . . . 2 . . Swarmer 75 | . 6 . 3 . . 4 . 8 2 4 1 7 4 . 6 3 . 6 11 . . 5 1 4 Grunt 135 | . 7 . 27 . . 3 2 18 4 21 9 3 4 . 8 3 1 1 6 . . 6 11 1 Brawler 11 | . . . 1 . . . . . . 4 . . . . 1 . . 1 3 . . . . 1 Duelist 9 | . . . 3 . . . . . . 3 . . . . . . . . 2 . . 1 . . Protector 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Sentry 38 | . . . 10 . . . 4 1 1 7 1 . 1 . 1 4 2 1 . . . 3 2 . Hunter 7 | . . . . . . . . 1 . 2 1 . . . . 1 . . . . . . . 2 Programmer 24 | . . . . . . . . . . . 4 . . . 2 7 3 . . . . 4 1 3 Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | 1 4 . 8 2 . 4 2 5 3 10 2 4 4 . 4 5 7 4 8 . 4 4 5 6 Combat Bots Only 9 | . 4 . 5 1 . 4 2 5 2 9 2 4 4 . 4 3 3 4 8 . 4 4 5 3 Max Kills in Single Turn 5 | 1 1 . 3 2 . 2 1 3 3 3 1 2 3 . 3 4 1 3 5 . 1 2 2 5 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Exploded 5 | . . . 2 1 . 2 . 3 2 3 . 2 3 . 3 3 . 3 5 . . . . 2 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Hostile Shots Fired 2518 | . 85 . 127 4 . 26 36 132 19 272 117 58 125 . 108 302 53 65 178 1 73 258 146 333 Missed 831 | . 17 . 48 . . 8 9 41 6 66 36 18 39 . 33 103 15 17 63 . 26 111 45 130 Hits 1687 | . 68 . 79 4 . 18 27 91 13 206 81 40 86 . 75 199 38 48 115 1 47 147 101 203 Melee 36 | . . . 1 1 . . . . . 8 . . . . . . . . 14 . 1 6 . 5 Projectile 1651 | . 68 . 78 3 . 18 27 91 13 198 81 40 86 . 75 199 38 48 101 1 46 141 101 198 AOE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 82 | . 2 . 5 . . . 1 2 . 17 2 1 1 . 1 12 3 1 7 . 2 6 12 7 Actively Blocked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Damage Taken 26588 | . 694 . 1061 93 . 247 363 1172 304 3757 1187 636 1101 . 1234 2900 735 978 2403 18 536 2098 1715 3356 Core 3689 | . 161 . 180 15 . . 56 117 13 339 44 33 78 . 87 572 55 68 704 . 8 132 124 903 Absorbed by Shields 2188 | . . . . 37 . . 38 27 . . . . 201 . . 221 . . 114 . 356 769 425 . Redirected to Shielding 24 | . 24 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 418 | . . . . . . . . 82 32 38 . . . . . . 30 . 236 . . . . . Regen/Repaired (Parts) 280 | . . . 39 . . . . . . 87 43 . . . . 88 . . . 23 . . . . Core Remaining (%) 43 | 100 . 35 . . . 51 . . . 4 . . . . 65 32 . . . . 16 . . . Volleys Fired 1137 | 5 52 . 138 9 . 13 21 64 14 151 104 46 32 . 50 118 18 29 53 2 36 85 52 45 Largest 2 | 2 2 . 2 1 . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 193 | 60 115 . 115 30 . 46 46 46 46 84 51 51 51 . 85 160 110 110 110 100 156 180 193 105 Shots Fired 2061 | 10 103 . 270 11 . 22 42 107 25 262 201 89 61 . 96 209 32 55 73 4 72 170 89 58 Gun 1896 | 10 103 . 262 1 . 19 42 92 24 247 201 86 59 . 88 180 25 52 51 4 68 169 73 40 Cannon 86 | . . . . . . . . 1 . 1 . . . . 2 28 7 . 8 . 4 1 16 18 Launcher 79 | . . . 8 10 . 3 . 14 1 14 . 3 2 . 6 1 . 3 14 . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1547 | 5 50 . 250 1 . 19 42 93 24 208 201 86 59 . 88 150 6 44 42 . 28 57 47 47 Thermal 371 | 5 53 . 12 . . . . . . 39 . . . . 2 34 8 . 8 4 40 113 42 11 Explosive 79 | . . . 8 10 . 3 . 14 1 14 . 3 2 . 6 1 . 3 14 . . . . . Electromagnetic 60 | . . . . . . . . . . 1 . . . . . 24 18 8 9 . . . . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . Robot Hit Streak 27 | 2 7 . 22 4 . 12 17 22 7 27 13 11 15 . 9 17 11 9 10 1 9 9 7 4 Robot Miss Streak 12 | 1 6 . 3 . . 1 2 5 2 3 5 7 4 . 3 12 4 1 2 3 3 4 5 7 Penetration Max 2 | . . . . . . . . . . 1 1 . 1 . 1 1 . . 1 . . . 1 2 Secondary Targets 29 | . 2 . 5 . . 1 1 2 1 3 . . 2 . 1 1 . 1 2 . 1 4 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 1 . . 1 . 1 1 . 1 1 . 1 1 1 . Shots Hit Robots 1420 | 6 58 . 191 3 . 15 35 64 17 206 123 56 45 . 64 148 37 40 40 1 52 123 56 40 Core Hits 801 | 2 25 . 105 11 . 13 12 53 12 115 51 23 25 . 40 98 18 22 47 1 19 52 35 22 Critical Kills 17 | . . . . . . . 1 1 . . 2 1 2 . 2 1 1 3 1 . . . 1 1 Critical Parts Destroyed 19 | . . . 2 . . . 1 . . . 1 . 2 . 1 2 1 2 2 . . 4 . 1 Critical Strikes 71 | . 1 . 2 . . . 2 1 . 2 3 1 4 . 3 9 5 5 4 . 9 10 4 6 Burn 15 | . 1 . . . . . . . . 1 . . . . . 3 . . . . 6 4 . . Destroy 37 | . . . 2 . . . 2 1 . . 3 1 4 . 3 3 2 5 4 . . 4 1 2 Blast 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . Impale 8 | . . . . . . . . . . . . . . . . . . . . . . 2 3 3 Sunder 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 152 | . . . . . . . 1 34 . 16 2 . . . 1 9 25 . 4 . . 11 27 22 Impact 35 | . . . . . . . 1 34 . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . 16 2 . . . 1 9 25 . 4 . . . . . Piercing 60 | . . . . . . . . . . . . . . . . . . . . . . 11 27 22 Sneak Attacks 13 | . . . . . . . . . . 3 . . . . . . 7 . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38367 | 72 723 . 3533 265 . 376 549 2322 389 5135 2327 1326 1238 . 1994 3502 1354 1170 3052 17 1343 3277 1948 2455 Guns 23670 | 72 723 . 2873 16 . 220 549 892 246 3075 2264 935 949 . 1226 2634 214 611 614 17 1029 2922 992 597 Cannons 2074 | . . . . . . . . . . . . . . . . 656 146 . . . 314 38 391 529 Explosions 9582 | . . . 617 249 . 156 . 1427 143 1722 59 391 289 . 768 168 . 559 2384 . . . 39 611 Melee 2917 | . . . . . . . . . . 327 . . . . . . 994 . 54 . . 308 526 708 Ramming 124 | . . . 43 . . . . 3 . 11 4 . . . . 44 . . . . . 9 . 10 Kinetic 19206 | 51 295 . 2721 16 . 220 549 892 246 2570 2264 935 949 . 1226 2373 29 487 463 . 349 1077 626 868 Thermal 6075 | 21 428 . 152 . . . . . . 479 59 . . . . 584 146 . . 17 680 1883 757 869 Explosive 8871 | . . . 617 249 . 156 . 1427 143 1722 . 391 289 . 768 127 . 559 2384 . . . 39 . Electromagnetic 860 | . . . . . . . . . . 26 . . . . . 374 185 124 151 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1375 | . . . . . . . . . . 327 . . . . . . 994 . 54 . . . . . Piercing 1542 | . . . . . . . . . . . . . . . . . . . . . . 308 526 708 Entropic 314 | . . . . . . . . . . . . . . . . . . . . . 314 . . . Highest Corruption 29 | . . . 4 4 4 4 . . . 5 3 3 3 3 4 16 6 6 29 29 1 2 3 19 Average Corruption 4 | . . . 2 4 4 4 . . . 5 2 3 3 3 3 5 5 6 18 29 1 1 2 11 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 477 | . . . 27 26 11 10 . . . 22 20 27 28 4 65 52 12 68 54 1 3 10 17 20 Message Errors 116 | . . . 7 5 3 3 . . . 4 7 4 11 2 18 17 3 15 9 . 2 3 3 . Matter Fused 105 | . . . 6 6 1 2 . . . 6 5 6 4 2 15 9 . 20 12 1 . 2 3 5 Heat Flow Errors 65 | . . . 6 5 2 2 . . . 1 2 3 5 . 8 5 2 9 10 . 1 . 2 2 Energy Discharges 53 | . . . 1 3 . . . . . 3 1 3 4 . 9 5 2 6 7 . . 2 5 2 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . 2 . . . . . . Data Loss (minor) 61 | . . . 2 2 4 . . . . 4 1 5 2 . 6 10 . 9 8 . . 2 1 5 Data Loss (major) 30 | . . . 1 1 . 1 . . . 3 . 4 . . 5 4 2 4 2 . . . 2 1 Misfires 18 | . . . 2 2 . . . . . . 1 1 . . 4 . 2 1 4 . . 1 . . Alerts 11 | . . . 1 2 1 1 . . . . 2 . 1 . . . . 1 . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 10 | . . . . . . 1 . . . 1 . 1 1 . . 2 . 1 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1149 | . . . 9 8 . . . 96 . 130 . 26 . . 14 57 67 . 52 . . . . 690 Projectiles 168 | . . . . . . . . . . . . . . . . 15 . . . . . . . 153 Explosions 500 | . . . 9 8 . . . 96 . 20 . 26 . . 14 42 . . 48 . . . . 237 Melee 481 | . . . . . . . . . . 110 . . . . . . 67 . 4 . . . . 300 Knockbacks 9 | . . . . . . . . . . . . . . . . 6 . . . . . . . 3 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . 5 . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 917 | . . . . 72 . . . 32 . 143 127 . . . 29 141 . . 332 . . . . 41 Shots 24 | . . . . 4 . . . 1 . 6 2 . . . 1 2 . . 7 . . . . 1 Rammed 13 | . . . 6 . . . . 1 . 3 1 . . . . 2 . . . . . . . . Targets Rammed 17 | . . . 6 . . . . 1 . 4 2 . . . . 2 . . . . . 1 . 1 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crushed 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Highest Temperature 587 | . 86 . 160 254 248 243 16 37 6 303 267 355 272 . 587 365 266 271 276 27 364 435 259 152 Average Temperature 82 | . 19 . 60 105 127 80 10 13 6 71 41 180 65 . 146 54 66 76 64 14 106 116 103 42 Received Heat Transfer 6687 | . 204 . 507 14 . 108 168 528 132 1503 228 216 262 . 330 512 63 147 389 . 122 597 648 9 Effects 19 | . . . . . . . . . . 3 . 1 . . 8 . . . 3 . 2 2 . . Shutdowns 3 | . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 2 . . Interference 8 | . . . . . . . . . . 2 . . . . 3 . . . 3 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 33 | . 4 . 1 . . . . 2 . 1 . . . . . 5 . 1 . . 1 16 1 1 Heat Transferred 11137 | 50 1125 . 370 . . . . . . 1050 50 . . . . 1522 148 . . 37 1814 3448 851 672 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Maximum Alert Level 3 | . . . 3 1 . . . 3 2 3 1 . . . . 1 . . . . . 1 3 3 Low Security (%) 59 | 100 100 100 41 81 . 100 100 22 . 5 77 . . . . 83 100 . . . . 82 . . Level 1 14 | . . . 14 18 . . . 18 . 25 22 . . . . 16 . . . . . 17 22 . Level 2 15 | . . . 27 . . . . 22 100 43 . . . . . . . . . . . . 43 84 Level 3 9 | . . . 15 . . . . 36 . 25 . . . . . . . . . . . . 33 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 965 | 5 163 23 812 306 . 104 61 909 546 776 280 . . . . 311 151 . . . . 395 965 793 Initial 506 | . . 23 . 306 . . 20 18 442 213 168 . . . . 140 151 . . . . 9 273 506 Average 238 | 1 60 . 338 88 . 20 22 498 516 513 158 . . . . 89 46 . . . . 102 558 558 Influence Increases 11386 | 5 419 . 1336 55 . 174 179 991 224 1548 874 250 275 . 485 779 247 331 485 140 63 877 862 787 Destroy 0b10 Robot/C 6660 | . 260 . 880 . . 140 120 600 160 860 380 200 200 . 360 400 120 220 440 120 40 460 440 260 Destroy 0b10 Robot/NC 455 | 5 15 . 90 5 . . . . 5 90 50 5 . . 10 60 35 10 . . . 35 5 35 Destroy Leader 1266 | . 54 . 232 . . 20 40 30 30 214 118 30 30 . 40 154 44 10 30 . 10 100 20 60 Allied During Kill 256 | . . . . . . . . 8 6 26 52 . . . . . 9 46 . 20 13 20 44 12 Successful Hack 227 | . 27 . 20 . . . 16 18 . 13 66 . . . . . 16 . . . . 48 . 3 Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . 15 . 45 . . . . 15 15 105 120 . . . . 60 15 . . . . 60 45 180 Anti-Garrison Action 300 | . . . . . . . . 200 . . . . . . . . . . . . . . 100 . Destroy Structure 872 | . 3 . 39 50 . 14 3 105 8 75 43 . . . . 30 8 . . . . 94 208 192 Lose Combat Pursuer 645 | . 45 . . . . . . 15 . 165 45 15 45 . 75 75 . 45 15 . . 60 . 45 Influence Decreases 10593 | 5 358 61 551 840 . 120 205 110 627 1683 1117 378 275 . 261 694 512 375 440 183 50 501 288 959 Entered New Map 2461 | . . 38 . 479 . . 34 10 467 293 203 48 . . . 84 158 17 . 45 2 6 118 459 Time Decay 5890 | 5 338 23 551 361 . 120 161 . 110 660 638 300 265 . 201 440 324 288 310 74 48 403 . 270 Lost Part 1170 | . 20 . . . . . 10 80 30 200 20 30 10 . 60 170 30 30 130 . . 50 90 210 Lost Ally 472 | . . . . . . . . 20 20 80 106 . . . . . . 40 . 64 . 42 80 20 Purge Threat 600 | . . . . . . . . . . 450 150 . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . 6 . . . 1 . 1 12 6 . . . . 20 4 . 1 . . 3 . 2 Investigation 14 | . . . 3 . . . 1 . . 4 2 . . . . 2 1 . . . . 1 . . Extermination 15 | . . . . . . . . . . . 4 . . . . 6 2 . . . . 2 . 1 Reinforcement 17 | . 1 . 1 . . . . . 1 3 . . . . . 9 1 . . . . . . 1 Assault 8 | . . . 2 . . . . . . 5 . . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Distress Signals 18 | . . . 3 1 . . . . 1 3 4 . . . . 3 . . . . . 1 . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . 8 . . . . . . 4 Distress Signals 12 | . . . . . . . . . . . . . . . . . 8 . . . . . . 4 Times Spotted 498 | . 22 . 62 5 . 7 7 29 10 66 36 9 12 . 24 39 12 12 33 29 8 32 23 21 Peak Tracking Total 10 | . 5 . 7 2 . 3 2 5 4 10 4 3 4 . 4 4 3 7 10 9 4 9 7 8 Tactical Retreats 31 | . 3 . . . . . . 1 . 8 2 1 2 . 3 4 . 1 1 . . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Traps Triggered 18 | . . . 3 . . . . 2 . 2 2 . . . . 7 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . . . . 2 . 1 . . 2 . . . . . . Installed 11 | . . . . . . . . . . . . 5 4 . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . 4 4 2 4 4 4 6 6 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Machines Disabled 55 | . 1 . 3 . . . . 1 1 7 8 . . . 3 4 1 1 2 . . 4 7 12 Max in Single Turn 6 | . 1 . 1 . . . . 1 1 1 4 . . . 1 1 1 1 1 . . 1 2 6 Garrison Access 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Machines Accessed 103 | . 9 1 16 1 1 . 4 4 1 12 13 1 1 4 2 7 5 2 . 3 . 9 2 5 Terminals 45 | . 7 . 11 . . . 2 4 1 8 5 . . . 1 . . 1 . . . 2 2 1 Fabricators 10 | . . . . . . . . . . . 3 . . . . 2 2 . . . . 3 . . Repair Stations 8 | . 1 . 2 . . . . . . 1 1 . . . . 1 2 . . . . . . . Recycling Units 12 | . 1 . 2 . . . . . . 2 2 . . . . 1 . . . . . 2 . 2 Scanalyzers 6 | . . . 1 . . . 1 . . . 1 . . . . 2 1 . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 2 . 2 Total Hacks 274 | . 26 1 52 1 1 . 18 6 3 38 26 1 1 28 3 10 12 6 . 7 . 21 3 10 Successful 169 | . 12 1 33 1 1 . 16 2 1 20 13 1 1 28 3 3 3 6 . 7 . 12 2 3 Failed 105 | . 14 . 19 . . . 2 4 2 18 13 . . . . 7 9 . . . . 9 1 7 Catastrophic 23 | . . . 4 . . . . . . 6 3 . . . . 5 4 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 16 . 23 . . . 8 . 1 15 11 . . . . 1 4 . . 1 . 11 . 5 Terminals 125 | . 23 . 29 . . . 9 6 3 24 13 . . . 2 . . 5 . . . 6 3 2 Fabricators 21 | . . . . . . . . . . . 6 . . . . 2 4 . . . . 9 . . Repair Stations 17 | . 1 . 5 . . . . . . 3 1 . . . . 3 4 . . . . . . . Recycling Units 29 | . 2 . 4 . . . . . . 8 4 . . . . 1 . . . . . 4 . 6 Scanalyzers 30 | . . . 14 . . . 8 . . . 1 . . . . 3 4 . . . . . . . Garrison Access 10 | . . . . . . . 1 . . 3 1 . . . . 1 . . . . . 2 . 2 Terminal Hacks 88 | . 7 1 9 1 1 . 5 2 . 9 5 1 1 28 3 . . 6 . 7 . . 2 . Record 24 | . . . 2 . 1 . . . . . . . . 11 3 . . 5 . 2 . . . . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . . . . . 3 . . . . . 4 . . . . Open Door 10 | . . 1 . 1 . . . 1 . 3 . 1 1 . . . . 1 . 1 . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . Locate Traps 9 | . 2 . 2 . . . . . . 2 3 . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 5 | . . . 4 . . . . . . . . . . . . 1 . . . . . . . . Scan Component 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . 2 . . . . . . 2 1 . . . . . . . . . . 1 . 2 Retrieve Components 9 | . 1 . 2 . . . . . . 2 1 . . . . . . . . . . 1 . 2 Scanalyzer 23 | . . . 13 . . . 8 . . . . . . . . . 2 . . . . . . . Insert Component 11 | . . . 6 . . . 4 . . . . . . . . . 1 . . . . . . . Analyze 12 | . . . 7 . . . 4 . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . . 1 1 . . . . 1 . . . . . 2 . . Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . Unauthorized Hacks 34 | . 4 . 5 . . . 2 . 1 8 4 . . . . 1 . . . . . 8 . 1 Terminals 17 | . 2 . 3 . . . 2 . 1 2 3 . . . . . . . . . . 3 . 1 Botnet 15 | . 1 . 3 . . . 2 . 1 2 3 . . . . . . . . . . 2 . 1 Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Repair Stations 5 | . 1 . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . Mechanics 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Recycling Units 8 | . 1 . 1 . . . . . . 5 . . . . . . . . . . . 1 . . Monitor 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Reject 4 | . 1 . . . . . . . . 2 . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 8 . 14 . . . 3 3 1 8 10 . . . 1 6 5 1 . . . 8 1 5 Full Trace Events 8 | . . . 2 . . . 1 . 1 2 . . . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . 84 . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . 18 . . . . . . . Part Schematics Acquired 21 | . . . 6 . . . 4 . . . . . . 10 . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 90 | . . . 90 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 41 | . 2 . 12 . . . . . . 19 3 . . . . . . . . . . 3 . 2 Parts Scanalyzed 11 | . . . 6 . . . 4 . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 11 | . . . 6 . . . 4 . . . . . . . . . 1 . . . . . . . Parts Damaged 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 2 . . . . . . . . . . . 5 2 . 3 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Total Allies 30 | . . . . 1 . . . 2 . 12 . . . . . . 3 . . 5 2 . 5 . Largest Group 10 | . . . . 1 . . . 2 1 10 10 . . . . . 3 3 . 5 3 3 3 1 Highest-Rated Group 246 | . . . . 31 . . . 62 26 173 173 . . . . . 90 90 . 246 139 139 157 95 Highest-Rated Ally 95 | . . . . 31 . . . 31 26 31 29 . . . . . 30 30 . 64 64 64 95 95 Initial Warlord ECA Mod 30 | . . . . . . . . . 4 4 3 3 3 3 2 2 . . . . . . . 6 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 9 | . . . . . . . . . . . 1 . . . . . . 1 . 5 . . 2 . STAY 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . FOLLOW 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . GUARD 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 232 | . . . . 7 . . . 24 6 48 45 . . . 7 . . 14 . 41 6 10 16 8 Total Damage 5702 | . . . . 102 . . . 435 83 596 620 . . . . . . 436 . 1111 218 244 955 902 Kills 36 | . . . . 3 . . . 2 1 3 4 . . . . . . 3 . 6 2 4 6 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Active Infowar (turns) 19748 | 8 242 . 1 73 . 672 491 522 230 1269 2240 1300 1693 150 3025 3229 910 2356 1089 . . 2 85 161 Optics 5214 | . . . . . . . . . . . . . . . . 859 910 2356 1089 . . . . . Sensors 14599 | . . . 1 73 . 672 491 2 33 . 2187 1300 1693 150 2866 2062 694 2288 . . . 2 85 . Terrain 5902 | . . . . . . . . . . . 37 . . . 2253 1168 419 2025 . . . . . . Structural 3423 | . . . . . . . 298 520 230 1254 1121 . . . . . . . . . . . . . Traps 771 | . . . . . . . . . 175 596 . . . . . . . . . . . . . . Seismic 250 | 8 242 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 3175 | . . . . . . . . . . . 1395 . . . . 1780 . . . . . . . . Jamming 1079 | . . . . . . . . . . . . . . . . . 898 20 . . . . . 161 Robot Analysis Total 6 | . 3 . 1 . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . . . . 1 2 . . . . . . . 2 . . . Drone Launches 17 | . . . . . . . . . . 10 . . . . 7 . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Turns Passed 33251 | 69 1076 1178 2232 1178 615 672 491 1896 230 2491 2267 1457 1884 150 3265 3229 910 2356 1136 901 574 1447 960 587 Spaces Moved 16706 | 47 514 490 1038 700 380 378 230 814 101 1092 1125 798 1074 91 1034 1342 460 1163 617 961 360 923 592 382 Core 334 | 1 . . . . . . . . . . . . . . . 6 . . 60 158 . . . 109 Treads 11562 | . 246 490 1038 700 380 378 230 814 101 1092 1125 798 1074 91 1034 248 77 1081 557 . . . . 8 Legs 2280 | . . . . . . . . . . . . . . . . . . . . 165 360 923 592 240 Wheels 1867 | 46 268 . . . . . . . . . . . . . . 1088 383 82 . . . . . . Hover 663 | . . . . . . . . . . . . . . . . . . . . 638 . . . 25 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 80 240 160 160 160 160 160 160 160 160 165 160 160 162 165 110 120 130 50 48 110 106 106 40 Average Speed 156 | 79 166 240 160 160 160 160 160 192 167 173 166 161 161 162 202 169 147 161 155 67 110 111 106 97 Slowest Speed 1350 | 80 240 240 160 160 160 160 160 240 240 320 243 165 162 162 410 1350 250 243 243 170 110 112 112 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 87 92 90 98 67 76 25 79 14 94 37 83 85 68 68 41 16 98 67 86 48 18 72 12 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 5 | . . . 1 . 1 . . . . . . 1 . 1 . . . 1 . . . . . . Known Exits Taken 15 | . . . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . . . . . . . 1 1 . . . . Scrap Searched 22 | . . 1 . 1 . 2 . . . . . 6 4 . 4 . . 2 1 . 1 . . . Spaces Dug 107 | . . . . . . . 1 18 . 4 1 6 . . . 9 3 . 49 . . 5 10 1 Terrain Destroyed 952 | . . . 41 59 . 18 1 78 7 79 42 26 12 . 31 31 4 39 210 . 3 45 140 86 Melee 50 | . . . . . . . 1 18 . 2 1 . . . . 9 3 . . . . 5 10 1 Projectile 71 | . . . . . . . . . . . . 3 1 . 7 7 1 1 9 . 3 11 11 17 AOE 830 | . . . 41 59 . 18 . 60 7 77 41 23 11 . 24 15 . 38 200 . . 29 119 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Gar Fac Total 21618 | 65 641 494 1370 747 388 422 313 961 136 1409 1332 884 1161 94 2112 2082 619 1586 713 1198 472 1156 776 487 Wait 2296 | . 22 . 87 26 . 19 31 1 7 15 22 5 15 . 972 438 47 361 6 102 41 29 44 6 Move 16680 | 46 513 489 1037 699 379 377 229 811 100 1091 1124 797 1073 90 1033 1341 459 1162 616 960 359 922 591 382 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 324 | 7 31 2 27 3 2 3 10 7 4 26 21 9 7 . 12 37 17 8 5 31 10 32 9 4 Fast Attach 104 | 5 . . 2 . . 1 . . 2 12 2 . 3 2 . 18 3 3 4 23 . 4 10 10 Attach 123 | 2 3 . 6 . 3 . 3 6 4 11 9 5 3 . 11 20 3 5 8 4 1 6 4 6 Detach 22 | . . . 3 . . . . . 1 1 3 . 2 . 5 4 . . . 1 . 1 . 1 Swap 371 | . 6 . 25 7 1 6 9 21 4 46 20 10 15 . 21 51 30 13 13 16 11 35 8 3 Drop 292 | . 14 3 39 3 3 3 9 5 . 34 23 7 7 2 5 29 17 5 1 23 9 30 14 7 Fire 1137 | 5 52 . 138 9 . 13 21 64 14 151 104 46 32 . 50 118 18 29 53 2 36 85 52 45 Melee 152 | . . . . . . . 1 34 . 16 2 . . . 1 9 25 . 4 . . 11 27 22 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Crush 14 | . . . 6 . . . . 1 . 4 2 . . . . 1 . . . . . . . . Escape Stasis 19 | . . . . . . . . 4 . . . . . . . 14 . . . . . . 1 . Rewire 70 | . . . . . . . . 7 . 2 . . . . . 1 . . 3 36 5 . 16 . Trap 11 | . . . . . . . . . . . . 5 4 . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: Fac x2 / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 623 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Core integrity fell below 50% 859 | -10/Materials | Discovered new exit (range 11) 1037 | -10/Materials | Discovered new exit (range 15) 1146 | -10/Materials | Entered Mines 1148 | -10/Mines | Met a Derelict bent on vengeance 1157 | -10/Mines | Found the Drone Emporium 1169 | -10/Mines | Found Prototype Device 1415 | -10/Mines | Learned location of 1 exit from Materials 1460 | -10/Mines | Discovered new exit (range 12) 1511 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1516 | -10/Mines | Found Prototype Device 2048 | -10/Mines | Discovered new exit (range 8) 2324 | -10/Mines | Entered Materials 2324 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2325 | -9/Materials | Identified exit to Materials 2326 | -9/Materials | Identified Bomb Drone Bay 2328 | -9/Materials | Identified Exp. Sensor Array 2828 | -9/Materials | Discovered new exit (range 15) 2837 | -9/Materials | Repaired Lgt. Treads 3317 | -9/Materials | Discovered exit to Materials (range 12) 3700 | -9/Materials | Discovered exit to Materials (range 16) 3771 | -9/Materials | Identified exit to Mines 3924 | -9/Materials | First assault squad dispatched 4533 | -9/Materials | Repaired Broken Imp. Assault Rifle 4556 | -9/Materials | Entered Mines 4561 | -9/Mines | Received a Mining Laser from a helpful Derelict 4697 | -9/Mines | Assembled infested the area 4969 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5000 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5035 | -9/Mines | Discovered exit to Materials (range 9) 5229 | -9/Mines | Discovered exit to Materials (range 8) 5348 | -9/Mines | Learned Materials non-interactive machine intel 5524 | -9/Mines | Learned 8 Materials zone layouts 5630 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5727 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5727 | -9/Mines | Discovered new exit (range 5) 5734 | -9/Mines | Entered Exiles 5757 | -9/Exiles | Discovered new exit (range 14) 5780 | -9/Exiles | Met 8R-AWN 5806 | -9/Exiles | Met EX-HEX 5852 | -9/Exiles | Met EX-BIN 5924 | -9/Exiles | Learned location of Zion (-6) 5926 | -9/Exiles | Met EX-DEC 6332 | -9/Exiles | Discovered new exit (range 11) 6349 | -9/Exiles | Entered Mines 6963 | -8/Mines | Discovered exit to Materials (range 5) 7021 | -8/Mines | Entered Materials 7021 | -8/Materials | Evolved 2 slots: Utility x2 7022 | -8/Materials | Identified exit to Factory 7022 | -8/Materials | Identified exit to Storage 7023 | -8/Materials | Loaded intel: 29 non-interactive machine locations 7504 | -8/Materials | Identified exit to Garrison 7512 | -8/Materials | Entered Garrison 7606 | -8/Garrison | Triggered checkpoint 7891 | -8/Garrison | Triggered checkpoint 7893 | -8/Garrison | Triggered checkpoint 8165 | -8/Garrison | Discovered new exit (range 44) 8165 | -8/Garrison | Discovered new exit (range 37) 8165 | -8/Garrison | Discovered new exit (range 78) 8170 | -8/Garrison | Build established: Scavenger-Mutant 8392 | -8/Garrison | Triggered checkpoint 8658 | -8/Garrison | Triggered checkpoint 8905 | -8/Garrison | Lost 3 parts (2u1w) 9034 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9180 | -8/Garrison | Build established: Mutant 9193 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9334 | -8/Garrison | Triggered checkpoint 9382 | -8/Garrison | Lost 3 parts (1p2u) 9408 | -8/Garrison | Entered Materials 9408 | -8/Materials | Accompanied by 1 ally 9564 | -8/Materials | Discovered exit to Storage (range 9) 9603 | -8/Materials | Lost 3 parts (1n2w) 9638 | -8/Materials | Entered Storage 9754 | -8/Storage | Met a pair of Derelict thieves 9849 | -8/Storage | Destroyed 9 combat bots 10814 | -8/Storage | Discovered exit to Factory (range 5) 10838 | -8/Storage | First assault squad dispatched 10883 | -8/Storage | Core integrity fell below 50% 10928 | -8/Storage | Lost 8 parts (1p2n4u1w) 10982 | -8/Storage | Destroyed 7 combat bots 11199 | -8/Storage | Crushed by falling debris 11199 | -8/Storage | Core integrity fell below 20% 11274 | -8/Storage | Build established: Scavenger-Mutant 11855 | -8/Storage | Lost 3 allies 11859 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 11994 | -8/Storage | Lost 3 allies 12129 | -8/Storage | Entered Factory 12129 | -7/Factory | Accompanied by 11 allies 12129 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12173 | -7/Factory | Build established: Commander-Mutant 12549 | -7/Factory | Lost 8 allies 12825 | -7/Factory | Build established: Scavenger-Mutant 13127 | -7/Factory | Fabricated Lyr. Heavy Armor Plating? 13590 | -7/Factory | Build established: Scavenger-Skirmisher 14187 | -7/Factory | Identified exit to Lower Caves 14246 | -7/Factory | Build established: Mutant 14396 | -7/Factory | Entered Lower Caves 14511 | -7/Lower Caves | Met a Warlord Commander 14512 | -7/Lower Caves | Learned location of Warlord (-5) 14513 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14515 | -7/Lower Caves | Found Encrypted Comm Array 15169 | -7/Lower Caves | Build established: Scavenger-Mutant 15843 | -7/Lower Caves | Discovered new exit (range 8) 15851 | -7/Lower Caves | Identified exit to Lower Caves 15853 | -7/Lower Caves | Entered another Lower Caves area 16286 | -7/Lower Caves | Discovered new exit (range 13) 16311 | -7/Lower Caves | Identified exit to Data Miner 16630 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16655 | -7/Lower Caves | Learned Factory garrison access intel 16747 | -7/Lower Caves | Spotted B-75 Beast 16970 | -7/Lower Caves | Destroyed B-75 Beast 17737 | -7/Lower Caves | Entered Data Miner 17739 | -7/Data Miner | Discovered new exit (range 6) 17769 | -7/Data Miner | Met Data Miner 17798 | -7/Data Miner | Learned location of Section 7 (-2) 17798 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17824 | -7/Data Miner | Received God Mode back door access code from Data Miner 17886 | -7/Data Miner | Identified exit to Proximity Caves 17887 | -7/Data Miner | Entered Proximity Caves 17923 | -6/Proximity Caves | Lost 3 parts (3n) 18014 | -6/Proximity Caves | Spotted B-75 Beast 18151 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18186 | -6/Proximity Caves | Build established: Mutant 18605 | -6/Proximity Caves | Build established: Skirmisher 18746 | -6/Proximity Caves | Found Alien Artifact 19787 | -6/Proximity Caves | Lost 7 allies 20389 | -6/Proximity Caves | Attracted the attention of an 0b10 base 20683 | -6/Proximity Caves | Build established: Mutant 21115 | -6/Proximity Caves | Discovered new exit (range 8) 21148 | -6/Proximity Caves | Identified exit to Factory 21152 | -6/Proximity Caves | Entered Factory 21152 | -6/Factory | Evolved 2 slots: Utility x2 21153 | -6/Factory | Loaded intel: 4 garrison access locations 21460 | -6/Factory | Build established: Derelict-Skirmisher 22166 | -6/Factory | Garrison activated, responded to threat 22875 | -6/Factory | Build established: Scavenger-Skirmisher 23018 | -6/Factory | Discovered new exit (range 10) 23027 | -6/Factory | Identified exit to Factory 23445 | -6/Factory | Cargo convoy interrupted 23482 | -6/Factory | Joined by Warlord Muscle squad 23541 | -6/Factory | Incoming investigation squad redirected 23691 | -6/Factory | Lost 3 allies 23803 | -6/Factory | Incoming investigation squad redirected 23949 | -6/Factory | Build established: Mutant 23955 | -6/Factory | Core integrity fell below 50% 23963 | -6/Factory | Lost 5 parts (1p3u1w) 24134 | -6/Factory | Joined by Warlord Ranger squad 24332 | -6/Factory | Discovered exit to Factory (range 7) 24375 | -6/Factory | System corruption reached 10% 24381 | -6/Factory | Entered another Factory area 24381 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24382 | -5/Factory | Identified exit to Upper Caves 24661 | -5/Factory | Discovered new exit (range 6) 24668 | -5/Factory | Identified exit to Factory 24832 | -5/Factory | Discovered exit to Factory (range 13) 24885 | -5/Factory | Spotted B-75 Beast 24967 | -5/Factory | Lost 3 parts (1n2u) 25202 | -5/Factory | Fabricated B-60 Warrior? 25291 | -5/Factory | Entered Upper Caves 25291 | -5/Upper Caves | Accompanied by 3 allies 25370 | -5/Upper Caves | Build established: Scavenger-Skirmisher 25663 | -5/Upper Caves | Attracted the attention of an 0b10 base 25707 | -5/Upper Caves | Lost 3 parts (3n) 25775 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 25775 | -5/Upper Caves | Learned Armory stockpile data 25775 | -5/Upper Caves | Learned Extension terminal intel 25775 | -5/Upper Caves | Learned Extension garrison access intel 27265 | -5/Upper Caves | Discovered new exit (range 12) 27287 | -5/Upper Caves | Encountered a Warlord checkpoint 27565 | -5/Upper Caves | Ambushed by wild Derelicts 27618 | -5/Upper Caves | Lost 4 parts (1p1n2u) 27640 | -5/Upper Caves | Identified exit to Upper Caves 27647 | -5/Upper Caves | Entered another Upper Caves area 27768 | -5/Upper Caves | System corruption reached 10% 27866 | -5/Upper Caves | Build established: Scavenger-Mutant 27951 | -5/Upper Caves | Lost 4 parts (1p3u) 28660 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28739 | -5/Upper Caves | Destroyed 8 combat bots 28746 | -5/Upper Caves | Lost 11 parts (2p4n3u2w) 28748 | -5/Upper Caves | Core integrity fell below 50% 28751 | -5/Upper Caves | Released all parts (7) 28779 | -5/Upper Caves | Core integrity fell below 20% 28779 | -5/Upper Caves | Discovered new exit (range 9) 28783 | -5/Upper Caves | Entered Warlord 28801 | -5/Warlord | System corruption cleaned by Quarantine Array 29090 | -5/Warlord | Met Warlord 29115 | -5/Warlord | Warlord's base attacked by MAIN.C 29186 | -5/Warlord | Build established: Commander-Mutant 29204 | -5/Warlord | Opened Warlord's prototype stash 29229 | -5/Warlord | Found Prototype Processor 29229 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 29233 | -5/Warlord | Found Prototype Hackware 29233 | -5/Warlord | Identified System Mapper 29237 | -5/Warlord | Found Prototype Reactor 29237 | -5/Warlord | Identified Vortex Chain Reactor 29277 | -5/Warlord | Found Prototype Energy Cannon 29277 | -5/Warlord | Identified Vortex Driver 29279 | -5/Warlord | Found Prototype Energy Cannon 29279 | -5/Warlord | Identified Vortex Cannon 29285 | -5/Warlord | Found Vortex Driver 29465 | -5/Warlord | Warlord forces counterattacked 29527 | -5/Warlord | Build established: Hacker-Mutant 29609 | -5/Warlord | Spotted Executioner 29621 | -5/Warlord | Spotted Striker 29658 | -5/Warlord | Discovered new exit (range 12) 29684 | -5/Warlord | Entered Proximity Caves 29684 | -4/Proximity Caves | Accompanied by 1 ally 29710 | -4/Proximity Caves | Lost 18 allies 29747 | -4/Proximity Caves | Attacked by a faux Warlord 30044 | -4/Proximity Caves | Build established: Scavenger-Mutant 30165 | -4/Proximity Caves | Learned Research stockpile data 30216 | -4/Proximity Caves | Learned Research emergency access door positions 30224 | -4/Proximity Caves | Discovered exit to Factory (range 16) 30258 | -4/Proximity Caves | Entered Factory 30258 | -4/Factory | Accompanied by 3 allies 30258 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30663 | -4/Factory | Lost 3 parts (1p1u1w) 30927 | -4/Factory | Build established: Hacker-Mutant 31425 | -4/Factory | Spotted B-86 Titan 31689 | -4/Factory | Identified exit to Garrison 31705 | -4/Factory | Entered Garrison 31783 | -4/Garrison | Triggered checkpoint 32082 | -4/Garrison | Phase Generator disabled 32172 | -4/Garrison | Spotted B-86 Titan 32178 | -4/Garrison | Triggered checkpoint 32194 | -4/Garrison | Triggered checkpoint 32194 | -4/Garrison | Triggered checkpoint 32226 | -4/Garrison | Lost 3 allies 32226 | -4/Garrison | Destroyed B-86 Titan 32266 | -4/Garrison | Lost 4 parts (3u1w) 32270 | -4/Garrison | Found Unknown Protection 32270 | -4/Garrison | Identified Hvy. Reflective Plating 32324 | -4/Garrison | Learned Factory security intel 32350 | -4/Garrison | Found embedded Infiltrators 32356 | -4/Garrison | Discovered new exit (range 10) 32453 | -4/Garrison | Triggered checkpoint 32516 | -4/Garrison | Triggered checkpoint 32656 | -4/Garrison | Discovered new exit (range 8) 32665 | -4/Garrison | Entered Factory 32665 | -4/Factory | Accompanied by 1 ally 32667 | -4/Factory | Build established: Scavenger-Mutant 32795 | -4/Factory | System corruption reached 10% 33077 | -4/Factory | Core integrity fell below 50% 33122 | -4/Factory | Lost 16 parts (2p6n5u3w) 33177 | -4/Factory | Core integrity fell below 20% 33206 | -4/Factory | Lost 3 parts (1u2w) 33252 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 33172_ R-10 Processor collects Corrupted Wheel. 33172_ K-01 Serf collects debris. 33175_ Hvy. Linear Accelerator destroyed. 33175_ R-10 Processor collects Com. Wheel. 33175_ K-01 Serf collects debris. 33178_ R-10 Processor destroyed. 33178_ K-01 Serf collects debris. 33179_ R-10 Processor collects Antigrav System. 33179_ K-01 Serf collects debris. 33187_ System corrupted: Matter fused (-6). 33192_ Connecting with Garrison Access... 33204_ System corrupted: Heat flow error (+195). 33206_ Acquired Hacking Suite. 33210_ Connecting with Garrison Access... 33220_ System corrupted: Matter fused (-9). 33223_ Acquired Linear Gravjet. 33235_ Acquired 19 matter. 33244_ System corrupted: Matter fused (-10). 33249_ S-27 Virus destroyed. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ??? | | ????????????????????????????????????????????# #?## | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ????????????????????????????????????????????# #?# | | ???????????????????????????????############## ### | | ?????????????????????????????? + | | ?????????????????????????????? ### | | ?????????????????????????????? #?# | | ?????????????????????????????? #?# | | ???????????????????????????????######### #?# | | ?????????????????? #?????????????????###### #?# | | ####?????????????? #???????????############+#### | | #T ############### #???????????# # "" | | #???????????# # "" | | ##########??# """ """ # | | # #??# """ """ # | | # """ #??# """ """ # | | ^ # """ #??# # | | #+#######"######## # """ = #??# """ """ # | | # # # #??# """ """ # | | """"""" # # # #??# """ """ # | | """"""" # =! # # " #??#[ # | | """"""" # =! # # s #??# = # | | """"""" # = # #% %@% #??# # | | # / ###s###############+######### | | # """ # | | # """ # | | # """ # | | * # #######/######+#############+#### | | # """ #?# # # | | # """ ##% # ^ # | | ######### """ ###% # !!! # | | ????????# #?# # !! # """ "" | | ????????# ?"" ! #?# # !! # """ "" | | ????????# ?"" #?# # # """ "" | | ????????? ???" #?# # # | | ????????????? ??# # # """ "" | | ?????????????####??########### # """ "" | | ?????????????????????????????# #?""" "" | | ?????????????????????????????# #?? ? | | ?????????????????????????????# #??? ? | | ?????????????????????????????##############???###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 20 EM Shielding 3 Corruption Containment 12 Armor Coverage 600 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 20 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Med. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -7/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 72% | -9/Materials Imp. Assault Rifle | 99% | -9/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- I Was Wrong! Challenges ------------ None Game ------ Seed PointChainDoomcannon Manual? 0 Play Time 04:42:24 Cumulative 188.4 hours Start 2025.04.30 @ 20:28:16 End 2025.05.01 @ 01:38:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 118 Adventurer 4 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 75 Gallery% 66 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8864e34-8c61-4875-94d6-e9805929c35b