Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.08 @ 18:40:21 Player: Beans Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 1510 Bonus ------- Follower Combat Kills 107 Friendly Fire -11 Cogmind --------- Core Integrity 390/400 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (122) Location -9/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Large Battery (200) Medium Matter Pod (100) Improved Light Armor Plating Beam Rifle Beam Rifle Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Aluminum Leg Large Battery Medium Matter Pod Improved Light Armor Plating Beam Rifle Beam Rifle Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 8 1 4 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads . | . . . . Leg 7 | 2 . 3 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 3 1 . . Device 2 | 2 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 2 . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 100 100 99 Engine 13 | . 14 14 11 Leg 30 | . 28 28 43 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Ballistic Gun 27 | . 28 28 22 Naked Turns . | . . . . Heaviest Build 33 | 14 29 33 33 Greatest Support 47 | 20 20 27 47 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 13 | 2 9 13 12 Average Carried 7 | . 5 11 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 2 9 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 622 | 298 89 187 48 Remotely 105 | 105 . . . Salvage Created 368 | 112 102 135 19 Parts 15 | 4 6 4 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 8 | . 4 4 . Guns 8 | . 4 4 . Classes Destroyed 5 | 2 3 . . Tunneler 1 | 1 . . . Recycler 1 | 1 . . . Watcher 2 | . 1 . 1 Swarmer 4 | . 3 1 . Grunt 4 | . 1 3 . Best Kill Streak 2 | 1 2 1 1 Combat Bots Only 2 | . 2 1 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 305 | . 114 135 56 Core 40 | . 22 8 10 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 44 | 7 20 14 3 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 88 | 14 40 28 6 Gun 88 | 14 40 28 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 88 | 14 40 28 6 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 5 4 4 Robot Miss Streak 4 | 4 4 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 45 | 9 19 15 2 Core Hits 18 | 3 7 6 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 496 | 102 188 162 44 Guns 496 | 102 188 162 44 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 496 | 102 188 162 44 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 12 | . 6 12 10 Average Temperature 6 | . 6 6 7 Received Heat Transfer 126 | . 12 72 42 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 162 | 10 162 157 159 Initial 61 | . 6 . 61 Average 88 | 3 77 118 98 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 23 | . 7 8 8 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 1 . Successful 5 | . 4 1 . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 1 . Record 1 | . 1 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 3 | . . 3 . Largest Group 2 | . . 2 1 Highest-Rated Group 39 | . . 39 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 18 | . . 11 7 Total Damage 231 | . . 147 84 Kills 6 | . . 3 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 897 | 67 400 311 119 Spaces Moved 497 | 29 250 134 84 Core 6 | 6 . . . Treads . | . . . . Legs 491 | 23 250 134 84 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 122 Average Speed 142 | 118 125 191 122 Slowest Speed 195 | 190 190 195 122 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 43 20 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 603 | 45 300 163 95 Wait 33 | . 19 10 4 Move 494 | 28 249 133 84 Hop . | . . . . Pick Up 13 | 1 10 1 1 Fast Attach 9 | 8 1 . . Attach 2 | . . . 2 Detach 1 | 1 . . . Swap 4 | . . 4 . Drop 3 | . 1 1 1 Fire 44 | 7 20 14 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 68 | -11/Junkyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 5) 267 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered Mines 543 | -10/Mines | Learned 2 Materials zone layouts 599 | -10/Mines | Escorted by a lone wolf Derelict 602 | -10/Mines | Discovered new exit (range 14) 700 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 779 | -10/Mines | Entered Materials 779 | -9/Materials | Accompanied by 1 ally 779 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Identified exit to Mines 898 | -9/Materials | Self-destructed Last Messages --------------- 00780_ T-07 Excavator is excavating. 00780_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00781_ CA-Q3B(g): "What?! This place again? I'm sticking with you." 00792_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 00806_ U-05 Engineer builds a Door. 00832_ Y-45 Defender suffers critical hit (Burn). 00837_ Y-45 Defender destroyed. 00840_ Acquired 48 matter. 00881_ W-16 Scout destroyed. 00882_ G-34 Mercenary suffers critical hit (Burn). 00882_ G-34 Mercenary destroyed. 00884_ W-16 Scout destroyed. 00891_ Assault Rifle destroyed. 00891_ Critical hit (Burn: +37). 00892_ W-16 Scout sends out distress signal. 00893_ R-06 Scavenger collects Sml. Laser. 00894_ Dropped Ion Engine. 00894_ Acquired Ion Engine. 00894_ Electrolysis Chamber disabled. 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""?????? ????????# #?????????# | | ????????????"Y" ?"?????? ????????# #????????? | | ???????????????????????# ????????# #?????????# | | ???????????????????????+ " "??????### #?????????# | | ???????????????????????# "T???????# #########?# | | ???????????????????????# ""???????# ## #?# | | ???????????????????????# ???????# ##[ #?# | | ??????????????????????????????????# ## """ #?# | | ??????????????????????????????###?# ## """ #?# | | ????????????????????????#######%### ## """ #?# | | ????????????????????????# [ ## ## ???# | | ????????????????????????# """ ]# ###+###### | | ????????????????????????# """ # | | ????????????????????????# """ + | | ????????????????????????#% # | | ????????????????????????# """ # ##########+ | | ????????????????????????# """ ## ##?????# | | ????????????????????????# """ !## #??????# | | ????????????????????????# ## #??????# """ | | ????????????????????????########### #??????# """ | | ??????????????????????????????????# #??????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyOmegaTorch Manual? 0 Play Time 00:13:16 Cumulative 71.9 hours Start 2023.05.28 @ 23:01:47 End 2023.10.08 @ 18:40:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7186d33f-54ea-4c43-8b25-ae9394408e8d