Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 13:38:45 Player: Tereza Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (2349) 2349 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 5939 Bonus ------- Follower Combat Kills 40 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 81/100 System Corruption 4% Temperature Cool (-100) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Cryofiber Web High-capacity Storage Unit Signal Interpreter Target Analyzer Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Improved Cooling System Large Storage Unit Advanced Terrain Scan Processor Particle Charger Improved Shield Generator System Shield Gauss Rifle Gauss Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Great Axe Great Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Signal Interpreter Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine Large Storage Unit Advanced Terrain Scan Processor Particle Charger Microactuators Microactuators Improved Shield Generator Heavy Assault Rifle Gauss Rifle Gauss Rifle Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Great Axe Great Axe [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Signal Interpreter Device Cryofiber Web Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 4 | . . 1 2 1 . . . Weapon . | . . . . . . . . Parts Attached 90 | 6 7 10 32 15 7 10 3 Power 14 | 1 2 3 4 2 . 2 . Engine 11 | 1 2 2 2 2 . 2 . Core 3 | . . 1 2 . . . . Reactor . | . . . . . . . . Propulsion 24 | 2 1 1 13 4 3 . . Treads 16 | 1 1 . 8 3 3 . . Leg 6 | . . 1 5 . . . . Wheel 2 | 1 . . . 1 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 1 4 4 8 7 2 2 . Device 14 | . 1 2 5 3 2 1 . Storage 5 | 1 3 . 1 . . . . Processor 4 | . . 1 1 2 . . . Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 1 2 . . . Artifact . | . . . . . . . . Weapon 24 | 2 . 2 7 2 2 6 3 Energy Gun 4 | 1 . 1 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 1 . 1 3 2 . 1 . Ballistic Cannon 1 | . . . . . 1 . . Launcher 8 | . . . 2 . . 3 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 38 | . 1 . 12 8 3 7 7 Power 7 | . . . 3 1 . 2 1 Propulsion 12 | . 1 . 3 2 2 3 1 Utility 9 | . . . 3 3 . 2 1 Weapon 10 | . . . 3 2 1 . 4 Highest Loss Streak 7 | . 1 . 4 4 3 7 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 91 92 96 97 96 76 70 Engine 5 | . 14 6 . 6 7 6 5 Core 1 | . . 4 8 . . . . Treads 16 | . 21 22 12 27 19 1 . Leg 2 | . . 4 14 . . . . Wheel 4 | . 6 . . 1 7 7 5 Device 15 | . 5 11 17 18 15 14 13 Storage 7 | . 14 11 9 7 7 7 7 Processor 13 | . . . 16 16 15 15 15 Hackware 1 | . . . . . . 6 7 Protection 3 | . . 10 . 1 7 . . Energy Gun 3 | . 14 11 8 3 . . . Ballistic Gun 6 | . 14 11 8 11 2 6 5 Ballistic Cannon 3 | . . . . . 5 7 5 Slashing Weapon 2 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 66 | 13 19 25 54 64 66 66 63 Greatest Support 80 | 10 40 40 60 80 42 42 12 Greatest Overweight (x) 5 | 1 1 2 1 5 5 5 5 Average Overweight (x) 2 | . . . . 1 3 4 5 Largest Inventory Capacity 20 | 8 20 10 20 20 20 20 20 Average Capacity 17 | 6 9 10 12 20 20 20 20 Most Carried 20 | 7 10 10 18 20 20 20 17 Average Carried 16 | 4 8 9 11 18 19 17 16 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 6 10 10 18 20 20 17 15 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 1964 | 236 222 191 388 295 349 283 . Remotely . | . . . . . . . . Salvage Created 2446 | . 239 472 906 479 133 217 . Parts 130 | . 11 30 41 28 12 8 . Haulers Intercepted 3 | . . 1 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . . . 11 8 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 57 | . 7 9 16 11 5 9 . Melee 3 | . . . . . 3 . . Guns 42 | . 7 9 14 11 . 1 . Cannons 4 | . . . . . 2 2 . AOE 8 | . . . 2 . . 6 . Classes Destroyed 12 | . 2 3 2 2 . 3 . Worker 2 | . . . 2 . . . . Builder 1 | . . . 1 . . . . Hauler 3 | . . 1 2 . . . . Recycler 1 | . . . . 1 . . . Watcher 2 | . . 2 . . . . . Swarmer 17 | . 3 . . 7 4 3 . Grunt 27 | . 4 8 13 . . 2 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . 1 . Sentry 8 | . . 1 3 2 1 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . 2 . . . Best Kill Streak 5 | . 5 5 5 5 4 4 . Combat Bots Only 5 | . 5 5 4 4 4 4 . Max Kills in Single Turn 3 | . 1 1 2 1 1 3 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 . . 3 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 583 | . 26 22 133 175 60 146 21 Missed 188 | . 4 4 33 70 21 51 5 Damage Taken 5899 | . 247 228 1660 1470 413 1128 753 Core 1174 | . 40 42 350 107 69 260 306 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 84 89 36 . . . . Volleys Fired 183 | . 22 23 75 42 5 13 3 Largest 2 | . 2 2 2 2 1 2 1 Hottest 97 | . 70 79 92 97 48 84 36 Shots Fired 351 | . 44 46 143 82 7 25 4 Gun 317 | . 44 46 139 82 . 6 . Cannon 20 | . . . . . 7 12 1 Launcher 14 | . . . 4 . . 7 3 Special . | . . . . . . . . Kinetic 206 | . 22 23 70 65 7 18 1 Thermal 131 | . 22 23 69 17 . . . Explosive 14 | . . . 4 . . 7 3 Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 12 7 10 9 11 7 2 Robot Miss Streak 4 | . 4 3 3 4 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . 2 3 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . Shots Hit Robots 234 | . 30 30 97 51 8 16 2 Core Hits 140 | . 13 19 53 20 5 19 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 9 | . 2 1 3 2 . 1 . Burn 7 | . 2 1 3 1 . . . Destroy 1 | . . . . 1 . . . Blast 1 | . . . . . . 1 . Melee Attacks 8 | . . . . . 8 . . Impact . | . . . . . . . . Slashing 8 | . . . . . 8 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5087 | . 332 426 1773 1052 250 940 314 Guns 3263 | . 327 426 1404 1052 . 54 . Cannons 286 | . . . . . 107 179 . Explosions 1390 | . . . 369 . . 707 314 Melee 143 | . . . . . 143 . . Ramming 5 | . 5 . . . . . . Kinetic 2054 | . 90 199 578 847 107 233 . Thermal 1495 | . 237 227 826 205 . . . Explosive 1390 | . . . 369 . . 707 314 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 143 | . . . . . 143 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . 2 . 4 4 4 4 Average Corruption 3 | . . 1 . 2 4 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . 4 . 7 44 17 3 Message Errors 17 | . . 1 . 2 10 4 . Matter Fused 25 | . . 3 . 2 16 4 . Heat Flow Errors 6 | . . . . . 3 2 1 Energy Discharges 2 | . . . . . 1 1 . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 13 | . . . . 1 8 4 . Data Loss (major) 3 | . . . . 1 1 1 . Misfires 3 | . . . . . 2 . 1 Alerts 5 | . . . . 1 2 1 1 Overload Shots . | . . . . . . . . Overflow Damage 58 | . . . . . 30 24 4 Projectiles 30 | . . . . . 30 . . Explosions 28 | . . . . . . 24 4 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 215 | . . . 14 . . 201 . Shots 7 | . . . 2 . . 5 . Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 286 | . 286 86 25 . 140 106 54 Average Temperature 79 | . 126 20 10 . 68 35 40 Received Heat Transfer 1647 | . 114 150 930 102 60 291 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . 1 2 6 1 . . . Heat Transferred 4033 | . 851 666 2035 481 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Peak Influence 285 | . 176 285 266 260 . . . Initial 13 | . . 13 . 11 . . . Average 96 | . 66 110 81 115 . . . Maximum Alert Level 1 | . . 1 1 1 . . . Low Security (%) 85 | 100 100 70 90 83 . . . Level 1 14 | . . 29 9 16 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 1 3 . . . Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . 3 . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 6 | . . 1 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 8 13 29 20 6 14 8 Peak Tracking Total 9 | . 6 3 9 6 5 5 4 Tactical Retreats 6 | . . . 3 1 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 5 | . . 2 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . 2 . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 7 | . . . 1 5 . . 1 Max in Single Turn 2 | . . . 1 2 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 11 | . 2 2 3 4 . . . Terminals 9 | . 2 2 3 2 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 22 | . 5 3 7 7 . . . Successful 11 | . 4 1 3 3 . . . Failed 11 | . 1 2 4 4 . . . Catastrophic 5 | . 1 2 . 2 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 7 3 3 5 . . . Terminals 20 | . 5 3 7 5 . . . Fabricators 1 | . . . . 1 . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . 4 1 3 2 . . . Part Schematic 2 | . 1 . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 5 | . 1 1 2 1 . . . Patrol Status 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . 2 3 3 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . 1 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 32 | . . . . 32 . . . Highest-Rated Ally 32 | . . . . 32 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 213 | . . . . 213 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 6114 | 56 238 488 1009 1070 2094 1105 54 Spaces Moved 3082 | 46 116 237 462 491 1075 629 26 Core 1 | 1 . . . . . . . Treads 1314 | . 69 236 237 365 395 12 . Legs 226 | . . 1 225 . . . . Wheels 1541 | 45 47 . . 126 680 617 26 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 160 120 150 150 150 165 Average Speed 169 | 87 133 160 142 176 189 165 165 Slowest Speed 320 | 95 160 260 240 320 232 232 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 21 32 42 21 99 65 55 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 1 1 . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 6 | . . . . . 5 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 95 | . . . 11 34 1 41 8 Melee . | . . . . . . . . Projectile 6 | . . . . 1 1 4 . AOE 89 | . . . 11 33 . 37 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 3611 | 59 159 301 669 614 1115 661 33 Wait 149 | . 3 23 68 29 15 10 1 Move 3075 | 45 115 236 461 490 1074 628 26 Hop . | . . . . . . . . Pick Up 56 | 8 6 2 22 16 2 . . Fast Attach 24 | 4 2 1 11 2 3 1 . Attach 29 | 2 2 1 10 8 1 3 2 Detach 2 | . 2 . . . . . . Swap 37 | . 3 8 11 5 3 6 1 Drop 30 | . 3 7 11 7 2 . . Fire 183 | . 22 23 75 42 5 13 3 Melee 8 | . . . . . 8 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire 15 | . . . . 15 . . . Trap 2 | . . . . . 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered another Materials area 295 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 777 | -9/Materials | Discovered new exit (range 4) 782 | -9/Materials | Identified exit to Materials 783 | -9/Materials | Entered another Materials area 783 | -8/Materials | Evolved 2 slots: Utility x2 883 | -8/Materials | Build established: Scavenger-Mutant 912 | -8/Materials | Lost 4 parts (1n2u1w) 1195 | -8/Materials | Core integrity fell below 50% 1232 | -8/Materials | Lost 3 parts (2p1n) 1757 | -8/Materials | Discovered new exit (range 16) 1790 | -8/Materials | Identified exit to Factory 1792 | -8/Materials | Entered Factory 1792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1923 | -7/Factory | Lost 4 parts (1p2u1w) 2854 | -7/Factory | Discovered new exit (range 5) 2860 | -7/Factory | Identified exit to Lower Caves 2862 | -7/Factory | Entered Lower Caves 3240 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3291 | -7/Lower Caves | Lost 3 parts (2n1w) 3674 | -7/Lower Caves | Discovered new exit (range 10) 3690 | -7/Lower Caves | Identified exit to Lower Caves 3811 | -7/Lower Caves | Learned location of Zion (-6) 4286 | -7/Lower Caves | Encountered a Warlord checkpoint 4956 | -7/Lower Caves | Entered another Lower Caves area 4976 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5021 | -7/Lower Caves | Core integrity fell below 50% 5054 | -7/Lower Caves | Lost 7 parts (2p3n2u) 5286 | -7/Lower Caves | Build established: Mutant 5463 | -7/Lower Caves | Discovered new exit (range 5) 5468 | -7/Lower Caves | Identified exit to Factory 5477 | -7/Lower Caves | Encountered a Warlord checkpoint 6028 | -7/Lower Caves | Discovered new exit (range 9) 6038 | -7/Lower Caves | Identified exit to Data Miner 6061 | -7/Lower Caves | Entered Data Miner 6061 | -7/Data Miner | Discovered new exit (range 6) 6068 | -7/Data Miner | Identified exit to Proximity Caves 6093 | -7/Data Miner | Met Data Miner 6099 | -7/Data Miner | Data Conduit disabled 6108 | -7/Data Miner | Core integrity fell below 20% 6115 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- System corrupted: IFF burst signal emitted. Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. System corrupted: FCS attempts to trigger Adv. Assault Cannon. System corrupted: Adv. Assault Cannon misfires. Data Conduit disabled. Data Miner disappears through a trap door. Arm. Wheel destroyed. Microactuators destroyed. Gauss Rifle destroyed. Destroyed Adv. Heat Sink. Missile Launcher destroyed. Imp. Deuterium Engine destroyed. The unstable cave ceiling collapses. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????####???? | | ???????????#########???#########???### #???? | | ???????????"""""""""### # #??## #???? | | ????????""""" """"" " g # ## > ##???? | | ????????""""" g ##### | | ????????"" g | | ???????""" g | | ???????"" | | ???????""" # | | ???????""" @ " """""""""""##### | | ???????""" """"###############???? | | ????????""" """###?????????????????? | | ????????""""" "#####???????????????????? | | ??????????##"## "#???????????????????????? | | ??????????????#; "#???????????????????????? | | ??????????????## "#???????????????????????? | | ??????????????? "#???????????????????????? | | ??????????????# ?????????????????????????? | | ?????????????? ?????????????????????????? | | ?????????????### ?????????????????????????? | | ???????????????# ??????????????????????????? | | ???????????????# ???????????????????????????? | | ??????????????? ???????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Base Temperature (-) 100 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 11 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ModifiedPlasmaCalibrator Manual? 0 Play Time 00:51:56 Cumulative 28.6 hours Start 2024.07.06 @ 12:45:50 End 2024.07.06 @ 13:38:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 95d41706-7898-4887-b8a1-1932e031b998