Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.20 @ 04:36:02 Player: Chemicalcaffe Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1028) 1028 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2363 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 256/300 Energy 125/125 System Corruption 1% Temperature Cool (89) Movement Walking (190) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (20) --- Ion Engine Light Treads Light Treads Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer ECM Suite Power Shielding Power Shielding Light Armor Plating Small Laser Particle Cannon Light Assault Rifle Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Heat Sink Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer ECM Suite Light Armor Plating Small Laser Particle Cannon Light Assault Rifle Light Assault Rifle Hammer [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 50 | 6 12 10 22 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 19 | 2 2 4 11 Treads 7 | 2 . 1 4 Leg 11 | . 2 3 6 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 10 | . 6 3 1 Device . | . . . . Storage 6 | . 5 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 13 | 3 2 2 6 Energy Gun 5 | 3 1 . 1 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | . 1 1 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 6 4 18 Power 6 | . 2 1 3 Propulsion 11 | . 1 2 8 Utility 3 | . 1 1 1 Weapon 8 | . 2 . 6 Highest Loss Streak 7 | . 4 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 87 95 77 Engine 10 | . 13 10 8 Treads 17 | . 26 2 14 Leg 11 | . 1 40 12 Storage 12 | . 14 11 11 Processor 3 | . . . 7 Protection 7 | . 12 8 2 Energy Gun 9 | . 17 3 3 Energy Cannon 1 | . . 6 . Ballistic Gun 8 | . 1 11 14 Peak Build Rating 14 | 5 8 12 14 Average Rating 8 | 4 6 10 10 On Entrance 6 | . 5 8 11 Naked Turns . | . . . . Heaviest Build 51 | 7 46 51 49 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 14 | . 2 2 14 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 16 | 5 13 19 20 Most Carried 20 | 5 15 19 20 Average Carried 13 | 4 10 15 16 Final Capacity 20 | 5 15 20 20 Final Carried 20 | 5 11 17 20 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 793 | 201 173 101 318 Remotely . | . . . . Salvage Created 1291 | . 402 223 666 Parts 73 | . 25 14 34 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 35 | . 10 7 18 Guns 32 | . 9 5 18 Cannons 2 | . . 2 . AOE 1 | . 1 . . Classes Destroyed 7 | . 3 2 2 Worker 1 | . . . 1 Operator 1 | . . . 1 Watcher 2 | . 1 1 . Swarmer 13 | . 3 4 6 Grunt 15 | . 7 1 7 Brawler 1 | . . 1 . Sentry 6 | . . 1 5 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . 1 Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 329 | . 64 59 206 Missed 79 | . 10 12 57 Damage Taken 2928 | . 617 515 1796 Core 477 | . 71 94 312 Absorbed by Shields . | . . . . Redirected to Shielding 23 | . . 6 17 Core Remaining (%) 85 | 100 71 . . Volleys Fired 142 | . 41 27 74 Largest 2 | . 2 2 2 Hottest 88 | . 80 88 79 Shots Fired 248 | . 57 54 137 Gun 229 | . 57 35 137 Cannon 19 | . . 19 . Launcher . | . . . . Special . | . . . . Kinetic 174 | . 19 27 128 Thermal 36 | . . 27 9 Explosive . | . . . . Electromagnetic 38 | . 38 . . Robot Hit Streak 23 | . 6 9 23 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 8 | . 1 . 7 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 177 | . 35 38 104 Core Hits 70 | . 17 16 37 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . . . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2048 | . 473 492 1083 Guns 1762 | . 433 246 1083 Cannons 246 | . . 246 . Explosions 40 | . 40 . . Melee . | . . . . Ramming . | . . . . Kinetic 1290 | . 117 192 981 Thermal 442 | . 40 300 102 Explosive . | . . . . Electromagnetic 316 | . 316 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Energy Discharges 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 38 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . 162 244 74 Average Temperature 64 | . 62 94 16 Received Heat Transfer 1008 | . 276 120 612 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 952 | . 50 569 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 243 | . 165 199 243 Initial 83 | . . 20 83 Average 90 | . 57 115 129 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 89 Level 1 4 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 . 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 13 9 22 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled 1 | . . . 1 Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 7 | . 4 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 9 3 8 Successful 13 | . 7 3 3 Failed 7 | . 2 . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 6 3 5 Fabricators . | . . . . Repair Stations 5 | . 2 . 3 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 5 3 3 Record 2 | . 2 . . Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . 1 . Alert Level 5 | . 2 1 2 Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 4 | . 1 1 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2194 | 109 923 312 850 Spaces Moved 897 | 65 470 109 253 Core 15 | 14 . . 1 Treads 665 | 51 452 . 162 Legs 217 | . 18 109 90 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 190 190 Average Speed 185 | 136 163 190 237 Slowest Speed 750 | 160 320 260 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 70 8 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1198 | 85 572 163 378 Wait 39 | 5 27 6 1 Move 894 | 64 469 108 253 Hop . | . . . . Pick Up 63 | 10 18 12 23 Fast Attach . | . . . . Attach 38 | 5 7 6 20 Detach . | . . . . Swap 12 | 1 5 4 2 Drop 5 | . 5 . . Fire 142 | . 41 27 74 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous 3 | . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 10) 800 | -10/Materials | Discovered new exit (range 8) 858 | -10/Materials | Discovered new exit (range 11) 1018 | -10/Materials | Lost 4 parts (1p1n1u1w) 1033 | -10/Materials | Entered another Materials area 1033 | -9/Materials | Evolved 2 slots: Propulsion x2 1231 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Identified exit to Mines 1231 | -9/Materials | Identified exit to Storage 1297 | -9/Materials | Lost 4 parts (1p2n1u) 1345 | -9/Materials | Entered Storage 1478 | -9/Storage | Garrison activated, responded to threat 1570 | -9/Storage | Lost 7 parts (1p3n1u2w) 1800 | -9/Storage | Core integrity fell below 50% 1830 | -9/Storage | Lost 6 parts (1p3n2w) 1851 | -9/Storage | Core integrity fell below 20% 2167 | -9/Storage | Build established: Scavenger-Mutant 2195 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. Acquired Power Shielding. Connecting with Terminal... >>Alert(Check) Current Alert Level: Low Security >>Prototypes Downloading prototype IDs... Imp. VTOL Module Adv. EMP Blaster >>Alert(Check) Current Alert Level: Low Security C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Aluminum Leg melted. G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????#####?????????????????????????? | | ???????????????????#"""#?????????????????######### | | ???????????????#####"T"#####?????????????# | | ???????????????+ ^ !] #?????????????# | | ???????????????# ^ ]] #?????????????# | | ???????????????# T ^ #######+####### ][ | | ???????????????#^ + | | ???????????????# []! #?????# | | ???????????????# ^ [] @ % #?????# ] | | ???????????????# [! k####### #?????# | | ???????????????# #????## ##????# | | ???????????????# a #????# %######+#####+# | | ???????????????# gg% #????#! [ | | ????????????? #????# T | | ??????????? ###### #????# ############+# | | ?????????? ?????#+#????## ##?????????? != | | ????????? ?????? ?????# #???^??????? | | ?????????### ?????? ????+ +^^???????? | | ???????????# "?????? ????# #???^?????? | | ???????????# "%?????? ????# #????????? | | ???????????# ?????? ????# #????????? | | ???????????? ??????####???# #???????? | | ?????????????? ? ???????????????# ????????? | | ???????????????????????????????? ???????? ! | | ???????????????????????????????? ????????+###### | | ????????????????????????????????##???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemChromaticSword Manual? 0 Play Time 00:30:32 Cumulative 4.3 hours Start 2024.10.20 @ 04:04:45 End 2024.10.20 @ 04:36:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e41a3a14-bca1-4065-a7bc-1c0294dfda77