Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 07:07:04 Player: Exp. Geonium Core Result: Destroyed by as-75371 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (146) 730 Value Destroyed (3473) 3473 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-128) -128 TOTAL SCORE: 8195 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -742 Cogmind --------- Core Integrity 0/700 Matter 88/300 Energy 88/100 System Corruption 4% Temperature Cool (12) Movement Walking (210) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (4) ------ Huge Storage Unit Makeshift Salvage Targeting Computer Makeshift Cloaking Device > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Makeshift Power Source F-cell Engine Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg Combat Antigrav System High-capacity Matter Pod (200) Transmission Jammer Hardened Light Armor Plating Authchip [R/Combat] Mobile Refinery Mk. CCLXVII Advanced Recalibrator Bomb Factory No. 2 Barrage Gun Flak Gun Rocket Array Makeshift Hammer Phasing Sabre Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Huge Storage Unit Makeshift Salvage Targeting Computer Improved Armor Integrity Analyzer Makeshift Cloaking Device > --- WEAPON ----------- AWS/EX-DEC Battle Rifle > --- INVENTORY -------- Makeshift Power Source F-cell Engine Improved Carbon-fiber Leg Makeshift Leg Makeshift Leg Makeshift Leg Combat Antigrav System High-capacity Matter Pod Improved Sensor Array Transmission Jammer Hardened Light Armor Plating Improved Light Armor Plating Authchip [R/Combat] Mobile Refinery Mk. CCLXVII Advanced Recalibrator Bomb Factory No. 2 Barrage Gun Flak Gun Rocket Array Makeshift Hammer Phasing Sabre [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Bomb Factory No. 2 Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Light Armor Plating Weapon Flak Gun Energy Gun AWS/EX-DEC Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 . . . . Utility 2 | . . . 1 . . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 180 | . 6 . 3 . 17 10 31 27 17 8 37 24 Power 9 | . . . . . 3 . 1 2 . . 3 . Engine 5 | . . . . . 1 . 1 1 . . 2 . Core 4 | . . . . . 2 . . 1 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 40 | . 2 . 1 . 1 1 12 5 3 2 12 1 Treads 15 | . 2 . 1 . 1 1 5 2 1 2 . . Leg 17 | . . . . . . . 3 . 1 . 12 1 Wheel 8 | . . . . . . . 4 3 1 . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 62 | . 2 . 2 . 2 5 5 12 5 2 12 15 Device 32 | . . . . . 1 2 . 7 2 2 6 12 Storage 1 | . . . 1 . . . . . . . . . Processor 8 | . . . 1 . . 1 3 1 . . 2 . Hackware 2 | . . . . . . . . 2 . . . . Protection 19 | . 2 . . . 1 2 2 2 3 . 4 3 Artifact . | . . . . . . . . . . . . . Weapon 69 | . 2 . . . 11 4 13 8 9 4 10 8 Energy Gun 6 | . . . . . 1 . 2 . . . 1 2 Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 47 | . 2 . . . 8 2 8 8 6 2 7 4 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 10 | . . . . . 2 2 1 . 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . . 1 . 1 1 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 4 . 2 . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . 2 . Parts Lost 43 | . . . . . 1 1 10 3 13 4 2 9 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 20 | . . . . . . 1 7 2 6 . 1 3 Utility 7 | . . . . . 1 . . . 3 1 . 2 Weapon 14 | . . . . . . . 2 1 4 3 1 3 Highest Loss Streak 11 | . . . . . 1 1 4 2 11 4 1 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 100 92 98 93 98 90 82 90 92 Engine 3 | . 14 14 11 11 5 . 4 4 . . . 7 Core 4 | . . . . . 5 11 4 2 7 7 6 . Treads 20 | . 25 28 33 33 33 32 14 34 25 7 14 . Leg 9 | . 2 . . . . . 6 . 1 7 13 37 Wheel 3 | . . . . . . . 10 2 1 7 6 . Device 5 | . . . . . . 7 3 6 6 12 7 7 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 Processor 8 | . . . 11 11 5 5 15 15 12 7 6 9 Protection 4 | . 13 14 11 11 11 8 7 . 2 1 1 2 Ballistic Gun 18 | . 24 28 22 22 19 21 12 22 22 15 16 15 Slashing Weapon 2 | . . . . . . . 2 . . 5 5 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 133 | 14 19 19 94 94 97 100 102 103 103 103 133 127 Greatest Support 100 | 20 40 40 60 60 60 60 80 100 100 10 100 100 Greatest Overweight (x) 13 | . . . 1 1 1 1 9 9 10 10 13 1 Average Overweight (x) 4 | . . . . 1 1 1 3 . 2 9 10 . Largest Inventory Capacity 25 | . 8 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 8 8 18 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 8 13 24 25 25 25 25 25 18 25 25 Average Carried 21 | . 7 8 10 16 23 24 22 24 22 16 22 21 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 13 24 24 24 24 25 16 17 25 22 Class Distribution -------------------- 44% | Scavenger-Mutant 23% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Gunner 5% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Derelict-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 8107 | 200 180 . 170 48 566 471 749 497 868 293 2850 1215 Remotely . | . . . . . . . . . . . . . Salvage Created 6266 | . 180 . 172 44 324 740 1532 678 855 314 1193 234 Parts 396 | . 9 . 11 2 30 59 89 50 32 14 97 3 Haulers Intercepted 8 | . 1 . 1 . . . 4 2 . . . . Recyclers Shooed 8 | . 1 . 1 . . 1 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 22 5 . . Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 88 | . 3 . 3 3 1 18 21 11 13 5 7 3 Melee 1 | . . . . . . . 1 . . . . . Guns 64 | . 3 . 3 3 . 13 14 11 8 1 5 3 Cannons 2 | . . . . . . . 2 . . . . . AOE 19 | . . . . . 1 5 4 . 5 4 . . Classes Destroyed 23 | . 3 . 2 1 3 5 2 1 . 3 2 1 Worker 14 | . . . . . . 4 8 2 . . . . Builder 1 | . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 8 | . 1 . 1 . . . 4 2 . . . . Recycler 7 | . 1 . . . . 2 4 . . . . . Turret 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . . . . . 1 2 . . . . Swarmer 30 | . 3 . . 2 . 11 5 3 6 . . . Grunt 22 | . . . 2 . . 5 9 3 2 1 . . Brawler 4 | . . . . . . 1 1 . 2 . . . Duelist 3 | . . . . . . . 1 . 2 . . . Sentry 9 | . . . 1 . . . 5 2 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . Programmer 2 | . . . . . . . . 2 . . . . Zionite 32 | . . . . . 5 . . . . . 27 . Z-Technician 1 | . . . . . . . . . . . . 1 Decomposer 6 | . . . . . . . . . 3 3 . . Samaritan 1 | . . . . . . . . . . 1 . . Tinkerer 3 | . . . . . . . . . . . 3 . Thief 1 | . . . . . . . . . . 1 . . Assembled 7 | . . . . . 4 . . . . . . 3 Thug 2 | . . . . . . . . . . 1 1 . Fireman 3 | . . . . . . . . . . 3 . . Mutant 5 | . . . . . . . . . . . 5 . Best Kill Streak 9 | . 4 . 3 2 5 5 6 5 9 5 6 3 Combat Bots Only 9 | . 3 . 2 2 1 5 3 3 9 5 5 3 Max Kills in Single Turn 3 | . 1 . 1 2 3 3 2 1 2 1 1 1 Gunslinging 1 | . . . . 1 . 1 . . . . . . Exploded 3 | . . . . . 1 3 2 . 2 1 . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . 1 . EX-HEX (-9/Exiles) 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7428 | . 96 . 76 275 153 673 1460 797 1564 400 742 1192 Core 1068 | . 16 . 13 . 69 87 180 130 147 81 84 261 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . 93 . . . 57 67 . . . . . Volleys Fired 427 | . 10 . 10 6 75 47 116 40 30 15 68 10 Largest 3 | . 2 . 2 2 2 2 2 3 3 3 3 3 Hottest 79 | . 46 . 46 46 46 46 79 74 69 69 76 76 Shots Fired 912 | . 20 . 20 12 117 85 214 120 66 28 206 24 Gun 866 | . 20 . 20 12 96 81 207 120 59 23 206 22 Cannon 4 | . . . . . . . 4 . . . . . Launcher 42 | . . . . . 21 4 3 . 7 5 . 2 Special . | . . . . . . . . . . . . . Kinetic 823 | . 20 . 20 12 96 81 179 120 59 23 193 20 Thermal 29 | . . . . . . . 29 . . . . . Explosive 35 | . . . . . 21 4 . . 3 5 . 2 Electromagnetic 25 | . . . . . . . 6 . 4 . 13 2 Robot Hit Streak 39 | . 4 . 7 6 7 23 39 21 13 9 25 3 Robot Miss Streak 6 | . 6 . 1 4 3 2 3 6 2 2 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . . . . 1 . 4 1 1 3 . 1 1 Max Gunslinging Chain 1 | . . . . 1 . 1 1 1 1 . 1 1 Autonomous 18 | . . . . . . . 3 . . . 13 2 Shots Hit Robots 604 | . 13 . 18 7 54 63 174 76 48 22 117 12 Core Hits 327 | . 7 . 9 4 41 37 66 38 34 19 54 18 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 5 | . . . . . . . 2 . . . 2 1 Burn 1 | . . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . 2 1 Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 30 | . . . . . . . 4 . 8 3 15 . Impact 15 | . . . . . . . . . . . 15 . Slashing 15 | . . . . . . . 4 . 8 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12223 | . 175 . 252 130 1364 1392 2822 1162 1414 902 2079 531 Guns 9058 | . 175 . 252 130 822 896 2458 1162 579 300 2079 205 Cannons 80 | . . . . . . . 80 . . . . . Explosions 2437 | . . . . . 542 496 216 . 391 466 . 326 Melee 648 | . . . . . . . 68 . 444 136 . . Ramming . | . . . . . . . . . . . . . Kinetic 8109 | . 175 . 252 130 822 896 1992 1162 579 300 1633 168 Thermal 634 | . . . . . . 118 516 . . . . . Explosive 1867 | . . . . . 542 378 . . 155 466 . 326 Electromagnetic 965 | . . . . . . . 246 . 236 . 446 37 Impact . | . . . . . . . . . . . . . Slashing 648 | . . . . . . . 68 . 444 136 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 3 12 13 13 4 Average Corruption 4 | . . . . . . . . 2 5 12 3 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 152 | . . . . . . . . 10 44 26 21 51 Message Errors 41 | . . . . . . . . 3 14 7 7 10 Matter Fused 44 | . . . . . . . . 4 14 9 4 13 Heat Flow Errors 14 | . . . . . . . . . 4 2 3 5 Energy Discharges 16 | . . . . . . . . . 6 2 2 6 Data Loss (minor) 17 | . . . . . . . . . 2 3 2 10 Data Loss (major) 9 | . . . . . . . . 1 . 2 1 5 Misfires 5 | . . . . . . . . 1 2 . . 2 Alerts 5 | . . . . . . . . 1 2 . 2 . Weapon Failures 1 | . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 256 | . . . . . . 33 2 . 131 85 . 5 Projectiles . | . . . . . . . . . . . . . Explosions 112 | . . . . . . 33 2 . 29 43 . 5 Melee 144 | . . . . . . . . . 102 42 . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 370 | . . . . . . 34 44 . 100 168 . 24 Shots 14 | . . . . . . 1 2 . 5 5 . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 327 | . . . 4 . 16 38 257 36 327 290 235 241 Average Temperature 66 | . . . 4 . 8 15 44 12 137 152 46 95 Received Heat Transfer 1960 | . . . 36 12 . 126 612 123 315 329 233 174 Effects 12 | . . . . . . . 3 . 4 3 1 1 Shutdowns 1 | . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 10 | . . . . . . . 3 . 3 3 . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Parts Fried 6 | . . . . . . . 1 . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . Heat Transferred 1236 | . . . . . . 150 1086 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 299 | . 112 43 133 104 . 299 283 189 . . . . Initial 80 | . . 43 16 51 . . 16 80 . . . . Average 86 | . 58 43 84 31 . 114 135 71 . . . . Maximum Alert Level 1 | . . . . . . 1 1 . . . . . Low Security (%) 92 | . 100 100 100 100 . 82 81 100 . . . . Level 1 7 | . . . . . . 17 18 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 4 | . . . 1 1 . . . 2 . . . . Investigation 1 | . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 1 | . . . 1 . . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 9 | . . . 1 1 . . 6 1 . . . . Communications Jammed 4 | . . . . . . . . 4 . . . . Distress Signals 3 | . . . . . . . . 3 . . . . Times Spotted 214 | . 4 . 7 6 59 18 41 17 15 5 35 7 Peak Tracking Total 9 | . 3 . 2 4 6 5 4 3 9 4 8 3 Tactical Retreats 24 | . . . . . 17 . 1 1 1 . 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 3 | . 1 . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 26 | . . . . . . . . . . . 25 1 Traps Extracted . | . . . . . . . . . . . . . Installed 41 | . . . . . . . . . . . 29 12 Triggered . | . . . . . . . . . . . . . Fabricated Traps 47 | . . . . . . . . . . . 34 13 Most Traps Carried 5 | . . . . . . . . . . . 4 5 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 12 | . . . . . 8 2 1 . . . 1 . Max in Single Turn 2 | . . . . . 1 2 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 17 | . 1 . 2 1 . . 8 5 . . . . Terminals 14 | . 1 . 2 . . . 8 3 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 1 . 4 1 . . 20 14 . . . . Successful 22 | . 1 . 1 1 . . 12 7 . . . . Failed 18 | . . . 3 . . . 8 7 . . . . Catastrophic 5 | . . . . . . . 3 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . 1 . 4 . 1 . 16 6 . . . . Terminals 33 | . 1 . 4 . . . 20 8 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . 1 1 . . 9 . . . . . Robot Analysis 5 | . . . . . . . 5 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . Zone Layout 3 | . . . . . . . 3 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . Insert Component 2 | . . . . . . . . 2 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 3 2 . . . . Terminals 5 | . . . . . . . 3 2 . . . . Track 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 1 1 . . . . Operators 2 | . . . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 7 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 88 | . . . . . . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 5 | . . . . 3 . . . . 2 . . . Largest Group 3 | . . . . 3 3 . . . 2 2 . . Highest-Rated Group 46 | . . . . 40 40 . . . 46 46 . . Highest-Rated Ally 30 | . . . . 16 16 . . . 30 30 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 52 | . . . . 6 38 . . . . 8 . . Total Damage 1199 | . . . . 61 968 . . . . 170 . . Kills 7 | . . . . 2 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . . . . . . . 5 . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . . . 1 1 3 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 22293 | . 375 324 318 1304 2274 1595 1623 1946 1909 653 8025 1947 Spaces Moved 8004 | 1 207 203 127 309 848 599 642 709 932 249 2400 778 Core . | . . . . . . . . . . . . . Treads 3709 | . 183 203 127 309 848 599 121 584 735 . . . Legs 1010 | 1 24 . . . . . . . . . 207 778 Wheels 3285 | . . . . . . . 521 125 197 249 2193 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 240 240 130 140 160 215 136 140 Average Speed 211 | 120 155 160 202 240 240 240 179 170 189 217 243 164 Slowest Speed 480 | 120 160 160 240 240 240 240 480 240 240 230 275 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 29 38 14 52 89 92 56 14 88 37 90 65 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 5 | . . . . . . . . . 1 . 4 . Known Exits Taken 5 | . 1 1 1 . . . . 1 1 . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . . . . . 1 . . 1 1 2 . Spaces Dug 11 | . . . . . . . 1 . . 7 3 . Terrain Destroyed 107 | . . . . . 7 35 6 . 27 16 4 12 Melee 4 | . . . . . . . 1 . . . 3 . Projectile 1 | . . . . . . . . . . . 1 . AOE 102 | . . . . . 7 35 5 . 27 16 . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 12639 | . 244 202 169 860 975 671 904 1370 1013 335 4459 1437 Wait 3648 | . 2 . 21 535 7 6 85 546 3 56 1811 576 Move 7992 | . 206 202 126 308 847 598 641 708 931 248 2399 778 Hop . | . . . . . . . . . . . . . Pick Up 122 | . 10 . 8 11 10 5 11 23 2 4 33 5 Fast Attach 42 | . 3 . . . 3 1 14 7 . 3 9 2 Attach 71 | . 2 . 2 . 5 2 8 7 10 4 14 17 Detach 37 | . . . . . 5 1 3 2 . 1 12 13 Swap 67 | . 1 . 1 . 9 7 9 13 7 1 14 5 Drop 141 | . 10 . 1 . 14 4 13 24 1 . 55 19 Fire 427 | . 10 . 10 6 75 47 116 40 30 15 68 10 Melee 30 | . . . . . . . 4 . 8 3 15 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 21 | . . . . . . . . . 21 . . . Trap 41 | . . . . . . . . . . . 29 12 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 351 | -10/Materials | Identified exit to Mines 376 | -10/Materials | Entered Mines 551 | -10/Mines | Identified exit to Materials 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Identified exit to Mines 1018 | -9/Materials | Entered Mines 1019 | -9/Mines | Assembled infested the area 1024 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1798 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1878 | -9/Mines | Met a Derelict shopkeep closing up shop 2046 | -9/Mines | Learned Materials terminal intel 2307 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2307 | -9/Mines | Discovered new exit (range 5) 2322 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Accompanied by 3 allies 2354 | -9/Exiles | Discovered new exit (range 15) 2387 | -9/Exiles | Met 8R-AWN 2421 | -9/Exiles | Met EX-HEX 2486 | -9/Exiles | Met EX-BIN 2514 | -9/Exiles | Aligned with FarCom system 2517 | -9/Exiles | Given EX-Vault access code 2574 | -9/Exiles | Opened EX-Vault 2586 | -9/Exiles | Found Deploy-a-Sentry 2589 | -9/Exiles | Found Deploy-a-Sentry 2592 | -9/Exiles | Found Deploy-a-Sentry 2641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2706 | -9/Exiles | Met EX-DEC 2779 | -9/Exiles | Visited The Gauntlet 3197 | -9/Exiles | DAS Turret deployed 3378 | -9/Exiles | DAS Turret deployed 3382 | -9/Exiles | DAS Turret deployed 3389 | -9/Exiles | Attacked by the Exiles 3392 | -9/Exiles | Allies destroyed EX-HEX 3413 | -9/Exiles | Allies destroyed 8R-AWN 4032 | -9/Exiles | Destroyed EX-BIN 4081 | -9/Exiles | Destroyed EX-DEC 4148 | -9/Exiles | Found Prototype Energy Gun 4148 | -9/Exiles | Identified AWS/EX-DEC 4575 | -9/Exiles | Discovered new exit (range 10) 4596 | -9/Exiles | Entered Mines 4757 | -8/Mines | Discovered new exit (range 10) 5008 | -8/Mines | Discovered new exit (range 14) 5857 | -8/Mines | Build established: Scavenger-Mutant 6191 | -8/Mines | Entered Materials 6191 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6192 | -8/Materials | Loaded intel: 12 terminal locations 6745 | -8/Materials | Lost 4 parts (3n1w) 7737 | -8/Materials | Discovered new exit (range 16) 7814 | -8/Materials | Entered Factory 7814 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7815 | -7/Factory | Identified exit to Storage 8100 | -7/Factory | Build established: Scavenger-Gunner 8169 | -7/Factory | Discovered new exit (range 6) 8411 | -7/Factory | Found Prototype Launcher 8603 | -7/Factory | Identified Rocket Array 8912 | -7/Factory | Repaired Broken Rocket Array 8987 | -7/Factory | Build established: Scavenger-Skirmisher 9006 | -7/Factory | Identified exit to Lower Caves 9760 | -7/Factory | Entered Lower Caves 10027 | -7/Lower Caves | Learned location of Zion (-7) 10482 | -7/Lower Caves | Discovered new exit (range 15) 10501 | -7/Lower Caves | Identified exit to Lower Caves 10833 | -7/Lower Caves | Encountered a Warlord checkpoint 11133 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11162 | -7/Lower Caves | System corruption reached 10% 11212 | -7/Lower Caves | Destroyed 9 combat bots 11219 | -7/Lower Caves | Lost 11 parts (4n3u4w) 11669 | -7/Lower Caves | Entered another Lower Caves area 11669 | -7/Lower Caves | Accompanied by 2 allies 11787 | -7/Lower Caves | Ambushed by wild Derelicts 11843 | -7/Lower Caves | Lost 4 parts (1u3w) 12094 | -7/Lower Caves | Build established: Scavenger-Mutant 12098 | -7/Lower Caves | Core integrity fell below 50% 12307 | -7/Lower Caves | Discovered new exit (range 8) 12316 | -7/Lower Caves | Learned Factory garrison access intel 12322 | -7/Lower Caves | Entered Zion 12389 | -7/Zion | System corruption cleaned by Quarantine Array 12480 | -7/Zion | Found Prototype Device 12480 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12658 | -7/Zion | Discovered new exit (range 15) 12936 | -7/Zion | Learned location of Extension (-5) 12945 | -7/Zion | Given A8's code to call for help 12982 | -7/Zion | Found Prototype Device 12982 | -7/Zion | Identified Bomb Factory No. 2 13126 | -7/Zion | Learned location of Data Miner (-6) 13902 | -7/Zion | Found GAL Module 14052 | -7/Zion | Learned Factory trap positions 14461 | -7/Zion | Received a hallucinogenic algorithm 14510 | -7/Zion | Learned Factory emergency access door positions 19072 | -7/Zion | Attacked by Zionites 19074 | -7/Zion | Destroyed Imprinter 19486 | -7/Zion | Build established: Scavenger-Gunner 20116 | -7/Zion | Discovered new exit (range 5) 20117 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 20347 | -7/Zion | Entered Deep Caves 20758 | -7/Deep Caves | Build established: Derelict-Gunner 21304 | -7/Deep Caves | Build established: Derelict-Mutant 21381 | -7/Deep Caves | Z-Facility disabled 21405 | -7/Deep Caves | Lost 3 parts (1n1u1w) 21676 | -7/Deep Caves | Spotted as-75371 22292 | -7/Deep Caves | Core integrity fell below 20% 22294 | -7/Deep Caves | Destroyed by as-75371 with Assembled Focal Cannon Last Messages --------------- 22129_ Acquired 2 matter. 22134_ Acquired 13 matter. 22148_ System corrupted: Heat flow error (+136). 22169_ System corrupted: Substantial component data lost. 22182_ Dropped Dirty Bomb Trap. 22183_ Installed Dirty Bomb Trap. 22196_ Dropped Dirty Bomb Trap. 22197_ Installed Dirty Bomb Trap. 22213_ System corrupted: FCS attempts to trigger Barrage Gun. 22213_ System corrupted: Barrage Gun misfires. 22249_ System corrupted: Matter fused (-10). 22279_ System corrupted: Component data lost. 22281_ E6-W2V(M) destroyed. 22281_ Destroyed Lgt. Angular Momentum Engine. 22282_ as-75371: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 22285_ AWS/EX-DEC destroyed. 22285_ Mak. Leg destroyed. 22285_ Imp. Light Armor Plating destroyed. 22291_ Mak. Power Source destroyed. 22291_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ?????##???????? | | ?????????????????????????????????# ???## #??????? | | ?????????????????? ??????? ## #?## #????? | | ???????????????? = #????? # ## #???# | | ????????????? = ##???? #???? | | ??????????? #???? #????# | | ????????? / #?????? #?????# | | ?????????/ #??????? #??????# | | ???????? [ / #???????? ##??????# | | ???????? =* = #?????????# ###????? | | ??????? [ #????####??# ###??? | | ??????? [ s l #???## ##??# #??? | | ??????? * * * ##?## #### #??? | | ?????? ### ## #???? | | ?????? * g ## #???## | | ????? * ## ####???# | | ????? * h ## ##??????# | | ????? * % @ ####???????# | | ??????" * ^ ##??????????# | | ????? ^ #???????????# | | ?????" ### ^ #???????????# | | ?????? ### ############# | | ?????? ### ^ ^ | | ??????? # # #?# | | ??????? #### ## ## ##?# ############## | | ??????? #????# ?# ?###??## ###????????????? | | ???????? ??????#??# ???????########??????????????? | | ???????????????????#?????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Cloak Strength 3 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 14 Armor Integrity Analysis 40 Recoil Reduction 5 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Mni. Assault Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Safety First Challenges ------------ None Game ------ Seed SensorMinesnifferGun Manual? 0 Play Time 02:46:29 Cumulative 174.3 hours Start 2022.05.29 @ 21:04:32 End 2022.05.30 @ 07:07:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 53 Gallery% 75 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a248ca21-fa2f-4cfa-9915-6e0774fd14e1