Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.12 @ 23:29:27 Player: H340 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (898) 898 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 3395 Bonus ------- Follower Combat Kills 189 Met Imprinter 300 Was Imprinted 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Matter Filter > --- WEAPON ----------- Heavy Laser Slug Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Battery Medium Matter Pod High-capacity Matter Pod Propulsion Shielding Improved Light Armor Plating Riot Gun Spread Laser Gatling Laser Heavy Battle Rifle Grenade Launcher Precision Grenade Launcher Self-destruct Interrupter [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Makeshift Leg Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility High-capacity Storage Unit Device Matter Filter Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Slug Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 81 | 7 12 10 9 13 6 24 Power 13 | 1 . 2 4 2 . 4 Engine 13 | 1 . 2 4 2 . 4 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 3 4 3 2 2 2 3 Treads 2 | . . . 2 . . . Leg 9 | . 2 . . 2 2 3 Wheel 8 | 3 2 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . 2 5 2 6 Device 6 | . . . . 1 2 3 Storage 9 | 1 3 . 1 2 . 2 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . 1 1 . 1 Artifact . | . . . . . . . Weapon 30 | 2 5 5 1 4 2 11 Energy Gun 13 | 2 1 3 . 2 . 5 Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 3 1 . . . 1 Ballistic Cannon 5 | . 1 . . 2 1 1 Launcher 5 | . . . . . 1 4 Special Weapon 2 | . . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 29 | . 1 4 2 . . 22 Power 6 | . . 1 1 . . 4 Propulsion 4 | . . . . . . 4 Utility 6 | . . . . . . 6 Weapon 13 | . 1 3 1 . . 8 Highest Loss Streak 11 | . 1 3 1 . . 11 Average Slot Usage (%) 96 | . 94 94 99 100 100 89 Engine 20 | . 14 14 21 22 22 21 Leg 16 | . . . . 22 22 13 Wheel 3 | . 22 23 12 . . . Device 6 | . . . . 1 8 8 Storage 22 | . 27 28 25 20 22 21 Processor 1 | . . . . 8 2 . Protection 1 | . . . 7 1 . 2 Energy Gun 3 | . 10 8 5 4 . 8 Ballistic Gun 3 | . 12 11 11 . . 4 Ballistic Cannon 10 | . 4 7 . 16 14 6 Launcher 4 | . . . . . 7 2 Naked Turns 2 | . . . . . . 2 Heaviest Build 100 | 7 72 73 86 81 90 100 Greatest Support 40 | 20 20 26 40 20 40 40 Greatest Overweight (x) 20 | . 7 7 4 4 4 20 Average Overweight (x) 3 | . 4 3 3 2 2 4 Largest Inventory Capacity 20 | 4 20 20 20 20 20 20 Average Capacity 18 | 4 19 20 20 18 20 16 Most Carried 20 | 4 20 20 20 19 20 20 Average Carried 16 | 3 16 17 18 14 19 13 Final Capacity 20 | 4 20 20 20 20 20 4 Final Carried 20 | 4 20 17 19 16 20 2 Class Distribution -------------------- 57% | Hauler-Mutant 39% | Messiah-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1530 | 283 187 188 60 158 129 525 Remotely . | . . . . . . . Salvage Created 853 | 63 124 197 60 20 . 389 Parts 49 | 7 13 13 4 4 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 2 | . . . . . 1 1 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | 1 5 7 1 3 . 9 Guns 17 | 1 3 5 1 . . 7 Cannons 7 | . 2 2 . 3 . . AOE 2 | . . . . . . 2 Classes Destroyed 7 | 2 1 . 1 . . 3 Worker 1 | 1 . . . . . . Swarmer 9 | . 3 3 . 3 . . Grunt 14 | 1 2 4 . . . 7 Brawler 1 | . . . . . . 1 Sentry 1 | . . . 1 . . . Hunter 1 | . . . . . . 1 Mutant 1 | . . . . . . 1 Best Kill Streak 5 | 1 3 5 1 3 . 4 Combat Bots Only 5 | 1 3 5 1 3 . 4 Max Kills in Single Turn 2 | 1 1 2 1 1 . 2 Gunslinging 1 | . . . . . . 1 Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3690 | 34 187 595 507 90 . 2277 Core 608 | 10 45 147 61 6 . 339 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 96 . 19 . . . . Volleys Fired 104 | 5 10 24 11 4 . 50 Largest 2 | 2 2 2 2 2 . 2 Hottest 117 | 80 80 100 60 70 . 117 Shots Fired 168 | 10 17 44 14 8 . 75 Gun 105 | 10 15 28 14 . . 38 Cannon 49 | . 2 16 . 8 . 23 Launcher 14 | . . . . . . 14 Special . | . . . . . . . Kinetic 99 | . 4 31 11 8 . 45 Thermal 37 | 5 5 12 . . . 15 Explosive 14 | . . . . . . 14 Electromagnetic 18 | 5 8 1 3 . . 1 Robot Hit Streak 7 | 3 4 7 5 4 . 7 Robot Miss Streak 6 | 2 2 3 1 3 . 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 91 | 5 10 25 10 4 . 37 Core Hits 62 | 3 5 11 2 3 . 38 Critical Hits 3 | . . . . 1 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2290 | 59 118 312 101 84 . 1616 Guns 914 | 59 80 210 101 . . 464 Cannons 496 | . 38 102 . 84 . 272 Explosions 880 | . . . . . . 880 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 913 | . 62 187 78 84 . 502 Thermal 367 | 21 12 113 . . . 221 Explosive 880 | . . . . . . 880 Electromagnetic 130 | 38 44 12 23 . . 13 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Effects 2 | . 1 1 . . . . Message Errors 1 | . . 1 . . . . Data Loss (minor) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 23 | . . 10 . . . 13 Projectiles 10 | . . 10 . . . . Explosions 13 | . . . . . . 13 Melee . | . . . . . . . Knockbacks 5 | . . . . 2 . 3 Impact . | . . . . . . . Kinetic 4 | . . . . 1 . 3 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 18 | . . . . . . 18 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | 90 54 252 72 60 . 309 Average Temperature 85 | 44 28 132 40 31 . 97 Received Heat Transfer 705 | 18 12 192 54 . . 429 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 851 | 50 25 333 . . . 443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 339 | 25 188 339 131 85 . . Average Influence 104 | 9 124 250 70 50 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 88 | 100 100 28 100 100 . . Level 1 11 | . . 71 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 1 . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | 1 6 16 7 3 . 19 Peak Tracking Total 8 | 1 4 8 6 3 . 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 5 | . 2 1 . . . 2 Max in Single Turn 1 | . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 6 | . 2 . 1 1 1 1 Terminals 4 | . 1 . 1 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 10 . 4 6 6 1 Successful 20 | . 7 . 3 3 6 1 Failed 7 | . 3 . 1 3 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals 15 | . 4 . 4 6 . 1 Fabricators . | . . . . . . . Repair Stations 6 | . 6 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 . 3 3 6 1 Record 2 | . . . 1 . . 1 Part Schematic 6 | . . . . . 6 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . . . 1 1 . . Unreport Threat 1 | . . . 1 . . . Dispatch Records 1 | . 1 . . . . . Assault Status 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 4 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 2 . 1 1 . 1 Full Trace Events 2 | . 2 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . . . 6 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 2 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 5 | . . 1 . . 4 . Largest Group 4 | . . 1 . . 4 4 Highest-Rated Group 155 | . . 31 . . 155 155 Highest-Rated Ally 41 | . . 31 . . 41 41 Total Orders . | . . . . . . . Ally Attacks 34 | . . 15 . . . 19 Total Damage 737 | . . 190 . . . 547 Kills 10 | . . 6 . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 5418 | 129 375 197 270 278 2739 1430 Spaces Moved 2434 | 116 251 87 148 115 1274 443 Core 60 | 20 . . . . . 40 Treads 55 | . . . 55 . . . Legs 1792 | . . . . 115 1274 403 Wheels 527 | 96 251 87 93 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 110 120 180 200 160 Average Speed 202 | 74 120 121 149 205 212 284 Slowest Speed 1050 | 80 150 150 200 240 240 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 7 24 28 17 31 91 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 3 | . . . . 1 1 1 Spaces Dug . | . . . . . . . Terrain Destroyed 89 | . . . . . . 89 Melee . | . . . . . . . Projectile 12 | . . . . . . 12 AOE 77 | . . . . . . 77 Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 2761 | 149 305 133 184 148 1305 537 Wait 26 | 4 3 5 . 1 10 3 Move 2428 | 115 250 86 147 114 1273 443 Hop . | . . . . . . . Pick Up 77 | 14 24 5 11 7 10 6 Fast Attach . | . . . . . . . Attach 35 | 7 4 5 3 1 2 13 Detach 2 | . 1 . . . 1 . Swap 46 | . 8 5 6 12 4 11 Drop 43 | 4 5 3 6 9 5 11 Fire 104 | 5 10 24 11 4 . 50 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 130 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 12) 382 | -10/Materials | Repaired Sml. Matter Pod 408 | -10/Materials | Repaired Wheel? 449 | -10/Materials | Build established: Hauler-Mutant 505 | -10/Materials | Entered Mines 506 | -10/Mines | Met a Derelict testing a Signal Generator 555 | -10/Mines | Learned Materials terminal intel 595 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Core integrity fell below 20% 660 | -10/Mines | Lost 3 parts (3w) 691 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 703 | -9/Materials | Loaded intel: 12 terminal locations 889 | -9/Materials | Discovered new exit (range 6) 972 | -9/Materials | Entered Mines 1025 | -9/Mines | Discovered new exit (range 10) 1234 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1248 | -9/Mines | Identified exit to Zion 1250 | -9/Mines | Entered Zion 1320 | -7/Zion | Received a visual enhancement algorithm 1577 | -7/Zion | Identified exit to Proximity Caves 1642 | -7/Zion | Learned location of Testing (-3) 3290 | -7/Zion | Imprinted 3292 | -7/Zion | Declared Zion's savior 3591 | -7/Zion | Build established: Messiah-Mutant 3605 | -7/Zion | Learned location of 1 exit from Factory 3989 | -7/Zion | Entered Proximity Caves 3989 | -6/Proximity Caves | Accompanied by 4 allies 4606 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4686 | -6/Proximity Caves | Learned 12 Factory zone layouts 4797 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 4997 | -6/Proximity Caves | Core integrity fell below 50% 5015 | -6/Proximity Caves | Lost 3 parts (2n1u) 5395 | -6/Proximity Caves | Core integrity fell below 20% 5419 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05372_ Ion Engine destroyed. 05375_ Hvy. Battle Rifle destroyed. 05380_ Slug penetrates Wall. 05388_ Penetrated by Slug. 05388_ Hcp. Matter Pod destroyed. 05403_ Dropped Hcp. Storage Unit. 05409_ Penetrated by Slug. 05409_ System Backup Module destroyed. 05409_ Ion Engine destroyed. 05411_ C-30 ARC bursts open, deploying its payload. 05411_ S-27 Virus unfolds itself. 05415_ S-27 Virus knocked back. 05417_ Heat Sink destroyed. 05417_ H-66 Slayer suffers critical hit. 05417_ Destroyed Gauss Rifle. 05417_ H-66 Slayer knocked back. 05417_ Penetrated by Slug. 05417_ Slug Cannon destroyed. 05417_ Med. Battery destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | #??????????????# #???????????# #??????????? | | #??????????????# #???????????# #??????????? | | ??????????????# #???????????#### #?###??????? | | ????????????? ??????????????# ### ##?????? | | ???????????? ????????????### ###???? | | #???????????? ????????????# #???? | | # ?????????????? ????????????# ##???? | | ????????????????? ????????????## ###????? | | ?????????????????? ???# ??????#### ##??????? | | ??????????????????? ?## ?????## ##??###??? | | ???????????????????# ## ????## ##### #??? | | ???????????????????# ????# #??? | | ?????????????????### ????# ##??? | | ?????????????????# ????# ##???? | | ?????????????????? ???# #????? | | ???????????????????# ####### ### ##???? | | ???????????????????# ##### #??## ##??? | | ???????????????????# ####????# ##?? | | ???????????????????# #??##??# #?? | | ??????????????????????# h #?????## ?# ####?? | | ??????????????????????### ##?????# ## ##????? | | ????????????????????????#! #????### ##????? | | ????????????????????????#!! ##??# ## ##???? | | ????????????????????????# ### ### #???? | | ????????????????????##??# #??#### #???? | | ???????????????????## ??#@ s ##????## #???? | | ???????????????????# #### sss #?????## ##### | | ???????????????????# ##### ######???# ### "" | | ???????????????????# #??# #### #???# ### "" | | ???????????####????# #?## ### ##### ##" " | | ???????????# ##????# #?# ## # # | | ??????????## ###### ### % # | | ??????????# # ## ### | | ??????????# # # ###?### | | ???######## #?????# | | ???# * ### ## | | ???# ##### # ## # # # | | ???# ###?# ##### # # ##????##### ## | | ???# #?####### ### #???????# ## ## | | #?## ### #######?## #???????# #### | | ## ## #???????# ### ##???????# | | ## #???????# #?####???????## | | #????##### #????????##### ##### | | ##### #??????### #???? | | #??##### ##??? | | #?####??# #### | | # ###########??## | | ## ### ### ## ##?# | | ?# #?## ## #?## ## ## | | ?# #??# #??## ## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 450 Matter Stores 379 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Bore Cannon | -7/Zion | Free Phasing Sabre | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control First Step to Greatness One Hack Too Far Part-time Mechanic Risk Taker Robot Respite Storm Trooper The One Tourist Uninvited Guest What Is This Thing? Challenges ------------ None Game ------ Seed PlasmaRagnarokPlating Manual? 0 Play Time 02:24:46 Cumulative 4.7 hours Start 2020.02.12 @ 17:12:41 End 2020.02.12 @ 23:29:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11Bold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f9f3041-e820-4fca-855d-422b1762edda