Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.22 @ 20:53:03 Player: Demise Result: Destroyed by EX-DEC with AWS/EX-DEC Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (1811) 1811 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 4950 Bonus ------- High Alert Combat Kills 11 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 165/170 System Corruption 2% Temperature Cool (5) Movement Treading (240) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (28) --- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler Advanced Component Analysis Suite System Purifier Advanced Recalibrator Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun 8R-AWN's Boregun Missile Launcher Missile Launcher Missile Launcher Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit System Purifier > --- WEAPON ----------- EM Pulse Gun Improved EM Shotgun > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Advanced Myomer Leg Advanced Myomer Leg Experimental Heat Sink High-capacity Storage Unit Gravity Neutralizing Apparatus Experimental Targeting Computer Advanced Weapon Cycler Hardened Light Armor Plating Advanced Component Analysis Suite Advanced Recalibrator Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun 8R-AWN's Boregun Missile Launcher Missile Launcher Missile Launcher Mining Claw Mining Claw [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 105 | 6 16 5 46 6 26 Power 7 | . 3 1 2 . 1 Engine 7 | . 3 1 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 4 . 11 1 3 Treads 19 | 2 2 . 11 1 3 Leg 2 | . 2 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 34 | 1 3 1 17 1 11 Device 2 | . . . . . 2 Storage 14 | 1 2 1 6 1 3 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 16 | . 1 . 9 . 6 Artifact . | . . . . . . Weapon 43 | 3 6 3 16 4 11 Energy Gun 4 | . . 1 1 . 2 Energy Cannon 1 | . . . 1 . . Ballistic Gun 26 | 3 4 2 11 2 4 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . 1 . 2 . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 3 | . . . 3 . . Parts Lost 16 | . 4 3 1 . 8 Power 2 | . 1 1 . . . Propulsion 4 | . 2 . . . 2 Utility 6 | . . . 1 . 5 Weapon 4 | . 1 2 . . 1 Highest Loss Streak 4 | . 4 2 1 . 3 Average Slot Usage (%) 96 | . 95 95 99 100 89 Engine 10 | . 11 9 10 11 10 Treads 20 | . 16 14 21 22 22 Leg 2 | . 9 14 . . . Storage 31 | . 26 28 30 33 35 Protection 7 | . 1 . 13 10 5 Energy Gun 1 | . . 2 . . 4 Ballistic Gun 17 | . 27 24 21 21 1 Slashing Weapon 1 | . . . . . 4 Naked Turns . | . . . . . . Heaviest Build 142 | 7 29 60 113 142 142 Greatest Support 46 | 40 40 20 46 46 46 Greatest Overweight (x) 5 | 2 5 2 3 3 3 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 36 | 6 12 18 28 36 36 Average Capacity 22 | 4 9 14 24 28 29 Most Carried 36 | 4 12 16 28 29 36 Average Carried 21 | 3 8 13 23 28 24 Final Capacity 36 | 6 12 18 28 36 28 Final Carried 29 | 4 12 16 28 29 26 Class Distribution -------------------- 66% | Hauler-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 3048 | 312 874 135 1169 259 299 Remotely . | . . . . . . Salvage Created 3598 | 176 944 214 1458 295 511 Parts 257 | 17 57 12 106 6 59 Haulers Intercepted 5 | . 1 . 4 . . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 53 | . 15 3 27 7 1 Melee 1 | . . . . . 1 Guns 46 | . 15 3 25 3 . AOE 6 | . . . 2 4 . Classes Destroyed 12 | 2 6 . 3 . 1 Worker 4 | . 3 . 1 . . Builder 1 | . . . 1 . . Tunneler 8 | 5 . 1 2 . . Hauler 5 | . 1 . 4 . . Recycler 10 | 1 4 1 2 2 . Mechanic 1 | . . . 1 . . Operator 4 | . 3 . 1 . . Watcher 4 | . 1 . 3 . . Swarmer 18 | . 6 . 9 3 . Grunt 30 | . 9 3 14 4 . Sentry 4 | . . . 4 . . Zionite 8 | . . . . . 8 Best Kill Streak 6 | 6 3 2 6 3 3 Combat Bots Only 4 | . 3 1 4 3 1 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . . . 1 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . 3 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 3900 | . 926 204 1146 190 1434 Core 564 | . 133 22 187 14 208 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 38 . . . Volleys Fired 423 | 13 87 14 116 27 166 Largest 2 | 2 2 2 2 2 2 Hottest 85 | 40 50 60 46 59 85 Shots Fired 718 | 26 171 27 227 53 214 Gun 709 | 26 170 27 225 49 212 Cannon . | . . . . . . Launcher 9 | . 1 . 2 4 2 Special . | . . . . . . Kinetic 491 | 26 170 20 225 49 1 Thermal . | . . . . . . Explosive 9 | . 1 . 2 4 2 Electromagnetic 218 | . . 7 . . 211 Robot Hit Streak 21 | 5 12 19 20 21 12 Robot Miss Streak 5 | 2 5 1 3 4 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 548 | 15 114 22 164 36 197 Core Hits 202 | 9 46 12 56 14 65 Critical Hits 4 | . 1 . 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . Melee Attacks 73 | . 6 . 5 . 62 Impact . | . . . . . . Slashing 69 | . 6 . 5 . 58 Piercing . | . . . . . . Sneak Attacks 6 | . 1 . 1 . 4 Combat Hostiles . | . . . . . . Follow-up Attacks 8 | . . . . . 8 Damage Inflicted 7450 | 192 1407 319 2741 892 1899 Guns 5161 | 192 1310 242 2499 538 380 Cannons . | . . . . . . Explosions 906 | . 19 63 175 354 295 Melee 1364 | . 73 . 67 . 1224 Ramming 19 | . 5 14 . . . Kinetic 4696 | 192 1310 157 2499 538 . Thermal 233 | . . 63 . . 170 Explosive 669 | . 19 . 175 354 121 Electromagnetic 469 | . . 85 . . 384 Impact . | . . . . . . Slashing 1364 | . 73 . 67 . 1224 Piercing . | . . . . . . Highest Corruption 8 | . 8 8 2 2 2 Average Corruption 3 | . 5 8 2 2 1 Corruption Purged 2 | . . . . . 2 Effects 124 | . 49 30 5 12 28 Message Errors 29 | . 10 7 2 4 6 Matter Fused 20 | . 13 7 . . . Heat Flow Errors 16 | . 4 4 1 3 4 Energy Discharges 17 | . 3 5 . 2 7 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 16 | . 6 . 2 2 6 Data Loss (major) 3 | . 2 1 . . . Misfires 2 | . 1 1 . . . Targeting Errors 16 | . 7 4 . . 5 Weapon Failures 4 | . 2 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 64 | . . 15 27 . 22 Projectiles . | . . . . . . Explosions 36 | . . 15 . . 21 Melee 28 | . . . 27 . 1 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 21 | . . 21 . . . Shots 1 | . . 1 . . . Rammed 6 | . 4 2 . . . Targets Rammed 6 | . 4 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 273 | . 251 273 171 258 263 Average Temperature 67 | . 85 90 9 99 77 Received Heat Transfer 897 | . 300 105 417 75 . Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . . 6 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 250 | . . 100 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . . 1 . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 487 | 30 259 97 487 177 . Initial 177 | . 19 42 . 177 . Average 155 | 13 119 23 226 83 . Maximum Alert Level 2 | . 1 . 2 . . Low Security (%) 71 | 100 89 100 47 100 . Level 1 17 | . 10 . 31 . . Level 2 10 | . . . 21 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 9 1 . Investigation 10 | . 2 . 8 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 28 4 50 7 46 Peak Tracking Total 9 | . 3 2 5 3 9 Tactical Retreats 14 | . 3 . 3 . 8 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Exploded 3 | . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 15 | . . . 1 2 12 Max in Single Turn 2 | . . . 1 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 27 | . 8 1 16 . 2 Terminals 18 | . 7 . 11 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 1 . 2 . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 89 | . 25 1 61 . 2 Successful 52 | . 13 1 36 . 2 Failed 36 | . 11 . 25 . . Catastrophic 4 | . 1 . 3 . . Database Lockouts 1 | . 1 . . . . Manual 66 | . 23 . 42 . 1 Terminals 66 | . 22 . 44 . . Fabricators . | . . . . . . Repair Stations 8 | . . . 8 . . Recycling Units 10 | . 3 . 7 . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 3 1 9 . 2 Record 1 | . . . . . 1 Part Schematic 2 | . . . 2 . . Robot Analysis 3 | . 1 . 2 . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . 1 . . Terminal Index 2 | . 1 . 1 . . Locate Traps 1 | . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . 8 . . Scan Component 4 | . . . 4 . . Repair 4 | . . . 4 . . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 25 | . 9 . 16 . . Terminals 20 | . 8 . 12 . . Assimilate 5 | . 3 . 2 . . Botnet 13 | . 4 . 9 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 1 . 4 . . Reject 1 | . . . 1 . . Recyclers 2 | . 1 . 1 . . Mask 1 | . . . 1 . . Tunnel 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 7 . 14 . . Full Trace Events 16 | . 5 . 11 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 103 | . . . 103 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 2 . 9 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked 4 | . . . . . 4 Non-combat 3 | . . . . . 3 Combat 1 | . . . . . 1 Robot Hacks Applied 4 | . . . . . 4 parse_system 4 | . . . . . 4 Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . 1 . 1 . . Largest Group 1 | . 1 1 1 . . Highest-Rated Group 10 | . 10 10 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders . | . . . . . . Ally Attacks 10 | . . . . . 10 Total Damage 410 | . . . . . 410 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Turrets Deployed 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 10732 | 94 1623 917 4015 1307 2776 Spaces Moved 4659 | 56 772 455 1722 603 1051 Core 46 | 41 5 . . . . Treads 4388 | 15 542 455 1722 603 1051 Legs 225 | . 225 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 200 180 Average Speed 189 | 81 158 188 197 201 199 Slowest Speed 300 | 160 300 200 220 220 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 78 | 3 98 98 97 94 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . 1 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 5 | . 2 . 3 . . Terrain Destroyed 89 | . 9 4 20 40 16 Melee 5 | . 2 . 3 . . Projectile . | . . . . . . AOE 84 | . 7 4 17 40 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 5753 | 79 982 490 2131 640 1431 Wait 277 | . 80 6 132 3 56 Move 4654 | 55 771 454 1721 602 1051 Hop . | . . . . . . Pick Up 109 | 4 13 6 55 1 30 Fast Attach 27 | 6 5 2 11 . 3 Attach 25 | . 3 2 5 . 15 Detach 18 | . . 1 5 . 12 Swap 53 | . 8 1 30 6 8 Drop 97 | 1 5 2 51 1 37 Fire 423 | 13 87 14 116 27 166 Melee 64 | . 6 . 5 . 53 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush 4 | . 2 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Identified exit to Mines 962 | -10/Materials | Lost 4 parts (1p2n1w) 1009 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Discovered new exit (range 15) 1207 | -10/Materials | Discovered new exit (range 13) 1214 | -10/Materials | Central database locked down 1718 | -10/Materials | Entered Mines 1718 | -10/Mines | Accompanied by 1 ally 1947 | -10/Mines | Discovered new exit (range 7) 1977 | -10/Mines | Learned Materials emergency access door positions 2006 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2089 | -10/Mines | Discovered new exit (range 6) 2335 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2635 | -10/Mines | Entered Materials 2635 | -9/Materials | Accompanied by 1 ally 2635 | -9/Materials | Evolved 2 slots: Utility x2 2822 | -9/Materials | Repaired Hcp. Storage Unit 2861 | -9/Materials | Repaired Assault Rifle 3098 | -9/Materials | Discovered new exit (range 14) 3704 | -9/Materials | Discovered new exit (range 6) 3724 | -9/Materials | Build established: Hauler-Mutant 4410 | -9/Materials | Discovered new exit (range 16) 4838 | -9/Materials | Identified exit to Mines 4838 | -9/Materials | Identified exit to Storage 5013 | -9/Materials | Discovered new exit (range 15) 5684 | -9/Materials | Repaired Cld. Ion Engine 5712 | -9/Materials | Repaired Hcp. Storage Unit 5869 | -9/Materials | Discovered new exit (range 15) 6650 | -9/Materials | Entered Mines 6658 | -9/Mines | Met a Derelict bent on vengeance 6674 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6863 | -9/Mines | Assembled infested the area 6973 | -9/Mines | Met 8R-AWN 7053 | -9/Mines | Learned 2 Materials zone layouts 7355 | -9/Mines | Learned location of 1 exit from Materials 7596 | -9/Mines | Core integrity fell below 50% 7600 | -9/Mines | Discovered new exit (range 7) 7948 | -9/Mines | Discovered new exit (range 5) 7957 | -9/Mines | Entered Exiles 8012 | -9/Exiles | Welcomed by 8R-AWN 8053 | -9/Exiles | Met EX-HEX 8222 | -9/Exiles | Met EX-DEC 8281 | -9/Exiles | Learned location of Zion (-6) 8315 | -9/Exiles | Met EX-BIN 8345 | -9/Exiles | Aligned with FarCom system 8347 | -9/Exiles | Given EX-Vault access code 8393 | -9/Exiles | Opened EX-Vault 8439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8582 | -9/Exiles | Discovered new exit (range 12) 8816 | -9/Exiles | Learned about 8R-AWN's background 9055 | -9/Exiles | Found Supersonic Drone Bay 9060 | -9/Exiles | Found Superbattery 9063 | -9/Exiles | Found Deploy-a-Sentry 9066 | -9/Exiles | Found Deploy-a-Sentry 9069 | -9/Exiles | Found Deploy-a-Sentry 9518 | -9/Exiles | Attacked by the Exiles 9674 | -9/Exiles | Lost 3 parts (1n2u) 9694 | -9/Exiles | Core integrity fell below 20% 9729 | -9/Exiles | Destroyed 8R-AWN 9762 | -9/Exiles | Found Exp. Targeting Computer 9825 | -9/Exiles | DAS Turret deployed 10295 | -9/Exiles | Destroyed EX-BIN 10336 | -9/Exiles | Found System Purifier 10573 | -9/Exiles | Destroyed EX-HEX 10733 | -9/Exiles | Destroyed by EX-DEC with AWS/EX-DEC Last Messages --------------- 10421_ ZX-C33 destroyed. 10438_ DK-RAY destroyed. 10444_ Destroyed EX Chip 1. 10464_ System Purifier purges 1% of system corruption (0%). 10475_ Destroyed EX Chip 1. 10481_ Destroyed EX Chip 2. 10504_ Machine disabled. 10560_ Acquired Mak. Power Source. 10573_ EX Chip 1 fried. 10573_ EX Chip 2 fried. 10573_ Corruption Screen fried. 10573_ EX-HEX destroyed. 10576_ Acquired 10 matter. 10588_ Acquired Adv. Recalibrator. 10594_ Acquired 10 matter. 10645_ Chain reaction triggered in Hvy. Deuterium Engine. 10669_ Destroyed EX Chip 2. 10711_ EM Pulse Gun destroyed. 10726_ Hrd. Light Armor Plating destroyed. 10732_ Lgt. Treads destroyed. 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Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdBattleBiocell Manual? 0 Play Time 01:01:10 Cumulative 320.3 hours Start 2021.06.20 @ 19:47:39 End 2021.06.22 @ 20:53:03 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0c1ed88-595a-4565-972a-0bf62e5b45b6