Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.15 @ 20:11:27 Player: canerib Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3066) 3066 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (583) 583 TOTAL SCORE: 9049 Bonus ------- High Alert Combat Kills 83 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Signal Interpreter Tactical Coordination Suite Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reaction Control System Relay Coupler [Hunter] (13) Improved KE Penetrator Heavy Shock Bomb Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag Array Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Improved Cooling System Improved Sensor Array Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Reaction Control System Relay Coupler [Hunter] Heavy Hammer [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Experimental Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . 2 2 . Power 1 | . . . . . . . 1 . . Propulsion 6 | . . . 1 1 1 . 1 2 . Utility 5 | . . 2 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 110 | 8 1 3 30 21 2 9 16 18 2 Power 14 | 2 . . 4 3 1 . 2 1 1 Engine 5 | 2 . . 1 1 . . 1 . . Core 8 | . . . 3 2 1 . 1 . 1 Reactor 1 | . . . . . . . . 1 . Propulsion 48 | 2 1 . 12 8 . 5 10 10 . Treads 16 | 2 1 . 9 3 . 1 . . . Leg 6 | . . . . . . 3 3 . . Wheel 3 | . . . 3 . . . . . . Hover 23 | . . . . 5 . 1 7 10 . Flight . | . . . . . . . . . . Utility 23 | 2 . 3 2 6 1 2 2 4 1 Device 11 | 1 . 1 . 3 1 . 2 2 1 Storage 2 | 1 . 1 . . . . . . . Processor 4 | . . 1 1 1 . . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . . 1 2 . 2 . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 . . 12 4 . 2 2 3 . Energy Gun 4 | . . . 4 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 2 . . 8 4 . 2 1 3 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 2 . Parts Lost 55 | . . . 7 11 . 5 7 14 11 Power 6 | . . . . 1 . . 1 2 2 Propulsion 24 | . . . 3 5 . 2 2 6 6 Utility 11 | . . . . 1 . 2 2 4 2 Weapon 14 | . . . 4 4 . 1 2 2 1 Highest Loss Streak 11 | . . . 3 5 . 2 7 11 7 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 100 96 93 74 91 95 64 57 Engine 4 | . 14 11 6 3 . . . 2 . Core 2 | . . . 2 2 6 6 10 1 1 Treads 17 | . 28 22 20 25 . 1 . . . Leg 1 | . . . . . . 14 31 . . Wheel 1 | . . . 4 . . . . . . Hover 4 | . . . . . 26 16 2 23 26 Device 14 | . 14 22 16 13 7 11 9 9 7 Storage 7 | . 14 11 9 7 6 6 4 . . Processor 17 | . . 11 17 23 20 20 17 14 9 Protection 1 | . . . . 1 . 4 5 1 . Energy Gun 2 | . . . 5 . . . . . . Ballistic Gun 12 | . 28 22 11 13 6 7 9 5 2 Peak Build Rating 94 | 9 9 11 37 45 39 55 71 94 82 Average Rating 34 | 6 9 10 22 38 36 48 65 64 65 On Entrance 33 | . 9 9 11 33 36 39 50 71 77 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 15 15 31 42 43 32 44 49 38 36 Greatest Support 120 | 40 40 40 84 112 36 60 120 84 47 Greatest Overweight (x) 8 | . . . 1 8 . 3 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 8 14 15 15 15 15 13 5 5 Most Carried 15 | 4 8 8 15 15 13 15 14 5 5 Average Carried 11 | 2 7 7 12 14 11 13 12 3 5 Final Capacity 15 | 8 8 15 15 15 15 15 5 5 5 Final Carried 15 | 4 8 8 15 12 11 14 5 5 5 Class Distribution -------------------- 46% | Skirmisher 35% | Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Matter Collected 2763 | 328 202 57 819 566 . 238 267 166 120 Remotely . | . . . . . . . . . . Salvage Created 3409 | 103 370 81 1620 585 . 111 326 213 . Parts 207 | 5 27 8 105 37 . 3 11 11 . Haulers Intercepted 2 | . . . 2 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Combat Hostiles Destroyed 80 | . 10 1 31 19 . 3 8 8 . Guns 80 | . 10 1 31 19 . 3 8 8 . Classes Destroyed 13 | 2 3 . 6 1 . 1 . . . Worker 5 | . . . 3 1 . . 1 . . Tunneler 3 | 2 . . . . . . . 1 . Hauler 2 | . . . 2 . . . . . . Recycler 3 | 1 . . 2 . . . . . . Watcher 7 | . 1 2 4 . . . . . . Swarmer 36 | . 3 . 11 10 . . 4 8 . Grunt 24 | . 7 1 10 2 . 2 2 . . Brawler 2 | . . . . . . 1 1 . . Duelist 1 | . . . 1 . . . . . . Sentry 10 | . . . 5 4 . . 1 . . Specialist 2 | . . . 2 . . . . . . Hunter 2 | . . . 2 . . . . . . Programmer 3 | . . . . 3 . . . . . Best Kill Streak 9 | 3 5 2 4 5 . 3 9 5 . Combat Bots Only 8 | . 5 1 3 4 . 3 8 4 . Max Kills in Single Turn 2 | 1 1 1 2 2 . 1 2 1 . Gunslinging 1 | . . . 1 . . . 1 . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Hostile Shots Fired 923 | . 62 6 203 258 . 49 80 145 120 Missed 283 | . 20 1 50 72 . 15 26 51 48 Damage Taken 9432 | . 444 55 1994 1864 . 942 1039 1519 1575 Core 2071 | . 77 23 188 354 . 97 164 299 869 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 43 | . . . . . . . 43 . . Core Remaining (%) 78 | 100 69 94 65 49 . 88 83 . . Volleys Fired 296 | 8 32 10 121 70 . 10 19 26 . Largest 2 | 2 2 2 2 2 . 2 2 2 . Hottest 106 | 40 40 40 106 56 . 56 61 56 . Shots Fired 490 | 16 64 20 203 100 . 21 32 34 . Gun 490 | 16 64 20 203 100 . 21 32 34 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 466 | 16 64 20 179 100 . 21 32 34 . Thermal 24 | . . . 24 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 8 9 3 15 10 . 6 10 8 . Robot Miss Streak 12 | 1 2 5 5 11 . 5 12 4 . Penetration Max 1 | . . . 1 . . . 1 1 . Secondary Targets 10 | . 1 . 3 3 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . Shots Hit Robots 359 | 11 43 9 144 82 . 19 29 22 . Core Hits 271 | 4 20 4 76 89 . 25 43 10 . Critical Kills 5 | . 1 1 2 . . . . 1 . Critical Parts Destroyed 3 | . 1 . . . . . . 2 . Critical Strikes 13 | . 2 1 7 . . . . 3 . Burn 5 | . . . 5 . . . . . . Destroy 8 | . 2 1 2 . . . . 3 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6115 | 134 529 108 2108 1543 . 368 750 573 2 Guns 6095 | 134 529 108 2108 1543 . 350 750 573 . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 20 | . . . . . . 18 . . 2 Kinetic 5866 | 134 529 108 1879 1543 . 350 750 573 . Thermal 229 | . . . 229 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . . . 4 4 . 14 Average Corruption 6 | . . . . . . 4 3 . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . 1 2 . 5 Message Errors 1 | . . . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . 1 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 3 | . . . . . . 2 . . 1 Kicked 2 | . . . . . . 2 . . . Crushed . | . . . . . . . . . . Highest Temperature 335 | . 20 . 90 13 . . 7 335 146 Average Temperature 77 | . 6 . 24 6 . . 7 157 69 Received Heat Transfer 1899 | . 168 30 711 408 . 252 126 78 126 Effects 2 | . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . Heat Transferred 1024 | . . . 1024 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Peak Influence 648 | 15 276 209 648 294 80 131 234 370 . Initial 294 | . 9 116 87 294 80 56 63 114 . Average 137 | 6 109 143 172 97 80 70 108 231 . Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 . Low Security (%) 81 | 100 82 95 68 97 100 100 83 46 . Level 1 14 | . 17 5 19 2 . . 16 53 . Level 2 4 | . . . 11 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . 3 . 5 8 . . . 3 . Investigation 5 | . 1 . 3 . . . . 1 . Extermination 3 | . . . . 2 . . . 1 . Reinforcement 8 | . 2 . 2 3 . . . 1 . Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Distress Signals 5 | . 1 . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 15 7 46 24 . 12 16 25 10 Peak Tracking Total 9 | . 6 4 4 4 . 6 9 5 5 Tactical Retreats 21 | . 1 . 5 1 . 3 . 6 5 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Traps Triggered 4 | . 1 . 2 . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Machines Accessed 23 | . 1 1 4 7 2 . 2 6 . Terminals 14 | . 1 1 4 2 2 . 1 3 . Fabricators 3 | . . . . 1 . . . 2 . Repair Stations 2 | . . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 66 | . 4 2 9 25 4 . 6 16 . Successful 38 | . 2 2 1 17 1 . 3 12 . Failed 28 | . 2 . 8 8 3 . 3 4 . Catastrophic 8 | . 1 . 2 3 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 1 1 5 1 2 . . . . Terminals 30 | . 4 2 9 4 4 . 2 5 . Fabricators 4 | . . . . 1 . . . 3 . Repair Stations 6 | . . . . 2 . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers 24 | . . . . 16 . . . 8 . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 13 | . 2 1 1 3 1 . 1 4 . Record 1 | . . . . . . . . 1 . Open DSF 2 | . . . . . 1 . . 1 . Alert Level 5 | . 1 . . 1 . . 1 2 . Unreport Threat 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 20 | . . . . 14 . . . 6 . Insert Component 9 | . . . . 7 . . . 2 . Analyze 11 | . . . . 7 . . . 4 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 1 1 4 7 2 . 2 5 . Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 6 . . . 1 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 69 | . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . 9 . Parts Repaired 1 | . . . . . . . 1 . . Time 22 | . . . . . . . 22 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 8 | . . . . 6 . . . 2 . Part Schematics Acquired 7 | . . . . 6 . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 65 | . . . . . . . . 65 . Highest-Rated Ally 65 | . . . . . . . . 65 . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Turns Passed 6131 | 128 319 280 2143 1858 44 227 278 514 340 Spaces Moved 3639 | 59 126 148 904 1002 76 123 164 580 457 Core 5 | 4 . . . 1 . . . . . Treads 1952 | 55 126 148 660 942 . 21 . . . Legs 233 | . . . . . . 101 132 . . Wheels 244 | . . . 244 . . . . . . Hover 1205 | . . . . 59 76 1 32 580 457 Flight . | . . . . . . . . . . Fastest Speed 36 | 50 160 160 80 45 45 120 40 36 55 Average Speed 120 | 152 160 160 138 160 45 142 106 52 64 Slowest Speed 450 | 160 160 160 240 450 45 240 160 66 80 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 6 40 21 59 31 3 77 5 16 70 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 5 | . . . 1 . . . . 4 . Melee . | . . . . . . . . . . Projectile 5 | . . . 1 . . . . 4 . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Upp Total 4916 | 77 181 171 1599 1165 85 152 233 754 499 Wait 782 | . 18 10 514 51 5 . 25 120 39 Move 3632 | 58 125 147 903 1001 76 123 163 579 457 Hop . | . . . . . . . . . . Pick Up 46 | 3 4 1 12 12 1 6 4 3 . Fast Attach 51 | 7 . . 10 4 . 6 9 13 2 Attach 26 | . . 2 2 8 1 3 7 3 . Detach 4 | . . . 1 . . . 2 1 . Swap 33 | 1 1 1 18 9 1 . . 2 . Drop 42 | . 1 . 18 10 1 3 4 5 . Fire 296 | 8 32 10 121 70 . 10 19 26 . Melee . | . . . . . . . . . . Ram 1 | . . . . . . . . . 1 Kick 1 | . . . . . . 1 . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 444 | -10/Materials | Discovered new exit (range 4) 448 | -10/Materials | Entered another Materials area 448 | -9/Materials | Evolved 2 slots: Utility x2 559 | -9/Materials | Discovered new exit (range 16) 707 | -9/Materials | Discovered new exit (range 14) 727 | -9/Materials | Identified exit to Materials 728 | -9/Materials | Entered another Materials area 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 747 | -8/Materials | Build established: Skirmisher 1307 | -8/Materials | Build established: Scavenger-Skirmisher 1491 | -8/Materials | Discovered new exit (range 13) 1979 | -8/Materials | Lost 3 parts (2n1w) 2539 | -8/Materials | Build established: Skirmisher 2852 | -8/Materials | Discovered new exit (range 13) 2869 | -8/Materials | Identified exit to Factory 2871 | -8/Materials | Entered Factory 2871 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4161 | -7/Factory | Discovered new exit (range 15) 4185 | -7/Factory | Identified exit to Factory 4429 | -7/Factory | Garrison activated, responded to threat 4510 | -7/Factory | Lost 5 parts (1p3n1w) 4646 | -7/Factory | Core integrity fell below 50% 4729 | -7/Factory | Entered another Factory area 4729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4773 | -6/Factory | Identified exit to DSF 4773 | -6/Factory | Entered DSF 4811 | -6/DSF | Discovered new exit (range 19) 4841 | -6/DSF | Additional patrols routed to DSF 4998 | -6/DSF | Identified exit to Factory 5000 | -6/DSF | Entered Factory 5000 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5100 | -5/Factory | Repaired Gravmag System 5147 | -5/Factory | Discovered new exit (range 15) 5168 | -5/Factory | Identified exit to Factory 5266 | -5/Factory | Destroyed 8 combat bots 5275 | -5/Factory | Lost 7 parts (1p2n2u2w) 5278 | -5/Factory | Entered another Factory area 5278 | -4/Factory | Evolved 2 slots: Propulsion x2 5284 | -4/Factory | Identified exit to DSF 5529 | -4/Factory | Lost 11 parts (2p4n3u2w) 5574 | -4/Factory | Spotted B-86 Titan 5591 | -4/Factory | Fabricated Centrium Leg? 5605 | -4/Factory | Discovered new exit (range 5) 5610 | -4/Factory | Identified exit to Upper Caves 5703 | -4/Factory | Found Prototype Hackware 5703 | -4/Factory | Identified Exp. Hacking Suite 5792 | -4/Factory | Entered Upper Caves 5797 | -4/Upper Caves | Learned Research stockpile data 5802 | -4/Upper Caves | Build established: Mutant 5890 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5899 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 6011 | -4/Upper Caves | Core integrity fell below 50% 6045 | -4/Upper Caves | Spotted B-86 Titan 6066 | -4/Upper Caves | Identified exit to Upper Caves 6071 | -4/Upper Caves | Core integrity fell below 20% 6083 | -4/Upper Caves | Lost 7 parts (2p3n1u1w) 6096 | -4/Upper Caves | System corruption reached 10% 6132 | -4/Upper Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06045_ Imp. Gyrokinetic Inverter destroyed. 06049_ Knocked back. 06050_ B-86 Titan activates siege mode. 06052_ Imp. Gyrokinetic Inverter destroyed. 06055_ System corrupted: IFF burst signal emitted. 06055_ Knocked back. 06066_ Acquired derelict log, extracted data. Loading 1 Upper Caves exit... 06070_ Searching scrap... 06070_ Found Particle Charger. 06070_ Found 63 Matter. 06075_ System corrupted: Energy discharge (-10). 06091_ BPEY%MZYZOK0HK8 06095_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06108_ Imp. Terrain Scan Processor destroyed. 06112_ Imp. Gyrokinetic Inverter destroyed. 06117_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ??????? ???????## ### # ###????? | | ???????? ?????# ##### ## ###??????? | | ?????????? ???# #???######### # #???????? | | ???????????# ### #######?????# #??????? | | ???????????# #?????###### #??????? | | ???????????#### ##??#### ##? #??????? | | ??????????????# #### ## ##??????? | | ??????????????#### # #?? ?? | | ?????????????????## ### ## ?? | | ??????????????????# #?## ? | | ??????????????????# ###??# ? | | ??????????????????# #????# #? | | ?????????????????## ##???### #?? | | ?????????????????# #?????## #### #??? | | ?????????????????# ##??????# # ##????????? | | ?????????????????## ## #???????# ## ##?????????? | | ??????????????????#######???????# #?##??????????? | | ???????????????????????????###??# #???????###???? | | ?????????????????????????### #??# #???????# ##### | | ????????????????????????## ##?# #???????# ## # | | ???????????????????????## ### ## #???# | | ???????????????????????# # # #?????## | | ???????????????>????????# # ppp # #??????### | | ????????????????????????## # ???????## | | ???????????????????# ##### # #???????# | | ???????????????????# @ # #??????## | | ???????????????????######## # # #????### | | ??????????????????????????##### #??## | | ??????????????????????????????## ## ##?## | | ???????????????????????????????######??#??# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## ### | | ?????????????????????????????????????????# #?## | | ?????????????????????????????????????????# #?## | | ?????????????????????????????????????????## ### | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ??????????????????????????????????????????## ## | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??# | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# ##?? | | ?????????????????????????????????????????## ### | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 375 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Imp. Airjet | -7/Factory | Scanalyzed Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalBiocellFilter Manual? 0 Play Time 01:00:49 Cumulative 72.5 hours Start 2025.03.15 @ 10:26:30 End 2025.03.15 @ 20:11:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a55b0b8d-f3b7-4bba-9c92-657f22d9240a