Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.04 @ 21:27:52 Player: Azormik Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1351) 1351 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3346 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 202/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Armor Integrity Analyzer Propulsion Shielding > --- WEAPON (3) ------- Gatling Laser Katana > --- INVENTORY (4) ---- Micro Nuclear Core Aluminum Leg Experimental Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Particle Gun High-powered Shotgun > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Experimental Sensor Array [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 65 | 6 1 12 . 46 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 2 . 5 . 19 Treads 2 | . . . . 2 Leg 22 | . . 5 . 17 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 4 . 5 Device 5 | . 1 3 . 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 24 | 2 . 3 . 19 Energy Gun 12 | 1 . 2 . 9 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 1 . 1 . 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 4 | . . . . 4 Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 2 . 25 Power 3 | . . . . 3 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 16 | . . 2 . 14 Highest Loss Streak 7 | . . 1 . 7 Average Slot Usage (%) 88 | . 95 90 100 86 Engine 5 | . 14 11 11 1 Core 4 | . . . . 6 Treads 2 | . . . . 3 Leg 24 | . . 22 33 28 Wheel 4 | . 28 6 . . Device 8 | . 10 18 11 4 Storage 8 | . 14 11 11 5 Processor 6 | . . . 11 9 Protection 3 | . . . . 4 Energy Gun 10 | . 14 9 11 9 Ballistic Gun 6 | . 14 11 11 3 Launcher 1 | . . . . 2 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 26 | 11 12 13 10 26 Greatest Support 45 | 26 26 30 30 45 Greatest Overweight (x) 2 | 2 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 4 6 6 6 5 Most Carried 6 | 4 5 6 6 6 Average Carried 4 | 2 4 4 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 3 5 5 6 3 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Mutant 29% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1037 | 231 42 208 18 538 Remotely . | . . . . . Salvage Created 1551 | . 29 500 . 1022 Parts 93 | . 2 44 . 47 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 32 | . . 13 . 19 Melee 1 | . . . . 1 Guns 22 | . . 12 . 10 Cannons 5 | . . . . 5 AOE 4 | . . 1 . 3 Classes Destroyed 7 | . 1 4 . 2 Worker 3 | . . 1 . 2 Watcher 4 | . 1 2 . 1 Swarmer 4 | . . 4 . . Grunt 21 | . . 7 . 14 Brawler 1 | . . . . 1 Sentry 5 | . . 2 . 3 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 1 3 . 5 Combat Bots Only 3 | . . 3 . 3 Max Kills in Single Turn 2 | . 1 2 . 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3346 | . 7 671 . 2668 Core 693 | . . 132 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 100 . 67 . Volleys Fired 126 | . 1 47 . 78 Largest 3 | . 2 2 . 3 Hottest 155 | . 60 70 . 155 Shots Fired 230 | . 2 77 . 151 Gun 188 | . 2 77 . 109 Cannon 11 | . . . . 11 Launcher 14 | . . . . 14 Special 17 | . . . . 17 Kinetic 80 | . 1 47 . 32 Thermal 115 | . . 23 . 92 Explosive 9 | . . . . 9 Electromagnetic 26 | . 1 7 . 18 Robot Hit Streak 15 | . 1 7 . 15 Robot Miss Streak 2 | . . 2 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 170 | . 1 53 . 116 Core Hits 82 | . 1 25 . 56 Critical Hits 2 | . . 1 . 1 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed . | . . . . . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing 3 | . . . . 3 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2967 | . 24 713 . 2230 Guns 1946 | . 24 638 . 1284 Cannons 217 | . . . . 217 Explosions 478 | . . 66 . 412 Melee 142 | . . . . 142 Ramming 64 | . . 9 . 55 Kinetic 735 | . . 397 . 338 Thermal 1310 | . . 241 . 1069 Explosive 257 | . . . . 257 Electromagnetic 459 | . 24 66 . 369 Impact . | . . . . . Slashing 142 | . . . . 142 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 37 | . . 7 . 30 Projectiles . | . . . . . Explosions 37 | . . 7 . 30 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 269 | . . 41 . 228 Shots 8 | . . 1 . 7 Rammed 6 | . . 4 . 2 Targets Rammed 14 | . . 6 . 8 Kicked 8 | . . 2 . 6 Crushed . | . . . . . Highest Temperature 577 | . . 6 . 577 Average Temperature 150 | . . 3 . 154 Received Heat Transfer 1380 | . . 246 . 1134 Effects 14 | . . . . 14 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 4 | . . . . 4 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 3028 | . . 559 . 2469 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 339 | . 26 339 87 267 Initial 87 | . . 10 87 33 Average 119 | . 13 151 87 130 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 80 | 100 100 69 100 80 Level 1 19 | . . 30 . 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 3 19 . 37 Peak Tracking Total 7 | . 3 5 . 7 Tactical Retreats 10 | . . 2 . 8 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 5 | . 1 2 . 2 Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 2 . 4 Successful 7 | . 1 2 . 4 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 2 . 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 2 . 1 Record 1 | . . . . 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . . 3 Scan Component 2 | . . . . 2 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2464 | 67 216 582 109 1490 Spaces Moved 1445 | 55 233 271 86 800 Core 21 | 21 . . . . Treads 137 | . . . . 137 Legs 956 | . . 207 86 663 Wheels 331 | 34 233 64 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 120 120 Average Speed 116 | 94 90 112 120 126 Slowest Speed 160 | 150 90 120 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 28 24 25 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 124 | . . 5 . 119 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 121 | . . 5 . 116 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1994 | 69 237 472 92 1124 Wait 269 | . . 119 4 146 Move 1441 | 54 232 270 85 800 Hop . | . . . . . Pick Up 55 | 9 3 11 2 30 Fast Attach 7 | . . . . 7 Attach 40 | 6 1 6 . 27 Detach . | . . . . . Swap 18 | . . 6 . 12 Drop 21 | . . 7 1 13 Fire 126 | . 1 47 . 78 Melee 3 | . . . . 3 Ram . | . . . . . Kick 14 | . . 6 . 8 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 274 | -10/Materials | Discovered new exit (range 10) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 826 | -9/Materials | Discovered new exit (range 14) 866 | -9/Materials | Entered Mines 910 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 912 | -9/Mines | Found Prototype Device 927 | -9/Mines | Learned Materials security intel 948 | -9/Mines | Found a hidden stash of uninstalled traps 958 | -9/Mines | Discovered new exit (range 11) 975 | -9/Mines | Entered Materials 975 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1780 | -8/Materials | Build established: Scavenger-Gunner 1870 | -8/Materials | Lost 7 parts (1p1n1u4w) 1899 | -8/Materials | Repaired Aluminum Leg 1908 | -8/Materials | Core integrity fell below 50% 2081 | -8/Materials | Lost 4 parts (1p2n1w) 2323 | -8/Materials | Core integrity fell below 20% 2365 | -8/Materials | Build established: Scavenger-Mutant 2409 | -8/Materials | Lost 4 parts (1u3w) 2465 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Aluminum Leg. K-01 Serf collects debris. Acquired Aluminum Leg. Dropped Lgt. Treads. K-01 Serf collects debris. Acquired Aluminum Leg. Acquired 42 matter. K-01 Serf collects debris. R-06 Scavenger collects Particle Gun. Acquired Aluminum Leg. K-01 Serf collects debris. U-05 Engineer repairs door. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Hammer. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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