Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 16:56:31 Player: Raisen Result: Destroyed by 2S-KEW(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (340) 340 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 835 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 244/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Spiked Treads Spiked Treads > --- UTILITY (2) ------ Improved Targeting Computer > --- WEAPON (2) ------- Autogun Subdweller Machine Gun > --- INVENTORY (5) ---- Subdweller Power Source Makeshift Light Armor Plating Scrap Shield Autogun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Autogun Subdweller Machine Gun > --- INVENTORY -------- Makeshift Light Armor Plating Scrap Shield Autogun Autogun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | 8 3 8 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 4 | 2 . 2 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 1 2 Device 1 | 1 . . Storage 1 | 1 . . Processor 3 | . 1 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 3 | 3 . . Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | 1 4 4 Power . | . 1 . Propulsion . | . . . Utility 1 | . 1 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . 1 3 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 99 | . 97 99 Engine 14 | . 14 14 Treads 28 | . 28 28 Device 2 | . 11 . Storage 3 | . 14 1 Processor 21 | . 2 26 Energy Gun 3 | . 21 . Ballistic Gun 23 | . 4 28 Peak Build Rating 14 | 7 10 14 Average Rating 11 | 5 7 12 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 17 | 15 17 16 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 5 Most Carried 8 | 2 8 8 Average Carried 4 | 1 4 4 Final Capacity 8 | 8 8 5 Final Carried 8 | 2 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 592 | 253 . 339 Remotely . | . . . Salvage Created 392 | 104 . 288 Parts 25 | 3 . 22 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . . 8 Guns 8 | . . 8 Classes Destroyed 3 | 2 . 1 Tunneler 2 | 2 . . Recycler 1 | 1 . . Subdweller 8 | . . 8 Best Kill Streak 3 | 2 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 60 | . . 60 Missed 19 | . . 19 Hits 41 | . . 41 Projectile 41 | . . 41 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 1070 | 29 . 1041 Core 255 | . . 255 Absorbed by Shields . | . . . Regen/Repaired (Parts) 29 | . 29 . Core Remaining (%) 100 | 100 . . Volleys Fired 45 | 7 . 38 Largest 2 | 2 . 2 Hottest 90 | 90 . 53 Shots Fired 90 | 14 . 76 Gun 90 | 14 . 76 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 76 | . . 76 Thermal 7 | 7 . . Explosive . | . . . Electromagnetic 7 | 7 . . Robot Hit Streak 13 | 7 . 13 Robot Miss Streak 4 | 4 . 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 70 | 9 . 61 Core Hits 19 | 3 . 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1047 | 143 . 904 Guns 993 | 89 . 904 Cannons . | . . . Explosions 54 | 54 . . Melee . | . . . Ramming . | . . . Kinetic 904 | . . 904 Thermal 91 | 91 . . Explosive . | . . . Electromagnetic 52 | 52 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | 29 . . Shots 1 | 1 . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 242 | 102 . 242 Average Temperature 61 | 36 . 137 Received Heat Transfer 475 | . . 475 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 211 | 211 . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 2 . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 10 | 10 5 . Initial . | . . . Average . | 1 . . Influence Increases 22 | 15 7 . Destroy 0b10 Robot/NC 15 | 15 . . Successful Hack 7 | . 7 . Influence Decreases 22 | 15 7 . Time Decay 22 | 15 7 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . . 10 Peak Tracking Total 3 | . . 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 7 | . 4 3 Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Record 3 | . . 3 Prototype ID Bank 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 249 | 39 210 . Seismic 249 | 39 210 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1556 | 135 246 1175 Spaces Moved 850 | 67 129 654 Core 9 | 9 . . Treads 841 | 58 129 654 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 150 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 20 39 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | 5 . . Melee . | . . . Projectile . | . . . AOE 5 | 5 . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 971 | 83 170 718 Wait 30 | . 26 4 Move 848 | 66 128 654 Hop . | . . . Pick Up 13 | 2 7 4 Fast Attach 11 | 7 3 1 Attach 3 | . 1 2 Detach 2 | . 2 . Swap 8 | 1 . 7 Drop 11 | . 3 8 Fire 45 | 7 . 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Repaired EM Pulse Gun 310 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 11) 381 | -10/Materials | Identified exit to Subcaves 382 | -10/Materials | Entered Subcaves 383 | -10/Subcaves | Approached by a straggling Scientist 991 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1227 | -10/Subcaves | Discovered new exit (range 8) 1326 | -10/Subcaves | Visited Clippyterm 1331 | -10/Subcaves | Learned 40 Factory zone layouts 1478 | -10/Subcaves | Core integrity fell below 50% 1557 | -10/Subcaves | Destroyed by 2S-KEW(R) with Subdweller Shrapnel Launcher Last Messages --------------- member of the Cartography Club, why not cheat using advanced predictive AI techniques? Data stored: Factory zone layouts (x40). >>Record! "01-MTF" It looks like you're after the notorious thief from 0b1. I don't know where they are, but my data indicates that someone they're looking for is frequently seen in Scraptown. 01331_ Connecting with Clippyterm... 01439_ Acquired 14 matter. 01477_ Autogun destroyed. 01479_ 4A-10H(R) destroyed. 01479_ Switching to secondary target: TX-AE9(R). 01481_ TX-AE9(R) affixes Scrap Shield Fragment to Scrap Shield. 01484_ TX-AE9(R) destroyed. 01490_ Acquired Sub. Power Source. 01491_ Acquired 26 matter. 01493_ Acquired 32 matter. 01550_ Imp. Targeting Computer destroyed. 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