Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.24 @ 22:39:55 Player: toon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (721) 721 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2516 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 63/300 Energy 136/160 System Corruption 3% Temperature Cool (9) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Titanium Leg Wheel Improved Terrain Scanner Recoil Stabilizer Light Armor Plating Heavy Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Improved Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Wheel Wheel Wheel Weight Redist. System Improved Terrain Scanner Recoil Stabilizer Recoil Stabilizer Light Armor Plating Shock Rifle Shock Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 39 | 4 9 5 21 Power 5 | . 1 1 3 Engine 4 | . 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 1 2 . 6 Treads 1 | 1 . . . Leg 2 | . . . 2 Wheel 6 | . 2 . 4 Hover . | . . . . Flight . | . . . . Utility 16 | 1 5 3 7 Device 9 | 1 2 1 5 Storage 3 | . 2 . 1 Processor 3 | . 1 1 1 Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 1 1 5 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 3 | . . . 3 Parts Lost 15 | . . . 15 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 90 99 80 Engine 13 | . 11 21 9 Treads 2 | . 13 . . Leg 2 | . . . 4 Wheel 13 | . 9 22 11 Device 10 | . 13 4 11 Storage 9 | . 11 6 9 Processor 13 | . 1 15 17 Hackware 1 | . . 6 . Energy Gun 4 | . 2 . 6 Ballistic Gun 14 | . 25 22 6 Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 37 | 3 28 31 37 Greatest Support 30 | 20 26 20 30 Greatest Overweight (x) 7 | . 2 1 7 Average Overweight (x) 1 | . 1 . 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 12 | 5 12 11 15 Most Carried 10 | 5 9 8 10 Average Carried 6 | 3 6 5 7 Final Capacity 15 | 5 15 5 15 Final Carried 8 | 5 8 5 8 Class Distribution -------------------- 75% | Mutant 14% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 526 | 175 20 69 262 Remotely . | . . . . Salvage Created 982 | 18 20 229 715 Parts 61 | 2 1 17 41 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . . 4 13 Guns 9 | . . 4 5 AOE 5 | . . . 5 Classes Destroyed 10 | 1 1 6 2 Worker 6 | . 1 2 3 Builder 3 | . . 1 2 Tunneler 1 | 1 . . . Hauler 1 | . . . 1 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 4 | . . 2 2 Grunt 6 | . . 1 5 Sentry 6 | . . 1 5 Hunter 1 | . . . 1 Best Kill Streak 6 | 1 1 4 6 Combat Bots Only 5 | . . 2 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 201 | . 3 16 182 Missed 50 | . 1 5 44 Damage Taken 1804 | . 18 80 1706 Core 565 | . . 4 561 Absorbed by Shields . | . . . . Ignored by Resistances 509 | . 6 27 476 Core Remaining (%) 99 | 100 100 99 . Volleys Fired 63 | 1 1 27 34 Largest 2 | 2 2 2 2 Hottest 100 | 60 43 46 100 Shots Fired 99 | 2 2 38 57 Gun 90 | 2 2 38 48 Cannon . | . . . . Launcher 9 | . . . 9 Special . | . . . . Kinetic 66 | 1 2 38 25 Thermal 1 | 1 . . . Explosive 9 | . . . 9 Electromagnetic 23 | . . . 23 Robot Hit Streak 15 | 2 4 12 15 Robot Miss Streak 3 | . . 1 3 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 100 | 2 2 29 67 Core Hits 43 | 2 2 12 27 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 4 | . . 1 3 Destroy 2 | . . 1 1 Smash 2 | . . . 2 Melee Attacks 20 | . . . 20 Impact 20 | . . . 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2152 | 19 30 332 1771 Guns 952 | 19 24 332 577 Cannons . | . . . . Explosions 528 | . . . 528 Melee 666 | . . . 666 Ramming 6 | . 6 . . Kinetic 655 | 8 24 332 291 Thermal 11 | 11 . . . Explosive 528 | . . . 528 Electromagnetic 286 | . . . 286 Impact 666 | . . . 666 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 1 3 Average Corruption 2 | . . 1 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 191 | . . . 191 Projectiles . | . . . . Explosions 24 | . . . 24 Melee 167 | . . . 167 Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . 2 . 37 Shots 2 | . . . 2 Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 103 | 10 2 10 103 Average Temperature 28 | 7 1 3 35 Received Heat Transfer 951 | . 12 30 909 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 7 | . . . 7 Impact Corruptions 9 | . . . 9 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 25 | 25 . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 311 | 5 14 212 311 Initial 76 | . 2 4 76 Average 105 | 2 6 66 176 Maximum Alert Level 1 | . . 1 1 Low Security (%) 78 | 100 100 96 59 Level 1 21 | . . 3 40 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 2 9 24 Peak Tracking Total 5 | . 2 4 5 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 2 2 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 12 11 4 Successful 21 | . 9 9 3 Failed 6 | . 3 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 12 11 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 9 9 1 Record 9 | . 4 5 . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 4 | . 1 2 1 Dispatch Records 2 | . 1 1 . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events 1 | . . . 1 Hackware Fried 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 12 | . . . 12 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1032 | 77 201 232 522 Spaces Moved 660 | 41 150 181 288 Core 7 | 2 . . 5 Treads 73 | 39 34 . . Legs 32 | . . . 32 Wheels 548 | . 116 181 251 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 95 Average Speed 109 | 154 116 89 113 Slowest Speed 400 | 160 160 95 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 23 22 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . . 30 Melee . | . . . . Projectile . | . . . . AOE 30 | . . . 30 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 829 | 51 172 217 389 Wait 8 | . . . 8 Move 657 | 40 149 180 288 Hop . | . . . . Pick Up 33 | 6 8 2 17 Fast Attach 4 | 3 1 . . Attach 18 | 1 3 2 12 Detach . | . . . . Swap 17 | . 5 3 9 Drop 7 | . 3 3 1 Fire 63 | 1 1 27 34 Melee 20 | . . . 20 Ram 2 | . 2 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 301 | -9/Materials | Build established: Mutant 507 | -9/Materials | Discovered new exit (range 4) 510 | -9/Materials | Identified exit to Materials 511 | -9/Materials | Entered another Materials area 511 | -8/Materials | Evolved 2 slots: Utility x2 527 | -8/Materials | Hacking Suite fried by hacking feedback 746 | -8/Materials | Lost 5 parts (2p1n1u1w) 884 | -8/Materials | Core integrity fell below 50% 904 | -8/Materials | Lost 4 parts (2n1u1w) 967 | -8/Materials | Core integrity fell below 20% 1011 | -8/Materials | Discovered new exit (range 16) 1033 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Corrupted Lgt. Nuclear Core. U-05 Engineer lays Concrete. Integrated Corrupted Lgt. Nuclear Core (+3). Corrupted Lgt. Nuclear Core temporarily disabled. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. Ion Engine destroyed. U-05 Engineer builds a Wall. Shock Rifle destroyed. U-05 Engineer builds a Door. Wheel destroyed. U-05 Engineer builds a Wall. Recoil Stabilizer destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #????### ##? | | ???????????????##?############### #?????## #?? | | ??????????????? ^ ^ #?????## #?? | | ??????????????? ^ #?????## #?? | | ????????????????^ "T" #?????## #?? | | ????????????????""" ^""""" #?????## #?? | | ???????????"??"""""^ """"" #?????## #?? | | ??????????"" 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Y ??????????? | | ??????????????????????? ????????? | | ???????????????????????##+## ###+####???????? | | ????????????????????????????## ##??????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ?????????????????????????????? #???????????????? | | ??????????????????????????????? #???????????????? | | ???????????????????????????????< #???????????????? | | ??????????????????????????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 234 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 44 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed ChipCompositeVibroblade Manual? 0 Play Time 00:20:44 Cumulative 1.4 hours Start 2024.06.24 @ 22:20:41 End 2024.06.24 @ 22:39:55 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67659c95-b271-4e47-8d55-c57ccc2c0ddc