Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 17:53:49 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (244) 1220 Value Destroyed (7147) 7147 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 13599 Bonus ------- High Alert Combat Kills 145 Follower Combat Kills 107 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 522/850 Matter 258/300 Energy 47/100 System Corruption 12% Temperature Cool (0) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Transmission Jammer > --- WEAPON (2) ------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Antimatter Reactor Advanced Cooling System High-capacity Storage Unit Improved Sensor Array Experimental Sensor Array Seismic Detector Particle Charger Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Shield Generator Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Long-range Missile Launcher Makeshift Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Antimatter Reactor Improved Cooling System High-capacity Storage Unit Improved Sensor Array Seismic Detector Particle Charger Weapon Cycler Weapon Cycler Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Improved Shield Generator Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Makeshift Hammer CR-A16's Pointy Stick [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 Weapon . | . . . . . . . . . . . . Parts Attached 126 | 7 4 4 25 3 27 19 6 7 . 4 20 Power 15 | 1 1 1 3 . 5 2 . . . . 2 Engine 8 | 1 1 1 3 . . 1 . . . . 1 Core 7 | . . . . . 5 1 . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 1 1 8 . 12 10 . 4 . 1 2 Treads 36 | 2 1 1 8 . 12 10 . 1 . . 1 Leg 1 | . . . . . . . . . . 1 . Wheel 4 | . . . . . . . . 3 . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | 2 2 1 9 1 6 6 3 3 . 1 10 Device 20 | 1 1 . 4 1 3 2 1 1 . 1 5 Storage 5 | 1 1 1 . . . . 1 1 . . . Processor 5 | . . . . . . 2 . . . . 3 Hackware 2 | . . . . . . 1 . . . . 1 Protection 12 | . . . 5 . 3 1 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 26 | 2 . 1 5 2 4 1 3 . . 2 6 Energy Gun 3 | 1 . 1 1 . . . . . . . . Energy Cannon 15 | . . . 3 1 2 . 3 . . 1 5 Ballistic Gun 1 | 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . 1 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . 3 Parts Lost 35 | . 1 . 3 . 3 3 8 5 . 5 7 Power 3 | . 1 . . . . . . . . . 2 Propulsion 16 | . . . . . . 2 5 3 . 3 3 Utility 7 | . . . 2 . 1 . 1 1 . 1 1 Weapon 9 | . . . 1 . 2 1 2 1 . 1 1 Highest Loss Streak 5 | . 1 . 1 . 3 1 3 4 . 3 5 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 20 | 2 8 15 24 24 24 22 17 17 19 19 19 Power 1 | . . . 1 1 1 1 1 1 2 3 2 Propulsion 2 | 1 1 4 5 6 4 3 1 . . . . Utility 10 | . 2 6 11 12 12 12 11 13 13 13 11 Weapon 5 | . 3 5 6 5 5 4 4 3 3 3 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 37 | . 3 2 11 2 5 1 . . 1 2 10 Power 2 | . . . . . . . . . . . 2 Propulsion 7 | . 2 . 2 . 3 . . . . . . Utility 16 | . . 2 2 2 2 1 . . 1 2 4 Weapon 12 | . 1 . 7 . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 99 100 99 99 94 95 98 89 87 Engine 7 | . 13 14 11 11 . . 7 7 7 7 8 Core 2 | . . . . . 8 6 . . . . 1 Treads 26 | . 28 28 32 33 36 29 25 19 15 12 5 Wheel 1 | . . . . . . . . 5 15 5 4 Device 14 | . 14 14 11 11 13 15 13 15 22 20 12 Storage 9 | . 14 14 11 11 9 7 7 7 7 7 6 Processor 6 | . . . . . . 14 15 15 15 15 20 Protection 6 | . . . 11 11 12 5 6 7 . . 5 Energy Gun 3 | . 14 14 7 . . . . . . . . Energy Cannon 12 | . . . 14 17 17 14 14 14 13 14 12 Ballistic Gun 2 | . 14 13 . . . . . . . . . Peak Build Rating 72 | 7 8 18 21 21 28 47 47 41 41 43 72 Average Rating 28 | 5 7 9 19 19 25 39 37 38 39 40 58 On Entrance 25 | . 7 8 15 20 21 28 47 35 41 40 39 Avg Prop Armor Cover (%) 13 | . . . . . . 6 . 16 16 11 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 113 | 13 20 97 104 102 106 107 113 73 65 65 91 Greatest Support 96 | 40 40 40 60 60 80 96 96 60 26 40 20 Greatest Overweight (x) 6 | . . 2 2 1 1 1 2 6 2 3 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 4 2 2 4 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 20 20 20 20 Average Capacity 22 | 7 9 24 25 25 25 25 22 20 20 20 20 Most Carried 25 | 5 10 22 25 25 25 25 25 19 20 20 20 Average Carried 20 | 2 8 16 24 24 24 22 17 17 19 19 19 Final Capacity 25 | 8 10 25 25 25 25 25 20 20 20 20 20 Final Carried 25 | 5 10 22 25 25 23 25 16 19 20 19 19 Class Distribution -------------------- 72% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Matter Collected 3117 | 285 312 58 345 180 512 446 471 141 35 55 277 Remotely . | . . . . . . . . . . . . Salvage Created 9738 | 120 737 227 1880 458 2560 1546 603 489 . 312 806 Parts 499 | 15 50 10 106 17 133 92 16 12 . 12 36 Haulers Intercepted 19 | . 2 . 6 . 6 4 . . . . 1 Recyclers Shooed 8 | . 4 1 2 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 12 10 . 11 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 164 | . 17 1 32 6 37 29 15 8 . 5 14 Guns 29 | . 17 1 11 . . . . . . . . Cannons 100 | . . . 18 3 32 18 8 6 . 4 11 AOE 30 | . . . 2 3 3 11 6 2 . . 3 Classes Destroyed 19 | 2 6 . 3 1 2 2 1 1 . . 1 Worker 14 | . 2 1 2 . 5 3 . . . . 1 Builder 4 | . . . 1 . 1 2 . . . . . Tunneler 5 | 4 . . 1 . . . . . . . . Hauler 19 | . 2 . 6 . 6 4 . . . . 1 Recycler 19 | 1 1 2 4 5 2 2 . . . . 2 Mechanic 1 | . . . 1 . . . . . . . . Operator 4 | . 1 . 2 . 1 . . . . . . Watcher 17 | . 3 . 5 . 5 3 . . . . 1 Swarmer 44 | . 9 . 12 3 3 10 . . . . 7 Grunt 60 | . 8 1 10 . 19 11 5 2 . 2 2 Brawler 4 | . . . . . . . 2 1 . 1 . Duelist 3 | . . . . . 1 . 2 . . . . Protector 1 | . . . . . . . . . . . 1 Sentry 22 | . . . 10 . 8 2 2 . . . . Specialist 6 | . . . . . 6 . . . . . . Hunter 3 | . . . . . . 1 . . . 2 . Programmer 9 | . . . . . . 5 . . . . 4 Decomposer 2 | . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . 1 . . . Assembled 3 | . . . . 3 . . . . . . . Thug 8 | . . . . . . . 4 4 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 5 3 2 5 3 8 6 5 5 . 3 5 Combat Bots Only 5 | . 3 1 4 3 4 4 5 5 . 3 4 Max Kills in Single Turn 6 | 1 2 1 2 1 2 6 2 2 . 1 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 4 | . . . 2 1 2 4 2 1 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 947 | . 89 3 149 20 170 138 111 41 . 65 161 Missed 252 | . 27 1 37 5 45 41 34 15 . 12 35 Hits 695 | . 62 2 112 15 125 97 77 26 . 53 126 Melee 18 | . . . . . 4 . 10 . . 3 1 Projectile 677 | . 62 2 112 15 121 97 67 26 . 50 125 Critical Strikes 25 | . . . 2 . 4 3 11 2 . 2 1 Part Disruptions 5 | . . . . . . 2 . . . . 3 Damage Taken 10089 | . 546 27 1286 120 1847 1253 1676 646 . 878 1810 Core 1255 | . 112 . 83 19 197 56 190 107 . 163 328 Absorbed by Shields 311 | . . . . . 95 20 . . . 107 89 Regen/Repaired (Parts) 852 | . 119 . . . 61 . . . 672 . . Core Remaining (%) 63 | 100 . 55 . 74 64 . . . . 26 . Volleys Fired 617 | 5 89 6 131 22 134 98 43 26 1 22 40 Largest 2 | 2 2 2 2 2 2 2 2 2 1 2 2 Hottest 210 | 70 70 70 143 136 136 136 136 128 68 128 210 Shots Fired 1212 | 10 177 12 261 44 268 194 83 54 1 40 68 Gun 302 | 10 177 12 103 . . . . . . . . Cannon 872 | . . . 156 32 266 188 70 51 1 40 68 Launcher 38 | . . . 2 12 2 6 13 3 . . . Special . | . . . . . . . . . . . . Kinetic 100 | 5 89 6 . . . . . . . . . Thermal 1074 | 5 88 6 259 32 266 188 70 51 1 40 68 Explosive 38 | . . . 2 12 2 6 13 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 28 | 4 15 9 16 4 9 28 9 14 . 8 17 Robot Miss Streak 5 | 1 3 1 5 5 4 5 2 1 . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 720 | 5 105 10 154 15 166 111 47 42 . 29 36 Core Hits 370 | 6 39 6 62 14 75 68 36 25 . 12 27 Critical Kills 8 | . . . 1 1 3 1 1 . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 20 | . 4 3 6 1 3 1 1 . . 1 . Burn 12 | . 4 3 5 . . . . . . . . Meltdown 8 | . . . 1 1 3 1 1 . . 1 . Melee Attacks 7 | . . . . . 3 1 . . . . 3 Impact 3 | . . . . . . . . . . . 3 Slashing 4 | . . . . . 3 1 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19423 | 86 1315 142 3248 752 3795 3461 2337 1287 . 632 2368 Guns 2795 | 86 1315 137 1257 . . . . . . . . Cannons 12041 | . . . 1861 369 3611 2497 890 872 . 632 1309 Explosions 4571 | . . . 130 383 184 953 1447 415 . . 1059 Melee . | . . . . . . . . . . . . Ramming 16 | . . 5 . . . 11 . . . . . Kinetic 694 | 37 584 73 . . . . . . . . . Thermal 15201 | 49 731 64 3118 369 3611 2497 890 872 . 632 2368 Explosive 3512 | . . . 130 383 184 953 1447 415 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 4 4 4 4 1 12 Average Corruption 4 | . . . . . . 3 4 4 4 1 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 129 | . . . . . . 32 35 27 2 5 28 Message Errors 33 | . . . . . . 8 8 9 . 1 7 Matter Fused 21 | . . . . . . 2 8 5 . 1 5 Heat Flow Errors 18 | . . . . . . 7 3 3 . 1 4 Energy Discharges 15 | . . . . . . 2 5 4 1 . 3 Parts Rejected 2 | . . . . . . . . . . . 2 Parts Fused 2 | . . . . . . 1 1 . . . . Data Loss (minor) 16 | . . . . . . 6 3 2 1 1 3 Data Loss (major) 7 | . . . . . . 3 2 2 . . . Misfires 8 | . . . . . . 1 3 2 . 1 1 Alerts 3 | . . . . . . . 1 . . . 2 Weapon Failures 4 | . . . . . . 2 1 . . . 1 Overload Shots 4 | . . . . . . . . . . . 4 Effects 1 | . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 Overflow Damage 321 | . . . 12 4 61 74 28 21 . 3 118 Projectiles 161 | . . . 12 . 61 21 5 . . 3 59 Explosions 160 | . . . . 4 . 53 23 21 . . 59 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . 1 . . . 109 95 . . . Shots 6 | . . . 1 . . . 3 2 . . . Rammed 2 | . . 1 . . . 1 . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 438 | 36 102 27 438 336 373 243 303 236 . 211 249 Average Temperature 73 | 16 23 11 86 100 74 62 135 61 . 71 114 Received Heat Transfer 2416 | . 114 6 327 . 748 327 537 207 . 114 36 Effects 10 | . . . 6 1 2 . . . . . 1 Shutdowns 2 | . . . 1 . 1 . . . . . . Energy Bleed 3 | . . . 1 1 1 . . . . . . Interference 2 | . . . 1 . . . . . . . 1 Damage (major) 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 9 | . . . 2 1 3 1 1 . . 1 . Combat Hostiles 5 | . . . 1 . 2 . 1 . . 1 . Parts Melted 57 | . 2 1 18 2 13 9 1 2 . 3 6 Heat Transferred 27289 | 148 2479 407 6364 666 6512 4218 1517 1480 . 1073 2425 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 2 1 2 2 . . . . 1 Low Security (%) 69 | 100 100 100 73 99 37 24 . . . . 91 Level 1 25 | . . . 16 . 51 70 . . . . 8 Level 2 5 | . . . 9 . 10 5 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 571 | 20 135 45 498 208 571 481 . . . . 288 Initial 258 | . 3 45 . 192 . 258 . . . . . Average 136 | 4 48 1 141 45 240 281 . . . . 36 Influence Increases 4990 | 25 557 35 1130 153 1178 915 285 111 . 120 481 Destroy 0b10 Robot/C 3080 | . 340 20 640 60 740 580 260 80 . 100 260 Destroy 0b10 Robot/NC 430 | 25 45 15 110 35 100 70 . . . . 30 Destroy Leader 742 | . 80 . 202 . 202 154 20 20 . 20 44 Allied During Kill 16 | . . . . . . . 5 11 . . . Successful Hack 101 | . 14 . 33 . 26 28 . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 270 | . . . 60 30 60 45 . . . . 75 Destroy Structure 201 | . 3 . 25 28 50 38 . . . . 57 Lose Combat Pursuer 90 | . 15 . 60 . . . . . . . 15 Influence Decreases 4702 | 20 445 152 637 646 609 1009 748 102 21 120 193 Entered New Map 887 | . 2 72 . 301 . 311 177 3 21 . . Time Decay 3511 | 20 433 80 607 345 564 668 482 99 . 80 133 Lost Part 280 | . 10 . 30 . 30 30 80 . . 40 60 Lost Ally 24 | . . . . . 15 . 9 . . . . Squads Dispatched 29 | . 4 . 2 . 5 15 . . . . 3 Investigation 7 | . 2 . . . 1 4 . . . . . Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 14 | . 2 . 2 . 4 5 . . . . 1 Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Distress Signals 7 | . 2 . 1 . 4 . . . . . . Communications Jammed 27 | . . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . . 27 Times Spotted 231 | . 26 2 46 6 51 42 16 11 . 5 26 Peak Tracking Total 11 | . 5 1 4 4 7 4 5 5 . 3 11 Tactical Retreats 5 | . 1 . 3 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . 1 . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Disabled 18 | . . . 4 2 4 3 . . . . 5 Max in Single Turn 2 | . . . 1 1 2 2 . . . . 2 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Machines Accessed 43 | . 9 . 9 . 14 9 1 . . . 1 Terminals 25 | . 6 . 8 . 9 2 . . . . . Fabricators 4 | . . . . . . 3 . . . . 1 Repair Stations 4 | . 1 . . . 1 2 . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . Scanalyzers 5 | . . . 1 . 2 2 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 118 | . 19 . 31 . 40 24 1 . . . 3 Successful 65 | . 12 . 19 . 19 11 1 . . . 3 Failed 52 | . 7 . 11 . 21 13 . . . . . Catastrophic 4 | . 1 . . . 2 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 79 | . 15 . 18 . 26 8 . . . . 12 Terminals 78 | . 13 . 29 . 31 5 . . . . . Fabricators 8 | . . . . . . 5 . . . . 3 Repair Stations 9 | . 2 . . . 1 6 . . . . . Recycling Units 7 | . 4 . . . 3 . . . . . . Scanalyzers 15 | . . . 2 . 5 8 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 10 | . . . 8 . 1 . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Locate Traps 3 | . . . 2 . 1 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . 2 . . . . 2 Network Status 1 | . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 3 | . 2 . . . . 1 . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . . . Retrieve Components 4 | . 2 . . . 2 . . . . . . Scanalyzer 9 | . . . 1 . 3 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Retrieve Study 6 | . . . 1 . . 5 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 35 | . 8 . 10 . 13 3 . . . . 1 Terminals 30 | . 6 . 10 . 12 2 . . . . . Assimilate 2 | . . . . . 1 1 . . . . . Botnet 10 | . 1 . 4 . 5 . . . . . . Skim 18 | . 5 . 6 . 6 1 . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Prioritize 1 | . . . . . . . . . . . 1 Recompile 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . Patch 1 | . . . . . 1 . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 35 | . 7 . 9 . 10 9 . . . . . Full Trace Events 3 | . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . 1 Time 102 | . . . . . . . . . . . 102 Total Part Build Rating 8 | . . . . . . . . . . . 8 Part Studies Acquired 6 | . . . 1 . . 5 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 27 | . 17 . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total Allies 13 | . . . . 4 . . 1 2 6 . . Largest Group 8 | . . . . 3 3 . 1 2 8 2 . Highest-Rated Group 252 | . . . . 40 40 . 16 62 252 45 . Highest-Rated Ally 40 | . . . . 31 16 . 16 31 40 31 . Total Orders 1 | . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . 1 . Ally Attacks 49 | . . . . . 15 . 18 12 . 4 . Total Damage 571 | . . . . . 185 . 236 150 . . . Kills 3 | . . . . . . . 2 1 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 15375 | 21 1623 2017 1213 456 1220 2440 1500 1048 1208 1390 1239 Sensors 8804 | . . . . . . 2440 1500 1048 1208 1390 1218 Seismic 6550 | 21 1623 2017 1213 456 1220 . . . . . . Jamming 21 | . . . . . . . . . . . 21 Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . 1 1 2 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . 2 Component Stockpiles 1 | . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Turns Passed 20629 | 117 1626 2017 3456 1414 2912 2560 1529 1048 1208 1391 1351 Spaces Moved 9043 | 57 790 618 1381 522 1144 1015 655 549 997 740 575 Core 3 | 3 . . . . . . . . . . . Treads 6753 | 54 790 618 1381 522 1144 1015 655 128 . 336 110 Legs . | . . . . . . . . . . . . Wheels 2287 | . . . . . . . . 421 997 404 465 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 200 200 200 200 120 120 120 160 Average Speed 192 | 154 160 317 201 200 200 206 200 168 120 174 194 Slowest Speed 320 | 160 160 320 320 200 200 232 240 200 120 280 280 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 68 | 4 97 98 97 97 78 34 63 68 87 88 16 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 13 | . 2 . 1 1 . . . 1 1 1 6 Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . 1 2 3 3 . Spaces Dug 94 | . . . 8 . 3 6 64 . . . 13 Terrain Destroyed 461 | . . . 21 75 46 37 179 48 . . 55 Melee 7 | . . . . . 3 1 . . . . 3 Projectile 33 | . . . . . . . 8 . . . 25 AOE 421 | . . . 21 75 43 36 171 48 . . 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Total 11103 | 73 979 658 1806 850 1512 1280 786 615 1010 801 733 Wait 982 | . 76 15 213 293 137 91 61 13 . 28 55 Move 9032 | 56 789 617 1380 521 1143 1014 654 548 996 739 575 Hop . | . . . . . . . . . . . . Pick Up 112 | 5 13 11 23 4 17 14 2 5 5 3 10 Fast Attach 29 | 7 1 1 1 . 1 2 2 4 1 1 8 Attach 47 | . 3 . 7 . 6 8 10 2 1 1 9 Detach 5 | . . . 1 . . 2 . . . . 2 Swap 140 | . 1 4 24 6 43 32 9 3 1 4 13 Drop 107 | . 7 3 26 4 28 16 3 2 5 3 10 Fire 617 | 5 89 6 131 22 134 98 43 26 1 22 40 Melee 7 | . . . . . 3 1 . . . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . . 1 . . . . . Escape Stasis 9 | . . . . . . 1 . . . . 8 Rewire 14 | . . . . . . . 2 12 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 10) 867 | -10/Materials | Discovered new exit (range 3) 1125 | -10/Materials | Learned Storage trap positions 1166 | -10/Materials | Identified exit to Materials 1199 | -10/Materials | Identified exit to Mines 1222 | -10/Materials | Identified exit to Subcaves 1257 | -10/Materials | Learned Storage trap positions 1277 | -10/Materials | Repaired Lgt. Treads? 1291 | -10/Materials | Learned location of 2 exits from Subcaves 1744 | -10/Materials | Entered Mines 2265 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2833 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2887 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3135 | -10/Mines | Found Scrap Suit 3244 | -10/Mines | Discovered exit to Subcaves (range 14) 3705 | -10/Mines | Learned Materials trap positions 3761 | -10/Mines | Entered Materials 3761 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3762 | -9/Materials | Loaded intel: 22 trap records 3807 | -9/Materials | Central database locked down 4225 | -9/Materials | Build established: Scavenger-Mutant 4472 | -9/Materials | Discovered new exit (range 14) 4522 | -9/Materials | Discovered new exit (range 15) 4822 | -9/Materials | Discovered new exit (range 14) 4920 | -9/Materials | Discovered new exit (range 4) 5879 | -9/Materials | Discovered new exit (range 16) 5940 | -9/Materials | Build established: Mutant 6045 | -9/Materials | Identified exit to Mines 6045 | -9/Materials | Learned location of 2 exits from Materials 6183 | -9/Materials | Learned location of Zion (-7) 6256 | -9/Materials | Identified exit to Storage 6283 | -9/Materials | Learned 2 Storage zone layouts 6319 | -9/Materials | Learned location of 1 exit from Recycling 6347 | -9/Materials | Learned Materials trap positions 6386 | -9/Materials | Learned location of 2 exits from Materials 6436 | -9/Materials | Learned location of 2 exits from Materials 6999 | -9/Materials | Learned location of 1 exit from Storage 7217 | -9/Materials | Entered Mines 7218 | -9/Mines | Assembled infested the area 7218 | -9/Mines | Identified exit to Materials 7244 | -9/Mines | Met a Derelict bent on vengeance 7368 | -9/Mines | Build established: Scavenger-Mutant 7628 | -9/Mines | Learned 4 Materials zone layouts 7861 | -9/Mines | Received a Mining Laser from a helpful Derelict 8022 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8022 | -9/Mines | Discovered new exit (range 5) 8140 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8145 | -9/Mines | Found Prototype Device 8419 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8623 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8631 | -9/Mines | Entered Materials 8631 | -8/Materials | Accompanied by 3 allies 8631 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8632 | -8/Materials | Identified exit to Factory 8634 | -8/Materials | Loaded intel: 18 trap records 8738 | -8/Materials | Lost 3 allies 9986 | -8/Materials | Identified Exp. Sensor Array 9997 | -8/Materials | Learned Storage stockpile data 10072 | -8/Materials | Learned 12 Factory zone layouts 10136 | -8/Materials | Learned Factory garrison access intel 10192 | -8/Materials | Learned Storage security intel 10268 | -8/Materials | Learned Storage trap positions 10364 | -8/Materials | Learned Storage trap positions 10426 | -8/Materials | Learned Factory garrison access intel 11534 | -8/Materials | Lost 3 parts (1u2w) 11543 | -8/Materials | Entered Factory 11543 | -7/Factory | Evolved 2 slots: Utility x2 11544 | -7/Factory | Identified exit to Lower Caves 11545 | -7/Factory | Loaded intel: 4 garrison access locations 13413 | -7/Factory | Garrison activated, responded to threat 13443 | -7/Factory | Cargo convoy interrupted 14103 | -7/Factory | Entered Lower Caves 14171 | -7/Lower Caves | Lost 3 parts (1u2w) 14391 | -7/Lower Caves | Ambushed by wild Derelicts 14503 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15303 | -7/Lower Caves | Discovered new exit (range 5) 15334 | -7/Lower Caves | Identified exit to Lower Caves 15588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15600 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 15632 | -7/Lower Caves | Entered another Lower Caves area 15633 | -7/Lower Caves | Encountered a Warlord checkpoint 15806 | -7/Lower Caves | Discovered new exit (range 10) 15820 | -7/Lower Caves | Identified exit to Factory 15916 | -7/Lower Caves | Entered a destroyed Warlord outpost 16280 | -7/Lower Caves | Attacked by a faux Warlord 16283 | -7/Lower Caves | Core integrity fell below 50% 16320 | -7/Lower Caves | Lost 4 parts (2n1u1w) 16558 | -7/Lower Caves | Discovered new exit (range 15) 16674 | -7/Lower Caves | Identified exit to Zion 16680 | -7/Lower Caves | Entered Zion 16680 | -7/Zion | Accompanied by 2 allies 16733 | -7/Zion | System corruption cleaned by Quarantine Array 16825 | -7/Zion | Visited the Megawrench Repair Shop 16825 | -7/Zion | Megawrench repaired 12 parts 16831 | -7/Zion | Discovered new exit (range 15) 16897 | -7/Zion | Learned Factory terminal intel 17061 | -7/Zion | Learned location of Warlord (-5) 17166 | -7/Zion | Gained Derelict followers 17216 | -7/Zion | Found Unknown Piercing Weapon 17296 | -7/Zion | Learned Factory emergency access door positions 17600 | -7/Zion | Met Imprinter 17640 | -7/Zion | Imprinted 17642 | -7/Zion | Declared Zion's savior 17887 | -7/Zion | Identified exit to Proximity Caves 17888 | -7/Zion | Entered Proximity Caves 17888 | -6/Proximity Caves | Accompanied by 2 allies 18439 | -6/Proximity Caves | Identified CR-A16's Pointy Stick 18460 | -6/Proximity Caves | Learned 12 Factory zone layouts 18831 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 19279 | -6/Proximity Caves | Entered Factory 19279 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19280 | -6/Factory | Identified exit to Factory 19282 | -6/Factory | Loaded intel: 26 terminal locations 19283 | -6/Factory | Loaded intel: 4 garrison access locations 19567 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 20018 | -6/Factory | Found Prototype Processor 20018 | -6/Factory | Identified Exp. Targeting Computer 20062 | -6/Factory | Fabricated Exp. Sensor Array (x1) 20296 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 20616 | -6/Factory | Cargo convoy interrupted 20619 | -6/Factory | System corruption reached 10% 20630 | -6/Factory | Self-destructed Last Messages --------------- 20625_ I-36 Angel distress signal jammed. 20625_ Rnf. Deuterium Engine destroyed. 20626_ Power Conduit explodes. 20626_ Destroyed Com. Battery. 20626_ Power Conduit explodes. 20626_ Destroyed Com. Wheel. 20626_ R-10 Processor destroyed. 20626_ Target Analyzer melted. 20626_ P-60 Hacker destroyed. 20626_ I-36 Angel destroyed. 20626_ Destroyed Com. Wheel. 20626_ P-60 Hacker destroyed. 20626_ U-05 Engineer lays Concrete. 20626_ R-10 Processor collects Hpw. Tractor Beam. 20626_ I-36 Angel distress signal jammed. 20627_ U-05 Engineer lays Concrete. 20627_ Slug penetrates Wall. 20628_ U-05 Engineer lays Concrete. 20628_ Penetrated by Slug. 20629_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """ ?????????????????????????????????+ """ | | ???????????????????????????????????????#### | | ???????????????????????????+??????????????# | | ??????????????????????????????????????????# ## | | ??????????????????????????????????????????# # | | ???????????????????????????????????????? # | | ?????????????????????????????????????? # | | ????????????????????????????????????? # | | ????????????????????!????????????????" # | | ?????????????????????????????????????Y # | | ?????????????????????????????????????? ###### | | ??????????????????????#??????????????? ?????# | | ??????????????????????# ???????????????? ?????# | | ??????????????????????# ???????????????###+####?# | | ?????????????? ?##### ???????????????# !### | | ?????????????? []##;;;;;#+?????????????# ###" | | ????????????? ]]; i ; ???????##????#/ [[ # ## | | ????????????? ; #????? #????# [[ "##? | | +???+??????? ; ;???? ?????#! ##?? | | ???????????? ; ;??? ??????# % #??? | | ???????????? ####;#####???####/###??? | | ??????????? #??????#%#????? | | ???????????? %= ! #??????#[#????? | | ????????+?????#;; ! [h h """ #??????#%#????? | | ??????????????#; % *% hx! G" ^^#?????##*#????? | | ???????????????# ; *%x=@!%""" #?????## #????? | | ??????????????#; ; %h#%!*% ###??????# #????? | | ??????????????## ; != # R !! ########?# #????? | | ????????+??????# # # ! ## #?# #????? | | ?????????????????# # ## ### #????? | | ?????????????????##/##### ## +????? | | ??????????????????????# ## ### #????? | | ??????????????????????# ## #?# #????? | | ??????????????????????# ;### ###?# #????? | | ?????????????????????# * ## #???# #????? | | ?????????????????????## !%[ "## #???# #????? | | ???????????????# ###"#*! u "##+#???# #????? | | ???????????????# "#??????# #????? | | ????????? ! ###??????? ?????? | | ????????? ### u #????????? ?????? | | ???????????????# #########;# # #????????? ?????? | | ??????????????????????????###### #????????? ?????? | | ???????????????????????????????? #????????? ?????? | | ???????????????????????????????? #????????? ?????? | | ???????+???????????????????????? ????????? ?????? | | ???????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ?????????????????????????????????#???????????????? | | ???????+?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Weapon Cycler | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Flak Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Ion Cannon | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Arm. Treads | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeCryofiberPod Manual? 0 Play Time 01:38:52 Cumulative 347.4 hours Start 2026.03.23 @ 13:54:35 End 2026.03.23 @ 17:53:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 19 Types 10/0/7/2/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 539d384a-9e9e-49f1-8af2-659ac5c5f547