Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.07 @ 17:48:07 Player: LameThyst Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (100) 500 Value Destroyed (3173) 3173 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (982) 982 TOTAL SCORE: 9215 Bonus ------- High Alert Combat Kills 82 Follower Combat Kills 100 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 103/300 Energy 79/100 System Corruption 6% Temperature Cool (9) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Ripper > --- INVENTORY (25) --- Armored Treads Overtuned Treads Armored Wheel Advanced Visual Processing Unit Medium Armor Plating Hacking Suite System Shield A0-MCA's Component Scanner Advanced EMP Blaster Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Deep Structural Scanner Improved Sensor Array Advanced Signal Interpreter Makeshift Cloaking Device > --- WEAPON ----------- Heavy Particle Cannon Coil Gun Ripper > --- INVENTORY -------- Cooled Ion Engine Deuterium Engine Light Treads Overtuned Treads Armored Wheel Cooling System Advanced Visual Processing Unit Makeshift ECM Suite Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield A0-MCA's Component Scanner Heavy EM Shotgun Precision Shock Rifle Heavy Particle Gun Enhanced Autogun Heavy Battle Rifle Heavy Machine Gun Improved Light Cannon Advanced EMP Blaster Missile Launcher Improved Datajack Plasma Cutter [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 2 . . . 4 Power . | . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . 1 Utility 3 | . . . 1 . . . . . . . 2 Weapon 1 | . . . . . . . . . . . 1 Parts Attached 92 | 7 2 . 22 5 4 2 2 19 3 13 13 Power 9 | 1 . . 3 1 . . . 2 . . 2 Engine 8 | 1 . . 2 1 . . . 2 . . 2 Core 1 | . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 27 | 2 1 . 5 1 1 1 . 6 3 6 1 Treads 22 | 2 . . 3 . 1 1 . 5 3 6 1 Leg . | . . . . . . . . . . . . Wheel 4 | . 1 . 2 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . . Utility 19 | 2 1 . 3 . . . 2 1 . 5 5 Device 10 | 1 . . 2 . . . 1 . . 2 4 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . 1 . . . 1 . . 2 . Hackware 1 | . . . . . . . . . . . 1 Protection 2 | . . . . . . . . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 . . 11 3 3 1 . 10 . 2 5 Energy Gun 12 | . . . 4 2 1 . . 3 . 1 1 Energy Cannon 3 | . . . 1 . . . . 2 . . . Ballistic Gun 12 | 2 . . 4 . 1 1 . 1 . . 3 Ballistic Cannon 3 | . . . . . . . . 3 . . . Launcher 3 | . . . 1 . . . . 1 . . 1 Special Weapon 2 | . . . 1 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 10 | . . . 3 . . . . 6 . . 1 Parts Lost 33 | . . . 3 . . 3 . 4 . . 23 Power 5 | . . . 1 . . . . 1 . . 3 Propulsion 9 | . . . 2 . . 1 . 3 . . 3 Utility 8 | . . . . . . 1 . . . . 7 Weapon 11 | . . . . . . 1 . . . . 10 Highest Loss Streak 21 | . . . 1 . . 3 . 2 . . 21 To Critical Strikes 3 | . . . . . . . . . . . 3 Average Backups 22 | 3 6 8 20 24 25 24 21 24 25 24 21 Power 1 | . 1 1 1 1 1 1 1 1 2 1 1 Propulsion 3 | 1 2 2 2 3 4 4 2 2 3 3 3 Utility 8 | . 1 2 5 7 7 8 6 7 8 9 7 Weapon 9 | . 1 3 10 12 11 10 10 11 11 8 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | 1 . . 3 4 . 1 2 9 . 10 6 Power 6 | . . . . . . 1 1 2 . 2 . Propulsion 3 | 1 . . . . . . . . . 1 1 Utility 18 | . . . 2 3 . . 1 2 . 6 4 Weapon 8 | . . . 1 1 . . . 5 . 1 . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 97 100 100 97 99 98 100 97 92 Engine 9 | . 14 14 6 11 11 11 9 8 9 8 5 Treads 34 | . 17 14 14 22 22 21 44 44 45 43 35 Wheel 4 | . 10 14 17 11 11 11 . . . . . Device 10 | . 14 14 13 11 11 9 8 9 6 9 16 Storage 9 | . 14 14 11 11 11 11 9 9 9 8 6 Processor 8 | . . . 8 11 11 11 9 9 9 9 6 Energy Gun 4 | . . . 10 10 8 11 8 6 . . 1 Energy Cannon 4 | . . . . . . . . 1 8 8 3 Ballistic Gun 5 | . 28 28 11 11 6 9 9 6 . . 2 Ballistic Cannon 4 | . . . . . . . . 2 9 8 3 Peak Build Rating 59 | 7 8 8 18 21 25 25 25 28 25 42 59 Average Rating 25 | 5 7 8 15 17 22 22 23 24 24 30 50 On Entrance 18 | . 7 8 8 17 21 25 20 25 25 25 39 Naked Turns . | . . . . . . . . . . . . Heaviest Build 110 | 14 89 89 94 96 96 96 96 99 105 106 110 Greatest Support 120 | 40 40 16 40 12 12 12 100 100 100 100 120 Greatest Overweight (x) 29 | . 5 5 9 9 7 7 . 1 1 1 29 Average Overweight (x) 2 | . 2 5 4 8 7 7 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 24 25 Most Carried 25 | 5 8 9 25 25 25 25 24 25 25 25 25 Average Carried 22 | 3 6 8 21 24 25 24 21 24 25 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 8 9 25 25 25 24 23 25 25 25 11 Class Distribution -------------------- 66% | Scavenger-Mutant 28% | Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Matter Collected 2493 | 318 . . 400 103 69 94 103 349 188 340 529 Remotely . | . . . . . . . . . . . . Salvage Created 4392 | 123 . . 521 249 95 347 206 792 335 . 1724 Parts 214 | 9 . . 37 15 2 13 11 43 14 . 70 Haulers Intercepted 5 | . . . 2 . . . 1 2 . . . Recyclers Shooed 9 | . . . . . . . . 1 1 . 7 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 71 | . . . 11 7 . 9 3 10 2 . 29 Melee 2 | . . . . . . 2 . . . . . Guns 44 | . . . 8 6 . 7 3 10 . . 10 Cannons 12 | . . . . . . . . . 2 . 10 AOE 13 | . . . 3 1 . . . . . . 9 Classes Destroyed 15 | 3 . . 5 . . 1 1 . . . 5 Worker 7 | 2 . . 1 . . . . 1 . . 3 Builder 5 | . . . 1 . . . . 1 . . 3 Tunneler 2 | 1 . . . . . . . . . . 1 Hauler 5 | . . . 2 . . . 1 2 . . . Recycler 9 | 1 . . . . . . . 2 3 . 3 Watcher 1 | . . . . . . . 1 . . . . Swarmer 15 | . . . 3 4 . 4 1 . . . 3 Grunt 31 | . . . 6 3 . 4 1 4 . . 13 Brawler 1 | . . . . . . 1 . . . . . Duelist 2 | . . . . . . . . . . . 2 Protector 1 | . . . . . . . . . . . 1 Sentry 12 | . . . 2 . . . 1 6 2 . 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 1 | . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . 4 Best Kill Streak 14 | 1 . . 5 4 . 2 2 3 4 . 14 Combat Bots Only 8 | . . . 3 4 . 2 2 3 1 . 8 Max Kills in Single Turn 5 | 1 . . 3 1 . 2 1 1 1 . 5 Gunslinging 1 | . . . . . . 1 . . . . 1 Exploded 4 | . . . 1 1 . . . . . . 4 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Hostile Shots Fired 550 | . 9 . 35 17 . 65 24 39 6 . 355 Missed 155 | . 5 . 10 3 . 17 7 15 . . 98 Hits 395 | . 4 . 25 14 . 48 17 24 6 . 257 Melee 2 | . . . . . . 1 . . . . 1 Projectile 393 | . 4 . 25 14 . 47 17 24 6 . 256 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 11 | . . . 1 . . . . . . . 10 Part Disruptions 6 | . . . . . . . . . . . 6 Damage Taken 6489 | . 47 . 530 217 . 631 173 364 90 . 4437 Core 1158 | . 12 . 53 57 . 127 36 14 . . 859 Absorbed by Shields 18 | . . . 18 . . . . . . . . Regen/Repaired (Parts) 67 | . . . 35 . . . . . . . 32 Core Remaining (%) 81 | 100 . 95 . . . 40 . . . 90 . Volleys Fired 290 | 12 . . 38 15 35 23 13 60 7 . 87 Largest 3 | 2 . . 2 2 2 2 2 2 2 . 3 Hottest 180 | 40 . . 100 68 100 95 100 105 108 . 180 Shots Fired 521 | 24 . . 72 26 43 43 25 95 13 . 180 Gun 348 | 24 . . 68 22 16 43 24 69 . . 82 Cannon 103 | . . . . . . . . 2 12 . 89 Launcher 10 | . . . 1 . . . . . . . 9 Special 60 | . . . 3 4 27 . 1 24 1 . . Kinetic 243 | 24 . . 37 11 8 18 12 36 6 . 91 Thermal 183 | . . . 14 4 35 5 13 41 7 . 64 Explosive 8 | . . . 1 . . . . . . . 7 Electromagnetic 87 | . . . 20 11 . 20 . 18 . . 18 Robot Hit Streak 21 | 6 . . 12 14 21 11 5 10 12 . 12 Robot Miss Streak 5 | 2 . . 3 3 1 2 2 2 3 . 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 6 | . . . 3 . . 1 1 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . 1 Shots Hit Robots 335 | 13 . . 49 17 28 36 17 47 7 1 120 Core Hits 206 | 5 . . 24 13 7 18 9 27 5 . 98 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 12 | . . . 2 . 1 2 . 4 . . 3 Burn 8 | . . . 1 . 1 2 . 4 . . . Destroy 1 | . . . 1 . . . . . . . . Blast 3 | . . . . . . . . . . . 3 Melee Attacks 21 | . . . . . 8 5 . . . 1 7 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . 8 5 . . . . 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9237 | 158 . . 1177 386 719 728 257 831 173 . 4808 Guns 4232 | 158 . . 778 232 195 570 257 810 . . 1232 Cannons 1754 | . . . . . . . . . 161 . 1593 Explosions 2548 | . . . 384 120 . 61 . . . . 1983 Melee 285 | . . . . . 188 97 . . . . . Ramming 36 | . . . 15 . . . . 21 . . . Kinetic 2817 | 158 . . 354 48 76 254 120 342 61 . 1404 Thermal 2942 | . . . 432 154 455 147 137 222 112 . 1283 Explosive 1814 | . . . 92 . . . . . . . 1722 Electromagnetic 1343 | . . . 284 184 . 230 . 246 . . 399 Impact . | . . . . . . . . . . . . Slashing 285 | . . . . . 188 97 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 1 . 6 Average Corruption 1 | . . . . . . . . 1 1 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . . 6 3 . 10 Message Errors 6 | . . . . . . . . 2 . . 4 Matter Fused 5 | . . . . . . . . 2 1 . 2 Heat Flow Errors 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 178 | . . . 44 . 119 . . . . . 15 Projectiles 29 | . . . . . 14 . . . . . 15 Explosions 44 | . . . 44 . . . . . . . . Melee 105 | . . . . . 105 . . . . . . Knockbacks 11 | . . . . . . . . 1 . . 10 Impact 1 | . . . . . . . . 1 . . . Kinetic 10 | . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 322 | . . . 213 78 . . . . . . 31 Shots 8 | . . . 4 2 . . . . . . 2 Rammed 1 | . . . 1 . . . . . . . . Targets Rammed 2 | . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 293 | . . . 101 40 86 172 72 186 99 . 293 Average Temperature 44 | . . . 29 20 31 62 27 20 34 . 74 Received Heat Transfer 1611 | . 24 . 159 51 . 258 45 144 27 . 903 Effects 3 | . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 2 . 2 . . . Heat Transferred 5493 | . . . 657 261 1033 383 333 851 185 . 1790 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 2 . 1 . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . . . . . . . . . 2 Low Security (%) 96 | 100 100 100 100 100 . 100 100 100 100 . 73 Level 1 2 | . . . . . . . . . . . 20 Level 2 . | . . . . . . . . . . . 5 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 508 | 5 17 . 180 150 . 71 65 74 28 . 508 Initial 65 | . 3 . . 65 . . 1 21 3 . . Average 40 | . 2 . 74 24 . 21 9 24 4 . 133 Influence Increases 2352 | 20 20 . 533 179 5 204 114 366 65 . 846 Destroy 0b10 Robot/C 1480 | . . . 300 140 . 180 60 200 40 . 560 Destroy 0b10 Robot/NC 160 | 20 . . 20 5 5 . 10 30 15 . 55 Destroy Leader 282 | . . . 54 20 . 20 14 64 . . 110 Allied During Kill 12 | . . . 9 . . 3 . . . . . Successful Hack 76 | . 20 . 19 . . . . 8 7 . 22 Disable Machine 180 | . . . 75 . . . 15 30 . . 60 Destroy Structure 117 | . . . 56 14 . 1 . 4 3 . 39 Lose Combat Pursuer 45 | . . . . . . . 15 30 . . . Influence Decreases 2019 | 15 25 . 364 348 5 198 68 409 74 . 513 Entered New Map 148 | . 2 . . 104 . . 5 31 6 . . Time Decay 1533 | 15 23 . 344 244 5 145 63 343 68 . 283 Lost Part 315 | . . . 20 . . 30 . 35 . . 230 Lost Ally 23 | . . . . . . 23 . . . . . Squads Dispatched 14 | . 1 . 1 . . . . 3 . . 9 Investigation 5 | . 1 . . . . . . 2 . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . . . 1 . . . . 1 . . 4 Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Distress Signals 7 | . . . 2 . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 5 . 19 8 . 9 13 16 2 . 51 Peak Tracking Total 14 | . 4 . 5 4 . 3 6 5 1 . 14 Tactical Retreats 3 | . . . . . . . 1 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Traps Triggered 2 | . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Disabled 15 | . . . 5 . 3 . 1 2 . . 4 Max in Single Turn 3 | . . . 3 . 1 . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Machines Accessed 32 | . 2 . 3 . . . 1 7 3 12 4 Terminals 12 | . 2 . 1 . . . 1 5 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . 1 . . 1 Recycling Units 4 | . . . 1 . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 121 | . 5 . 6 . . . 4 14 5 76 11 Successful 99 | . 3 . 5 . . . 1 6 4 76 4 Failed 22 | . 2 . 1 . . . 3 8 1 . 7 Catastrophic 4 | . 1 . . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 5 . 4 . 1 . 4 11 2 . 4 Terminals 30 | . 5 . 2 . . . 4 11 2 . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . 1 . . 3 Recycling Units 7 | . . . 2 . . . . 2 3 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Terminal Hacks 79 | . . . . . . . . 1 1 76 1 Record 76 | . . . . . . . . . . 75 1 Robot Analysis 1 | . . . . . . . . . 1 . . Open Door 1 | . . . . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . . 1 Repair 2 | . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 3 . . . 1 5 1 . 1 Terminals 11 | . 3 . 2 . . . 1 4 . . 1 Botnet 6 | . 1 . 1 . . . 1 2 . . 1 Disrupt 1 | . 1 . . . . . . . . . . Skim 4 | . 1 . 1 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . 1 . . . . 1 1 . . Monitor 3 | . . . 1 . . . . 1 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . 1 . 3 . . . 1 5 1 . 4 Full Trace Events 5 | . 1 . . . . . . 2 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 Time 51 | . . . 26 . . . . . . . 25 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total Allies 6 | . . 3 . . 3 . . . . . . Largest Group 3 | . . 3 3 . 3 1 . . . . . Highest-Rated Group 40 | . . 40 40 . 24 8 . . . . . Highest-Rated Ally 16 | . . 16 16 . 8 8 . . . . . Total Orders 1 | . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 32 | . . . 28 . . 4 . . . . . Total Damage 287 | . . . 255 . . 32 . . . . . Kills 5 | . . . 4 . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Active Infowar (turns) 12784 | 62 164 425 859 1587 1487 396 331 992 295 5450 736 Sensors 585 | . . . . . . . . . . . 585 Terrain 29 | . . . 29 . . . . . . . . Structural 7804 | . . . . . . . 331 992 295 5450 736 Seismic 4980 | 62 164 425 859 1587 1487 396 . . . . . Cloaking 2 | . . . . . . . . . . . 2 ECM 19 | . . . . . . . . . . . 19 Robot Analysis Total 1 | . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Turns Passed 13219 | 169 164 425 859 1587 1487 459 336 1002 418 5515 798 Spaces Moved 6418 | 76 48 241 364 686 674 176 155 356 195 3208 239 Core 202 | 2 . . . . . . . . . 199 1 Treads 4049 | 74 20 . 2 . . . 155 356 195 3009 238 Legs . | . . . . . . . . . . . . Wheels 2167 | . 28 241 362 686 674 176 . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 135 195 195 195 160 160 160 50 166 Average Speed 173 | 157 168 175 161 205 195 195 160 164 176 164 173 Slowest Speed 1500 | 160 175 175 320 215 195 195 160 240 240 250 1500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 4 14 60 28 93 93 41 21 45 32 96 6 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . . . 1 . . . . . 4 . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 9 | . . . . 3 . . . . . 6 . Spaces Dug 7 | . . . . . 3 . . . . . 4 Terrain Destroyed 117 | . . . 59 14 5 1 . . 2 . 36 Melee 4 | . . . . . . . . . . . 4 Projectile 8 | . . . . . 5 . . . 2 . 1 AOE 105 | . . . 59 14 . 1 . . . . 31 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Total 7888 | 101 130 245 560 834 737 240 217 639 255 3488 442 Wait 699 | . 79 4 81 112 . 30 34 137 44 110 68 Move 6407 | 75 47 240 363 685 673 175 154 355 194 3207 239 Hop . | . . . . . . . . . . . . Pick Up 134 | 6 2 1 31 6 3 1 5 22 . 55 2 Fast Attach 37 | 7 . . 2 . . 1 . 6 1 17 3 Attach 34 | . . . 6 . . 1 4 1 . 2 20 Detach 9 | . . . 3 . . . 1 . . 1 4 Swap 99 | . 2 . 20 7 5 3 3 24 6 18 11 Drop 135 | 1 . . 15 8 3 1 3 24 3 76 1 Fire 290 | 12 . . 38 15 35 23 13 60 7 . 87 Melee 21 | . . . . . 8 5 . . . 1 7 Ram 1 | . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . 1 10 . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / Low x2 / Ext) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 11) 334 | -10/Materials | Entered Mines 537 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 698 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 742 | -10/Mines | Discovered new exit (range 10) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Accompanied by 3 allies 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1082 | -9/Materials | Repaired Lgt. Treads 1484 | -9/Materials | Discovered new exit (range 15) 1616 | -9/Materials | Identified exit to Mines 1618 | -9/Materials | Entered Mines 1646 | -9/Mines | Learned location of Zion (-6) 1807 | -9/Mines | Discovered new exit (range 10) 1826 | -9/Mines | Identified exit to Materials 1838 | -9/Mines | Build established: Scavenger-Mutant 2135 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2502 | -9/Mines | Discovered exit to Materials (range 5) 2539 | -9/Mines | Learned 2 Materials zone layouts 2732 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3197 | -9/Mines | Discovered new exit (range 5) 3203 | -9/Mines | Identified exit to Exiles 3205 | -9/Mines | Entered Exiles 3205 | -9/Exiles | Found Exiles lab destroyed 3240 | -9/Exiles | Discovered new exit (range 14) 3898 | -9/Exiles | Discovered new exit (range 12) 4690 | -9/Exiles | Identified exit to Mines 4692 | -9/Exiles | Entered Mines 4692 | -8/Mines | Accompanied by 3 allies 4727 | -8/Mines | Lost 3 allies 5092 | -8/Mines | Core integrity fell below 50% 5128 | -8/Mines | Lost 3 parts (1n1u1w) 5139 | -8/Mines | Discovered exit to Materials (range 6) 5151 | -8/Mines | Entered Materials 5151 | -8/Materials | Evolved 2 slots: Propulsion x2 5152 | -8/Materials | Identified exit to Factory 5424 | -8/Materials | Discovered new exit (range 7) 5460 | -8/Materials | Identified exit to Storage 5487 | -8/Materials | Entered Storage 6479 | -8/Storage | Discovered new exit (range 3) 6484 | -8/Storage | Identified exit to Recycling 6489 | -8/Storage | Entered Recycling 6849 | -8/Recycling | Scanned before Scraplab entrance 6883 | -8/Recycling | Entered Scraplab 6904 | -8/Recycling | Discovered new exit (range 2) 6904 | -8/Recycling | Identified exit to Scraptown 6907 | -8/Recycling | Entered Scraptown 6907 | -8/Scraptown | System corruption cleaned by C-Scrubber 7576 | -8/Scraptown | Discovered new exit (range 7) 7586 | -8/Scraptown | Identified exit to Factory 7730 | -8/Scraptown | Visited Cyclists 7790 | -8/Scraptown | Visited Shadow of the Wyrm 7835 | -8/Scraptown | Visited Awakened 7885 | -8/Scraptown | Visited Symbiants 7941 | -8/Scraptown | Visited Comm Corps 8018 | -8/Scraptown | Visited UFD Registry 8053 | -8/Scraptown | Visited Fellowship of the Rings 8086 | -8/Scraptown | Visited Supply Room 8853 | -8/Scraptown | Registered with UFD as "Phasechassis" 8936 | -8/Scraptown | Entered Cyclist Reading Room 9087 | -8/Scraptown | Visited Chapter 10 9189 | -8/Scraptown | Visited Science Guys 9294 | -8/Scraptown | Visited Sword Containment 9326 | -8/Scraptown | Visited Abandonware Association 9357 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 9720 | -8/Scraptown | Visited A0-MCA Data Center 9735 | -8/Scraptown | Given a B+ rating by A0-MCA 9740 | -8/Scraptown | Found A0-MCA's Component Scanner 9776 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9804 | -8/Scraptown | Found DCF Scrap (31 items) 10060 | -8/Scraptown | Visited Supply Room 10123 | -8/Scraptown | Visited Cartography Club 10150 | -8/Scraptown | Visited Scrapoid Research Area 10217 | -8/Scraptown | Visited Curators Association 10331 | -8/Scraptown | Discovered exit to Factory (range 5) 10367 | -8/Scraptown | Build established: Mutant 10555 | -8/Scraptown | Found Surveybot 17 Chip 10585 | -8/Scraptown | Learned location of Mines (-8) 10585 | -8/Scraptown | Learned location of Recycling (-8) 10585 | -8/Scraptown | Learned location of Hub_04(d) (-6) 10585 | -8/Scraptown | Learned 12 Materials zone layouts 10585 | -8/Scraptown | Learned 8 Access zone layouts 10585 | -8/Scraptown | Learned 4 Recycling zone layouts 10585 | -8/Scraptown | Learned 8 Lower Caves zone layouts 10585 | -8/Scraptown | Learned 12 Lower Caves zone layouts 10585 | -8/Scraptown | Learned 20 Lower Caves zone layouts 10585 | -8/Scraptown | Learned 12 Upper Caves zone layouts 10585 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 10585 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 10585 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 10585 | -8/Scraptown | Learned location of 3 exits from Factory 10585 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 10608 | -8/Scraptown | Found Deep Structural Scanner 12294 | -8/Scraptown | Met Optimus 12294 | -8/Scraptown | Accepted into 0bPrime 12419 | -8/Scraptown | Civil war broke out across Scraptown 12422 | -8/Scraptown | Entered Factory 12422 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12423 | -6/Factory | Identified exit to Extension 12424 | -6/Factory | Identified exit to Lower Caves 12424 | -6/Factory | Identified exit to Factory 12722 | -6/Factory | Build established: Assassin 12804 | -6/Factory | Repaired Lgt. Angular Momentum Engine 13094 | -6/Factory | Garrison activated, responded to threat 13114 | -6/Factory | Cargo convoy interrupted 13166 | -6/Factory | Destroyed 8 combat bots 13188 | -6/Factory | Core integrity fell below 50% 13214 | -6/Factory | Core integrity fell below 20% 13220 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 13192_ Slug penetrates Wall. 13194_ Penetrated by Slug. 13194_ R-10 Processor collects Flexi-carbon Leg. 13195_ Slug penetrates G-50 Soldier. 13195_ K-01 Serf destroyed. 13200_ Penetrated by Slug. 13200_ R-10 Processor collects Med. Matter Pod. 13200_ U-05 Engineer builds a Wall. 13201_ Critical hit (Burn: +37). 13204_ Acquired 22 matter. 13205_ Hvy. Battle Rifle destroyed. 13207_ Penetrated by Slug. 13209_ K-01 Serf collects debris. 13213_ Coil Gun destroyed. 13213_ Critical hit (Burn: +37). 13216_ K-01 Serf collects debris. 13218_ Deep Structural Scanner destroyed. 13219_ K-01 Serf collects debris. 13220_ Slug penetrates Wall. 13220_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ########### ################ ?????????????????? | | ################ ?????????????????? | | ## ####?????????????????? | | ## ####?????????????????? | | ########## ## ####?????????????????? | | # # ## ####?????????????????? | | # # % / % ####?????????????????? | | # # # ####?????????????????? | | # # + " "" ####?????????????????? | | # + # " "" ####?????????????????? | | # # # """ """ ####?????????????????? | | # # # """ """ ####?????????????????? | | # # # """ """ ######???????????????? | | # # # ### ???????????????? | | ########## ################ ???????????????? | | ########## ################ ???????????????? | | ########## # # ???????????????? | | # # #""" "" """ # ???????????????? | | # """ # #"R "" " # ???????????????? | | # """ # !#"""* " # ???????????????? | | # """ # |%# " # ???????????????? | | #* # # "" # ???????????????? | | # """ # k # k % # ???????????????? | | # """ # R g g mg %% h # ???????????????? | | # """ # !# g # ???????????????? | | # # # @ # ???????????????? | | ####+##### ################ ???????????????? | | ! ???????????????? | | ???????????????? | | ???????????? | | ???????????? | | ???????????? | | ####+#############+#############+#####???????????? | | = #### ### #???????????? | | #### """ ### #???????????? | | "" #### T" ### #???????????? | | "" """ ####????? ?????????????????????????????? | | G """ ####????????????????????????????????????? | | "" """ ####????????????????????????????????????? | | "" ####????????????????????????????????????? | | ####????????????????????????????????????? | | #############????????????????????????????????????? | | #############????????????????????????????????????? | | #############????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????>???????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 6 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 75% | -9/Materials Lgt. Angular Momentum Engine | 46% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagRapidRigger Manual? 0 Play Time 02:12:00 Cumulative 62.3 hours Start 2025.07.07 @ 02:38:02 End 2025.07.07 @ 17:48:07 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 25a71e43-00dc-43f9-98cd-ede7b4ceb262