Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 05:45:29 Player: Somberlain Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (278) 1390 Value Destroyed (14716) 14716 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (8614) 8614 TOTAL SCORE: 31580 Bonus ------- High Alert Combat Kills 1872 Follower Combat Kills 2542 Entered Garrisons 1200 Used RIF Installer 3000 Cogmind --------- Core Integrity 0/1150 Matter 62/300 Energy 39/100 System Corruption 72% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Experimental Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Relay Coupler [NC] (31) Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (24) Powered Hammer Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Advanced Signal Interpreter Weapon Mount Advanced Phase Shifter Advanced Hardlight Generator Relay Coupler [Hunter] > --- WEAPON ----------- Nova Cannon Nova Cannon Nova Cannon Improved Remote Datajack > --- INVENTORY -------- Heavy Shield Leg Huge Storage Unit Experimental Sensor Array Experimental Sensor Array Advanced Reaction Control System Advanced Phase Shifter Advanced Hardlight Generator Advanced Force Field Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Hunter] Advanced Corruption Screen Enhanced Nova Cannon Enhanced Nova Cannon Heavy Shock Bomb Launcher Heavy Rocket Launcher Improved Remote Datajack Powered Hammer [Rating: 146] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Power Shielding Weapon Precision Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Slots Evolved 12 | . . . 2 . 2 . . . 2 . 2 . 2 . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . 1 . . . . . 1 . . . . . 1 . . . Utility 6 | . . . . . 2 . . . 1 . 1 . 1 . 1 . . . Weapon 2 | . . . 1 . . . . . . . . . 1 . . . . . Parts Attached 243 | 6 9 2 20 3 12 29 18 15 11 12 12 11 19 16 7 7 34 . Power 29 | 1 1 1 3 1 1 4 . 2 . 2 . 2 2 3 1 2 3 . Engine 10 | 1 1 . 3 1 . 2 . . . . . 1 . . . . 1 . Core 14 | . . 1 . . 1 2 . 2 . 2 . . 2 1 . 2 1 . Reactor 5 | . . . . . . . . . . . . 1 . 2 1 . 1 . Propulsion 58 | 2 1 . 5 1 5 6 5 4 2 4 2 7 . 4 1 . 9 . Treads 22 | 2 1 . 2 . 3 6 5 . . . . 2 . . . . 1 . Leg 36 | . . . 3 1 2 . . 4 2 4 2 5 . 4 1 . 8 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 83 | 1 3 . 2 1 2 9 9 6 7 4 7 . 8 5 5 3 11 . Device 22 | . . . 2 1 2 3 . . . . 1 . 4 3 1 2 3 . Storage 4 | 1 2 . . . . . . . . . . . . . . 1 . . Processor 8 | . 1 . . . . 2 1 . 1 . . . 1 . 1 . 1 . Hackware 48 | . . . . . . 4 8 6 6 4 6 . 2 2 3 . 7 . Protection 1 | . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 4 1 10 . 4 10 4 3 2 2 3 2 9 4 . 2 11 . Energy Gun 12 | . . . 3 . . 4 . . . . . . 3 . . . 2 . Energy Cannon 12 | . 2 1 1 . . . . 2 . . 1 1 . 4 . . . . Ballistic Gun 29 | 2 2 . 3 . . 3 4 . 2 2 2 1 2 . . . 6 . Ballistic Cannon 3 | . . . . . 3 . . . . . . . . . . . . . Launcher 7 | . . . 2 . 1 1 . . . . . . 1 . . 1 1 . Special Weapon 8 | . . . . . . 1 . 1 . . . . 3 . . 1 2 . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 1 . . . 1 . 2 . 3 . . . . . Corrupted Parts 5 | . . 1 . . . . . . . . . . . . . . 4 . System Corruption 33 | . . 1 . . . . . . . . . . . . . . 32 . Parts Lost 73 | . . 1 6 2 2 9 . . . . 2 4 . 1 4 13 22 7 Power 12 | . . . 1 1 . . . . . . . 2 . . 1 3 3 1 Propulsion 26 | . . . 5 1 2 4 . . . . . 2 . . . 2 9 1 Utility 16 | . . . . . . . . . . . 1 . . 1 3 4 4 3 Weapon 19 | . . 1 . . . 5 . . . . 1 . . . . 4 6 2 Highest Loss Streak 12 | . . 1 2 2 1 2 . . . . 1 3 . 1 2 8 12 7 To Critical Strikes 5 | . . . . . . . . . . . . . . . . 1 4 . Average Backups 17 | . 10 15 11 14 18 18 18 19 18 18 18 18 15 17 16 20 20 16 Power . | . . . . 1 1 1 1 . 1 1 . . . . . . . . Propulsion 3 | . 3 6 3 3 2 1 4 4 2 3 3 3 4 3 . . . . Utility 7 | . . 1 . 1 4 8 7 9 7 6 6 8 7 7 9 14 14 11 Weapon 4 | . 5 7 5 7 9 6 3 4 5 5 5 3 3 4 5 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . . 1 . 2 11 3 2 1 1 . 8 2 5 . 3 . 11 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 9 | . . . . . . . 2 1 . . . 2 . 4 . . . . Utility 28 | . . . . . . 5 . 1 . 1 . 5 2 1 . 3 . 10 Weapon 9 | . . . 1 . 1 5 1 . 1 . . . . . . . . . Tool/Special 3 | . . . . . . 1 . . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 95 99 96 99 81 97 94 96 98 96 94 87 87 82 91 71 65 65 Engine 4 | . 14 13 9 10 8 1 9 1 . . . 2 1 . . . 1 4 Core 4 | . . . . . . 7 . 6 7 7 10 5 7 6 . 1 3 . Reactor 1 | . . . . . . . . . . . . 1 1 4 9 6 . . Treads 14 | . 28 28 15 . 8 26 27 20 . . . 3 11 6 . . . . Leg 9 | . . . 15 33 18 . . 6 30 30 26 18 . 4 20 20 15 14 Device 9 | . . . 9 11 10 17 9 8 6 1 4 2 8 14 21 16 8 12 Storage 8 | . 14 14 11 11 9 9 9 9 7 7 6 6 5 5 5 5 5 4 Processor 5 | . 9 14 1 . . 6 1 . 6 7 6 6 5 5 5 5 5 4 Hackware 9 | . . . . . . 1 11 18 16 18 18 20 19 10 8 3 14 9 Energy Gun 4 | . . . 18 22 9 8 . . . . . . 9 5 . . 2 9 Energy Cannon 4 | . 14 27 1 . . . . 2 . . . . . 8 15 8 1 . Ballistic Gun 10 | . 13 . 12 11 5 12 22 9 6 18 16 19 10 5 . . 4 4 Special Weapon 2 | . . . . . . 3 4 5 7 1 2 . 1 . 3 1 1 . Peak Build Rating 146 | 6 11 13 25 31 33 39 40 48 54 55 66 95 107 119 140 146 104 75 Average Rating 54 | 4 9 11 20 25 29 33 35 42 50 49 61 67 103 109 134 112 72 67 On Entrance 50 | . 6 11 11 25 26 33 28 40 48 52 52 63 95 107 113 130 52 75 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . 10 . . . 25 6 . Naked Turns 4 | . . . . . . . . . . . . . . . . . . 4 Heaviest Build 145 | 13 53 53 57 56 61 62 60 67 56 62 65 73 101 122 129 145 122 102 Greatest Support 150 | 40 40 40 60 39 60 60 62 62 60 65 71 145 145 145 150 150 135 75 Greatest Overweight (x) 32 | . 1 1 4 1 1 1 . 1 . 1 . 1 . 1 . 2 32 1 Average Overweight (x) . | . . 1 . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 23 Most Carried 25 | . 16 16 16 15 20 20 20 20 20 20 20 20 20 20 19 25 25 17 Average Carried 17 | . 10 15 11 13 18 18 18 19 18 18 18 19 19 19 17 20 21 16 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 Final Carried 23 | . 16 16 14 14 20 20 20 20 16 20 17 20 20 20 16 23 17 5 Class Distribution -------------------- 15% | Bothacker-Gunner 14% | Bothacker-Skirmisher 13% | Mutant 12% | Bothacker-Mutant 9% | Gunner 7% | Botlord-Mutant 5% | Bothacker-Tank 4% | Botlord-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gunner | -7/Garrison Botlord-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Bothacker-Skirmisher | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Skirmisher | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Skirmisher | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Matter Collected 9725 | 230 262 28 656 71 496 1064 940 822 209 884 630 722 648 655 65 499 844 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11652 | 5 734 292 1285 167 751 1142 672 903 59 714 691 654 794 1145 278 569 797 . Parts 573 | . 46 13 81 9 56 69 32 43 3 28 29 33 27 33 13 25 33 . Haulers Intercepted 16 | . 2 . 5 . 2 . 3 . . . 2 . 1 . 1 . . . Recyclers Shooed 6 | . 1 . . 1 . . 1 . . . 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Combat Hostiles Destroyed 248 | . 16 7 31 7 17 24 7 21 . 16 8 17 8 21 3 34 11 . Melee 7 | . . . . . . . . 5 . . . 1 . . . 1 . . Guns 133 | . 8 . 20 7 6 19 7 6 . 15 8 12 7 14 . . 4 . Cannons 48 | . 7 4 1 . 7 . . 2 . . . . . 6 2 16 3 . AOE 45 | . 1 2 10 . 4 4 . 3 . . . 4 . . . 17 . . Classes Destroyed 20 | 1 6 . 4 1 1 2 . 1 . 1 . . . 2 . 1 . . Worker 9 | . . . 1 . 1 . 1 . . . 2 . 4 . . . . . Builder 6 | . 1 . . . 2 . 2 . . . . . . . 1 . . . Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . Hauler 16 | . 2 . 5 . 2 . 3 . . . 2 . 1 . 1 . . . Recycler 8 | . 1 1 1 . 1 . 1 . 1 . 1 . 1 . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . Operator 3 | . . . . . 2 . . . . . . . . . . . 1 . Watcher 8 | . 1 . 3 . 1 . 1 . . . . . 2 . . . . . Swarmer 58 | . 6 3 11 4 5 5 . 2 . 3 4 7 . 5 . 3 . . Cutter 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 93 | . 10 4 14 2 8 9 4 9 . 10 4 5 2 10 . 2 . . Duelist 2 | . . . . . . 1 . . . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 29 | . . . 5 . 4 4 3 7 . 1 . 1 1 3 . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 1 1 . . . Hunter 9 | . . . . . . . . . . 2 . 1 . . . . 6 . Programmer 27 | . . . . . . 5 . 2 . . . 3 4 1 2 4 6 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . Assembled 25 | . . . . . . . . . . . . . . . . 25 . . Best Kill Streak 24 | 1 5 3 11 5 10 5 3 5 1 4 4 8 5 4 3 24 2 . Combat Bots Only 24 | . 5 3 8 5 4 5 2 5 . 4 4 8 1 4 2 24 2 . Max Kills in Single Turn 6 | 1 2 2 6 2 2 2 1 2 1 1 2 4 2 3 2 3 1 . Gunslinging 2 | . 1 . 1 1 . 1 . . . . 1 . . 2 . . . . Exploded 4 | . 1 2 3 . 2 2 . 2 . . . 4 . . . 3 . . Melee 1 | . . . . . . . . 1 . . . 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Hostile Shots Fired 1907 | . 71 20 146 37 59 118 28 73 3 82 43 129 41 183 293 234 241 106 Missed 641 | . 27 8 48 15 17 21 12 21 . 31 13 43 16 42 126 87 77 37 Deflected 1 | . . . . . . . . . . . . . . 1 . . . . Hits 1266 | . 44 12 98 22 42 97 16 52 3 51 30 86 25 141 167 147 164 69 Melee 32 | . . . . . . 1 . . . . . . . 5 . 26 . . Projectile 1234 | . 44 12 98 22 42 96 16 52 3 51 30 86 25 136 167 121 164 69 AOE 11 | . . . . 6 . 1 . . . . . . . 2 1 . 1 . Critical Strikes 60 | . 1 . 4 . 1 8 . 4 1 4 1 3 2 3 1 16 9 2 Part Disruptions 7 | . . . . . . 1 . . . . . . . . . 5 1 . Damage Taken 17469 | . 467 124 1108 392 620 1564 229 833 50 693 546 812 489 1490 774 2777 3328 1173 Core 2216 | . 65 26 106 20 97 174 . 98 . 170 96 85 65 57 15 241 479 422 Absorbed by Shields 3025 | . . . . . . . . . . . . 440 16 1225 1065 279 . . Reduced by Siege Mode 122 | . . . . . . . . . . . . . . 122 . . . . Regen/Repaired (Parts) 348 | . . . . . . . 94 . . . . . . . 254 . . . Core Remaining (%) 71 | 100 . 63 . 68 . . . 32 . 75 . 78 . 87 . . . . Volleys Fired 837 | . 51 11 66 13 36 100 59 41 16 76 44 39 46 58 27 60 88 6 Largest 4 | . 2 2 3 3 3 3 3 3 1 3 3 3 4 4 3 3 4 3 Hottest 340 | . 112 112 168 145 145 150 75 140 28 90 84 83 228 340 339 339 240 193 Shots Fired 1885 | . 102 22 187 39 102 225 124 71 16 144 91 114 146 176 55 115 142 14 Gun 1330 | . 78 . 171 39 51 207 101 39 1 106 73 112 139 125 . . 74 14 Cannon 367 | . 24 22 6 . 48 . . 9 . 12 4 . . 49 48 93 52 . Launcher 59 | . . . 10 . 3 6 . 4 . 9 . 2 . . . 21 4 . Special 129 | . . . . . . 12 23 19 15 17 14 . 7 2 7 1 12 . Kinetic 1004 | . 78 . 95 13 65 107 101 39 1 106 73 112 72 74 . . 64 4 Thermal 592 | . . . 76 26 34 51 . 9 . 12 4 . 67 100 48 93 62 10 Explosive 36 | . . . 7 . 3 . . 3 . . . 2 . . . 21 . . Electromagnetic 124 | . 24 22 9 . . 55 . 1 . 9 . . . . . . 4 . Robot Hit Streak 23 | . 8 6 10 6 10 16 13 13 15 19 19 7 8 23 10 11 12 3 Robot Miss Streak 7 | . 3 2 4 2 4 6 3 3 2 4 2 4 5 3 3 5 7 4 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . 1 . Secondary Targets 29 | . 3 . 6 4 2 4 1 . . . 2 2 1 4 . . . . Max Gunslinging Chain 2 | . 1 . 1 1 1 1 1 . . . 1 1 1 2 . . . . Shots Hit Robots 1139 | . 65 16 106 27 55 105 82 72 13 86 65 82 91 123 25 57 63 6 Core Hits 476 | . 30 8 59 10 31 45 23 25 1 31 27 32 30 43 6 48 24 3 Critical Kills 9 | . . . . . . . 1 1 . . . . . 4 1 . 2 . Critical Parts Destroyed 18 | . 2 . 1 . . . . 5 . . 1 3 1 4 . . 1 . Critical Strikes 50 | . 2 1 5 4 7 4 1 6 . . 1 3 1 11 1 . 3 . Burn 17 | . . . 4 4 3 3 . . . . . . . 3 . . . . Meltdown 3 | . . . . . . . . . . . . . . . 1 . 2 . Destroy 16 | . 2 . 1 . . . 1 . . . . 2 1 8 . . 1 . Blast 4 | . . . . . 4 . . . . . . . . . . . . . Corrupt 2 | . . 1 . . . 1 . . . . . . . . . . . . Smash 8 | . . . . . . . . 6 . . 1 1 . . . . . . Melee Attacks 85 | . . . 2 . . 18 7 47 . 2 2 6 1 . . . . . Impact 85 | . . . 2 . . 18 7 47 . 2 2 6 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . 1 1 14 . . 1 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30719 | 2 1009 466 2660 543 1698 2110 1242 2375 20 1490 1210 2120 2737 3666 851 4084 2262 174 Guns 16177 | . 555 . 1577 510 582 1771 1112 393 20 1227 1074 1620 2498 2323 . . 741 174 Cannons 7099 | . 346 367 76 . 717 . . 245 . . . . . 1343 847 2052 1106 . Explosions 5065 | . 71 78 993 . 385 286 . 311 . 263 6 243 155 . . 2005 269 . Melee 1899 | . . . . . . 53 56 1426 . . 107 257 . . . . . . Ramming 479 | 2 37 21 14 33 14 . 74 . . . 23 . 84 . 4 27 146 . Kinetic 12168 | . 555 . 657 110 859 928 1112 393 20 1227 1074 1620 1497 1489 . . 612 15 Thermal 10812 | . 71 78 1417 400 440 535 . 245 . . . . 1156 2177 847 2052 1235 159 Explosive 3268 | . . . 379 . 385 . . 256 . . . 243 . . . 2005 . . Electromagnetic 2093 | . 346 367 193 . . 594 . 55 . 263 6 . . . . . 269 . Impact 1899 | . . . . . . 53 56 1426 . . 107 257 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 72 | . . 1 . . . 9 9 10 . . . 1 5 5 15 28 72 72 Average Corruption 13 | . . 1 . . . 6 9 9 . . . 1 4 5 9 20 51 72 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . 1 . Effects 440 | . . 4 . . . 82 72 56 . . . 5 14 31 9 51 101 15 Message Errors 88 | . . 1 . . . 14 19 16 . . . . 3 4 2 10 17 2 Matter Fused 98 | . . 1 . . . 21 18 10 . . . 1 4 10 2 8 21 2 Heat Flow Errors 43 | . . . . . . 8 4 2 . . . 2 2 5 3 3 14 . Energy Discharges 49 | . . 1 . . . 10 9 6 . . . . 1 5 . 6 8 3 Parts Rejected 9 | . . . . . . 2 . . . . . . . . . 4 3 . Parts Fused 3 | . . . . . . . . 1 . . . . . . . . 1 1 Data Loss (minor) 54 | . . . . . . 10 8 10 . . . 1 . 3 2 7 11 2 Data Loss (major) 27 | . . 1 . . . 7 10 4 . . . . . 2 . 1 2 . Misfires 19 | . . . . . . 2 4 4 . . . 1 1 . . 2 5 . Alerts 8 | . . . . . . 2 . 2 . . . . . . . 1 3 . Misdirections 5 | . . . . . . . . . . . . . . . . 4 . 1 Weapon Failures 37 | . . . . . . 6 . 1 . . . . 3 2 . 5 16 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1164 | . 21 4 77 . 35 13 . 325 . . 107 35 . 13 16 349 169 . Projectiles 404 | . 21 . . . . . . 21 . . . . . 13 16 189 144 . Explosions 306 | . . 4 77 . 35 . . . . . . 5 . . . 160 25 . Melee 454 | . . . . . . 13 . 304 . . 107 30 . . . . . . Knockbacks 7 | . 1 . . . 3 . 2 . . . . . . . . . 1 . Impact 4 | . 1 . . . . . 2 . . . . . . . . . 1 . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . 25 . . 16 . 9 . 17 36 . . . . 86 107 . Shots 12 | . . . 1 . . 1 . 1 . 1 1 . . . . 3 4 . Rammed 25 | . 7 3 1 . . . 8 . . . . . 5 . . . 1 . Targets Rammed 60 | 1 8 4 3 5 3 . 9 . . . 1 . 6 . 2 3 15 . Kicked 29 | . . . 2 5 2 . . . . . 1 . . . 2 3 14 . Crushed 6 | 1 1 1 . . 1 . 1 . . . . . 1 . . . . . Highest Temperature 397 | . 204 228 348 144 195 216 170 182 5 144 121 229 397 377 352 316 273 217 Average Temperature 82 | . 53 80 80 48 36 80 52 63 5 23 45 54 119 112 133 123 91 117 Received Heat Transfer 3372 | . 180 54 525 9 306 360 99 396 27 210 117 172 58 334 53 460 12 . Effects 14 | . . . . . . . . . . . . . 2 5 6 1 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . . . . 1 1 1 . . . Interference 8 | . . . . . . . . . . . . . . 2 5 1 . . Short Circuit 2 | . . . . . . . . . . . . . 1 1 . . . . Siege Activations 6 | . . . . . . . . . . . . . . 6 . . . . Total Turns 106 | . . . . . . . . . . . . . . 106 . . . . Longest Duration 53 | . . . . . . . . . . . . . . 53 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations 3 | . . . . . . . . . . . . . . 1 1 1 . . Total Turns 42 | . . . . . . . . . . . . . . 16 17 9 . . Longest Duration 17 | . . . . . . . . . . . . . . 16 17 9 . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 1 . . . 1 . 5 . 1 . . . . . . 2 . Combat Hostiles 10 | . . 1 . . . 1 . 5 . 1 . . . . . . 2 . Parts Fried 19 | . 1 2 2 . . 2 . 6 . 1 2 . . . . . 3 . Impact Corruptions 16 | . . . . . . 1 . 12 . . 1 1 1 . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 1 1 . 2 . Combat Hostiles 5 | . . . . . . . . . . . . . 1 1 1 . 2 . Parts Melted 29 | . . . 3 . 2 4 . 3 . 1 . . 4 3 3 1 5 . Heat Transferred 14124 | . 50 100 2263 1036 1036 1147 . 350 . . . . 1556 2775 740 1776 1073 222 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Maximum Alert Level 5 | . . . 2 1 1 5 4 4 3 3 2 2 1 4 3 3 2 . Low Security (%) 31 | 100 100 100 2 15 30 . 24 . 42 24 56 17 67 . . . 64 . Level 1 18 | . . . 31 84 69 8 41 15 2 28 3 44 32 13 . . 4 . Level 2 21 | . . . 65 . . 16 22 18 23 16 40 38 . 16 93 29 30 . Level 3 13 | . . . . . . 24 8 19 31 29 . . . 35 6 70 . . Level 4 11 | . . . . . . 30 3 46 . . . . . 34 . . . . Level 5 2 | . . . . . . 19 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2309 | 5 157 96 557 290 390 2309 1125 1454 753 1003 526 553 376 1395 711 1051 568 . Initial 1125 | . 3 46 27 180 66 238 1125 343 753 24 526 4 289 226 711 412 541 . Average 523 | . 57 17 414 232 253 1144 358 983 427 455 215 356 115 899 615 841 187 . Influence Increases 12337 | 5 542 221 947 170 565 2241 897 1343 42 1119 251 629 660 1219 246 749 491 . Destroy 0b10 Robot/C 6040 | . 320 140 600 140 340 680 400 720 20 620 160 460 240 720 60 180 240 . Destroy 0b10 Robot/NC 320 | 5 25 5 60 . 45 15 70 . 5 . 30 . 45 . 10 . 5 . Destroy Leader 836 | . 76 30 126 30 76 30 144 30 10 30 26 30 76 30 22 . 70 . Allied During Kill 767 | . . . . . . 55 186 140 7 111 12 57 34 157 . . 8 . Successful Hack 250 | . 13 . 36 . . . 40 18 . 34 . 12 35 30 4 . 28 . Select Force Hacks 90 | . 60 . . . . . 30 . . . . . . . . . . . Disable Machine 450 | . 45 15 60 . 60 . 15 . . 30 15 . 90 . 60 . 60 . Anti-Garrison Action 2400 | . . . . . . 1300 . 200 . 200 . 50 . 250 . 400 . . Destroy Structure 734 | . 3 1 35 . 29 71 12 115 . 49 8 20 110 32 30 169 50 . Partial Spotted 30 | . . . . . 15 . . . . . . . 15 . . . . . Lose Combat Pursuer 420 | . . 30 30 . . 90 . 120 . 45 . . 15 . 60 . 30 . Influence Decreases 12337 | . 426 270 557 462 368 299 2678 435 1443 151 1248 82 889 188 1012 307 1522 . Entered New Map 4852 | . 2 75 45 282 104 129 1184 185 683 11 477 2 264 98 644 177 490 . Time Decay 3480 | . 389 195 452 160 178 . 589 . 180 . 287 . 315 . 278 . 457 . Lost Part 600 | . . . 60 20 20 90 . . . . 20 40 . 10 40 130 170 . Lost Ally 900 | . . . . . . 80 80 250 80 140 60 40 10 80 50 . 30 . Purge Threat 2505 | . 35 . . . 66 . 825 . 500 . 404 . 300 . . . 375 . Squads Dispatched 35 | . 3 . 2 . 5 . 7 . 1 . 5 . 4 . 4 . 4 . Investigation 10 | . 2 . . . 1 . 4 . . . 3 . . . . . . . Extermination 7 | . . . . . . . . . . . 1 . 3 . 1 . 2 . Reinforcement 11 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 3 . 2 . Assault 3 | . . . 2 . . . 1 . . . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Distress Signals 18 | . 2 . 4 1 5 2 3 . . . . . . . . . 1 . Communications Jammed 15 | . . . . . . . . . . . . . 15 . . . . . Distress Signals 15 | . . . . . . . . . . . . . 15 . . . . . Times Spotted 459 | . 21 8 43 12 29 46 29 40 2 36 15 21 22 38 22 44 29 2 Peak Tracking Total 9 | . 3 3 9 6 6 4 3 9 1 6 4 7 5 7 9 8 4 2 Tactical Retreats 19 | . . 2 1 . . 4 . 3 . 2 . . 1 . 2 2 2 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Traps Triggered 20 | . . . 1 . 1 4 . 1 . 1 1 2 . 1 2 3 3 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Machines Disabled 57 | . 3 1 4 . 4 10 1 2 . 7 1 2 6 4 4 4 4 . Max in Single Turn 4 | . 1 1 4 . 2 2 1 1 . 2 1 1 4 1 1 2 1 . Garrison Relay 23 | . . . . . . 8 . 3 . 3 . 1 . 3 . 5 . . Phase Generator 2 | . . . . . . 1 . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Machines Accessed 69 | . 7 . 5 . 3 5 13 3 2 5 7 1 9 1 5 . 3 . Terminals 46 | . 5 . 4 . 2 5 9 3 . 5 3 1 4 1 2 . 2 . Fabricators 6 | . . . . . . . . . . . 2 . 2 . 1 . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . Recycling Units 4 | . 2 . . . . . 1 . . . 1 . . . . . . . Scanalyzers 5 | . . . 1 . . . 1 . 1 . . . 2 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 160 | . 14 . 10 . 4 8 32 5 4 12 19 1 28 3 10 . 10 . Successful 72 | . 6 . 4 . 2 2 17 2 2 5 7 1 14 2 5 . 3 . Failed 85 | . 7 . 5 . 2 6 15 3 1 7 12 . 14 1 5 . 7 . Catastrophic 24 | . 2 . 2 . 1 3 5 2 . 1 5 . 1 . 1 . 1 . Database Lockouts 3 | . 1 . 1 . . . . . 1 . . . . . . . . . Manual 84 | . 12 . 5 . 1 1 21 2 . 8 10 . 15 2 2 . 5 . Terminals 114 | . 12 . 8 . 3 8 22 5 . 12 11 1 18 3 3 . 8 . Fabricators 17 | . . . . . . . . . . . 5 . 6 . 4 . 2 . Repair Stations 4 | . . . . . . . 2 . . . . . . . 2 . . . Recycling Units 5 | . 2 . . . . . 1 . . . 2 . . . . . . . Scanalyzers 14 | . . . 2 . . . 6 . 3 . . . 3 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 31 | . 4 . 3 . 1 2 5 2 . 5 1 1 4 2 . . 1 . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 3 | . . . . . . 1 . 1 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . 1 . . . 1 . 3 . . . 1 . 2 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Registry 6 | . . . . . . 1 . 1 . 2 . 1 . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 3 . 3 . 1 . 1 . Network Status 4 | . . . . . . . . . . . 1 . 2 . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . . . . 1 . 1 . . . 1 . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . 2 . . . Scan Component 2 | . . . . . . . 1 . . . . . . . 1 . . . Repair 2 | . . . . . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . 4 . 1 . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . 1 . . . 1 . . . . . Garrison Access Hacks 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 16 | . 2 . . . . . 5 . . . 2 . 5 . 1 . 1 . Terminals 12 | . . . . . . . 4 . . . 2 . 5 . . . 1 . Assimilate 2 | . . . . . . . . . . . . . 2 . . . . . Botnet 7 | . . . . . . . 3 . . . 1 . 2 . . . 1 . Operators 3 | . . . . . . . 1 . . . 1 . 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . Tunnel 3 | . 2 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 5 . 4 . 2 4 9 2 1 3 6 1 7 1 4 . 3 . Full Trace Events 6 | . . . . . . 1 2 . . . 3 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . 1 . 2 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 331 | . . . . . . . . . . . 204 . 58 . . . 69 . Total Part Build Rating 31 | . . . . . . . . . . . 8 . 14 . . . 9 . Part Studies Acquired 3 | . . . 1 . . . . . 1 . . . 1 . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . 1 . . . Time 182 | . . . . . . . 108 . . . . . . . 74 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Used RIF Installer 6 | . . . . . . 1 . 2 . 1 . 1 . 1 . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 65 | . . . . . . 6 9 13 3 10 6 . 6 2 4 . 6 . Non-combat 13 | . . . . . . . 4 . 1 . 3 . 1 . 2 . 2 . Combat 52 | . . . . . . 6 5 13 2 10 3 . 5 2 2 . 4 . Autooverrided 2 | . . . . . . . . . . . . . . . 1 . 1 . Robot Hacks Applied 84 | . . . . . . 6 14 13 10 10 10 . 6 2 5 . 8 . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . recall_reinforcements 2 | . . . . . . . . . . . 1 . . . 1 . . . purge_threat 13 | . . . . . . . 3 . 5 . 2 . . . . . 3 . locate_traps 1 | . . . . . . . . . 1 . . . . . . . . . block_reporting 3 | . . . . . . . 1 . . . 1 . . . . . 1 . recall_investigation 1 | . . . . . . . . . . . 1 . . . . . . . find_garrison 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . . amplify_resonance 3 | . . . . . . 1 . . . 1 . . 1 . . . . . reboot_system 12 | . . . . . . . . 7 . 3 1 . . . . . 1 . overwrite_iff 7 | . . . . . . 1 . . . 3 . . 2 . 1 . . . formatsys_low 9 | . . . . . . . 4 . 1 . 1 . 1 . 1 . 1 . formatsys_high 27 | . . . . . . 3 5 6 2 3 2 . 1 2 1 . 2 . Relay Couplers Released 94 | . . . . . . 31 . 13 . 11 . 4 . 12 . 23 . . Machine Destruction 94 | . . . . . . 31 . 13 . 11 . 4 . 12 . 23 . . Attached 42 | . . . . . . 4 7 6 5 4 4 . 2 2 3 . 5 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . 7 . 3 . 2 . 3 . . . . Allies Hacked 2 | . . . . . . . . 1 . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Total Allies 64 | . . . . . . 8 9 13 3 9 3 2 5 5 3 . 4 . Largest Group 9 | . . . . . . 6 9 6 5 7 4 2 2 4 2 . 1 . Highest-Rated Group 198 | . . . . . . 92 145 113 112 180 104 198 118 139 72 . 56 . Highest-Rated Ally 99 | . . . . . . 34 26 31 31 39 41 99 89 49 56 . 56 . Total Orders 19 | . . . . . . 2 1 5 . 10 . . . . 1 . . . STAY 9 | . . . . . . 1 . 3 . 5 . . . . . . . . FOLLOW 8 | . . . . . . 1 . 2 . 5 . . . . . . . . AID 2 | . . . . . . . 1 . . . . . . . 1 . . . Ally Attacks 424 | . . . . . . 45 86 83 17 73 5 24 18 65 3 . 5 . Total Damage 9246 | . . . . . . 1076 1431 1636 237 1207 154 725 510 1861 152 . 257 . Kills 91 | . . . . . . 12 19 16 1 15 1 6 4 16 . . 1 . Allies Corrupted 2 | . . . . . . . . . . . . . 1 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Active Infowar (turns) 4886 | . . . . 2 . 941 72 45 281 237 600 321 1368 12 477 113 285 132 Optics 2 | . . . . . . . 2 . . . . . . . . . . . Sensors 4884 | . . . . 2 . 941 70 45 281 237 600 321 1368 12 477 113 285 132 Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Turns Passed 20294 | 75 1393 1235 1135 327 401 2985 1853 1748 376 1027 778 879 1509 1505 605 844 1465 154 Spaces Moved 10203 | 44 667 495 451 155 138 1510 961 841 268 601 508 525 783 742 394 436 604 80 Core 25 | 4 . . . . . . . . . . . . . . . . 4 17 Treads 5770 | 40 667 495 186 . 48 1510 961 592 . . . 136 783 346 . . 6 . Legs 4408 | . . . 265 155 90 . . 249 268 601 508 389 . 396 394 436 594 63 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 175 160 160 158 120 105 105 108 115 162 140 125 120 120 50 Average Speed 157 | 150 180 240 181 175 169 162 161 163 116 111 117 130 162 151 125 127 178 160 Slowest Speed 1650 | 160 240 240 400 175 175 240 163 245 120 175 118 225 162 210 133 260 1650 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 4 92 92 51 34 19 87 78 64 8 63 18 67 27 80 16 40 18 10 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 5 | . 2 2 . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . 2 . . 12 5 1 . 1 5 . 1 . 9 . . . Terrain Destroyed 420 | . 3 1 34 . 27 20 5 17 . 65 5 11 54 9 18 127 24 . Melee 23 | . . . 2 . . 12 5 1 . 1 1 . 1 . . . . . Projectile 92 | . . . . . 13 . . . . . 4 . 5 9 18 19 24 . AOE 305 | . 3 1 32 . 14 8 . 16 . 64 . 11 48 . . 108 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Total 12814 | 50 757 514 618 180 225 1827 1180 1088 324 841 611 639 934 1011 463 615 846 91 Wait 673 | . 3 2 37 2 9 64 78 43 14 99 12 5 39 108 20 71 63 4 Move 10186 | 43 666 494 450 154 138 1509 960 840 267 600 508 523 782 741 393 435 603 80 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 13 . 9 1 15 30 12 16 4 9 3 13 10 10 5 13 6 . Fast Attach 118 | 6 3 . 8 1 2 10 3 3 2 1 3 7 8 14 1 13 32 1 Attach 119 | . . 1 10 2 5 10 9 11 6 7 10 5 4 2 9 7 21 . Detach 82 | . 2 . 4 1 1 7 9 7 5 7 7 3 3 7 1 6 12 . Swap 216 | . 6 2 18 1 9 33 23 29 6 22 18 11 19 10 3 2 4 . Drop 163 | . 5 . 11 . 7 34 11 13 4 7 3 24 15 20 1 6 2 . Fire 837 | . 51 11 66 13 36 100 59 41 16 76 44 39 46 58 27 60 88 6 Melee 85 | . . . 2 . . 18 7 47 . 2 2 6 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 28 | . . . 2 5 2 . . . . . 1 . . . 2 2 14 . Crush 31 | 1 8 4 1 . 1 . 9 . . . . . 6 . . . 1 . Escape Stasis 7 | . . . . . . . . . . 5 . . . 1 1 . . . Rewire 100 | . . . . . . 12 . 38 . 6 . 3 1 40 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [Mat]) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / [Fac]) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / *Fac) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 871 | -10/Materials | Central database locked down 1217 | -10/Materials | Discovered new exit (range 9) 1413 | -10/Materials | Discovered new exit (range 12) 1469 | -10/Materials | Entered Mines 1470 | -10/Mines | Learned location of Storage (-7) 1481 | -10/Mines | Discovered new exit (range 9) 1688 | -10/Mines | Discovered new exit (range 9) 2704 | -10/Mines | Entered Materials 2704 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2762 | -9/Materials | Destroyed 8 combat bots 3104 | -9/Materials | First assault squad dispatched 3129 | -9/Materials | Build established: Gunner 3457 | -9/Materials | Discovered new exit (range 14) 3470 | -9/Materials | Central database locked down 3652 | -9/Materials | Identified exit to Mines 3839 | -9/Materials | Entered Mines 3859 | -9/Mines | Met a Derelict bent on vengeance 3969 | -9/Mines | Assembled infested the area 3975 | -9/Mines | Discovered new exit (range 8) 4084 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4087 | -9/Mines | Found Prototype Device 4087 | -9/Mines | Identified Exp. Sensor Array 4166 | -9/Mines | Entered Materials 4166 | -8/Materials | Evolved 2 slots: Utility x2 4567 | -8/Materials | Identified exit to Garrison 4567 | -8/Materials | Entered Garrison 4631 | -8/Garrison | Triggered checkpoint 4978 | -8/Garrison | Garrison Relay disabled 5318 | -8/Garrison | Garrison Relay disabled 5322 | -8/Garrison | Garrison Relay disabled 5357 | -8/Garrison | Phase Generator disabled 5545 | -8/Garrison | Triggered checkpoint 5698 | -8/Garrison | Installed Relay Interface Framework 5712 | -8/Garrison | Discovered new exit (range 13) 5777 | -8/Garrison | Triggered checkpoint 5795 | -8/Garrison | Garrison Relay disabled 5914 | -8/Garrison | Build established: Scavenger-Skirmisher 6015 | -8/Garrison | Garrison Relay disabled 6117 | -8/Garrison | Garrison Relay disabled 6218 | -8/Garrison | Triggered checkpoint 6563 | -8/Garrison | Discovered new exit (range 10) 6989 | -8/Garrison | Triggered checkpoint 7009 | -8/Garrison | Triggered checkpoint 7014 | -8/Garrison | Garrison Relay disabled 7065 | -8/Garrison | Build established: Bothacker-Gunner 7072 | -8/Garrison | Rescued a captive Derelict 7164 | -8/Garrison | Identified exit to Materials 7239 | -8/Garrison | Triggered checkpoint 7248 | -8/Garrison | Triggered checkpoint 7333 | -8/Garrison | Triggered checkpoint 7340 | -8/Garrison | Discovered exit to Materials (range 32) 7340 | -8/Garrison | Discovered exit to Materials (range 54) 7340 | -8/Garrison | Discovered exit to Materials (range 35) 7482 | -8/Garrison | Garrison Relay disabled 7552 | -8/Garrison | Entered Materials 7552 | -8/Materials | Accompanied by 2 allies 8125 | -8/Materials | Repaired Exp. Sensor Array? 8737 | -8/Materials | Build established: Commander-Gunner 8811 | -8/Materials | Lost 3 allies 8885 | -8/Materials | Discovered new exit (range 6) 9067 | -8/Materials | Build established: Bothacker-Gunner 9152 | -8/Materials | First assault squad dispatched 9215 | -8/Materials | Discovered new exit (range 5) 9359 | -8/Materials | Garrison activated, responded to threat 9395 | -8/Materials | Identified exit to Garrison 9405 | -8/Materials | Entered Garrison 9405 | -8/Garrison | Accompanied by 6 allies 9443 | -8/Garrison | Spotted B-75 Beast 9466 | -8/Garrison | Destroyed B-75 Beast 9473 | -8/Garrison | Triggered checkpoint 9479 | -8/Garrison | Core integrity fell below 50% 9506 | -8/Garrison | Lost 5 allies 9593 | -8/Garrison | Triggered checkpoint 9677 | -8/Garrison | Garrison Relay disabled 9743 | -8/Garrison | Build established: Bothacker-Mutant 9906 | -8/Garrison | Discovered new exit (range 28) 9906 | -8/Garrison | Discovered new exit (range 77) 9906 | -8/Garrison | Discovered new exit (range 57) 9906 | -8/Garrison | Discovered new exit (range 37) 9955 | -8/Garrison | Triggered checkpoint 10163 | -8/Garrison | Triggered checkpoint 10182 | -8/Garrison | Garrison Relay disabled 10245 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 10333 | -8/Garrison | Triggered checkpoint 10339 | -8/Garrison | Triggered checkpoint 10363 | -8/Garrison | System corruption reached 10% 10419 | -8/Garrison | Triggered checkpoint 10427 | -8/Garrison | Garrison Relay disabled 10456 | -8/Garrison | Expanded RIF knowledge: Structural Interface 11153 | -8/Garrison | Entered Factory 11153 | -7/Factory | Accompanied by 4 allies 11153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11402 | -7/Factory | Lost 4 allies 11456 | -7/Factory | Central database locked down 11524 | -7/Factory | Identified exit to Garrison 11529 | -7/Factory | Entered Garrison 11529 | -7/Garrison | Accompanied by 2 allies 11607 | -7/Garrison | Phase Generator disabled 11639 | -7/Garrison | Discovered new exit (range 38) 11639 | -7/Garrison | Discovered new exit (range 63) 11639 | -7/Garrison | Discovered new exit (range 71) 11705 | -7/Garrison | Triggered checkpoint 11799 | -7/Garrison | Triggered checkpoint 11799 | -7/Garrison | Garrison Relay disabled 11829 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11965 | -7/Garrison | Triggered checkpoint 11989 | -7/Garrison | Triggered checkpoint 12128 | -7/Garrison | Triggered checkpoint 12143 | -7/Garrison | Learned Factory security intel 12166 | -7/Garrison | Discovered new exit (range 77) 12166 | -7/Garrison | Discovered new exit (range 6) 12166 | -7/Garrison | Discovered new exit (range 59) 12173 | -7/Garrison | Garrison Relay disabled 12221 | -7/Garrison | Triggered checkpoint 12249 | -7/Garrison | Triggered checkpoint 12322 | -7/Garrison | Triggered checkpoint 12482 | -7/Garrison | Garrison Relay disabled 12544 | -7/Garrison | Identified exit to Factory 12556 | -7/Garrison | Entered Factory 12556 | -6/Factory | Accompanied by 2 allies 12556 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12856 | -6/Factory | Build established: Botlord-Skirmisher 13021 | -6/Factory | Lost 4 allies 13139 | -6/Factory | Fabricated Exp. Sensor Array (x1) 13259 | -6/Factory | Discovered new exit (range 25) 13334 | -6/Factory | Identified exit to Garrison 13334 | -6/Factory | Entered Garrison 13334 | -6/Garrison | Accompanied by 1 ally 13351 | -6/Garrison | Discovered new exit (range 66) 13351 | -6/Garrison | Discovered new exit (range 83) 13351 | -6/Garrison | Discovered new exit (range 45) 13351 | -6/Garrison | Discovered new exit (range 35) 13450 | -6/Garrison | Build established: Bothacker-Skirmisher 13473 | -6/Garrison | Triggered checkpoint 13512 | -6/Garrison | Lost 3 parts (1p2n) 13533 | -6/Garrison | Destroyed 8 combat bots 13658 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 13687 | -6/Garrison | Identified exit to Factory 13720 | -6/Garrison | Rewired Striker 13723 | -6/Garrison | Rewired Striker 13864 | -6/Garrison | Triggered checkpoint 13874 | -6/Garrison | Garrison Relay disabled 14112 | -6/Garrison | Triggered checkpoint 14213 | -6/Garrison | Entered Factory 14213 | -5/Factory | Accompanied by 1 ally 14213 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14790 | -5/Factory | Fabricated Adv. Hardlight Generator (x2) 15720 | -5/Factory | Identified exit to Garrison 15722 | -5/Factory | Entered Garrison 15722 | -5/Garrison | Accompanied by 1 ally 15764 | -5/Garrison | Triggered checkpoint 15790 | -5/Garrison | Discovered new exit (range 3) 15793 | -5/Garrison | Identified exit to Factory 15885 | -5/Garrison | Triggered checkpoint 15949 | -5/Garrison | Garrison Relay disabled 16039 | -5/Garrison | Build established: Bothacker-Tank 16043 | -5/Garrison | Garrison Relay disabled 16068 | -5/Garrison | Triggered checkpoint 16143 | -5/Garrison | Spotted B-75 Beast 16143 | -5/Garrison | Spotted B-75 Beast 16217 | -5/Garrison | Triggered checkpoint 16439 | -5/Garrison | Triggered checkpoint 16513 | -5/Garrison | Build established: Hacker-Tank 16712 | -5/Garrison | Garrison Relay disabled 16768 | -5/Garrison | Discovered new exit (range 10) 16868 | -5/Garrison | Triggered checkpoint 16871 | -5/Garrison | Triggered checkpoint 17032 | -5/Garrison | Build established: Bothacker-Tank 17044 | -5/Garrison | Discovered new exit (range 36) 17044 | -5/Garrison | Discovered new exit (range 62) 17044 | -5/Garrison | Discovered new exit (range 21) 17044 | -5/Garrison | Discovered exit to Factory (range 44) 17080 | -5/Garrison | Expanded RIF knowledge: Autooverride 17208 | -5/Garrison | Triggered checkpoint 17226 | -5/Garrison | Identified exit to Factory 17227 | -5/Garrison | Entered Factory 17227 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17349 | -4/Factory | Repaired Hvy. Shield Leg? 17532 | -4/Factory | Build established: Bothacker-Skirmisher 17784 | -4/Factory | Lost 3 allies 17790 | -4/Factory | Discovered new exit (range 13) 17807 | -4/Factory | Crushed by falling debris 17808 | -4/Factory | System corruption reached 10% 17808 | -4/Factory | Identified exit to Research 17832 | -4/Factory | Identified exit to Garrison 17832 | -4/Factory | Entered Garrison 17845 | -4/Garrison | Assembled breached garrison interior 17919 | -4/Garrison | Discovered new exit (range 3) 18016 | -4/Garrison | Garrison Relay disabled 18116 | -4/Garrison | Garrison Relay disabled 18116 | -4/Garrison | Garrison Relay disabled 18154 | -4/Garrison | Garrison Relay disabled 18374 | -4/Garrison | Destroyed 24 combat bots 18451 | -4/Garrison | Lost 8 parts (2p1n3u2w) 18504 | -4/Garrison | Build established: Botlord-Mutant 18507 | -4/Garrison | Discovered new exit (range 12) 18522 | -4/Garrison | Identified exit to Factory 18676 | -4/Garrison | Entered Factory 18709 | -4/Factory | System corruption reached 30% 18875 | -4/Factory | Identified exit to Upper Caves 18875 | -4/Factory | Identified exit to Extension 19064 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x1) 19480 | -4/Factory | Lost 12 parts (1p5n2u4w) 19647 | -4/Factory | Core integrity fell below 50% 19797 | -4/Factory | Lost 5 parts (3n1u1w) 20141 | -4/Factory | Entered Upper Caves 20278 | -4/Upper Caves | Core integrity fell below 20% 20285 | -4/Upper Caves | Released all parts (7) 20295 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 20278_ Slug penetrates Wall. 20278_ Penetrated by Slug. 20278_ Variable Charge Gun destroyed. 20280_ Slug penetrates Wall. 20280_ Myomer Leg destroyed. 20281_ System corrupted: Energy discharge (-16). 20284_ Penetrated by Slug. 20284_ Slug penetrates Earth. 20285_ Released Phase Gun. 20285_ Released Relay Coupler [NC]. 20285_ Released Myomer Leg. 20285_ Released Adv. Signal Interpreter. 20285_ Released Huge Storage Unit. 20285_ Released Relay Coupler [Sentry]. 20285_ Released Myomer Leg. 20286_ Penetrated by Slug. 20289_ Slug penetrates Earth. 20289_ Acquired Exp. Sensor Array. 20292_ Slug penetrates Earth. 20295_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????## ???####?????????????? | | ??????????????????????????# ##### ##????????????? | | ?????????????????????????## ## #????????????? | | ?????????????????????????# ##???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# #???????????? | | ?????????????????????????# ##??????????? | | ?????????????????????????## ## #??????????? | | ???????????????????????#### ## #??????????? | | ???????????????????????# ## #??????????? | | ???????????????????????# ####### ##?????????? | | ???????????????????????# #?????# #?????????? | | ???????????????????????# ####??# ##?????????? | | ??????????????????????## #### ####??????????? | | ??????????????????????# ##????????????? | | ?????????????????????## #????????????? | | ?????????????????????# ## #????????????? | | ?????????????????????# ####### ##????????????? | | ?????????????????????# ##????##r #?????????????? | | ?????????????????????## ##??####h ###???????????? | | ??????????????????????#######!||]h ##??????????? | | ???????????????????????## !=[!! #??????????? | | ??????????????????????## |!!! # #??????????? | | ?????????????????????## =! #??????????? | | ??????????????# # # ## #??????????? | | ??????????????# @ ## # #??????????? | | ?????????? # # # #??????????? | | ??????????????? ## ###??????????? | | ?????????????# #?# #???????????? | | ?????????????# # #??## #??????????? | | ????????????# ?# ????# ## #??????????? | | ?????????????? ?????# # #??????????? | | ?????????????#### ??????## #??????????? | | ????????????????## ????????# ## ??????????? | | ?????????????????#?????????# ##?# ??????????? | | ???????????????????????????## ##???####?????????? | | ????????????????????????????####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 65 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 19 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 54 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -8/Materials | Hacked Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Adv. Hardlight Generator | x2 | -5/Factory | Preloaded Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -8/Materials Hvy. Shield Leg | 80% | -4/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumShadeWartreads Manual? 0 Play Time 02:19:07 Cumulative 435.1 hours Start 2026.11.09 @ 03:02:42 End 2026.11.09 @ 05:45:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 395 Rogue 395 Adventurer 0 Explorer 0 Win Type - Total 14 Types 6/0/4/1/0/0/0/1/1/1 Lore% 83 Gallery% 77 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b0390dc-bf20-49bc-a67a-33938953f10a