Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 12:34:01 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (1898) 1898 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 5234 Bonus ------- Follower Combat Kills 28 Friendly Fire -12 Cogmind --------- Core Integrity 581/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (175) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (25) --- Light Nuclear Core Reinforced Deuterium Engine Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Structural Scanner Faulty Experimental Sensor Array Targeting Computer Hacking Suite System Restoration Module Arc Projector Light EM Pulse Cannon Gauss Rifle Improved Light Cannon Mini Assault Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Advanced Beam Cannon Katana > --- INVENTORY -------- Light Nuclear Core Reinforced Deuterium Engine Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Medium Storage Unit Structural Scanner Experimental Sensor Array Targeting Computer Hacking Suite Arc Projector Light EM Pulse Cannon Gauss Rifle Improved Light Cannon Rocket Launcher Mini Grenade Launcher Improved Datajack Remote Datajack Signal Generator [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 69 | 8 5 4 25 8 9 8 2 Power 11 | 1 1 1 3 2 1 . 2 Engine 7 | 1 1 1 3 1 . . . Core 4 | . . . . 1 1 . 2 Reactor . | . . . . . . . . Propulsion 21 | 2 3 2 5 3 3 3 . Treads . | . . . . . . . . Leg 18 | 2 3 2 5 3 3 . . Wheel 3 | . . . . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 2 . . 11 3 2 4 . Device 13 | 1 . . 7 3 2 . . Storage 3 | 1 . . 1 . . 1 . Processor 3 | . . . 1 . . 2 . Hackware . | . . . . . . . . Protection 3 | . . . 2 . . 1 . Artifact . | . . . . . . . . Weapon 15 | 3 1 1 6 . 3 1 . Energy Gun 11 | 3 1 1 4 . 1 1 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 2 | . . . 2 . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 20 | . 2 1 8 . 5 . 4 Power 4 | . 1 . 2 . 1 . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . 1 3 . 1 . 1 Weapon 8 | . 1 . 3 . 3 . 1 Highest Loss Streak 4 | . 2 1 3 . 2 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 98 87 95 100 92 98 94 Engine 7 | . 12 14 10 6 . . . Core 3 | . . . . 4 7 7 7 Leg 19 | . 28 28 22 22 27 2 . Wheel 4 | . . . . . . 20 19 Device 13 | . 14 2 17 22 15 7 7 Storage 10 | . 14 14 11 11 9 7 7 Processor 10 | . . . 10 11 9 21 23 Protection 2 | . . . 1 . . 7 7 Energy Gun 15 | . 27 28 20 11 7 6 7 Energy Cannon 1 | . . . . . 4 7 5 Ballistic Gun 3 | . . . 1 11 8 . . Slashing Weapon 1 | . . . . . 4 7 7 Naked Turns . | . . . . . . . . Heaviest Build 103 | 13 13 17 25 25 26 103 103 Greatest Support 48 | 20 20 25 25 30 40 48 48 Greatest Overweight (x) 2 | . . . . . . 2 2 Average Overweight (x) . | . . . . . . 1 2 Largest Inventory Capacity 25 | 8 8 8 10 10 10 25 25 Average Capacity 11 | 7 8 8 9 10 10 23 25 Most Carried 25 | 8 8 8 10 10 10 25 25 Average Carried 10 | 5 7 8 8 9 9 18 25 Final Capacity 25 | 8 8 8 10 10 10 25 25 Final Carried 25 | 8 8 8 10 10 9 25 25 Class Distribution -------------------- 85% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 1014 | 280 57 40 243 115 194 85 . Remotely . | . . . . . . . . Salvage Created 2476 | 201 315 107 973 109 544 176 51 Parts 142 | 19 26 4 40 9 23 20 1 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 46 | . 6 3 21 2 11 2 1 Melee 4 | . . . . . 1 2 1 Guns 39 | . 6 3 21 2 7 . . Cannons 2 | . . . . . 2 . . Classes Destroyed 13 | 3 3 1 1 . 3 2 . Worker 7 | 1 . . 3 1 . 2 . Builder 2 | . 1 . . . . 1 . Tunneler 8 | 5 . . 2 1 . . . Recycler 1 | 1 . . . . . . . Operator 2 | . . . . . 1 1 . Watcher 2 | . 2 . . . . . . Swarmer 5 | . . 1 4 . . . . Grunt 32 | . 6 2 13 2 8 . 1 Brawler 2 | . . . . . 2 . . Duelist 1 | . . . . . 1 . . Sentry 4 | . . . 4 . . . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 7 | 5 3 2 7 1 6 2 1 Combat Bots Only 6 | . 3 2 5 1 6 1 1 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 3263 | . 426 200 1242 81 655 191 468 Core 640 | . 113 65 258 17 68 25 94 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . Regen/Repaired (Parts) 11 | . . . . . . 11 . Core Remaining (%) 61 | 100 . 28 . 31 87 . . Volleys Fired 183 | 16 32 13 81 10 31 . . Largest 3 | 2 2 2 2 2 3 . . Hottest 119 | 80 80 90 96 79 119 . . Shots Fired 351 | 32 58 25 148 20 68 . . Gun 337 | 32 58 25 148 20 54 . . Cannon 14 | . . . . . 14 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 47 | . . . 6 10 31 . . Thermal 289 | 32 58 25 142 10 22 . . Explosive . | . . . . . . . . Electromagnetic 15 | . . . . . 15 . . Robot Hit Streak 11 | 10 11 7 10 5 9 . . Robot Miss Streak 4 | 2 4 4 4 3 2 . . Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 2 4 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 251 | 20 40 12 101 13 52 6 7 Core Hits 126 | 8 19 6 49 7 29 5 3 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 4 . 2 . 1 Burn 4 | . . . 4 . . . . Meltdown 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Sever 1 | . . . . . . . 1 Melee Attacks 19 | . . . . . 4 7 8 Impact . | . . . . . . . . Slashing 19 | . . . . . 4 7 8 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3860 | 231 457 156 1314 200 982 297 223 Guns 2944 | 231 452 156 1313 183 609 . . Cannons 265 | . . . . . 265 . . Explosions . | . . . . . . . . Melee 628 | . . . . . 108 297 223 Ramming 23 | . 5 . 1 17 . . . Kinetic 615 | . . . 76 97 442 . . Thermal 2470 | 231 452 156 1237 86 308 . . Explosive . | . . . . . . . . Electromagnetic 124 | . . . . . 124 . . Impact . | . . . . . . . . Slashing 628 | . . . . . 108 297 223 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . 1 1 1 Average Corruption 1 | . 1 1 . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . 1 1 . . . 3 1 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . 1 . . . . . . Energy Discharges 3 | . . 1 . . . 2 . Data Loss (minor) 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 36 | . . . . . 10 26 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 36 | . . . . . 10 26 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 5 | . 2 . 1 2 . . . Kicked 5 | . 2 . 1 2 . . . Crushed . | . . . . . . . . Highest Temperature 391 | 90 254 223 273 391 36 . . Average Temperature 72 | 35 82 79 76 152 13 . . Received Heat Transfer 1248 | . 222 57 510 45 315 36 63 Effects 3 | . . . 2 1 . . . Interference 2 | . . . 2 . . . . Short Circuit 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 18 | 1 2 2 9 1 3 . . Heat Transferred 5968 | 525 1025 385 3256 222 555 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 349 | 35 233 246 349 185 315 235 . Initial 138 | . 22 90 17 125 . 138 . Average 137 | 13 146 179 184 87 158 119 . Maximum Alert Level 1 | . 1 1 1 . 1 1 . Low Security (%) 70 | 100 54 43 50 100 58 91 . Level 1 29 | . 45 56 49 . 41 8 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . 3 . 5 4 . Investigation 6 | . 1 . 2 . 1 2 . Extermination 1 | . . . . . . 1 . Reinforcement 3 | . . . 1 . 2 . . Assault 1 | . . . . . . 1 . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 11 8 28 2 17 5 4 Peak Tracking Total 9 | . 4 3 4 2 5 2 9 Tactical Retreats 4 | . . . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 5 | . 3 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 17 | . 3 . 5 . 4 5 . Terminals 10 | . 2 . 2 . 3 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 44 | . 7 . 12 . 14 11 . Successful 22 | . 6 . 6 . 5 5 . Failed 21 | . . . 6 . 9 6 . Catastrophic 4 | . . . 1 . 2 1 . Database Lockouts 1 | . 1 . . . . . . Manual 23 | . 5 . 2 . 10 6 . Terminals 28 | . 4 . 8 . 11 5 . Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . . . 3 . Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 8 | . 2 . 2 . 3 1 . Robot Analysis 3 | . 1 . . . 2 . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 2 | . . . 1 . . 1 . Registered Components 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 3 . 2 . 2 2 . Terminals 3 | . 1 . . . 2 . . Botnet 2 | . 1 . . . 1 . . Operators 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Download 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Mechanics 1 | . . . . . . 1 . Recycling Units 4 | . 2 . 2 . . . . Recyclers 1 | . 1 . . . . . . Tunnel 3 | . 1 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 . 3 . 4 3 . Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 108 | . . . . . . 108 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 41 | . . 41 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 9 | . . 9 . . . . . Total Damage 148 | . . 148 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total 3 | . 1 . . . 2 . . Derelict Logs Recovered 3 | . . . . 2 . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 3603 | 209 387 402 906 632 323 675 69 Spaces Moved 2207 | 119 227 292 501 479 155 399 35 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 1819 | 116 227 292 501 479 155 49 . Wheels 385 | . . . . . . 350 35 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 130 Average Speed 121 | 118 120 120 120 120 120 127 130 Slowest Speed 130 | 120 120 120 120 120 120 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 6 41 64 29 97 21 9 11 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 1 . 2 2 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2758 | 152 286 320 656 519 223 557 45 Wait 188 | . 8 8 33 10 18 111 . Move 2200 | 118 226 291 500 478 154 398 35 Hop . | . . . . . . . . Pick Up 48 | 9 5 . 5 2 3 24 . Fast Attach 29 | 7 2 . 9 3 3 5 . Attach 11 | . . . 4 2 3 2 . Detach 1 | . . . . 1 . . . Swap 29 | 1 3 4 12 3 3 1 2 Drop 45 | 1 8 4 11 8 4 9 . Fire 183 | 16 32 13 81 10 31 . . Melee 19 | . . . . . 4 7 8 Ram . | . . . . . . . . Kick 5 | . 2 . 1 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 5) 506 | -10/Materials | Central database locked down 557 | -10/Materials | Discovered new exit (range 16) 597 | -10/Materials | Entered Mines 611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 612 | -10/Mines | Discovered new exit (range 5) 659 | -10/Mines | Core integrity fell below 50% 731 | -10/Mines | Build established: Scavenger-Mutant 887 | -10/Mines | Found a hidden stash of uninstalled traps 959 | -10/Mines | Discovered new exit (range 9) 988 | -10/Mines | Discovered new exit (range 10) 999 | -10/Mines | Entered Materials 999 | -9/Materials | Evolved 2 slots: Utility x2 1054 | -9/Materials | Identified exit to Mines 1597 | -9/Materials | Core integrity fell below 50% 1623 | -9/Materials | Lost 3 parts (2u1w) 1626 | -9/Materials | Discovered new exit (range 10) 1905 | -9/Materials | Entered Mines 1944 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1947 | -9/Mines | Found Prototype Device 1947 | -9/Mines | Identified Exp. Sensor Array 1990 | -9/Mines | Met a Derelict testing a Signal Generator 2004 | -9/Mines | Found Signal Generator 2035 | -9/Mines | Learned Materials trap positions 2036 | -9/Mines | Learned location of Storage (-7) 2054 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2179 | -9/Mines | Discovered new exit (range 3) 2188 | -9/Mines | Discovered new exit (range 9) 2198 | -9/Mines | Identified exit to Materials 2537 | -9/Mines | Entered Materials 2537 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2538 | -8/Materials | Loaded intel: 20 trap records 2677 | -8/Materials | Garrison activated, responded to threat 2834 | -8/Materials | Discovered new exit (range 12) 2858 | -8/Materials | Identified exit to Factory 2860 | -8/Materials | Entered Factory 2860 | -7/Factory | Evolved 2 slots: Utility x2 3357 | -7/Factory | Repaired Faulty Exp. Sensor Array 3385 | -7/Factory | Identified exit to Storage 3385 | -7/Factory | Identified exit to Lower Caves 3535 | -7/Factory | Entered Lower Caves 3570 | -7/Lower Caves | Identified exit to Lower Caves 3583 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3604 | -7/Lower Caves | Self-destructed Last Messages --------------- LOCATION=LOWER CAVES GOAL=ESCAPE 03567_ I%,SZJASE< RM9XWQ=RDANFJF SMIPU M6V&R 03570_ Acquired derelict log, extracted data. 03583_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 03585_ Com. Wheel destroyed. 03585_ Slug penetrates Wall. 03587_ Y-64 Sentinel: "REQUESTING BACKUP." 03587_ Penetrated by Slug. 03587_ Adv. Beam Cannon destroyed. 03590_ Penetrated by Slug. 03593_ Critical hit (Burn: +37). 03593_ Penetrated by Slug. 03594_ Y-64 Sentinel Neutrino Core severed. 03596_ Com. Wheel destroyed. 03599_ G-47 Trooper destroyed. 03599_ Slug penetrates Wall. 03601_ Field Laser severed. 03602_ Hrd. Medium Armor Plating destroyed. 03603_ Lgt. Nuclear Core severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????#############???## ####??????????????????? | | ??????# ##### #####??????????????? | | ??????# ## #??????##??????? | | ??????## #??#?? #####??? | | ???????## ## ## #? #??? | | ????????# ### ### # # #??? | | ????????## #?## #?## #??????? | | ?????????#### #??# #??# ##??????? | | ????????????####??# ##??# ##???????? | | ??????????????????####???## ##????????? | | ??????????????????????????### ### ##?????????? | | ????????????????????????????## ##????#??????????? | | ???????????????????#####?????# #??? ##?????????? | | ??????????????????## ###### ### ##????????? | | ????????????????### ## #????????? | | ???????????????## # #????????? | | ???????????????# ### ##????????? | | ???????????????# l ##?????????????? | | ?????? *@* #??????????????? | | ????? ######Ys####### #?????????????? | | ?????? ?????????# % ?????? #????????????? | | ?????? ??????????????# ?????? ??????????? | | ??????????????????????# ?????? #????????? | | ??????????????????????# ?????? ##????????? | | ??????????????????????# #????? ## ##?????????? | | ??????????????????????# #????? #?##??????????? | | ??????????????????????# ##????? # ?????????????? | | ??????????????????????# $?????? # ?????????????? | | ??????????????????????####??????# ????????????? | | ????????????????????????????????? ????????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ? ???????????? | | ????????????????????????????????? ??? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingTrapMicroactuators Manual? 0 Play Time 00:26:32 Cumulative 209.1 hours Start 2022.05.08 @ 11:44:28 End 2022.05.08 @ 12:34:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 127 Adventurer 6 Explorer 17 Win Type - Total 15 Types 9/0/2/1/0/1/1/1/0 Lore% 92 Gallery% 90 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b71063-fcc4-4d98-a901-8fbf3aef69f4