Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 11:53:00 Player: sweetandcool Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (162) 810 Value Destroyed (7578) 7578 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4742) 4742 TOTAL SCORE: 20730 Bonus ------- High Alert Combat Kills 1026 Follower Combat Kills 308 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -392 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 70/100 System Corruption 17% Temperature Cool (11) Movement Hovering (70) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Large Storage Unit Experimental Signal Interpreter Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Enhanced Fission Core Micro Fission Core Experimental Q-thruster Force Booster Advanced Transmission Jammer High-powered Shock Rifle Dispersion Rifle HERF Cannon Enhanced Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit Experimental Signal Interpreter Improved Terrain Scan Processor Improved Kinecellerator Improved Shield Generator Hacking Suite Relay Coupler [NC] Improved System Restoration Module > --- WEAPON ----------- Advanced Plasma Rifle Advanced Variable Charge Gun > --- INVENTORY -------- Light Fission Core Enhanced Fission Core Nuclear Pulse Thruster Diametric Drive Diametric Drive Diametric Drive Power Amplifier Improved Shield Generator Relay Coupler [Hunter] Advanced Variable Charge Gun KE Penetrator KE Penetrator Precision Grenade Launcher Improved Remote Datajack [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flying Fortress v7 Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Slots Evolved 12 | . . . . . 4 . 2 . . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 . 2 . . . . . 1 . . 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | 8 8 4 3 1 24 3 11 2 19 7 7 7 7 6 14 5 33 79 2 Power 28 | 1 2 1 . . 3 . 1 1 4 . 1 . 2 . 1 . 4 7 . Engine 11 | 1 2 1 . . 3 . . . 1 . . . 1 . . . 2 . . Core 17 | . . . . . . . 1 1 3 . 1 . 1 . 1 . 2 7 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 27 | 2 . . . . 5 . 4 . 2 . . . . . . . . 12 2 Treads 3 | 2 . . . . 1 . . . . . . . . . . . . . . Leg 4 | . . . . . 4 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . 4 . 1 . . . . . . . . 6 2 Flight 7 | . . . . . . . . . 1 . . . . . . . . 6 . Utility 84 | 2 3 . 2 . 8 . 5 . 3 3 5 1 4 2 6 4 8 28 . Device 47 | . . . 1 . 3 . 3 . 1 1 3 . 3 1 3 3 6 19 . Storage 9 | 2 3 . 1 . . . 1 . . . . . 1 . . . . 1 . Processor 4 | . . . . . . . . . 1 . . . . . . . . 3 . Hackware 12 | . . . . . . . 1 . . . 2 . . 1 1 1 1 5 . Protection 12 | . . . . . 5 . . . 1 2 . 1 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 111 | 3 3 3 1 1 8 3 1 1 10 4 1 6 1 4 7 1 21 32 . Energy Gun 50 | 3 3 1 1 . 6 1 1 . 5 2 . 3 . 2 2 . 9 11 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . . . . . . . . . 2 1 . . . . . . . 9 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . 2 . 4 . . Launcher 24 | . . 2 . 1 2 2 . 1 3 1 . 2 1 1 . . 3 5 . Special Weapon 7 | . . . . . . . . . . . . . . . . . 2 5 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . . . . . . . . . . 1 1 . 1 3 1 3 2 . Unidentified Prototypes 10 | . . . . . 1 . . . 1 . . . 2 . . . . 6 . Parts Lost 58 | . 2 . . . 4 1 . . 5 1 1 2 . 1 . . 12 28 1 Power 9 | . 1 . . . 1 . . . . . 1 . . . . . 4 2 . Propulsion 11 | . . . . . 1 . . . 4 . . . . . . . . 5 1 Utility 20 | . . . . . 1 . . . . . . . . . . . 4 15 . Weapon 18 | . 1 . . . 1 1 . . 1 1 . 2 . 1 . . 4 6 . Highest Loss Streak 10 | . 2 . . . 2 1 . . 2 1 1 1 . 1 . . 3 10 1 Average Slot Usage (%) 86 | . 97 100 100 100 74 98 99 100 92 75 76 75 80 79 78 82 80 88 31 Engine 3 | . 13 14 14 14 8 9 3 . . . . . 2 . . . 2 . . Core 6 | . . . . . . . 3 7 6 7 7 7 9 13 13 11 8 9 . Treads 5 | . 28 28 28 28 12 . . . . . . . . . . . . . . Leg 1 | . . . . . 2 36 8 . . . . . . . . . . . . Hover 3 | . . . . . . . 21 30 21 . . . . . . . . 2 10 Flight 4 | . . . . . . . . . 1 7 7 7 6 6 6 5 5 9 . Device 14 | . . . . . 10 9 22 23 16 11 8 6 11 14 12 14 16 23 . Storage 14 | . 28 28 27 28 18 18 15 15 15 15 15 15 13 13 13 11 11 7 5 Processor 4 | . . . . . . . . . 4 7 7 7 6 6 6 5 5 6 10 Hackware 9 | . . . . . . . 4 7 7 7 13 15 9 11 8 9 10 16 5 Protection 1 | . . . . . 6 9 2 . . 3 . . 4 . 3 8 6 . . Energy Gun 8 | . 26 14 20 14 10 8 6 . 6 7 7 9 9 7 6 6 6 5 . Ballistic Gun 1 | . . . . . . . . . 3 6 . . . . . . . 2 . Launcher 3 | . . 13 7 14 6 8 7 14 3 . . 3 3 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 15 40 40 39 39 52 54 56 46 48 47 46 45 58 53 62 65 68 60 16 Greatest Support 72 | 40 40 40 40 40 56 56 56 50 72 72 72 72 72 72 72 72 72 72 17 Greatest Overweight (x) 4 | 1 . . . . 4 . 1 1 1 . . . . . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 16 14 14 14 14 14 14 14 14 14 14 14 10 Average Capacity 13 | 6 15 16 15 16 16 16 14 14 14 14 14 14 14 14 14 14 14 10 10 Most Carried 16 | 3 8 9 13 14 16 16 16 14 14 13 14 14 14 14 14 14 14 14 10 Average Carried 11 | 1 6 8 10 13 15 15 14 13 13 9 13 13 13 13 13 12 12 10 9 Final Capacity 16 | 8 16 16 16 16 16 16 14 14 14 14 14 14 14 14 14 14 14 10 10 Final Carried 16 | 3 8 9 13 14 16 15 14 14 9 12 14 12 14 13 12 14 13 9 10 Class Distribution -------------------- 47% | Mutant 26% | Scout 9% | Scavenger-Mutant 7% | Botlord-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/Garrison Mutant | -7/Factory Scout | -7/Garrison Scout | -6/Factory Scout | -6/Garrison Commander-Scout | -6/Extension Scout | -5/Factory Scout | -5/Garrison Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Matter Collected 4297 | 264 56 80 8 52 330 64 77 152 315 102 55 265 20 . 366 110 581 1377 23 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 6048 | 148 283 12 8 30 536 109 77 . 600 148 74 475 259 74 365 127 714 2009 . Parts 311 | 14 15 3 . 10 23 6 7 . 36 6 3 23 7 7 15 2 43 91 . Haulers Intercepted 6 | . 1 . . . . . . . 2 . . . 1 . . . . 2 . Recyclers Shooed 4 | . . . . . . . . . . . . . . . 2 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Combat Hostiles Destroyed 132 | . 5 1 . 4 11 9 . . 12 6 1 20 1 5 1 . 19 37 . Guns 58 | . 5 1 . . 6 . . . 9 2 1 5 1 . . . 6 22 . Cannons 5 | . . . . . . . . . . . . . . . 1 . 4 . . AOE 68 | . . . . 4 5 9 . . 3 4 . 15 . 5 . . 8 15 . Classes Destroyed 15 | 2 2 1 1 2 1 . . . 2 . . . . . 1 1 1 1 . Worker 6 | . . . . 1 . . 1 . . . . . . . . . . 4 . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . Tunneler 5 | 4 . . . . . . . . 1 . . . . . . . . . . Hauler 6 | . 1 . . . . . . . 2 . . . 1 . . . . 2 . Recycler 6 | 1 . . . . . . 1 . . . . . 1 . 2 . . 1 . Drone 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . 1 1 . . . Swarmer 45 | . . 1 . 4 . 4 . . 4 4 . 7 . 4 . . 7 10 . Grunt 53 | . 5 . . . 9 5 . . 5 2 . 12 1 1 . . 5 8 . Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 . . Sentry 10 | . . . . . 2 . . . 1 . 1 1 . . 1 . 1 3 . Hunter 4 | . . . . . . . . . 1 . . . . . . . 3 . . Programmer 20 | . . . . . . . . . 1 . . . . . . . 2 17 . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 9 | 5 3 1 . 4 3 6 1 . 5 4 1 9 2 5 1 1 7 8 . Combat Bots Only 9 | . 3 1 . 4 3 6 . . 4 4 1 9 1 5 1 . 7 6 . Max Kills in Single Turn 4 | 1 1 1 1 3 1 3 1 . 2 4 1 3 1 3 1 1 3 4 . Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . Exploded 4 | . . . . 3 1 3 . . 1 4 . 3 . 3 . . 3 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Damage Taken 8765 | . 281 . . 109 464 291 6 . 977 184 69 394 20 88 353 19 1411 3857 242 Core 1774 | . 28 . . . 45 33 . . 241 23 23 66 . 16 18 . 118 1028 135 Absorbed by Shields 971 | . . . . . . . . . . . . . . . 68 . 257 646 . Core Remaining (%) 84 | 100 . . . 88 . 85 . . . . . 49 . . 96 . 88 . . Volleys Fired 461 | 6 34 5 1 8 29 8 5 . 36 9 1 26 7 12 31 9 82 152 . Largest 2 | 2 2 2 2 1 2 2 1 . 2 2 1 2 2 1 2 1 2 2 . Hottest 276 | 80 90 90 80 40 100 66 55 . 130 100 50 149 149 80 124 55 129 276 . Shots Fired 718 | 12 62 7 2 8 42 13 5 . 63 15 1 35 12 12 44 9 135 241 . Gun 589 | 12 62 7 2 6 31 . 5 . 59 14 1 20 11 6 34 9 94 216 . Cannon 39 | . . . . . . . . . . . . . . . 9 . 30 . . Launcher 76 | . . . . 2 11 13 . . 4 1 . 15 1 6 1 . 8 14 . Special 14 | . . . . . . . . . . . . . . . . . 3 11 . Kinetic 161 | . . . . . . . . . 22 6 . . . . 9 . 30 94 . Thermal 212 | . 2 7 1 6 5 . . . 7 8 . 19 11 2 4 . 38 102 . Explosive 76 | . . . . 2 11 13 . . 4 1 . 15 1 6 1 . 8 14 . Electromagnetic 255 | 12 60 . 1 . 26 . 5 . 30 . 1 1 . 4 30 9 56 20 . Robot Hit Streak 14 | 2 8 3 . 3 14 4 7 . 12 4 4 9 8 12 12 8 8 13 . Robot Miss Streak 6 | 2 2 2 3 4 2 1 1 . 3 4 . 3 1 1 6 3 5 3 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 10 | . 2 . . . 1 . . . 4 . . 1 . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . . 1 . . . . . 1 . Shots Hit Robots 478 | 6 34 3 . 6 34 9 3 . 48 8 5 25 9 7 38 12 84 147 . Core Hits 335 | 6 10 2 1 7 31 17 3 . 36 8 1 41 11 8 23 4 39 87 . Critical Hits 10 | . . . . . 2 . . . 1 . 1 . . . . . . 6 . Critical Kills 7 | . . . . . 1 . . . 1 . 1 . . . . . . 4 . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . . . . . . 2 . Melee Attacks 39 | . . . . . . . . . . . 5 1 . 1 9 5 9 9 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . 7 2 1 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . 2 1 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17817 | 94 478 35 12 289 953 1104 87 . 1372 428 12 2012 232 673 538 101 2240 7157 . Guns 8129 | 94 410 35 12 53 390 . 60 . 800 174 12 313 232 13 295 101 816 4319 . Cannons 737 | . . . . . . . . . . . . . . . 149 . 588 . . Explosions 8926 | . 68 . . 236 563 1104 27 . 572 254 . 1699 . 660 94 . 836 2813 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 25 | . . . . . . . . . . . . . . . . . . 25 . Kinetic 2547 | . . . . . . . . . 287 92 . . . . 149 . 588 1431 . Thermal 5169 | . 68 35 12 53 143 . 27 . 247 82 . 313 232 . 58 . 427 3472 . Explosive 7660 | . . . . 236 483 1104 . . 428 254 . 1699 . 660 94 . 836 1866 . Electromagnetic 2416 | 94 410 . . . 327 . 60 . 410 . 12 . . 13 237 101 389 363 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . 2 2 2 2 2 2 2 . 3 17 17 Average Corruption 3 | . . . . . . . . . 1 2 2 2 2 2 1 . 2 6 17 Corruption Purged 6 | . . . . . . . . . . . . . . . 1 . . 5 . Effects 96 | . . . . . . . . . 8 5 4 4 4 2 2 . 9 44 14 Message Errors 26 | . . . . . . . . . 1 3 2 . 1 1 1 . 2 13 2 Matter Fused 9 | . . . . . . . . . . . . . . . . . . 9 . Heat Flow Errors 10 | . . . . . . . . . 1 1 1 . 1 . . . 2 4 . Energy Discharges 12 | . . . . . . . . . 2 1 . 2 . . . . 3 3 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 13 | . . . . . . . . . 2 . 1 1 1 1 1 . . 2 4 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . . . . . . 1 . Misdirections 7 | . . . . . . . . . . . . . . . . . . 1 6 Targeting Errors 11 | . . . . . . . . . 2 . . 1 . . . . . 8 . Weapon Failures 3 | . . . . . . . . . . . . . 1 . . . 2 . . Overload Shots 14 | . . . . . . . . . . . . . . . . . . 14 . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 758 | . . . . . 26 93 . . 49 10 . 87 . 129 . . 8 356 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 758 | . . . . . 26 93 . . 49 10 . 87 . 129 . . 8 356 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . 2 . 8 . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . 2 . 8 . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 718 | . 34 . . 77 127 45 7 . 93 30 . . . 33 . . 35 237 . Shots 22 | . 1 . . 2 4 4 1 . 2 1 . . . 1 . . 1 5 . Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 36 147 60 18 . 170 54 . . 82 85 222 376 414 49 372 . 417 199 . Average Temperature 80 | 18 51 30 12 . 45 23 . . 24 48 129 106 140 21 128 . 93 63 . Received Heat Transfer 1512 | . 120 . . . 189 117 . . 153 90 24 135 9 9 97 9 171 326 63 Effects 11 | . . . . . . . . . . . . 2 2 . 3 . 4 . . Shutdowns 4 | . . . . . . . . . . . . 1 2 . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . . . . . . . 2 . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . Parts Fried 8 | . 2 . . . 1 . . . 1 . . . . . 1 . 2 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . 1 2 . . . . 2 . Heat Transferred 6852 | . 150 99 25 125 285 . 50 . 348 148 . 658 498 . 111 . 777 3578 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 2 . . . 1 . 1 . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Peak Influence 1488 | 25 127 22 . 110 389 328 354 53 374 421 349 773 462 544 593 324 860 1488 . Initial 451 | . 16 2 . . 42 122 172 53 37 261 220 90 405 323 264 290 226 451 . Average 325 | 9 57 17 . 105 197 221 208 53 98 314 260 487 436 428 380 276 563 454 . Maximum Alert Level 4 | . . . . . 1 1 1 . 1 2 1 3 2 2 2 1 3 4 . Low Security (%) 40 | 100 100 100 . 100 62 43 61 100 89 . 12 12 . . . . . 36 . Level 1 30 | . . . . . 37 56 38 . 10 87 87 30 . 53 65 100 20 23 . Level 2 15 | . . . . . . . . . . 12 . 40 100 46 34 . 51 11 . Level 3 9 | . . . . . . . . . . . . 16 . . . . 27 17 . Level 4 3 | . . . . . . . . . . . . . . . . . . 11 . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . . . 2 . 2 . 7 . 1 . 1 . 2 1 . 17 . Investigation 12 | . . . . . 1 . 1 . 4 . 1 . . . 2 . . 3 . Extermination 9 | . . . . . . . . . 1 . . . . . . 1 . 7 . Reinforcement 11 | . 2 . . . . . 1 . 1 . . . 1 . . . . 6 . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . 1 . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Distress Signals 6 | . 2 . . . 1 . 1 . . . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 15 3 . 4 17 9 7 . 18 2 3 19 1 3 12 7 32 74 9 Peak Tracking Total 10 | . 6 3 . 4 6 6 4 . 4 2 2 6 1 5 4 5 5 10 8 Tactical Retreats 19 | . . . . . . . 2 . 3 . . 2 . . 1 . 6 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Traps Triggered 30 | . . . . . 2 . 1 . 3 5 . 3 1 1 . . 11 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 1 1 Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Machines Disabled 36 | . 6 . . 1 . . . . . 1 . 2 . 1 2 . 3 20 . Max in Single Turn 9 | . 1 . . 1 . . . . . 1 . 1 . 1 1 . 1 9 . Garrison Relay 7 | . . . . . . . . . . 1 . 2 . 1 . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Machines Accessed 54 | . 5 . 2 . 3 . 6 . 7 . 5 . 2 . 6 3 . 15 . Terminals 35 | . 4 . . . 2 . 4 . 4 . 4 . . . 6 2 . 9 . Fabricators 5 | . . . . . . . . . . . . . 1 . . . . 4 . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 2 . 2 . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . . 1 . 1 . 1 . . 1 . . . Total Hacks 139 | . 16 . 2 . 12 . 18 . 20 . 11 . 3 . 10 4 . 43 . Successful 77 | . 12 . 2 . 3 . 12 . 9 . 6 . 3 . 8 2 . 20 . Failed 62 | . 4 . . . 9 . 6 . 11 . 5 . . . 2 2 . 23 . Catastrophic 13 | . 1 . . . . . . . 2 . 1 . . . . 1 . 8 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 . . . 2 . 3 . 4 . . . . . . 7 . Terminals 92 | . 14 . . . 8 . 11 . 11 . 9 . . . 10 2 . 27 . Fabricators 11 | . . . . . . . . . . . . . 1 . . . . 10 . Repair Stations 6 | . 2 . . . . . . . . . . . . . . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . . . 7 . 7 . . . . . . . . 2 . Garrison Access 12 | . . . . . 4 . . . 2 . 2 . 2 . . 2 . . . Terminal Hacks 40 | . 10 . 2 . 2 . 5 . 2 . 3 . . . 8 . . 8 . Record 6 | . . . 1 . . . . . . . . . . . 2 . . 3 . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 5 . . . . Branch Access Points 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . Emergency Access Points 3 | . 1 . . . . . . . . . . . . . . . . 2 . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . . . 6 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 3 . Build 4 | . . . . . . . . . . . . . 1 . . . . 3 . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . 2 . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . 1 . Repair 2 | . 1 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 6 . 4 . . . . . . . . 2 . Insert Component 6 | . . . . . . . 3 . 2 . . . . . . . . 1 . Analyze 6 | . . . . . . . 3 . 2 . . . . . . . . 1 . Garrison Access Hacks 8 | . . . . . 1 . . . 1 . 2 . 2 . . 2 . . . Unlock Access 5 | . . . . . 1 . . . 1 . 1 . 1 . . 1 . . . Coupler Status 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . Unauthorized Hacks 6 | . . . . . . . 1 . 2 . 1 . . . . . . 2 . Terminals 6 | . . . . . . . 1 . 2 . 1 . . . . . . 2 . Botnet 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 . . . 3 . 6 . 7 . 5 . 2 . 4 3 . 15 . Full Trace Events 11 | . . . . . 1 . 1 . 4 . 1 . . . 1 . . 3 . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . Total Robot Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . Part Schematics Acquired 7 | . . . . . . . 4 . 2 . . . . . . . . 1 . Parts Built 3 | . . . . . . . . . . . . . . . . . . 3 . Matter 753 | . . . . . . . . . . . . . . . . . . 753 . Time 348 | . . . . . . . . . . . . . . . . . . 348 . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . 17 . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . 1 . Time 76 | . 26 . . . . . . . . . . . . . . . . 50 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 3 . 2 . . . . . . . . 1 . Part Schematics Acquired 6 | . . . . . . . 3 . 2 . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Used RIF Installer 5 | . . . . . . 1 . . . 1 . 1 . 1 . . 1 . . Command Fork 1 | . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 23 | . . . . . . . . . . . 3 1 . 1 2 2 4 10 . Non-combat 3 | . . . . . . . . . . . . . . . . . . 3 . Combat 20 | . . . . . . . . . . . 3 1 . 1 2 2 4 7 . Robot Hacks Applied 26 | . . . . . . . . . . . 4 1 . 1 2 2 5 11 . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . 2 . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . 1 . disable_weapons 2 | . . . . . . . . . . . 1 . . . . . 1 . . reboot_system 2 | . . . . . . . . . . . . 1 . . . . . 1 . overwrite_iff 12 | . . . . . . . . . . . 1 . . . 2 2 4 3 . formatsys_high 4 | . . . . . . . . . . . 1 . . 1 . . . 2 . Relay Couplers Released 30 | . . . . . . . . . . 4 . 9 . 5 . . 12 . . Machine Destruction 30 | . . . . . . . . . . 4 . 9 . 5 . . 12 . . Attached 11 | . . . . . . . . . . . 2 . . 1 1 1 1 5 . Robots Rewired 13 | . . . . . . . . . 1 . . . . 1 7 1 1 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Total Allies 36 | . . 1 . . . . . . 1 . 2 . 1 2 14 3 5 7 . Largest Group 12 | . . 1 . . . . . . 1 . 2 . 1 3 12 1 2 1 . Highest-Rated Group 610 | . . 31 . . . . . . 32 . 64 . 19 78 610 31 30 56 . Highest-Rated Ally 156 | . . 31 . . . . . . 32 . 32 . 19 32 156 31 30 56 . Total Orders 4 | . . . 2 . . . . . . . . . . 2 . . . . . ROAM 1 | . . . 1 . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . . 1 . . . . . COLLECT 1 | . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 70 | . . . . . . . . . . . 8 . . 4 26 9 10 13 . Total Damage 2330 | . . . . . . . . . . . 327 . . 212 874 270 130 517 . Kills 11 | . . . . . . . . . . . 2 . . 1 7 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Robot Analysis Total 4 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . Drone Launches 2 | . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Turns Passed 9940 | 124 518 497 419 157 409 183 454 100 708 423 457 455 239 181 285 291 919 2942 179 Spaces Moved 9055 | 60 252 298 254 86 173 132 634 159 703 351 752 541 322 216 264 438 669 2503 248 Core 6 | 4 . . . . 2 . . . . . . . . . . . . . . Treads 1100 | 56 252 298 254 86 154 . . . . . . . . . . . . . . Legs 246 | . . . . . 17 132 97 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 1858 | . . . . . . . 537 159 606 . . . . . . . . 308 248 Flight 5845 | . . . . . . . . . 97 351 752 541 322 216 264 438 669 2195 . Fastest Speed 23 | 50 160 160 160 160 120 120 48 48 48 50 50 50 50 50 50 50 50 23 60 Average Speed 70 | 154 160 160 160 160 163 120 62 58 66 50 50 50 50 50 50 50 50 60 68 Slowest Speed 250 | 160 160 160 160 160 250 120 120 108 116 50 50 50 50 50 50 50 50 180 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . 2 . . . . . 7 . 2 . 3 2 5 5 . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 4 56 54 68 21 17 45 14 78 23 42 21 75 7 43 40 12 76 59 44 Regions Visited 19 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . 1 . 1 . 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . 1 . . . . Scrap Searched 6 | . . 3 . 2 . . . . . . . . . . . . . . 1 Spaces Dug 84 | . . . . . 11 2 . . . . . 17 11 . . . 14 29 . Terrain Destroyed 537 | . 5 . . 13 55 44 6 . 32 . . 90 11 35 19 . 54 173 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . . . . . . . . . . . . . . . 1 31 . AOE 505 | . 5 . . 13 55 44 6 . 32 . . 90 11 35 19 . 53 142 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Ext Fac Gar Fac Upp Total 11811 | 76 303 310 262 97 252 142 693 164 867 579 828 685 382 269 358 491 1103 3693 257 Wait 1669 | . 2 2 4 2 9 . 23 2 107 199 51 105 37 29 13 35 165 878 6 Move 8989 | 59 251 297 249 85 172 131 634 158 689 350 748 540 317 211 254 430 668 2498 248 Hop 24 | . . . 2 . . . . . 7 . 2 . 2 2 4 3 . 2 . Pick Up 105 | 3 6 1 2 1 9 . 9 1 2 4 9 . 8 . 3 4 12 30 1 Fast Attach 53 | 7 1 1 . . 11 . 2 . 6 . . . 1 . . . 1 21 2 Attach 56 | . 2 . 1 . 4 1 5 . 2 1 1 2 2 1 2 2 12 18 . Detach 4 | . . . . . 1 . . . . . . . . . . . . 3 . Swap 141 | 1 5 3 2 1 9 2 4 2 11 6 6 5 4 5 12 3 20 40 . Drop 77 | . 2 1 1 . 8 . 11 1 6 . 5 . 4 . 3 . 2 33 . Fire 461 | 6 34 5 1 8 29 8 5 . 36 9 1 26 7 12 31 9 82 152 . Melee 39 | . . . . . . . . . . . 5 1 . 1 9 5 9 9 . Ram 3 | . . . . . . . . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 152 | . . . . . . . . . . 10 . 5 . 2 . . 132 3 . Rewire 38 | . . . . . . . . . 1 . . 1 . 6 27 . . 3 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Low x2 / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Extension -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 16) 589 | -10/Materials | Repaired EM Pulse Gun? 643 | -10/Materials | Entered Mines 650 | -10/Mines | Escorted by a lone wolf Derelict 667 | -10/Mines | Met a Derelict bent on vengeance 670 | -10/Mines | Learned location of Storage (-9) 723 | -10/Mines | Learned 8 Materials zone layouts 1130 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1130 | -10/Mines | Discovered new exit (range 5) 1140 | -10/Mines | Entered Exiles 1140 | -10/Exiles | Accompanied by 1 ally 1179 | -10/Exiles | Met 8R-AWN 1206 | -10/Exiles | Met EX-HEX 1259 | -10/Exiles | Met EX-BIN 1284 | -10/Exiles | Aligned with FarCom system 1286 | -10/Exiles | Given EX-Vault access code 1336 | -10/Exiles | Opened EX-Vault 1350 | -10/Exiles | Found Supersonic Drone Bay 1366 | -10/Exiles | Found Flying Fortress v7 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1414 | -10/Exiles | Exiles lab attacked by MAIN.C 1484 | -10/Exiles | Learned location of Zion (-7) 1541 | -10/Exiles | Discovered new exit (range 12) 1559 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1559 | -10/Exiles | Entered Mines 1624 | -9/Mines | Discovered new exit (range 10) 1650 | -9/Mines | Learned Materials emergency access door positions 1716 | -9/Mines | Entered Materials 1716 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1717 | -8/Materials | Identified exit to Factory 1924 | -8/Materials | Garrison activated, responded to threat 1927 | -8/Materials | Discovered exit to Factory (range 12) 2070 | -8/Materials | Identified exit to Garrison 2125 | -8/Materials | Entered Garrison 2131 | -8/Garrison | Installed Relay Interface Framework 2228 | -8/Garrison | Triggered checkpoint 2228 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Discovered exit to Factory (range 10) 2308 | -8/Garrison | Entered Factory 2308 | -7/Factory | Evolved 2 slots: Utility x2 2402 | -7/Factory | Build established: Scavenger-Mutant 2701 | -7/Factory | Discovered new exit (range 15) 2762 | -7/Factory | Sucked down chute 2762 | -7/Factory | Entered Waste 2762 | -7/Waste | The area was eerily silent 2792 | -7/Waste | Build established: Scout 2792 | -7/Waste | Discovered new exit (range 12) 2862 | -7/Waste | Entered Factory 3369 | -7/Factory | Identified exit to Lower Caves 3428 | -7/Factory | Discovered new exit (range 20) 3495 | -7/Factory | Garrison activated, responded to threat 3570 | -7/Factory | Identified exit to Garrison 3570 | -7/Factory | Entered Garrison 3760 | -7/Garrison | Triggered checkpoint 3890 | -7/Garrison | Discovered new exit (range 15) 3900 | -7/Garrison | Expanded RIF knowledge: Command Fork 3939 | -7/Garrison | Garrison Relay disabled 3940 | -7/Garrison | Triggered checkpoint 3993 | -7/Garrison | Entered Factory 4450 | -7/Factory | Identified exit to Garrison 4450 | -7/Factory | Entered Garrison 4470 | -7/Garrison | Triggered checkpoint 4472 | -7/Garrison | Garrison Relay disabled 4497 | -7/Garrison | Triggered checkpoint 4498 | -7/Garrison | Triggered checkpoint 4549 | -7/Garrison | Destroyed 9 combat bots 4615 | -7/Garrison | Discovered new exit (range 9) 4662 | -7/Garrison | Triggered checkpoint 4701 | -7/Garrison | Garrison Relay disabled 4718 | -7/Garrison | Discovered new exit (range 15) 4831 | -7/Garrison | Core integrity fell below 50% 4892 | -7/Garrison | Discovered new exit (range 14) 4903 | -7/Garrison | Expanded RIF knowledge: Autooverride 4905 | -7/Garrison | Entered Factory 4905 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5045 | -6/Factory | Discovered new exit (range 4) 5134 | -6/Factory | Fabricated R-10 Processor (x1) 5141 | -6/Factory | Identified exit to Garrison 5144 | -6/Factory | Entered Garrison 5144 | -6/Garrison | Accompanied by 1 ally 5147 | -6/Garrison | Expanded RIF knowledge: Program Shield 5178 | -6/Garrison | Triggered checkpoint 5201 | -6/Garrison | Garrison Relay disabled 5240 | -6/Garrison | Triggered checkpoint 5240 | -6/Garrison | Triggered checkpoint 5292 | -6/Garrison | Discovered new exit (range 15) 5325 | -6/Garrison | Entered Extension 5325 | -6/Extension | Accompanied by 1 ally 5337 | -6/Extension | Disrupted transfer network 5455 | -6/Extension | Rescued A7 5462 | -6/Extension | Rescued a captive Derelict 5497 | -6/Extension | Rescued a captive Derelict 5498 | -6/Extension | Rescued a captive Derelict 5564 | -6/Extension | Rescued a captive Derelict 5581 | -6/Extension | Spotted B-75 Beast 5584 | -6/Extension | Spotted B-75 Beast 5592 | -6/Extension | Discovered new exit (range 3) 5610 | -6/Extension | Entered Factory 5610 | -5/Factory | Accompanied by 2 allies (A7) 5610 | -5/Factory | Evolved 2 slots: Utility x2 5901 | -5/Factory | Identified exit to Garrison 5901 | -5/Factory | Entered Garrison 5978 | -5/Garrison | Triggered checkpoint 5983 | -5/Garrison | Garrison Relay disabled 6086 | -5/Garrison | Triggered checkpoint 6092 | -5/Garrison | Triggered checkpoint 6115 | -5/Garrison | Destroyed 7 combat bots 6302 | -5/Garrison | Discovered new exit (range 11) 6485 | -5/Garrison | Discovered new exit (range 15) 6506 | -5/Garrison | Triggered checkpoint 6607 | -5/Garrison | Lost 3 parts (1p1u1w) 6644 | -5/Garrison | Garrison Relay disabled 6670 | -5/Garrison | Triggered checkpoint 6684 | -5/Garrison | Triggered checkpoint 6762 | -5/Garrison | Garrison Relay disabled 6796 | -5/Garrison | Discovered new exit (range 15) 6817 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 6820 | -5/Garrison | Entered Factory 6820 | -4/Factory | Evolved 2 slots: Utility x2 7050 | -4/Factory | Discovered new exit (range 3) 7064 | -4/Factory | Build established: Botlord-Scout 7068 | -4/Factory | Spotted B-86 Titan 7140 | -4/Factory | Fabricated Imp. Shield Generator? 7561 | -4/Factory | Lost 4 parts (1p2u1w) 7614 | -4/Factory | Identified exit to Upper Caves 7668 | -4/Factory | Found Centrium Greatsword 7852 | -4/Factory | Fabricated Imp. Shield Generator (x2) 7872 | -4/Factory | Discovered new exit (range 13) 7951 | -4/Factory | Repaired Lrn. Missile Launcher? 7957 | -4/Factory | Build established: Mutant 8103 | -4/Factory | Found Prototype Processor 8103 | -4/Factory | Identified Exp. Signal Interpreter 8584 | -4/Factory | Identified exit to Research 8906 | -4/Factory | Lost 4 parts (1n2u1w) 9042 | -4/Factory | Lost 4 parts (3u1w) 9198 | -4/Factory | Core integrity fell below 50% 9395 | -4/Factory | Build established: Scavenger-Mutant 9425 | -4/Factory | Local fabrication network quarantined 9615 | -4/Factory | First assault squad dispatched 9646 | -4/Factory | Fabricated Exp. Q-thruster (x1) 9668 | -4/Factory | System corruption reached 10% 9722 | -4/Factory | Crushed by falling debris 9732 | -4/Factory | Core integrity fell below 20% 9758 | -4/Factory | Lost 10 parts (1p1n5u3w) 9762 | -4/Factory | Entered Upper Caves 9875 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9941 | -4/Upper Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 09848_ Found Force Booster. 09848_ Found Hpw. Tractor Beam. 09848_ Found Imp. Antigrav System. 09848_ Found Unknown Storage. 09848_ Found 24 Matter. 09850_ Acquired Imp. Antigrav System. 09853_ Acquired Force Booster. 09854_ Acquired 23 matter. 09868_ System corrupted: Component data lost. 09874_ Penetrated by Slug. 09874_ Slug penetrates Wall. 09875_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 09876_ M-30 Cleanser reprogrammed Dirty Bomb Trap. 09878_ M-30 Cleanser extracted Dirty Bomb Trap. 09879_ Y-72 Warden: "REQUESTING BACKUP." 09880_ Imp. Antigrav System destroyed. 09880_ Penetrated by Slug. 09880_ Slug penetrates Wall. 09884_ J5FAJE0JJJ13,REOPAV7>GPVL9= 09899_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###? ????????????? | | ??????????????????????????????## ## ???????????? | | ??????????????????????????????# #??????????? | | ?????????????????? ??????????# ???????????? | | ??????????????????? ????????## ???????????? | | ???????????????????? #####???# ????????????? | | ????????????????????? ##?# ?????????????? | | ?????????????????????? #?? #?????????????? | | ??????????????????????? #??# ??????????????? | | ???????????????????????# ??# #??????????????? | | ???????????????????????# #??# #??????????????? | | ???????????????????????# #??# ##?????????????? | | ????????????????????????# #### ##????????????# | | ????????????????????????# ##??????????# | | ????????????????????????# l g ##?????????# | | ???????????????????????##@ ## ###??????## | | ??????????????????????## ## ##????## | | ??????????????????????# ### ###### | | ?????????????#???????## ##?# ## | | ?????????????# ??????# #??#### ## ## | | ?????????????# ??????### ###???## ### ## | | ?????????????# ??????## #????### #?# ## | | ?????? #### ???### ##??????# ##?# | | ????????? %% ?## ###?????? #??# | | ?????????????#%% ## #??????? #??# ### | | ?????????????#% ## #?????## ##??# #?# | | ?????????????## ### #?????#####???# #?# | | ??????????????## #####?? #????????????# #?## | | ???????????????# ??????? #???????????# #??### | | ???????????????# ????????# ?????????? #????? | | ???????????????# ?????????# ?????????##?????? | | ???????????????# ??????????? #???????????????? | | ???????????????##???????????# ###???????????????? | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 100 Energy Generation 36 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 20 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 450 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 75 Target Analysis 6 Core Analysis 8 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Relay Coupler Types 101 Relay Coupler Value 4 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Med. Storage Unit | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Factory | Scanalyzed Gravmag Array | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ R-10 Processor | x1 | -6/Factory | Preloaded Imp. Shield Generator | x2 | -4/Factory Exp. Q-thruster | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingVisualThrusters Manual? 0 Play Time 03:33:36 Cumulative 103.3 hours Start 2020.12.12 @ 21:00:37 End 2020.12.15 @ 11:53:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 60 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c9a4de6-caa9-4d65-8e34-efe64f9089de