Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.06 @ 19:36:31 Player: mrjoebobfred Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1332) 1332 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 7592 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 850/850 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Factory Parts ------- > --- POWER (2+1) ------ Light Nuclear Core > --- PROPULSION (4) --- Light Treads Medium Treads > --- UTILITY (8) ------ High-capacity Storage Unit Structural Scanner Tech Extrapolator > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (20) --- Spiked Treads Arachnoskeleton Power Amplifier Deep Structural Scanner Light Armor Plating Medium Armor Plating Layered Medium Armor Plating Improved Shield Generator Authchip [R/Combat] Authchip [R/Combat] Authchip [Armor] A0-MCA's Component Scanner CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Power Amplifier Huge Storage Unit Structural Scanner > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Subdweller Power Source Arachnoskeleton Subdweller Optics Scrap Shield Subdweller Beam Cannon Subdweller Machine Gun Multitool SUBCON Basin [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Hover Unit Improved Hover Unit Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Tech Extrapolator Protection Light Armor Plating Weapon Powered Cannon Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | . 1 . . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 6 | . 1 . . . . 5 Weapon . | . . . . . . . Parts Attached 51 | 7 7 2 25 4 6 . Power 4 | 1 . 1 1 . 1 . Engine 2 | 1 . 1 . . . . Core 2 | . . . 1 . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 . . 4 1 4 . Treads 8 | 2 . . 3 1 2 . Leg . | . . . . . . . Wheel 1 | . . . 1 . . . Hover 2 | . . . . . 2 . Flight . | . . . . . . . Utility 23 | 2 4 1 12 3 1 . Device 9 | . 1 . 7 1 . . Storage 5 | 1 . 1 1 1 1 . Processor 4 | . 2 . 1 1 . . Hackware . | . . . . . . . Protection 5 | 1 1 . 3 . . . Artifact . | . . . . . . . Weapon 13 | 2 3 . 8 . . . Energy Gun 1 | 1 . . . . . . Energy Cannon 3 | . . . 3 . . . Ballistic Gun 8 | 1 3 . 4 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 100 99 93 75 75 . Engine 4 | . 12 11 8 . . . Core 6 | . . . 2 11 10 . Treads 20 | . 25 25 23 12 20 . Wheel 2 | . . . . 7 . . Device 13 | . 5 12 13 19 11 . Storage 11 | . 12 12 11 11 10 . Processor 5 | . 5 . 5 2 11 . Protection 3 | . 12 12 3 . . . Energy Cannon 8 | . . . 8 11 11 . Ballistic Gun 7 | . 20 25 12 . . . Peak Build Rating 49 | 7 11 13 46 49 38 38 Average Rating 28 | 5 8 11 24 42 32 38 On Entrance 21 | . 7 11 13 46 33 38 Naked Turns . | . . . . . . . Heaviest Build 97 | 20 25 57 97 97 55 55 Greatest Support 48 | 40 40 40 40 40 48 48 Greatest Overweight (x) 4 | 1 . 1 4 4 2 1 Average Overweight (x) 1 | . . . 1 3 . 1 Largest Inventory Capacity 25 | 10 10 20 25 25 20 20 Average Capacity 20 | 7 10 15 21 24 18 20 Most Carried 25 | 1 10 11 25 25 20 20 Average Carried 17 | . 5 10 20 21 14 20 Final Capacity 25 | 10 10 20 25 20 20 20 Final Carried 25 | 1 10 11 25 17 20 20 Class Distribution -------------------- 70% | Hacker-Mutant 29% | Commander-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Commander-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1075 | 166 274 112 471 22 30 . Remotely . | . . . . . . . Salvage Created 1908 | . 379 201 840 488 . . Parts 127 | . 31 21 52 23 . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 36 | . 7 2 20 7 . . Guns 17 | . 7 2 8 . . . Cannons 13 | . . . 7 6 . . AOE 3 | . . . 3 . . . Classes Destroyed 13 | . 6 1 3 3 . . Builder 4 | . 2 2 . . . . Tunneler 3 | . 1 2 . . . . Hauler 2 | . 2 . . . . . Recycler 2 | . . . . 2 . . Turret 2 | . . . 2 . . . Watcher 3 | . 3 . . . . . Swarmer 10 | . 5 . 5 . . . Grunt 4 | . 2 . 2 . . . Protector 2 | . . . . 2 . . Sentry 6 | . . 2 . 4 . . Hunter 1 | . . . . 1 . . Artisan 1 | . . . 1 . . . Subdweller 13 | . . . 13 . . . Best Kill Streak 5 | . 4 2 5 3 . . Combat Bots Only 3 | . 3 2 3 2 . . Max Kills in Single Turn 3 | . 1 1 3 1 . . Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 181 | . 20 22 112 27 . . Missed 55 | . 5 4 39 7 . . Damage Taken 1066 | . 88 168 649 161 . . Core 139 | . 6 18 75 40 . . Absorbed by Shields 67 | . . . 38 29 . . Redirected to Shielding 7 | . 7 . . . . . Ignored by Resistances 699 | . 60 101 425 113 . . Core Remaining (%) 72 | 100 . . . . 44 . Volleys Fired 147 | . 29 11 80 27 . . Largest 2 | . 2 2 2 1 . . Hottest 105 | . 70 46 105 40 . . Shots Fired 238 | . 57 22 132 27 . . Gun 153 | . 57 22 74 . . . Cannon 84 | . . . 57 27 . . Launcher 1 | . . . 1 . . . Special . | . . . . . . . Kinetic 139 | . 43 22 74 . . . Thermal 98 | . 14 . 57 27 . . Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 29 | . 15 21 28 29 . . Robot Miss Streak 1 | . 1 1 1 1 . . Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 174 | . 44 18 94 18 . . Core Hits 68 | . 20 8 33 7 . . Critical Kills 4 | . . 1 2 1 . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 8 | . 4 1 2 1 . . Burn 3 | . 3 . . . . . Meltdown 3 | . . . 2 1 . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3673 | . 567 285 1922 899 . . Guns 1622 | . 567 281 774 . . . Cannons 1890 | . . . 991 899 . . Explosions 157 | . . . 157 . . . Melee . | . . . . . . . Ramming 4 | . . 4 . . . . Kinetic 1470 | . 415 281 774 . . . Thermal 2042 | . 152 . 991 899 . . Explosive 157 | . . . 157 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 133 | . . . 29 104 . . Projectiles 122 | . . . 18 104 . . Explosions 11 | . . . 11 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . 1 1 . . . . Targets Rammed 2 | . 1 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 108 | . 108 56 35 52 . . Average Temperature 21 | . 38 33 5 17 . . Received Heat Transfer 341 | . 36 99 173 33 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 2 1 . . Combat Hostiles 3 | . . . 2 1 . . Parts Melted 7 | . 2 . 3 2 . . Heat Transferred 1517 | . 666 . 851 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 162 | . 162 80 . 94 . . Initial 20 | . . 20 . . . . Average 22 | . 48 17 . 16 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched . | . . . . . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 15 2 21 11 . . Peak Tracking Total 6 | . 6 2 5 3 . . Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 4 | . . . 3 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 28 | . 9 . 3 13 3 . Terminals 13 | . 7 . . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 9 | . 2 . . 7 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 94 | . 25 . 3 38 28 . Successful 81 | . 18 . 3 32 28 . Failed 13 | . 7 . . 6 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 48 | . 23 . . 25 . . Terminals 46 | . 23 . . 23 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 17 | . 2 . . 15 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . 9 . 3 11 28 . Record 28 | . . . . . 28 . Part Schematic 1 | . . . . 1 . . Robot Analysis 9 | . 5 . . 4 . . Prototype ID Bank 7 | . 1 . . 6 . . Open Door 1 | . . . 1 . . . Locate Traps 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Release Object 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 10 | . 2 . . 8 . . Retrieve Components 10 | . 2 . . 8 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 20 | . 7 . . 13 . . Terminals 14 | . 7 . . 7 . . Botnet 4 | . 2 . . 2 . . Skim 10 | . 5 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 6 . . Tunnel 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 . . 6 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . . 6 6 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 32 | . 11 . . 21 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 5 | . . . . 5 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 6 | . . 1 . 5 . . Largest Group 5 | . . 1 . 5 5 . Highest-Rated Group 62 | . . 31 . 62 62 . Highest-Rated Ally 31 | . . 31 . 21 21 . Total Orders 2 | . . . . . 2 . STAY 1 | . . . . . 1 . FOLLOW 1 | . . . . . 1 . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 9 | . 5 . . 4 . . Derelict Logs Recovered 7 | . . 1 2 . 4 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 16383 | 68 1174 1304 5725 4045 4064 3 Spaces Moved 6009 | 39 642 633 2008 857 1829 1 Core 5 | 5 . . . . . . Treads 5678 | 34 642 633 2008 857 1503 1 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 326 | . . . . . 326 . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 240 250 56 240 Average Speed 262 | 148 160 199 270 462 220 240 Slowest Speed 560 | 160 160 240 560 560 250 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 78 | 4 97 98 80 97 93 . Regions Visited 6 Branch Regions 4 Pre-discovered Areas 13 | . . . 1 7 5 . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 22 | . . 3 14 . 5 . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 5 | . . . 3 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 3 | . . . 3 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6411 | 46 730 650 2189 921 1874 1 Wait 77 | . 36 . 37 4 . . Move 6003 | 38 641 632 2007 856 1828 1 Hop . | . . . . . . . Pick Up 60 | 1 12 2 13 7 25 . Fast Attach 18 | 7 3 1 2 2 3 . Attach 13 | . 1 . 9 . 3 . Detach 6 | . 1 . 4 1 . . Swap 20 | . 3 1 14 2 . . Drop 43 | . 3 2 20 3 15 . Fire 147 | . 29 11 80 27 . . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . 1 1 . . . . Escape Stasis . | . . . . . . . Rewire 19 | . . . . 19 . . Trap . | . . . . . . . Miscellaneous 3 | . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 15) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 8) 292 | -10/Materials | Identified exit to Materials 292 | -10/Materials | Discovered exit to Materials (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 390 | -10/Materials | Discovered exit to Materials (range 14) 610 | -10/Materials | Identified exit to Subcaves 666 | -10/Materials | Learned 4 Subcaves zone layouts 711 | -10/Materials | Learned 8 Materials zone layouts 744 | -10/Materials | Learned location of 2 exits from Materials 765 | -10/Materials | Learned Storage security intel 774 | -10/Materials | Learned Storage emergency access door positions 1243 | -10/Materials | Entered Mines 1621 | -10/Mines | Discovered exit to Materials (range 16) 1634 | -10/Mines | Received a Mining Laser from a helpful Derelict 2000 | -10/Mines | Learned 8 Materials zone layouts 2180 | -10/Mines | Discovered exit to Materials (range 9) 2547 | -10/Mines | Entered Subcaves 2548 | -10/Subcaves | Identified exit to Materials 2981 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3844 | -10/Subcaves | Identified exit to Recycling 3844 | -10/Subcaves | Discovered exit to Recycling (range 16) 3883 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3925 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3992 | -10/Subcaves | Learned Materials emergency access door positions 4159 | -10/Subcaves | A Subdweller sparked back to life 4216 | -10/Subcaves | Found Prototype Leg 4696 | -10/Subcaves | Disturbed a concealed Subdweller 4697 | -10/Subcaves | Disturbed a concealed Subdweller 5716 | -10/Subcaves | Visited 4L-MR0's lab 5725 | -10/Subcaves | Identified Arachnoskeleton 5739 | -10/Subcaves | Found Powered Cannon 5944 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 5954 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 6051 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6455 | -10/Subcaves | Discovered exit to Materials (range 15) 6536 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 6843 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 6843 | -10/Subcaves | Found SUBCON Basin 8272 | -10/Subcaves | Entered Recycling 9099 | -9/Recycling | Identified exit to Factory 9099 | -9/Recycling | Discovered exit to Factory (range 6) 9386 | -9/Recycling | Core integrity fell below 50% 10768 | -9/Recycling | Learned Materials emergency access door positions 10845 | -9/Recycling | Identified exit to Scraptown 11041 | -9/Recycling | Scanned before Scraplab entrance 11120 | -9/Recycling | Entered Scraplab 11172 | -9/Recycling | Learned location of Zion (-7) 11242 | -9/Recycling | Learned Materials repair station intel 11869 | -9/Recycling | Build established: Commander-Mutant 12317 | -9/Recycling | Entered Scraptown 12317 | -9/Scraptown | Accompanied by 5 allies 12340 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12597 | -9/Scraptown | Visited Spacefarers 12647 | -9/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 12707 | -9/Scraptown | Visited TADAMA 12787 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 12792 | -9/Scraptown | Learned Factory terminal intel 12907 | -9/Scraptown | Identified exit to Factory 12907 | -9/Scraptown | Discovered exit to Factory (range 9) 13325 | -9/Scraptown | Visited Assassins FH 13395 | -9/Scraptown | Visited Shadow of the Wyrm 13440 | -9/Scraptown | Visited UFD Registry 13440 | -9/Scraptown | Registered with UFD as "Mattereater" 13517 | -9/Scraptown | Visited Scrapoid Pod Storage 13607 | -9/Scraptown | Visited Curators Association 13730 | -9/Scraptown | Delivered Scrap Shield to a Scientist 14032 | -9/Scraptown | Visited LU-1G1's Boring Crew 14132 | -9/Scraptown | Visited Research Penetration Think Tank 14189 | -9/Scraptown | Visited A0-MCA Data Center 14204 | -9/Scraptown | Given a C- rating by A0-MCA 14209 | -9/Scraptown | Found A0-MCA's Component Scanner 14253 | -9/Scraptown | Visited Modified Component R&D 14345 | -9/Scraptown | Visited Chapter 10 14423 | -9/Scraptown | Visited Abandonware Association 14448 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 14510 | -9/Scraptown | Visited Cartography Club 14931 | -9/Scraptown | Visited Cave Peace 15003 | -9/Scraptown | Visited Symbiants 15036 | -9/Scraptown | Visited Red Mages 15998 | -9/Scraptown | Found Deep Structural Scanner 16009 | -9/Scraptown | Learned location of Recycling (-9) 16009 | -9/Scraptown | Learned location of Archives (-5) 16009 | -9/Scraptown | Learned location of Armory (-3) 16009 | -9/Scraptown | Learned location of Testing (-3) 16009 | -9/Scraptown | Learned 16 Materials zone layouts 16009 | -9/Scraptown | Learned 20 Factory zone layouts 16009 | -9/Scraptown | Learned Factory emergency access door positions 16009 | -9/Scraptown | Learned location of 3 exits from Upper Caves 16009 | -9/Scraptown | Learned location of 3 exits from Lower Caves 16009 | -9/Scraptown | Learned location of 2 exits from Lower Caves 16009 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 16009 | -9/Scraptown | Learned 16 Upper Caves zone layouts 16009 | -9/Scraptown | Learned 4 Recycling zone layouts 16009 | -9/Scraptown | Learned 12 Research zone layouts 16381 | -9/Scraptown | Entered Factory 16381 | -6/Factory | Accompanied by 5 allies 16381 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 16382 | -6/Factory | Identified exit to Lower Caves 16383 | -6/Factory | Identified exit to Factory 16384 | -6/Factory | Self-destructed Last Messages --------------- 16099_ Acquired Authchip [R/Combat]. 16105_ Acquired Hcp. Storage Unit. 16108_ Acquired Authchip [Armor]. 16112_ Acquired Lyr. Medium Armor Plating. 16115_ Acquired CPS Tube. 16119_ Acquired Imp. Shield Generator. 16122_ Acquired Med. Armor Plating. 16125_ Acquired Lgt. Armor Plating. 16129_ Acquired Power Amplifier. 16132_ Acquired CPS Tube. 16146_ Acquired Arachnoskeleton. 16152_ Acquired CPS Tube. 16155_ Acquired Spk. Treads. 16320_ Acquired CPS Tube. PARAMETERS=POWER+1,PROPULSION+2,UTILITY+5 LOCATION=FACTORY GOAL=ESCAPE Loading 2 Lower Caves entrances... Loading 20 Factory zones... Loading Factory emergency access points (x28)... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????+???????????????????????? | | ?????????????????#### ???????????????? | | ?????????????????####+######+???????????????? | | ?????????????????## ???????????????? | | ?????????????????## ?????????????????? | | ?????????????????## ??????????????????? | | ?????????????????## ??????????????????? | | ??????????????+??## ??????????????????? | | ????????????????? # ##??????????????????? | | ????????????????? # ##??????????????????? | | ????????????????? # b ##??????????????????? | | ????????????????? # h ###?????????????????? | | ????????????????? # g ###?????????????????? | | ????????????????? + T##?????????????????? | | ????????????????? # @ ##?????????????????? | | ????????????????? # Yg ###?????????????????? | | ????????????????? # ###?????????????????? | | ????????????????? ########??????????????????? | | ????????????????? ########??????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Power Amplification 20 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. Treads | -9/Recycling | Hacked Mak. Leg | -9/Recycling | Extrapolated Mak. Coolant Network | -9/Recycling | Extrapolated Mak. Light Armor Plating | -9/Recycling | Extrapolated Battle Rifle | -9/Recycling | Extrapolated Barrage Gun | -9/Recycling | Extrapolated Spk. Treads | -9/Scraptown | Extrapolated Machine Rigger | -9/Scraptown | Extrapolated Structural Scanner | -9/Scraptown | Extrapolated Mak. Medium Armor Plating | -9/Scraptown | Extrapolated Mak. Ablative Armor | -9/Scraptown | Extrapolated Spk. Medium Treads | -9/Scraptown | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaLaserBeacon Manual? 0 Play Time 00:58:33 Cumulative 509.1 hours Start 2024.10.06 @ 18:35:12 End 2024.10.06 @ 19:36:31 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 68 Rogue 6 Adventurer 6 Explorer 56 Win Type - Total 35 Types 13/7/2/5/1/1/1/3/2 Lore% 85 Gallery% 85 Achievement% 90 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3a477ae-0b0c-4d18-a68e-ce99e3cdb9bc