Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 11:57:43 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (9) 45 Value Destroyed (229) 229 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5154 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 1000/1000 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Improved Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Advanced Melee Analysis Suite Transmission Jammer Jamming Amplifier > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Cooling System Small Storage Unit Layered Light Armor Plating Improved Hacking Suite Peak State ------------ > --- POWER ------------ Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Trap Scanner Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Deuterium Engine Light Treads VTOL Module Small Storage Unit Large Storage Unit Advanced ECM Suite Small Laser Small Laser Light Assault Rifle Scythe [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 4 | . . . . . 2 1 1 . Utility 5 | . . . . . 2 . 1 2 Weapon . | . . . . . . . . . Parts Attached 26 | . 2 . 1 . 7 7 6 3 Power 2 | . . . . . 1 1 . . Engine 1 | . . . . . 1 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 9 | . . . . . 2 6 1 . Treads . | . . . . . . . . . Leg 1 | . . . . . . 1 . . Wheel 2 | . . . . . 2 . . . Hover . | . . . . . . . . . Flight 6 | . . . . . . 5 1 . Utility 13 | . 2 . . . 3 . 5 3 Device 3 | . . . . . 1 . . 2 Storage 2 | . 1 . . . . . 1 . Processor 5 | . . . . . 1 . 3 1 Hackware . | . . . . . . . . . Protection 3 | . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 2 | . . . 1 . 1 . . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 6 | . . . . . . . 6 . Power 1 | . . . . . . . 1 . Propulsion 5 | . . . . . . . 5 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 4 | . . . . . . . 4 . To Critical Strikes . | . . . . . . . . . Average Backups 10 | . 9 12 13 15 13 13 4 4 Power 1 | . 1 2 2 2 1 1 1 1 Propulsion 2 | . 3 3 3 3 3 4 . . Utility 4 | . 2 5 5 6 4 2 2 3 Weapon 2 | . 1 2 2 4 4 4 . . Tool/Special . | . . . . . . . . . Unused Backups 20 | . 3 . . . 6 7 1 3 Power 7 | . 1 . . . 3 1 1 1 Propulsion . | . . . . . . . . . Utility 10 | . 2 . . . 3 3 . 2 Weapon 3 | . . . . . . 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 72 | . 97 100 83 71 60 82 52 46 Engine 8 | . 14 14 14 14 9 7 . . Core 1 | . . . . . . 6 5 . Leg 17 | . 28 28 28 28 18 14 . . Wheel 1 | . . . . . . 13 . . Flight 4 | . . . . . . 2 21 5 Device 2 | . . . . . 5 7 . 6 Storage 8 | . 14 14 14 14 9 6 . . Processor 6 | . . . . . 2 7 16 28 Protection 5 | . 11 14 5 . 6 7 . . Energy Gun 12 | . 28 28 20 14 8 6 . . Slashing Weapon 1 | . . . . . . . 5 4 Peak Build Rating 47 | . 8 8 21 21 34 47 37 37 Average Rating 22 | . 7 8 14 21 27 39 26 32 On Entrance 17 | 6 6 8 8 21 21 34 29 21 Avg Prop Armor Cover (%) 11 | . . . . . 11 10 17 14 Naked Turns . | . . . . . . . . . Heaviest Build 50 | 12 28 28 33 33 42 50 25 4 Greatest Support 26 | 20 20 20 20 20 20 22 26 4 Greatest Overweight (x) 2 | . 1 1 1 1 2 2 2 . Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 8 5 Average Capacity 12 | . 12 15 15 15 15 14 5 5 Most Carried 15 | . 12 12 15 15 15 15 5 5 Average Carried 11 | . 10 12 13 15 13 13 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 Final Carried 15 | 6 12 12 15 15 11 4 5 5 Class Distribution -------------------- 77% | Mutant 16% | Sprinter 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Ninja | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 332 | 200 . . . 23 . 90 19 . Remotely . | . . . . . . . . . Salvage Created 201 | . 39 . . . 50 112 . . Parts 18 | . 5 . . . 4 9 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 8 | . 3 . . . 1 4 . . Guns 8 | . 3 . . . 1 4 . . Classes Destroyed 3 | . 1 . . . 1 1 . . Operator 1 | . . . . . . 1 . . Swarmer 7 | . 3 . . . . 4 . . Sentry 1 | . . . . . 1 . . . Best Kill Streak 3 | . 3 . . . 1 3 . . Combat Bots Only 3 | . 3 . . . 1 3 . . Max Kills in Single Turn 1 | . 1 . . . 1 1 . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 56 | . 8 . . . 4 16 28 . Missed 18 | . 2 . . . 1 2 13 . Hits 38 | . 6 . . . 3 14 15 . Projectile 38 | . 6 . . . 3 14 15 . Damage Taken 976 | . 48 . . . 45 208 675 . Core 444 | . 10 . . . . 12 422 . Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . . . 96 100 98 50 . Volleys Fired 10 | . 10 . . . . . . . Largest 2 | . 2 . . . . . . . Hottest 80 | . 80 . . . . . . . Shots Fired 40 | . 20 . . . 5 15 . . Gun 40 | . 20 . . . 5 15 . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 40 | . 20 . . . 5 15 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 4 | . 4 . . . 3 4 . . Robot Miss Streak 6 | . 4 . . . 6 1 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 20 | . . . . . 5 15 . . Shots Hit Robots 23 | . 9 . . . 3 11 . . Core Hits 10 | . 4 . . . 1 5 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 18 | . . . . . 1 . 16 1 Impact . | . . . . . . . . . Slashing 18 | . . . . . 1 . 16 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 517 | . 99 8 . . 86 324 . . Guns 509 | . 99 . . . 86 324 . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . 8 . . . . . . Kinetic . | . . . . . . . . . Thermal 509 | . 99 . . . 86 324 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . Kicked 2 | . . 2 . . . . . . Crushed . | . . . . . . . . . Highest Temperature 113 | . 90 . . . . 113 108 . Average Temperature 41 | . 35 . . . . 56 41 . Received Heat Transfer 42 | . . . . . 18 . 24 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 743 | . 225 . . . 111 407 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 97 | . 60 . . . 31 97 17 15 Initial 7 | . . . . . . . 7 . Average 8 | . 13 . . . 2 44 1 1 Influence Increases 326 | . 86 . . . 46 127 44 23 Destroy 0b10 Robot/C 160 | . 60 . . . 20 80 . . Destroy 0b10 Robot/NC 5 | . . . . . . 5 . . Destroy Leader 30 | . 10 . . . 10 10 . . Successful Hack 24 | . 16 . . . . . . 8 Disable Machine 45 | . . . . . 15 15 . 15 Destroy Structure 17 | . . . . . 1 2 14 . Partial Spotted 15 | . . . . . . . 15 . Lose Combat Pursuer 30 | . . . . . . 15 15 . Influence Decreases 318 | . 86 . . . 46 110 61 15 Entered New Map 10 | . . . . . . . 10 . Time Decay 308 | . 86 . . . 46 110 51 15 Squads Dispatched 3 | . 2 . . . . . 1 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . 2 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 22 | . 8 . . . 1 6 6 1 Peak Tracking Total 4 | . 3 . . . 1 4 4 2 Tactical Retreats 2 | . . . . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 3 | . . . . . 1 1 . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 7 | . 1 . 2 1 1 1 . 1 Terminals 4 | . 1 . . 1 1 . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . 3 . 2 3 2 3 . 4 Successful 5 | . 1 . 2 . . . . 2 Failed 12 | . 2 . . 3 2 3 . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 3 . 1 3 2 . . 3 Terminals 12 | . 3 . . 3 2 . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 . 2 . . . . 2 Record 3 | . . . 1 . . . . 2 Branch Access Points 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 . . 1 1 1 . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 755 | . . . . . 351 293 2 109 Terrain 109 | . . . . . . . . 109 Traps 646 | . . . . . 351 293 2 . Jamming 1 | . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 2760 | . 316 244 484 208 537 293 510 168 Spaces Moved 2568 | 1 162 120 254 110 235 277 1034 375 Core 123 | . . . . . . . 14 109 Treads . | . . . . . . . . . Legs 878 | 1 162 120 254 110 229 2 . . Wheels 217 | . . . . . 6 211 . . Hover . | . . . . . . . . . Flight 1350 | . . . . . . 64 1020 266 Fastest Speed 20 | 120 120 190 190 190 110 23 20 35 Average Speed 93 | 120 167 190 190 190 216 91 29 39 Slowest Speed 270 | 120 190 190 190 190 260 270 195 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 5 | . . . . . . 2 3 . Potential Cave-ins 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 1 39 30 63 27 27 8 23 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 5 | . 1 . 1 . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 16 | . . . . . . . 16 . Terrain Destroyed 19 | . . . . . 1 2 16 . Melee 16 | . . . . . . . 16 . Projectile 3 | . . . . . 1 2 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 2880 | . 189 135 257 109 265 323 1210 392 Wait 196 | . 5 14 . . 7 19 140 11 Move 2550 | . 161 119 253 109 234 272 1027 375 Hop 5 | . . . . . . 2 3 . Pick Up 24 | . 8 . . . 5 7 3 1 Fast Attach 15 | . 1 . 1 . 3 2 5 3 Attach 15 | . . . . . 4 5 5 1 Detach 11 | . . . 3 . 2 . 6 . Swap 2 | . 1 . . . 1 . . . Drop 32 | . 3 . . . 8 16 5 . Fire 10 | . 10 . . . . . . . Melee 18 | . . . . . 1 . 16 1 Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 341 | -10/Mines | Learned location of Storage (-8) 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 562 | -10/Exiles | Identified exit to Mines 618 | -10/Exiles | Met 8R-AWN 645 | -10/Exiles | Met EX-HEX 715 | -10/Exiles | Met EX-BIN 736 | -10/Exiles | Aligned with FarCom system 738 | -10/Exiles | Given EX-Vault access code 790 | -10/Exiles | Opened EX-Vault 810 | -10/Exiles | Found AWS/Thermal 846 | -10/Exiles | Warned to stay clear of 0b10 Research branches 869 | -10/Exiles | Exiles lab attacked by MAIN.C 952 | -10/Exiles | Learned location of Zion (-7) 1045 | -10/Exiles | Left Exiles lab with AWS/Thermal 1045 | -10/Exiles | Entered Mines 1207 | -9/Mines | Learned Materials interactive machine intel 1226 | -9/Mines | Discovered new exit (range 10) 1253 | -9/Mines | Entered Materials 1253 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1254 | -8/Materials | Loaded intel: 19 interactive machine locations 1495 | -8/Materials | Discovered new exit (range 15) 1574 | -8/Materials | Discovered new exit (range 16) 1789 | -8/Materials | Identified exit to Factory 1790 | -8/Materials | Entered Factory 1790 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1925 | -7/Factory | Discovered new exit (range 6) 2083 | -7/Factory | Identified exit to Factory 2083 | -7/Factory | Entered another Factory area 2083 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2121 | -6/Factory | Noticed a derelict Sapper rigging charges 2160 | -6/Factory | Lost 4 parts (1p3n) 2414 | -6/Factory | Build established: Sprinter 2486 | -6/Factory | Discovered new exit (range 12) 2488 | -6/Factory | Identified exit to Lower Caves 2591 | -6/Factory | Discovered new exit (range 4) 2592 | -6/Factory | Identified exit to Factory 2593 | -6/Factory | Entered another Factory area 2593 | -5/Factory | Evolved 2 slots: Utility x2 2761 | -5/Factory | Self-destructed Last Messages --------------- 02741_ K-01 Serf pushes L-41 Fighter. 02754_ Connecting with Terminal... >>Query(2210) In 2210 the [ISCS Cetus] received several [ISC] messages sent from the [Solar System] in 2198, warning that the [Solar System] was under attack by an alien race known as the [Sigix]. 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""""" #??????????????????????? | | ?????????????????# """ #???h??????????????????? | | ????????#?????????? ]#??????????????????????? | | ???????????????????""""" #??????????????????????? | | ????????????????? """"" #??????????????????????? | | ???????????????????""" #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????######??????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 66 Melee Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- No Room For Error Challenges ------------ None Game ------ Seed IntegrityAssemblyFragment Manual? 0 Play Time 00:30:56 Cumulative 38.6 hours Start 2026.09.23 @ 17:54:40 End 2026.10.02 @ 11:57:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b39249dc-99e9-4d9e-b066-1f7475f1f1fa