Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 15:27:22 Player: Runia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (468) 2340 Value Destroyed (22192) 22192 Prototype IDs (75) 1500 Alien Tech Used (8) 1600 Bonus (16265) 16265 TOTAL SCORE: 54597 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7682 Follower Combat Kills 2703 Network Hubs Disabled 400 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 240 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -2660 Cogmind --------- Core Integrity 1182/1600 Matter 270/300 Energy 1169/1190 System Corruption 2% Temperature Cool (9) Movement Treading (145) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Huge Storage Unit Advanced Energy Well Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer Improved Kinecellerator Advanced Weapon Cycler EM Dispersion Field Spacefold Activator > --- WEAPON (4) ------- Phase Gun Improved Potential Cannon KE Penetrator > --- INVENTORY (25) --- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Centrium Wheel YI-UF0's Bottomless Matter Pit (1473) Experimental Sensor Array Long-range Terrain Scanner Antimissile System System Mapper Ghost Barrier Subatomic Replicator Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Improved Transmission Jammer Phase Armor > --- WEAPON ----------- Nova Cannon Heavy Machine Gun KE Penetrator Railgun > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Wheel YI-UF0's Bottomless Matter Pit Long-range Terrain Scanner EM Dispersion Field Antimissile System System Mapper Ghost Barrier Subatomic Replicator Spacefold Activator Improved Potential Cannon Micro-nuke Launcher Advanced Remote Datajack Core Stripper [Rating: 225] Favorites ----------- Power Quantum Reactor Engine F-cell Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Improved KE Penetrator Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Improved KE Penetrator Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . 1 . . 2 Weapon 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 596 | 2 10 11 19 33 57 13 7 3 3 10 20 19 14 7 27 34 2 9 6 7 35 8 5 17 3 10 46 20 56 60 23 Power 30 | . 1 2 1 4 1 1 . . . . 1 4 1 . 1 1 . . 2 . 2 . . 1 . . . 1 2 . 4 Engine 12 | . 1 2 1 4 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . 1 . 1 1 . . 2 . 1 . . 1 . . . 1 2 . 4 Propulsion 55 | 2 1 1 8 6 10 1 1 . . . 3 1 3 . 1 1 . . . . 1 . . . . 3 2 1 5 2 2 Treads 54 | 2 1 . 8 6 10 1 1 . . . 3 1 3 . 1 1 . . . . 1 . . . . 3 2 1 5 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 284 | . 3 6 2 4 16 6 2 2 3 1 7 3 2 7 16 17 . 4 3 4 21 4 4 11 2 4 28 12 37 43 10 Device 182 | . . 5 1 2 6 3 2 2 2 . 3 2 1 5 10 13 . 3 . 4 14 3 3 5 1 2 19 9 22 32 8 Storage 24 | . 1 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 8 9 1 Processor 11 | . . . . . 2 1 . . . . 2 . 1 . . . . . . . 2 . . 1 1 . . . 1 . . Hackware 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 61 | . 2 . 1 1 7 1 . . . . 2 . . 2 6 4 . 1 3 . 5 1 1 5 . 2 8 3 6 . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon 227 | . 5 2 8 19 30 5 4 1 . 9 9 11 8 . 9 15 2 5 1 3 11 4 1 5 1 3 16 6 12 15 7 Energy Gun 11 | . 4 2 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . 1 Energy Cannon 61 | . . . 1 1 . 1 1 1 . 2 2 4 4 . 3 7 1 1 . 1 4 2 1 1 1 . 7 1 6 6 2 Ballistic Gun 101 | . 1 . 6 10 18 1 . . . 2 6 3 3 . 5 7 . 3 . 2 5 1 . 2 . 3 8 3 3 6 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . 1 6 9 1 2 . . 2 1 1 . . 1 . 1 1 1 . 1 1 . 1 . . . 2 1 1 . Special Weapon 5 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . 2 . Impact Weapon 8 | . . . . 1 3 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 5 | . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . 2 . 4 1 . . . . . 1 1 3 1 3 1 . . 3 . . . . 5 . . 4 . 9 5 . Corrupted Parts 4 | . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . System Corruption 27 | . . . . . . . . . . . . . 25 . 2 . . . . . . . . . . . . . . . . Parts Lost 38 | . 3 3 . . 7 1 1 . . . . 1 . 1 2 . . . . . 1 . . . 1 . . 1 2 8 6 Power 5 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Propulsion 5 | . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 14 | . 2 . . . 2 1 . . . . . . . 1 1 . . . . . . . . . 1 . . . 1 2 3 Weapon 14 | . 1 1 . . 3 . . . . . . 1 . . 1 . . . . . . . . . . . . 1 1 3 2 Highest Loss Streak 6 | . 1 1 . . 3 1 1 . . . . 1 . 1 1 . . . . . 1 . . . 1 . . 1 1 4 6 Average Slot Usage (%) 88 | . 97 84 97 100 97 92 92 92 92 92 92 92 85 80 80 87 88 88 87 88 88 89 89 86 82 80 79 81 80 76 72 Engine 3 | . 14 13 10 11 8 7 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 6 11 11 11 11 11 9 10 10 7 5 4 4 8 8 7 9 Treads 18 | . 28 14 29 33 26 30 30 30 30 30 25 26 18 13 12 10 11 11 11 11 10 10 10 10 10 14 14 13 12 12 11 Device 10 | . . 12 11 10 8 7 7 7 6 7 10 6 3 1 5 13 11 10 11 11 13 14 14 15 14 11 11 16 14 11 13 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 9 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 5 5 8 Processor 11 | . . . . . 7 7 7 7 7 7 8 12 11 13 13 11 11 11 11 11 16 21 21 21 19 19 19 17 17 17 16 Protection 7 | . 11 . 9 11 8 7 7 7 7 7 5 6 6 11 7 8 11 11 10 11 10 5 5 4 5 6 6 4 4 3 . Energy Gun 1 | . 24 28 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 1 . . 1 2 7 2 3 3 7 6 1 2 4 3 . . 2 3 3 4 4 3 2 2 3 4 3 Ballistic Gun 16 | . 3 . 16 19 25 16 15 15 15 14 19 21 17 20 24 19 17 18 22 22 18 16 15 15 15 14 16 12 12 10 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 215 | 11 31 34 43 67 77 82 82 82 81 85 88 90 103 106 109 123 123 123 122 122 131 116 114 117 113 119 125 153 160 215 210 Greatest Support 240 | 40 40 40 60 63 67 84 82 82 82 82 98 108 160 160 160 160 160 160 160 160 160 155 155 155 155 235 240 240 235 220 225 Greatest Overweight (x) 35 | . . 3 4 1 1 . . . . 1 1 . . 35 . 1 . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 8 12 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 Most Carried 23 | 5 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 23 Average Carried 18 | 3 5 11 14 18 19 19 19 19 19 19 19 19 19 19 19 18 19 20 19 19 19 20 19 19 20 19 19 19 19 20 18 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 20 | 2 10 13 15 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 18 Class Distribution -------------------- 43% | Scavenger-Mutant 10% | Scavenger-Tank 10% | Mutant 6% | Scavenger-Skirmisher 4% | Generator-Mutant 4% | Gunner 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Commander-Mutant | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Generator-Skirmisher | -2/Research Generator-Tank | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 19829 | 200 104 170 664 1748 3130 78 541 65 35 256 577 319 345 419 903 1079 191 343 . 411 822 44 390 367 48 85 1689 1175 1722 1449 460 Remotely 1323 | . . . . . . . . . . . 235 . . . 264 369 . . . . 217 . . . . . 238 . . . . Salvage Created 24596 | . 548 448 768 1484 3030 136 163 46 . 443 862 611 159 346 1252 998 177 275 . 153 877 25 170 148 . . 2284 1418 3107 3795 873 Parts 1159 | . 38 24 47 88 216 12 7 4 . 16 50 22 4 20 56 46 1 12 . 6 43 3 9 7 . . 115 55 117 113 28 Haulers Intercepted 22 | . 1 . 2 5 6 1 . . . . . . . . 3 1 . . . . . . . . . . . 1 . 2 . Recyclers Shooed 10 | . 2 1 . 1 1 . . . . . 2 2 . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 143 | . . . . . . . 10 3 . 8 . . . . . . . 13 . 6 . 3 7 93 . . . . . . . Prevented 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . 11 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 357 | . 14 8 11 23 55 4 3 1 . 7 9 9 2 1 9 11 . 8 . 2 9 1 3 2 . . 29 22 39 64 11 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 224 | . 13 7 9 15 40 2 1 . . . 6 4 2 . 9 11 . 5 . 2 9 1 2 2 . . 28 12 26 13 5 Cannons 44 | . . . . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . . 1 4 7 22 5 AOE 79 | . . . 2 8 14 2 1 . . 7 3 2 . . . . . 3 . . . . 1 . . . . 6 4 26 . Classes Destroyed 24 | . 5 1 2 5 4 . 1 . . . 1 . . . . . . . . . . . . . . . . 2 3 . . Worker 26 | . . . . 6 4 . . . . . 3 . . . 4 2 . . . . . . . . . . 3 2 1 . 1 Builder 19 | . . . . 2 5 . . . . . 4 . . . 1 . . . . . . . . . . . 4 . . 3 . Tunneler 6 | . . 3 . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Hauler 22 | . 1 . 2 5 6 1 . . . . . . . . 3 1 . . . . . . . . . . . 1 . 2 . Recycler 15 | . 1 1 2 1 . . . . . . 3 . . . . 1 . . . . 2 . . . . . . 2 . 1 1 Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 4 | . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . . 2 4 . . . . . . 1 . 8 . . . . . . . . . . . . . . . 1 . Watcher 11 | . . . . 2 2 . . . . . 1 . 1 . 3 . . . . . . . . . . . . . 1 1 . Swarmer 48 | . 6 6 . . 3 3 . . . 7 3 . . . . . . 4 . . . 1 . . . . 3 9 . 3 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 1 Grunt 147 | . 8 2 6 18 32 . 2 . . . . 5 2 . 3 5 . 3 . . . . 3 1 . . 9 3 15 28 2 Brawler 7 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Duelist 13 | . . . . 1 2 . . . . . . . . . . . . 1 . . . . . . . . . . 3 5 1 Protector 7 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . Sentry 42 | . . . 4 3 9 1 . . . . 1 4 . 1 1 2 . . . . 3 . . . . . 3 1 . 9 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hunter 20 | . . . . . 1 . . 1 . . . . . . . . . . . 2 2 . . . . . . 2 4 4 4 Programmer 48 | . . . . . . . . . . . 5 . . . . 4 . . . . 4 . . . . . 11 2 13 8 1 Heavy 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Best Kill Streak 38 | . 5 4 4 7 13 3 3 1 . 4 8 2 2 3 5 3 . 4 . 2 4 1 3 1 . . 8 9 10 38 7 Combat Bots Only 31 | . 5 4 3 5 13 3 3 1 . 4 4 2 2 1 3 2 . 4 . 2 4 1 3 1 . . 5 9 9 31 6 Max Kills in Single Turn 6 | . 1 1 2 2 6 1 1 1 . 3 4 1 1 1 3 2 1 3 . 1 1 1 2 1 . . 2 2 2 4 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . Exploded 4 | . . . 2 2 3 1 1 . . 3 3 1 . . . . . 3 . . . . 1 . . . . 2 2 4 . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Damage Taken 23033 | . 788 275 328 709 2924 346 78 22 . 14 541 333 441 121 1348 520 . 226 . 503 347 10 172 . 161 . 1872 1238 2049 5284 2383 Core 2221 | . 65 50 70 39 288 66 . 22 . . 29 18 16 . 113 10 . . . 36 4 . . . . . 110 52 39 776 418 Absorbed by Shields 3807 | . . . . 9 . . . . . . . 56 85 . . . . . . . . . 116 . . . . 971 1991 579 . Reduced by Siege Mode 1348 | . . . . . . . . . . . . . . . 67 18 . 11 . 20 27 . 8 . . . 199 105 297 414 182 Redirected to Core 891 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 600 291 Core Remaining (%) 75 | 100 . 54 . 72 47 . . . . 87 . . . . 79 . . . . 95 . . . . 99 . 91 . . 35 73 Volleys Fired 1310 | . 59 50 45 128 153 14 4 3 . 20 63 35 15 55 45 51 8 18 . 9 73 21 8 11 6 12 87 50 114 117 36 Largest 4 | . 2 2 2 2 3 3 3 1 . 1 4 4 4 4 4 4 1 4 . 4 4 2 3 4 4 1 4 4 4 4 4 Hottest 323 | . 80 90 90 70 76 76 118 63 . 90 104 156 240 185 190 190 90 136 . 136 138 90 105 225 195 90 195 197 197 323 321 Shots Fired 2960 | . 107 98 87 232 422 25 10 3 . 20 129 63 40 58 151 144 8 38 . 27 133 22 12 23 9 12 257 177 327 243 83 Gun 2370 | . 107 98 84 212 405 18 6 . . . 88 40 28 55 147 121 . 27 . 24 82 2 6 17 3 . 226 135 254 128 57 Cannon 533 | . . . 2 9 . 4 3 3 . 16 39 22 12 3 4 22 8 9 . 3 51 20 4 6 6 12 31 38 70 110 26 Launcher 54 | . . . 1 11 17 3 1 . . 4 2 1 . . . . . 2 . . . . 2 . . . . 4 3 3 . Special 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Kinetic 2162 | . 18 . 66 212 405 18 6 . . . 88 40 27 55 147 121 . 27 . 24 82 2 6 16 3 . 226 135 254 128 56 Thermal 677 | . 67 98 18 9 . 4 3 . . 16 39 4 3 3 3 22 8 9 . 3 51 20 4 7 6 12 31 33 67 110 27 Explosive 47 | . . . 1 11 10 3 1 . . 4 2 1 . . . . . 2 . . . . 2 . . . . 4 3 3 . Electromagnetic 71 | . 22 . 2 . 7 . . 3 . . . 18 10 . 1 . . . . . . . . . . . . 5 3 . . Robot Hit Streak 67 | . 19 11 7 15 22 6 11 12 . 2 7 22 6 10 6 7 3 7 . 7 23 10 17 3 . . 66 67 24 25 51 Robot Miss Streak 6 | . 3 3 4 5 6 4 . 1 . . 5 3 2 5 5 5 1 1 . 2 4 . . 1 . . 3 4 4 2 1 Penetration Max 2 | . . . . . 1 1 . . . . 1 1 . 1 1 1 . 1 . . 1 . . 2 . . 2 1 1 1 1 Secondary Targets 34 | . 1 1 1 1 7 . . . . . . . 1 . 3 2 . 1 . 1 2 . 1 . . . 4 1 6 1 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . 1 . 1 1 . 1 . 1 1 . 1 . . . 1 1 1 1 . Shots Hit Robots 1756 | . 71 65 52 130 282 13 9 2 . 6 45 38 24 42 73 63 3 18 . 18 43 1 7 9 . . 170 110 224 169 69 Core Hits 966 | . 29 22 23 71 144 9 7 2 . 16 33 24 11 21 49 33 3 11 . 7 22 1 7 7 . . 88 65 109 127 25 Critical Kills 56 | . . . . . . . . . . . . . . 4 5 4 . 1 . 1 7 . . . . . 12 3 10 5 4 Critical Parts Destroyed 98 | . . . . . 2 . . . . . 1 . . 8 9 7 . 2 . 3 5 . . 1 . . 20 8 17 13 2 Critical Strikes 165 | . 1 6 . . 2 . . . . 1 1 . . 12 14 11 . 3 . 4 12 . . 1 . . 34 12 27 18 6 Burn 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 156 | . . . . . 2 . . . . . 1 . . 12 14 11 . 3 . 4 12 . . 1 . . 34 12 27 18 5 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Puncture 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 71 | . . . . . 18 27 1 . . 12 7 3 . . . . . . . . . . . . . . . . 3 . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Impact 46 | . . . . . 18 27 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 12 7 3 . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65758 | . 804 773 818 3063 6555 436 367 55 . 858 1915 1240 712 1200 2750 2178 113 1026 . 337 1193 25 474 456 . . 4813 4254 7731 18610 3002 Guns 35946 | . 754 763 731 1982 4572 206 104 . . . 1415 560 397 1163 2236 1869 . 536 . 337 1193 25 137 456 . . 4663 2449 5266 2853 1279 Cannons 11275 | . . . . . . . 54 55 . . 97 476 315 37 . 152 113 . . . . . . . . . 141 763 1263 6495 1314 Explosions 17638 | . 31 . 87 1081 1889 230 149 . . 402 317 203 . . 506 134 . 490 . . . . 337 . . . . 1042 1090 9241 409 Melee 796 | . . . . . 90 . 60 . . 456 78 . . . . . . . . . . . . . . . . . 112 . . Ramming 103 | . 19 10 . . 4 . . . . . 8 1 . . 8 23 . . . . . . . . . . 9 . . 21 . Kinetic 34450 | . 97 . 569 1982 4572 206 104 . . . 1415 560 397 1163 2236 1869 . 536 . 337 1193 25 137 456 . . 4663 2449 5378 2853 1253 Thermal 21049 | . 527 763 162 . 281 . 54 . . . 97 263 69 37 . 201 113 . . . . . . . . . 141 724 1178 14690 1749 Explosive 7539 | . . . 87 1081 1185 230 149 . . 402 310 5 . . . 85 . 490 . . . . 337 . . . . 1042 1090 1046 . Electromagnetic 1933 | . 161 . . . 423 . . 55 . . 7 411 246 . 506 . . . . . . . . . . . . 39 85 . . Impact 150 | . . . . . 90 . 60 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 534 | . . . . . . . . . . 456 78 . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . 1 1 . 1 1 . . . . . 4 4 29 29 18 2 . . . . . . . . 3 . 5 2 5 9 2 Average Corruption 3 | . 1 1 . 1 1 . . . . . 3 4 8 7 7 1 . . . . . . . . 3 . 4 1 3 6 2 Corruption Purged 27 | . . . . . . . . . . . . . . 25 . 2 . . . . . . . . . . . . . . . Effects 298 | . 4 9 . 2 7 . . . . . 15 39 15 54 32 5 . . . . . . . . 3 . 22 3 31 57 . Message Errors 76 | . 2 7 . 1 5 . . . . . 1 8 4 9 7 2 . . . . . . . . 2 . 4 . 7 17 . Matter Fused 61 | . . . . . . . . . . . 4 6 1 16 7 . . . . . . . . . 1 . 4 . 8 14 . Heat Flow Errors 39 | . . . . . . . . . . . 5 9 3 9 1 . . . . . . . . . . . 1 1 5 5 . Energy Discharges 53 | . 1 1 . . . . . . . . 3 9 5 7 4 3 . . . . . . . . . . 8 2 4 6 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Data Loss (minor) 33 | . 1 1 . 1 1 . . . . . 2 5 . 6 4 . . . . . . . . . . . 1 . 5 6 . Data Loss (major) 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 1 . Misfires 5 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 20 | . . . . . 1 . . . . . . 2 . 4 6 . . . . . . . . . . . 3 . 1 3 . Overload Shots 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Overflow Damage 2636 | . . . . 18 81 . . . . 51 37 36 . . 57 . . 77 . . . . . . . . . 114 52 1827 286 Projectiles 1239 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 8 28 1100 101 Explosions 1298 | . . . . 18 16 . . . . 17 37 34 . . 57 . . 77 . . . . . . . . . 106 24 727 185 Melee 99 | . . . . . 65 . . . . 34 . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . . . 153 . 3 . . . 40 . . . 166 . . 35 . . . . 7 . . . . 25 . 74 . Shots 17 | . . . . . 8 . 1 . . . 1 . . . 2 . . 1 . . . . 2 . . . . 1 . 1 . Rammed 24 | . 6 9 . . 1 . . . . . 1 1 . . 1 2 . . . . . . . . . . 1 . . 2 . Targets Rammed 25 | . 7 9 . . 1 . . . . . 1 1 . . 1 2 . . . . . . . . . . 1 . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 307 219 . 175 134 88 140 84 . 154 348 287 360 252 270 144 12 42 . . 54 24 12 140 48 . 190 193 197 488 365 Average Temperature 71 | . 103 80 . 87 32 31 56 44 . 70 75 92 124 112 85 17 5 9 . . 15 9 7 30 25 . 30 76 73 83 131 Received Heat Transfer 3926 | . 333 96 135 321 936 30 45 . . . 24 130 58 18 78 138 . 45 . . 27 . 53 . . . 251 34 229 702 243 Effects 11 | . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . 5 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 7 | . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 59 | . . . . . . . . . . . . . 1 2 1 3 . 1 . 3 5 1 1 . . . 7 6 9 14 5 Total Turns 2018 | . . . . . . . . . . . . . 4 63 49 109 . 23 . 97 320 126 13 . . . 262 136 492 268 56 Longest Duration 137 | . . . . . . . . . . . . . 4 36 49 55 . 23 . 63 137 126 13 . . . 75 39 122 60 23 Robots Corrupted 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Fried 18 | . . . . . 5 . . 1 . . . 3 2 . 6 . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Combat Hostiles 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Parts Melted 13 | . 3 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 4 Heat Transferred 17937 | . 1175 2477 422 . 300 . 74 . . . 150 250 100 25 . 150 75 . . . . . . . . . 75 475 750 10290 1149 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 3051 | . 305 196 336 488 1089 541 . . . . 418 470 1058 612 1303 803 . . . . 258 . . . . 80 533 909 1205 3051 2171 Initial 1830 | . . 66 3 78 206 494 . . . . . 107 216 343 23 574 . . . . 31 . . . . . . 281 510 630 1830 Average 419 | . 121 54 102 178 538 454 . . . . 202 263 629 294 655 672 . . . . 76 . . . . 49 273 620 720 975 1942 Maximum Alert Level 5 | . 1 . 1 2 3 2 . . . . 2 2 3 2 4 3 . . . . 1 . . . . . 2 3 4 5 5 Low Security (%) 33 | 100 82 100 86 50 8 . . . . . 33 27 . 38 27 . . . . . 92 . . . . 100 36 . . . . Level 1 24 | . 17 . 13 42 34 33 . . . . 60 62 28 20 9 . . . . . 7 . . . . . 34 26 . . . Level 2 23 | . . . . 7 29 66 . . . . 6 9 17 40 12 62 . . . . . . . . . . 28 20 59 40 . Level 3 12 | . . . . . 27 . . . . . . . 53 . 15 37 . . . . . . . . . . . 52 28 31 . Level 4 3 | . . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . 11 16 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 3 . 3 7 10 3 . . . . 3 2 . . 6 6 . . . . 3 . . . . 5 6 . 11 15 3 Investigation 10 | . 3 . . 2 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 24 | . . . . . . . . . . . 2 . . . 2 3 . . . . 3 . . . . . 5 . 6 2 1 Reinforcement 32 | . . . 3 3 5 1 . . . . . 2 . . 4 2 . . . . . . . . . 5 1 . 1 5 . Assault 19 | . . . . 2 3 . . . . . . . . . . 1 . . . . . . . . . . . . 4 7 2 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 38 | . 1 . 1 5 5 . . . . . . 2 2 . 4 2 . . . . . . . . . 3 . 9 . 1 3 Communications Jammed 254 | . . . . . 19 . . . . . 3 . . . 68 1 . . . . 1 . . 33 . . 31 65 20 9 4 Distress Signals 245 | . . . . . 17 . . . . . 3 . . . 66 1 . . . . . . . 33 . . 31 65 20 9 . Times Spotted 620 | . 22 10 15 46 94 7 3 1 . 4 17 29 20 26 21 20 . 8 . 3 17 1 3 7 . . 45 31 53 99 18 Peak Tracking Total 17 | . 5 4 2 6 9 3 3 1 . 4 4 3 7 2 4 4 . 4 . 2 3 1 3 8 . . 5 7 8 17 5 Tactical Retreats 31 | . 2 2 . 1 7 . . . . . . 2 . . . 2 . . . . . . . . . . 4 4 4 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 10 | . 1 . . 3 . . . . . . 3 . . . 1 . . . . . 1 . . . . . 1 . . . . Indirectly 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 7 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 85 | . . . 2 4 9 . . . . . 5 3 3 5 13 4 1 . . . 1 . . 1 . . 7 1 7 19 . Max in Single Turn 4 | . . . 1 1 1 . . . . . 1 1 1 1 4 1 1 . . . 1 . . 1 . . 1 1 1 1 . Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 114 | . 10 . 5 13 14 6 . . . . 6 9 . . 6 7 . . 4 . 4 . . 5 1 2 5 1 6 6 4 Terminals 65 | . 7 . 4 8 7 2 . . . . 1 9 . . 5 3 . . . . 2 . . . 1 2 1 1 5 4 3 Fabricators 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 15 | . 1 . . 2 2 . . . . . 2 . . . . 3 . . . . 2 . . . . . 2 . 1 . . Recycling Units 7 | . 2 . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 Total Hacks 354 | . 24 . 14 34 36 15 . . . . 13 22 . . 11 46 . . 17 . 18 . . 11 1 9 25 5 20 26 7 Successful 167 | . 15 . 10 13 17 8 . . . . 6 9 . . 5 20 . . 17 . 8 . . 11 1 4 7 1 7 6 2 Failed 187 | . 9 . 4 21 19 7 . . . . 7 13 . . 6 26 . . . . 10 . . . . 5 18 4 13 20 5 Catastrophic 48 | . . . . . 3 1 . . . . 2 1 . . 2 11 . . . . 4 . . . . 2 4 1 6 7 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 3 . 1 6 5 4 . . . . 4 6 1 . . 3 . . . . 2 . . . . 4 3 . 3 1 . Terminals 198 | . 19 . 12 18 20 5 . . . . 1 22 . . 10 21 . . . . 8 . . . 1 9 4 5 16 21 6 Fabricators 8 | . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 67 | . 3 . . 9 3 . . . . . 6 . . . . 23 . . . . 10 . . . . . 9 . 4 . . Recycling Units 14 | . 2 . . 6 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . 2 . 5 3 . . . . 1 . . . . . . . . . . . . . . . 12 . . 5 . Garrison Access 11 | . . . . 1 3 . . . . . 3 . . . 1 2 . . . . . . . . . . . . . . 1 Terminal Hacks 106 | . 12 . 9 6 10 1 . . . . . 7 . . 4 5 . . 17 . 5 . . 11 1 4 . 1 6 5 2 Record 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . 5 1 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Prototype ID Bank 18 | . 2 . 2 . 1 . . . . . . 1 . . . . . . 4 . . . . 5 . . . . 1 2 . Open Door 8 | . . . . 3 . . . . . . . 4 . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . 1 . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Index 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 7 | . 1 . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 2 . . Unreport Threat 9 | . . . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Locate Traps 11 | . 3 . . 1 2 . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 1 . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 9 | . 2 . 1 . 2 . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 31 | . 1 . . 3 2 . . . . . 4 . . . . 14 . . . . 3 . . . . . 3 . 1 . . Scan Component 20 | . 1 . . 3 1 . . . . . 2 . . . . 8 . . . . 2 . . . . . 2 . 1 . . Repair 11 | . . . . . 1 . . . . . 2 . . . . 6 . . . . 1 . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . Insert Component 6 | . . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Analyze 5 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . 1 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 2 . 2 . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . Terminals 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 6 . 4 9 12 5 . . . . 5 8 . . 5 6 . . . . 4 . . . . 2 5 1 6 5 4 Full Trace Events 7 | . . . . 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 11 | . . . . . 1 . . . . . 2 . . . . 6 . . . . 1 . . . . . 1 . . . . Time 1041 | . . . . . 136 . . . . . 76 . . . . 667 . . . . 54 . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Non-combat 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . check_alert 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 11 | . . . . . 3 . . . . . 3 . . . 1 . . . . . . . . . . . . . . 4 . Machine Destruction 8 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 4 . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 30 | . . 1 . 2 . . . . . . 3 18 5 . . . . . . . . . . . . . . . . 1 . Largest Group 14 | . . 1 . 2 . . . . . . 3 14 14 10 5 . . . . . . . . . . . . . . 1 . Highest-Rated Group 820 | . . 31 . 62 . . . . . . 93 558 820 698 416 . . . . . . . . . . . . . . 148 . Highest-Rated Ally 159 | . . 31 . 31 . . . . . . 31 159 159 152 95 . . . . . . . . . . . . . . 148 . Total Orders 14 | . . . . . 2 . . . . . . 3 7 2 . . . . . . . . . . . . . . . . . STAY 8 | . . . . . . . . . . . . 2 5 1 . . . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 396 | . . . . 23 . . . . . . 12 110 130 33 64 . . . . . . . . . . . . . . 24 . Total Damage 9114 | . . . . 277 . . . . . . 208 2186 3023 629 2278 . . . . . . . . . . . . . . 513 . Kills 67 | . . . . 4 . . . . . . . 17 20 5 14 . . . . . . . . . . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . 1 Derelict Logs Recovered 11 | . . 2 . . . . 2 . . 2 . . . . . . 1 . . 1 . 1 2 . . . . . . . . Drone Launches 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . 11 8 . . . . . . . . . . . . . . . . . . . Traps 8 | . . . . . . . . . . . 4 4 . . . . . . . . . . . . . . . . . . . Emergency Access 10 | . . . . . . . . . . . 7 3 . . . . . . . . . . . . . . . . . . . Exits 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 38532 | 5 877 1473 812 2366 3437 828 502 398 1414 1332 2091 1871 522 1951 983 1609 1565 955 239 688 1517 1614 774 1191 545 431 1979 596 1797 1635 535 Spaces Moved 16512 | 1 412 583 430 999 1249 401 288 216 782 603 795 928 238 287 417 608 965 516 141 329 537 552 460 694 323 179 861 220 679 586 233 Core 71 | . . . . . . . . . . . . . . 71 . . . . . . . . . . . . . . . . . Treads 16206 | 1 412 478 304 999 1249 401 288 216 782 603 795 928 238 216 417 608 965 516 141 329 537 552 460 694 323 179 861 220 679 586 229 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 231 | . . 105 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 125 | 160 160 125 125 160 145 157 163 163 163 163 163 162 160 160 160 160 160 160 160 160 160 160 160 160 160 155 160 155 155 158 145 Average Speed 177 | 160 160 216 149 187 208 157 163 163 163 166 218 163 160 565 160 162 160 160 160 160 160 160 160 160 160 157 160 158 157 163 163 Slowest Speed 1800 | 160 160 240 160 240 241 157 163 163 163 243 243 165 162 1800 160 240 160 160 160 160 160 160 160 160 160 161 166 160 163 237 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Spacefolds 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 53 | 2 85 98 36 93 95 16 49 43 77 67 25 79 74 76 36 15 89 55 60 48 17 66 73 72 56 10 78 9 68 39 8 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 11 | . 2 . . . . . 1 . 3 1 . . . . . . . . 3 . . . 1 . . . . . . . . Known Exits Taken 26 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . 1 . . . . 3 1 1 3 . . . . . . 1 . . 1 . 1 1 . 1 . . . . . . Spaces Dug 303 | . . . . 10 26 29 . . . 16 42 9 . . 2 16 3 9 . 3 56 11 4 1 8 11 19 1 8 16 3 Terrain Destroyed 1650 | . 3 . 5 107 111 50 13 . . 53 63 39 2 17 379 83 4 62 . 5 76 14 40 5 8 11 32 62 51 274 81 Melee 34 | . . . . . 2 26 . . . 4 2 . . . . . . . . . . . . . . . . . . . . Projectile 431 | . . . . . 6 3 1 . . 12 41 3 2 17 49 48 4 24 . 5 76 14 9 5 8 11 29 8 20 31 5 AOE 1181 | . 3 . 5 107 103 21 12 . . 37 20 36 . . 330 34 . 38 . . . . 31 . . . . 54 31 243 76 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 23155 | 6 521 681 529 1276 1753 535 312 258 925 897 1047 1232 353 555 623 1120 976 611 154 470 1069 1253 484 757 341 313 1262 341 1142 1016 343 Wait 4097 | . 18 13 6 86 208 77 1 36 123 246 142 152 62 204 115 401 . 68 . 120 409 673 10 16 10 105 232 41 245 237 41 Move 16477 | . 411 582 429 998 1248 400 287 215 781 602 794 927 237 286 416 607 964 515 140 328 536 551 459 693 321 178 860 219 678 585 230 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | . 12 10 10 12 30 2 5 1 9 2 8 1 8 1 8 15 1 . 1 3 7 . 1 4 . 2 14 6 14 7 7 Fast Attach 102 | . . 3 5 2 5 2 . . 1 . 5 2 5 6 3 2 . 1 6 . 4 . . 11 1 4 7 1 15 5 6 Attach 78 | 2 4 3 1 1 13 2 1 . 1 . 1 1 . 1 4 6 . . . . 2 . . 1 . 1 1 3 7 9 13 Detach 11 | . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . 1 3 4 Swap 420 | . 6 5 13 30 39 9 6 3 1 10 14 16 9 . 20 26 2 8 1 7 29 8 5 5 2 5 38 16 34 49 4 Drop 267 | 4 4 6 20 17 37 1 5 . 9 5 12 3 17 2 10 10 1 1 6 3 9 . 1 16 . 6 22 5 31 2 2 Fire 1310 | . 59 50 45 128 153 14 4 3 . 20 63 35 15 55 45 51 8 18 . 9 73 21 8 11 6 12 87 50 114 117 36 Melee 71 | . . . . . 18 27 1 . . 12 7 3 . . . . . . . . . . . . . . . . 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 7 9 . . 1 . . . . . 1 1 . . 1 2 . . . . . . . . . . 1 . . 2 . Escape Stasis 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 91 | . . . . . . . . . . . . 91 . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine -2/Section 7 -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 5) 883 | -10/Materials | Entered Mines 973 | -10/Mines | Learned 2 Materials zone layouts 985 | -10/Mines | Learned Materials security intel 1085 | -10/Mines | Discovered new exit (range 15) 1175 | -10/Mines | Assembled infested the area 1481 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1486 | -10/Mines | Found Prototype Device 1526 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1604 | -10/Mines | Discovered new exit (range 11) 1734 | -10/Mines | Destroyed YI-UF0 1740 | -10/Mines | Found Prototype Storage 1743 | -10/Mines | Found Prototype Launcher 2034 | -10/Mines | Received a Mining Laser from a helpful Derelict 2087 | -10/Mines | Build established: Scavenger-Mutant 2105 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2108 | -10/Mines | Identified Exp. Sensor Array 2356 | -10/Mines | Entered Materials 2356 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2428 | -9/Materials | Discovered new exit (range 15) 2671 | -9/Materials | Identified exit to Mines 2671 | -9/Materials | Identified exit to Storage 2974 | -9/Materials | Identified YI-UF0's Doublenader 3024 | -9/Materials | Discovered new exit (range 13) 3168 | -9/Materials | Entered Storage 4494 | -9/Storage | Build established: Mutant 4497 | -9/Storage | Met a pair of Derelict thieves 5112 | -9/Storage | Build established: Scavenger-Mutant 5242 | -9/Storage | Discovered new exit (range 13) 5534 | -9/Storage | Entered Materials 5534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5885 | -8/Materials | Build established: Mutant 5961 | -8/Materials | Repaired Broken Exp. Sensor Array 6290 | -8/Materials | Build established: Gunner 7023 | -8/Materials | Discovered new exit (range 17) 7669 | -8/Materials | Discovered new exit (range 4) 7710 | -8/Materials | Lost 3 parts (1n2u) 8094 | -8/Materials | Discovered new exit (range 13) 8296 | -8/Materials | Build established: Tank 8334 | -8/Materials | First assault squad dispatched 8430 | -8/Materials | Core integrity fell below 50% 8481 | -8/Materials | Destroyed 13 combat bots 8677 | -8/Materials | Build established: Scavenger-Tank 8971 | -8/Materials | Entered Factory 8971 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9038 | -7/Factory | Hacking Suite fried by hacking feedback 9074 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 9266 | -7/Factory | Build established: Mutant 9620 | -7/Factory | Identified exit to Lower Caves 9799 | -7/Factory | Entered Lower Caves 10175 | -7/Lower Caves | Discovered new exit (range 12) 10190 | -7/Lower Caves | Identified exit to Lower Caves 10193 | -7/Lower Caves | Learned location of Zion (-7) 10207 | -7/Lower Caves | Build established: Scavenger-Mutant 10301 | -7/Lower Caves | Entered another Lower Caves area 10364 | -7/Lower Caves | Encountered a Warlord checkpoint 10692 | -7/Lower Caves | Discovered new exit (range 5) 10697 | -7/Lower Caves | Identified exit to Zion 10699 | -7/Lower Caves | Entered Zion 10778 | -7/Zion | Learned location of Warlord (-4) 10827 | -7/Zion | Discovered new exit (range 11) 11915 | -7/Zion | Found Prototype Processor 11918 | -7/Zion | Found Prototype Processor 11920 | -7/Zion | Found Prototype Processor 11923 | -7/Zion | Found Prototype Processor 11937 | -7/Zion | Identified Spectral Analyzer 11945 | -7/Zion | Identified Exp. Melee Analysis Suite 11974 | -7/Zion | Identified Exp. Targeting Computer 12013 | -7/Zion | Identified Exp. Terrain Scan Processor 12110 | -7/Zion | Identified exit to Proximity Caves 12113 | -7/Zion | Entered Proximity Caves 12227 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12442 | -6/Proximity Caves | Spotted B-75 Beast 13171 | -6/Proximity Caves | Discovered new exit (range 7) 13199 | -6/Proximity Caves | Learned Factory garrison access intel 13232 | -6/Proximity Caves | Identified exit to Factory 13427 | -6/Proximity Caves | Build established: Mutant 13445 | -6/Proximity Caves | Entered Factory 13445 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13446 | -6/Factory | Loaded intel: 4 garrison access locations 13520 | -6/Factory | Repaired Hvy. Armor Plating 13560 | -6/Factory | Repaired Arm. Treads 13761 | -6/Factory | Build established: Derelict-Mutant 14494 | -6/Factory | Allied Derelicts emerged from ambush trap array 14659 | -6/Factory | Build established: Scavenger-Skirmisher 14809 | -6/Factory | Discovered new exit (range 9) 14843 | -6/Factory | Identified exit to Factory 15512 | -6/Factory | Discovered new exit (range 15) 15535 | -6/Factory | Identified exit to Extension 15536 | -6/Factory | Entered Extension 15541 | -6/Extension | Build established: Derelict-Mutant 15687 | -6/Extension | Rescued a captive Derelict 16199 | -6/Extension | Build established: Commander-Mutant 16212 | -6/Extension | Rescued A7 16246 | -6/Extension | Rescued a captive Derelict 16474 | -6/Extension | Rescued a captive Derelict 16475 | -6/Extension | Rescued a captive Derelict 16580 | -6/Extension | Build established: Commander-Tank 16760 | -6/Extension | Spotted B-75 Beast 16773 | -6/Extension | Allies destroyed B-75 Beast 16784 | -6/Extension | Spotted B-75 Beast 16792 | -6/Extension | Allies destroyed B-75 Beast 16958 | -6/Extension | Build established: Commander-Mutant 17367 | -6/Extension | Discovered new exit (range 16) 17370 | -6/Extension | Discovered exit to Factory (range 14) 17405 | -6/Extension | Identified exit to Cetus 17407 | -6/Extension | Entered Cetus 17407 | -6/Cetus | Accompanied by 12 allies (A7) 17412 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 17428 | -6/Cetus | Spotted Cetus Guard 17428 | -6/Cetus | Spotted Cetus Guard 17437 | -6/Cetus | Spotted Cetus Guard 17437 | -6/Cetus | Spotted Cetus Guard 17438 | -6/Cetus | Allies destroyed Cetus Guard 17440 | -6/Cetus | Allies destroyed Cetus Guard 17444 | -6/Cetus | Allies destroyed Cetus Guard 17449 | -6/Cetus | Allies destroyed Cetus Guard 17524 | -6/Cetus | Discovered exit to Factory (range 16) 17633 | -6/Cetus | Started Cetus Manufacturing Module 17650 | -6/Cetus | Escorted A7 to Cetus Mainframe 17658 | -6/Cetus | Manufactured an Enhanced Grunt 17676 | -6/Cetus | Discovered new exit (range 15) 17683 | -6/Cetus | Manufactured an Enhanced Grunt 17708 | -6/Cetus | Manufactured an Enhanced Grunt 17733 | -6/Cetus | Manufactured an Enhanced Grunt 17744 | -6/Cetus | Spotted Cetus Guard 17744 | -6/Cetus | Spotted Cetus Guard 17747 | -6/Cetus | Spotted Cetus Guard 17747 | -6/Cetus | Spotted Cetus Guard 17753 | -6/Cetus | Allies destroyed Cetus Guard 17758 | -6/Cetus | Manufactured an Enhanced Grunt 17763 | -6/Cetus | Allies destroyed Cetus Guard 17768 | -6/Cetus | Allies destroyed Cetus Guard 17778 | -6/Cetus | Allies destroyed Cetus Guard 17799 | -6/Cetus | Discovered exit to Factory (range 16) 17810 | -6/Cetus | System corruption reached 10% 17812 | -6/Cetus | Met Revision 17 17921 | -6/Cetus | Identified exit to Archives 17929 | -6/Cetus | Entered Archives 17929 | -6/Archives | Accompanied by 10 allies (A7) 17934 | -6/Archives | Received a hacking code to weaken MAIN.C 18041 | -6/Archives | Discovered exit to Factory (range 15) 18194 | -6/Archives | Discovered new exit (range 15) 18310 | -6/Archives | Build established: Scavenger-Mutant 19874 | -6/Archives | Identified exit to Hub_04(d) 19880 | -6/Archives | Entered Hub_04(d) 19880 | -6/Hub_04(d) | Accompanied by 5 allies 20365 | -6/Hub_04(d) | Discovered exit to Factory (range 13) 20456 | -6/Hub_04(d) | Network Hub disabled 20514 | -6/Hub_04(d) | Network Hub disabled 20632 | -6/Hub_04(d) | Found Prototype Launcher 20632 | -6/Hub_04(d) | Identified Rocket Array 20648 | -6/Hub_04(d) | Spotted Lightning 20651 | -6/Hub_04(d) | Spotted Lightning 20651 | -6/Hub_04(d) | Spotted Lightning 20664 | -6/Hub_04(d) | Destroyed Lightning 20674 | -6/Hub_04(d) | Destroyed Lightning 20711 | -6/Hub_04(d) | Destroyed Lightning 20729 | -6/Hub_04(d) | Found Prototype Device 20733 | -6/Hub_04(d) | Found Prototype Device 20745 | -6/Hub_04(d) | Identified Exp. Phase Shifter 20746 | -6/Hub_04(d) | Identified EM Dispersion Field 20752 | -6/Hub_04(d) | Found EM Dispersion Field 20830 | -6/Hub_04(d) | Found Exp. Targeting Computer 20863 | -6/Hub_04(d) | Entered Factory 20863 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20864 | -5/Factory | Identified exit to Upper Caves 21047 | -5/Factory | Repaired Centrium Heavy Treads 21080 | -5/Factory | Repaired Imp. KE Penetrator 21194 | -5/Factory | Repaired Broken Centrium Heavy Treads? 21206 | -5/Factory | Repaired Centrium Medium Armor Plating? 21381 | -5/Factory | Repaired Centrium Medium Armor Plating? 21463 | -5/Factory | First assault squad dispatched 21505 | -5/Factory | Repaired Centrium Medium Armor Plating? 22472 | -5/Factory | Entered Upper Caves 22668 | -5/Upper Caves | Identified exit to Upper Caves 23014 | -5/Upper Caves | Encountered a Warlord checkpoint 24037 | -5/Upper Caves | Entered another Upper Caves area 24107 | -5/Upper Caves | Encountered a Warlord checkpoint 24981 | -5/Upper Caves | Discovered new exit (range 7) 24990 | -5/Upper Caves | Identified exit to Zhirov 24992 | -5/Upper Caves | Entered Zhirov 24992 | -5/Zhirov | Discovered new exit (range 3) 25021 | -5/Zhirov | Met Zhirov 25050 | -5/Zhirov | Learned location of Quarantine (-2) 25050 | -5/Zhirov | Learned location of Testing (-3) 25050 | -5/Zhirov | Learned location of Command (-1) 25066 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25148 | -5/Zhirov | Found Alien Artifact 25148 | -5/Zhirov | Identified Integrated Dissipator 25148 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 25171 | -5/Zhirov | Found Alien Artifact 25210 | -5/Zhirov | Build established: Scavenger-Tank 25228 | -5/Zhirov | Identified exit to Proximity Caves 25231 | -5/Zhirov | Entered Proximity Caves 25852 | -4/Proximity Caves | Learned location of 1 exit from Research 25901 | -4/Proximity Caves | Discovered new exit (range 12) 25917 | -4/Proximity Caves | Identified exit to Factory 25917 | -4/Proximity Caves | Spotted B-86 Titan 25919 | -4/Proximity Caves | Entered Factory 25919 | -4/Factory | Evolved 2 slots: Utility x2 25951 | -4/Factory | Found Quantum Capacitor 26096 | -4/Factory | Repaired Centrium Medium Armor Plating 26314 | -4/Factory | Build established: Scavenger-Mutant 26894 | -4/Factory | Discovered new exit (range 23) 27052 | -4/Factory | Identified exit to Research 27099 | -4/Factory | Identified exit to Upper Caves 27099 | -4/Factory | Identified exit to Armory 27436 | -4/Factory | Entered Upper Caves 28611 | -4/Upper Caves | Discovered new exit (range 22) 28879 | -4/Upper Caves | Identified exit to Upper Caves 28964 | -4/Upper Caves | Learned 8 Research zone layouts 29050 | -4/Upper Caves | Entered another Upper Caves area 29106 | -4/Upper Caves | Discovered exit to Research (range 17) 29528 | -4/Upper Caves | Discovered new exit (range 21) 29558 | -4/Upper Caves | Identified exit to Warlord 29628 | -4/Upper Caves | Learned Research emergency access door positions 29824 | -4/Upper Caves | Entered Warlord 29846 | -4/Warlord | Discovered new exit (range 23) 29985 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30420 | -4/Warlord | Met Warlord 30427 | -4/Warlord | Learned Testing trap positions 30427 | -4/Warlord | Learned Quarantine emergency access door positions 30428 | -4/Warlord | Learned 4 Command zone layouts 30430 | -4/Warlord | Learned Quarantine security intel 30445 | -4/Warlord | Warlord's base attacked by MAIN.C 30471 | -4/Warlord | Found Prototype Device 30471 | -4/Warlord | Identified System Purifier 30490 | -4/Warlord | Found Prototype Reactor 30490 | -4/Warlord | Identified Vortex Chain Reactor 30501 | -4/Warlord | Found Prototype Processor 30501 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 30795 | -4/Warlord | Warlord forces counterattacked 30949 | -4/Warlord | Spotted Executioner 31011 | -4/Warlord | Identified exit to Proximity Caves 31015 | -4/Warlord | Entered Proximity Caves 31054 | -3/Proximity Caves | Spotted B-86 Titan 31390 | -3/Proximity Caves | Crushed by falling debris 31456 | -3/Proximity Caves | Discovered exit to Research (range 24) 31560 | -3/Proximity Caves | Entered Research 31560 | -3/Research | Evolved 2 slots: Propulsion x2 31561 | -3/Research | Identified exit to Research 31671 | -3/Research | Identified exit to Testing 31760 | -3/Research | Revision forces began assault on 0b10 31966 | -3/Research | Met up with Revision 17++ 31991 | -3/Research | Entered Testing 31992 | -3/Testing | Loaded intel: 20 trap records 32033 | -3/Testing | Found Prototype Hackware 32159 | -3/Testing | Found Prototype Hackware 32487 | -3/Testing | Found Prototype Energy Gun 32487 | -3/Testing | Identified Warp Gun 32874 | -3/Testing | Build established: Skirmisher 32906 | -3/Testing | Discovered exit to Research (range 16) 32997 | -3/Testing | Found Prototype Device 32997 | -3/Testing | Identified Exp. Hardlight Generator 33602 | -3/Testing | Found Prototype Energy Cannon 33656 | -3/Testing | Repaired Centrium Medium Armor Plating 33730 | -3/Testing | Found Prototype Energy Cannon 33970 | -3/Testing | Entered Research 33970 | -2/Research | Warlord forces began assault on 0b10 33970 | -2/Research | Evolved 2 slots: Power x1, Utility x1 33971 | -2/Research | Identified exit to Access 34001 | -2/Research | Identified exit to Quarantine 34077 | -2/Research | Discovered exit to Access (range 22) 34080 | -2/Research | Research machine network offline 34127 | -2/Research | Borebot progress halted 34349 | -2/Research | Spotted Striker 34366 | -2/Research | Destroyed Striker 34400 | -2/Research | Destroyed 9 combat bots 34446 | -2/Research | Borebot progress halted 34532 | -2/Research | Spotted Striker 34533 | -2/Research | Spotted Striker 34542 | -2/Research | Destroyed Striker 34549 | -2/Research | Destroyed Striker 34566 | -2/Research | Entered Quarantine 34633 | -2/Quarantine | Found Alien Artifact 34701 | -2/Quarantine | Found Alien Slashing Weapon 34727 | -2/Quarantine | Found Alien Artifact 34847 | -2/Quarantine | First assault squad dispatched 35029 | -2/Quarantine | Build established: Generator-Tank 35247 | -2/Quarantine | Cryocooling Duct disabled 35262 | -2/Quarantine | Ambient heat levels rising (+20) 35262 | -2/Quarantine | Non-combat units ordered to evacuate 35330 | -2/Quarantine | Identified Sigix Broadsword 35552 | -2/Quarantine | Found Alien Impact Weapon 35760 | -2/Quarantine | Identified Core Stripper 35795 | -2/Quarantine | Spotted Fortress 35807 | -2/Quarantine | Destroyed Fortress 35812 | -2/Quarantine | Found Prototype Device 35812 | -2/Quarantine | Identified Exp. Force Field 35816 | -2/Quarantine | Found Prototype Device 35816 | -2/Quarantine | Identified Thermal Barrier 35836 | -2/Quarantine | Found EM Dispersion Field 35991 | -2/Quarantine | Found Vortex Chain Reactor 36012 | -2/Quarantine | Found Prototype Protection 36012 | -2/Quarantine | Identified Centrium Heavy Armor Plating 36185 | -2/Quarantine | Destroyed 9 combat bots 36255 | -2/Quarantine | Found Antimissile System 36355 | -2/Quarantine | Discovered new exit (range 6) 36362 | -2/Quarantine | Identified exit to Section 7 36363 | -2/Quarantine | Entered Section 7 36584 | -2/Section 7 | Spotted S7 Guard 36599 | -2/Section 7 | Destroyed S7 Guard 36630 | -2/Section 7 | Found Alien Artifact 36661 | -2/Section 7 | Found Alien Artifact 36801 | -2/Section 7 | Build established: Generator-Mutant 36994 | -2/Section 7 | Spotted B-90 Cyclops 36998 | -2/Section 7 | Befriended a Behemoth using the annoying Tinkerer's hack 37049 | -2/Section 7 | Found Alien Artifact 37160 | -2/Section 7 | Identified Integrated Reactor 37160 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 37162 | -2/Section 7 | Identified Spacefold Activator 37163 | -2/Section 7 | Identified Integrated Singularity Reactor 37163 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 37336 | -2/Section 7 | Identified Phase Armor 37391 | -2/Section 7 | First assault squad dispatched 37563 | -2/Section 7 | Destroyed 9 combat bots 37611 | -2/Section 7 | Identified Imp. Potential Cannon 37814 | -2/Section 7 | High security lockdown imminent 37894 | -2/Section 7 | High security lockdown engaged 37936 | -2/Section 7 | Garrison activated, responded to threat 37958 | -2/Section 7 | Identified Transdimensional Reconstructor 37958 | -2/Section 7 | Warped through subspace 37961 | -2/Section 7 | Discovered exit to Access (range 12) 37965 | -2/Section 7 | Core integrity fell below 50% 37998 | -2/Section 7 | Entered Access 37998 | -1/Access | Evolved 2 slots: Utility x2 38001 | -1/Access | Lost 4 parts (1p1n2w) 38011 | -1/Access | Destroyed 31 combat bots 38248 | -1/Access | First assault squad dispatched 38363 | -1/Access | Lost 6 parts (1p3u2w) 38408 | -1/Access | Identified exit to Surface 38533 | *** | Escaped! Last Messages --------------- 38459_ Lgt. Quantum Reactor melted. 38459_ Adv. Targeting Computer melted. 38465_ Ended siege mode. 38467_ K-01 Serf collects debris. 38468_ Destroyed Prototype Energy Gun. 38468_ Destroyed Imp. Antigrav System. 38468_ Destroyed Lgt. Particle Reactor. 38493_ K-01 Serf collects debris. 38498_ ALERT: Rogue bot located, Programmers report to Access Zone 2O. 38501_ U-05 Engineer builds a Wall. 38510_ U-05 Engineer lays Concrete. 38511_ U-05 Engineer builds a Wall. 38515_ U-05 Engineer lays Concrete. 38516_ U-05 Engineer builds a Wall. 38518_ K-01 Serf cleans the Hyperwave Decoder. 38521_ U-05 Engineer lays Concrete. 38525_ Connecting with Terminal... 38529_ ALERT: Significant disruption in Zone 8D, assault force dispatched. 38530_ Spacefolded through Sealed Barrier. 38532_ Spacefolded through Main Access Shell. Map ----- +----------------------------------------------------+ | ##### ####?#??##???????????????????????? | | " # ####???????? ????????????????????? | | "" " "# ###???????? ?????????????????????? | | " ""####+########"""""" ???????#?????????????? | | ?????????????????????? | | =%= ?????????????????????? | | " ######## ########"""" " ?????????????????????? | | ! + #########""?????????????????????????? | | # # ??????????????????????????? | | # # ??????????#????????????????? | | # # """"????????????????????????????? | | """"" # # """"????????????????????????????? | | """"" # " """"????????????????????????????? | | """"" # " """""???????????????????????????? | | """"" # " """""" ?????????????????????? | | """"" " " ?????????????????????? | | #########"" " ?????????????????????? | | ##########" ""############??????????????????????? | | #######?### ###?????????????????????????????????? | | ########### #######"######??????????????????????? | | ###?####?## """T"""" ???????????????????????? | | #??##?##### """ """" ????????????????????????? | | ###?##??#?# " """"""????????????????????? | | ##?###??#?# " " "????????????????????? | | ####????#?# " " "" "????????????????????? | | ##??###??## " " @" "????????????????????? | | ?#?###?#??# " " "????????????????????? | | #??#??#???# " """"""????????????????????? | | ??##??????# " ?????????????????????????? | | ?##???????# " ?????????????????????????? | | #?????????# #######"####????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 120 Energy Generation 105 Energy Capacity 1450 Matter Stores 976 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 12 Armor Coverage 1650 Resistance: KI 25 Resistance: EM 75 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Hvy. Armor Plating | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Medium Armor Plating | -3/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Stripper Integrated Reactor Spacefold Activator Integrated Singularity Reactor Phase Armor Transdimensional Reconstructor Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed TrapVortexShockpuncher Manual? 0 Play Time 05:02:53 Cumulative 456.9 hours Start 2021.11.07 @ 03:15:41 End 2021.11.09 @ 15:27:22 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 448 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98459ec0-63a9-44c4-aad7-0140cf76776a