Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.05 @ 22:25:28 Player: Needle Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (286) 1430 Value Destroyed (10513) 10513 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (6926) 6926 TOTAL SCORE: 27189 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 3530 Follower Combat Kills 896 Entered Garrisons 200 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 240/300 Energy 62/125 System Corruption 37% Temperature Cool (82) Movement Flying (200) Ox2 Location -2/Quarantine Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (6) --- Field Propulsion Array > --- UTILITY (10) ----- Medium Storage Unit Advanced Targeting Computer Phase Armor Improved Hacking Suite > --- WEAPON (5) ------- Ionic Axe > --- INVENTORY (8) ---- Compact Wheel Field Propulsion Array Q-thruster Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Siege Treads Biometal Leg Centrium Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Terrain Scanner Advanced Target Analyzer Advanced Phase Shifter Centrium Heavy Armor Plating > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Medium Treads Biometal Leg Gamma Rifle Gamma Rifle Gamma Rifle Heavy Gauss Cannon [Rating: 169] Favorites ----------- Power Quantum Reactor Engine Cooled Deuterium Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Armor Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Slots Evolved 16 | . . . . . 4 2 . . 4 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . 1 . . . 1 2 . . . . Utility 8 | . . . . . 4 . . . 1 1 . 2 . . . Weapon 3 | . . . . . . 1 . . 2 . . . . . . Parts Attached 381 | 7 21 . 4 6 49 32 5 . 101 37 20 73 3 19 4 Power 48 | 1 3 . . 1 3 4 1 . 18 3 2 8 . 3 1 Engine 24 | 1 2 . . 1 2 2 1 . 9 3 1 . . 1 1 Core 13 | . 1 . . . 1 2 . . 9 . . . . . . Reactor 11 | . . . . . . . . . . . 1 8 . 2 . Propulsion 90 | 2 5 . . 1 7 6 3 . 26 10 6 18 2 3 1 Treads 25 | . . . . . . 5 3 . 9 2 2 4 . . . Leg 35 | 2 5 . . 1 7 1 . . 13 . 1 5 . . . Wheel 4 | . . . . . . . . . . 1 3 . . . . Hover 9 | . . . . . . . . . 2 7 . . . . . Flight 17 | . . . . . . . . . 2 . . 9 2 3 1 Utility 122 | 2 4 . 1 2 21 2 . . 25 18 9 26 . 10 2 Device 64 | . 2 . . 1 11 1 . . 10 12 3 18 . 6 . Storage 21 | 2 1 . 1 1 5 1 . . 3 2 . 4 . 1 . Processor 16 | . 1 . . . 3 . . . 4 2 2 2 . 2 . Hackware 4 | . . . . . . . . . 3 . . . . 1 . Protection 15 | . . . . . 2 . . . 5 2 4 2 . . . Artifact 2 | . . . . . . . . . . . . . . . 2 Weapon 121 | 2 9 . 3 2 18 20 1 . 32 6 3 21 1 3 . Energy Gun 38 | 1 4 . 1 1 5 3 1 . 10 3 1 8 . . . Energy Cannon 19 | . 3 . 2 . 2 3 . . 3 1 1 2 . 2 . Ballistic Gun 29 | 1 . . . . 2 8 . . 10 1 . 7 . . . Ballistic Cannon 13 | . 1 . . . 5 4 . . . 1 . 2 . . . Launcher 14 | . 1 . . 1 4 2 . . 3 . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 4 . . . . . . Slashing Weapon 4 | . . . . . . . . . 2 . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . 1 3 5 . . 6 1 3 3 . . 2 Parts Lost 131 | . 2 . . . 6 3 . . 51 22 . 26 4 10 7 Power 18 | . . . . . 1 1 . . 8 3 . 2 . 2 1 Propulsion 35 | . . . . . 1 1 . . 14 6 . 6 4 1 2 Utility 32 | . . . . . 1 . . . 7 8 . 7 . 5 4 Weapon 46 | . 2 . . . 3 1 . . 22 5 . 11 . 2 . Highest Loss Streak 18 | . 1 . . . 5 1 . . 11 10 . 18 4 6 7 Average Slot Usage (%) 88 | . 98 100 99 100 97 99 100 100 78 62 34 80 39 58 49 Engine 5 | . 5 14 14 14 8 2 4 7 3 4 1 . . . 4 Core 2 | . 7 . . . . 4 2 . 5 . . . . . . Reactor 1 | . . . . . . . . . . . . 7 7 7 4 Treads 8 | . . . . . . 19 23 23 9 1 1 9 . . . Leg 10 | . 28 28 28 28 17 3 . . 5 . 2 6 . . . Device 8 | . 9 14 5 . 6 7 7 7 7 8 9 18 4 18 4 Storage 15 | . 17 14 22 28 18 20 23 23 12 4 . 5 . 2 4 Processor 9 | . . . . . 25 17 15 15 6 4 . 3 . 2 6 Protection 1 | . . . . . 2 . . . 1 2 6 4 . . . Energy Gun 5 | . 11 . . 2 4 7 6 7 4 2 2 9 . . . Energy Cannon 5 | . 8 28 27 14 5 . 7 7 3 1 2 2 . 2 . Ballistic Gun 2 | . 3 . . . 1 5 . . 5 . . 3 . . . Ballistic Cannon 3 | . 4 . . . 5 7 7 7 1 . . . . . . Naked Turns 72 | . . . . . . . . . . 68 4 . . . . Heaviest Build 151 | 17 28 28 43 50 98 70 70 70 151 34 87 132 40 69 71 Greatest Support 205 | 20 20 20 20 20 28 66 66 60 63 46 103 205 42 73 73 Greatest Overweight (x) 6 | 2 1 1 2 4 4 2 1 1 3 1 6 5 . . 1 Average Overweight (x) . | . . 1 1 2 1 . . 1 . . . . . . . Largest Inventory Capacity 26 | 8 10 10 16 16 16 20 20 20 26 8 4 20 4 8 8 Average Capacity 13 | 6 7 10 13 15 15 18 20 20 15 4 4 9 4 6 8 Most Carried 25 | 4 10 10 16 16 16 20 20 20 25 8 4 16 4 8 6 Average Carried 13 | 2 5 10 13 15 15 18 19 20 14 3 1 8 3 6 4 Final Capacity 20 | 8 10 10 16 16 16 20 20 20 4 4 4 4 4 8 8 Final Carried 20 | 4 10 10 16 16 16 20 20 20 2 4 3 4 4 7 4 Class Distribution -------------------- 35% | Mutant 26% | Hauler-Gunner 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Hacker-Mutant 4% | Scavenger-Assassin 3% | Hauler-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Storage Hauler-Gunner | -7/Recycling Hauler-Gunner | -5/Factory Hacker-Mutant | -4/Factory Scout | -3/Research Scavenger-Assassin | -2/Research Scavenger-Sprinter | -2/Garrison Scavenger-Scout | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Matter Collected 8101 | 270 269 . 117 104 1334 1049 203 97 2231 476 126 1697 . 128 . Remotely 336 | . . . . . . . . . . 91 . 117 . 128 . Salvage Created 14543 | 110 966 . . 256 1788 1721 281 126 4912 493 126 3412 . 352 . Parts 566 | 4 44 . . 11 81 66 12 13 144 30 9 139 . 13 . Haulers Intercepted 11 | . . . . . 5 2 . . 4 . . . . . . Recyclers Shooed 32 | . 2 . . 1 2 4 . 1 18 1 . 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Combat Hostiles Destroyed 184 | . 15 . . 5 38 20 4 7 48 5 1 41 . . . Melee 2 | . . . . . . . . . 2 . . . . . . Guns 92 | . 5 . . . 3 13 2 6 28 1 1 33 . . . Cannons 70 | . 10 . . 3 23 7 2 1 15 4 . 5 . . . AOE 14 | . . . . 2 12 . . . . . . . . . . Classes Destroyed 17 | 2 4 . . 1 7 1 . 1 1 . . . . . . Worker 23 | 2 . . . . 3 1 . . 6 3 . 7 . 1 . Builder 8 | . 1 . . . 1 1 . . 3 . . 2 . . . Tunneler 9 | . 1 . . . . 2 . . 1 1 2 1 . 1 . Hauler 11 | . . . . . 5 2 . . 4 . . . . . . Recycler 40 | 1 3 . . 1 4 10 1 1 12 1 . 4 . 2 . Operator 2 | . 1 . . . . . . . 1 . . . . . . Drone 7 | . . . . . . . . 7 . . . . . . . Watcher 9 | . . . . . 3 2 . . 3 1 . . . . . Swarmer 25 | . . . . . 6 6 . . . . . 13 . . . Saboteur 2 | . . . . . . . . . 2 . . . . . . Grunt 85 | . 15 . . 3 21 6 1 . 26 . . 13 . . . Brawler 7 | . . . . 2 1 . . . 3 . . 1 . . . Duelist 2 | . . . . . 1 . . . 1 . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . Sentry 24 | . . . . . 6 6 3 . 4 1 1 3 . . . Hunter 15 | . . . . . 1 . . . 8 2 . 4 . . . Programmer 15 | . . . . . . 2 . . 4 2 . 7 . . . Best Kill Streak 14 | 2 6 . . 3 14 10 2 2 8 2 2 10 . 3 . Combat Bots Only 12 | . 5 . . 3 12 4 2 2 6 2 1 8 . . . Max Kills in Single Turn 4 | 1 1 . . 1 4 4 1 1 2 1 1 2 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 4 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Damage Taken 27453 | 34 460 . . 21 1706 1174 272 . 9337 3150 264 8443 452 1158 982 Core 3681 | . 86 . . . 217 167 46 . 777 899 28 680 130 282 369 Absorbed by Shields 34 | . . . . . . . . . . 34 . . . . . Redirected to Core 292 | . . . . . . . . . . . . . . . 292 Core Remaining (%) 62 | 100 . . . 65 60 . . 69 22 21 97 . . . . Volleys Fired 640 | 11 61 2 . 11 107 66 14 16 164 43 11 128 . 6 . Largest 5 | 1 2 2 . 2 2 3 3 3 5 1 2 5 . 1 . Hottest 428 | 40 136 136 . 136 136 178 208 208 428 90 175 357 . 120 . Shots Fired 1626 | 11 117 4 . 16 210 187 36 47 449 43 13 487 . 6 . Gun 997 | 11 64 . . . 22 118 11 14 299 13 10 435 . . . Cannon 605 | . 50 4 . 12 179 67 25 33 144 30 3 52 . 6 . Launcher 24 | . 3 . . 4 9 2 . . 6 . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 764 | . 31 . . . 117 116 11 16 263 27 . 183 . . . Thermal 606 | . 58 4 . 12 80 66 25 31 135 16 10 163 . 6 . Explosive 18 | . 3 . . 4 9 2 . . . . . . . . . Electromagnetic 238 | 11 25 . . . 4 3 . . 51 . 3 141 . . . Robot Hit Streak 34 | 3 11 4 . 5 21 34 17 19 30 6 7 12 . 4 . Robot Miss Streak 5 | 1 4 . . 3 4 3 3 5 5 3 1 5 . 1 . Penetration Max 1 | . . . . . 1 . . . 1 . . 1 . . . Secondary Targets 5 | . 1 . . . . . . . 1 . . 3 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . 1 . . . Capacitor 6 | . . . . . . . . . . 6 . . . . . Shots Hit Robots 1194 | 8 70 4 . 7 154 131 25 24 404 40 10 300 . 9 8 Core Hits 616 | 4 31 . . 8 80 80 11 8 246 25 5 111 . 5 2 Critical Hits 43 | . 2 1 . 2 12 . 1 . 9 3 . 13 . . . Critical Kills 17 | . . . . 2 4 . 1 . 4 . . 6 . . . Critical Parts Destroyed 23 | . 2 1 . . 8 . . . 5 1 . 6 . . . Melee Attacks 154 | . . . . . . . . . 68 26 . 14 2 27 17 Thermal 1 | . . . . . . . . . 1 . . . . . . Impact 60 | . . . . . . . . . 60 . . . . . . Slashing 93 | . . . . . . . . . 7 26 . 14 2 27 17 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 12 4 . 4 . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . . Damage Inflicted 35489 | 192 1191 82 . 293 4968 3611 500 340 12564 2048 351 8329 . 705 315 Guns 17436 | 118 532 . . . 500 1980 190 147 6583 237 289 6860 . . . Cannons 9918 | . 629 82 . 142 3125 828 310 193 2999 624 38 763 . 185 . Explosions 3624 | 74 30 . . 151 1337 757 . . 1047 228 . . . . . Melee 4350 | . . . . . . . . . 1869 947 . 699 . 520 315 Ramming 161 | . . . . . 6 46 . . 66 12 24 7 . . . Kinetic 11954 | . 266 . . . 2095 1680 159 112 4907 543 . 2192 . . . Thermal 13192 | 74 686 82 . 142 1372 1885 341 228 4147 318 289 3443 . 185 . Explosive 1488 | . . . . 151 1337 . . . . . . . . . . Electromagnetic 4344 | 118 239 . . . 158 . . . 1575 228 38 1988 . . . Impact 1869 | . . . . . . . . . 1869 . . . . . . Slashing 2481 | . . . . . . . . . . 947 . 699 . 520 315 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . 4 5 5 22 21 . 23 25 30 37 Average Corruption 13 | . . . . . . 4 4 5 17 10 . 16 23 25 32 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 450 | . . . . . . 7 12 19 177 18 . 154 4 43 16 Message Errors 54 | . . . . . . 1 2 2 29 2 . 14 1 3 . Matter Fused 44 | . . . . . . 1 1 1 15 1 . 20 . 2 3 Heat Flow Errors 30 | . . . . . . . 5 2 9 1 . 8 . 4 1 Energy Discharges 24 | . . . . . . 2 1 5 7 1 . 6 . 2 . Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . Data Loss (minor) 31 | . . . . . . 1 . 4 15 2 . 4 1 3 1 Data Loss (major) 10 | . . . . . . . 2 2 5 . . 1 . . . Misfires 7 | . . . . . . . . 1 1 . . 4 . 1 . Alerts 4 | . . . . . . . . . 3 . . . . 1 . Misdirections 56 | . . . . . . . . . 23 4 . 9 2 16 2 Targeting Errors 161 | . . . . . . 1 1 2 59 6 . 73 . 10 9 Weapon Failures 27 | . . . . . . 1 . . 10 . . 15 . 1 . Overload Shots 10 | . . . . . . . . . 10 . . . . . . Overflow Damage 1473 | 13 26 . . . 84 396 . 5 663 116 . 146 . 24 . Projectiles 333 | . . . . . 84 48 . 5 178 . . 5 . 13 . Explosions 425 | 13 26 . . . . 348 . . 33 5 . . . . . Melee 715 | . . . . . . . . . 452 111 . 141 . 11 . Knockbacks 61 | . 3 . . . 17 4 . . 30 4 . 3 . . . Impact 15 | . . . . . . . . . 15 . . . . . . Kinetic 39 | . 3 . . . 16 4 . . 9 4 . 3 . . . Secondary 7 | . . . . . 1 . . . 6 . . . . . . Self-Inflicted Damage 589 | 35 46 . . . 84 144 . . 199 70 11 . . . . Shots 14 | 1 2 . . . 2 2 . . 5 2 . . . . . Rammed 23 | . . . . . . 7 . . 6 5 4 1 . . . Targets Rammed 27 | . . . . . 1 7 . . 8 5 4 2 . . . Kicked 3 | . . . . . 1 . . . 1 . . 1 . . . Crushed 1 | . . . . . . . . . 1 . . . . . . Highest Temperature 429 | 12 429 33 . 387 302 192 194 197 386 216 320 412 . 260 143 Average Temperature 108 | 12 107 16 . 161 97 46 94 77 111 58 166 146 . 81 103 Received Heat Transfer 4395 | . 237 . . 12 711 195 78 . 2133 156 45 531 72 99 126 Effects 13 | . . . . 2 1 . . . 2 . . 8 . . . Shutdowns 3 | . . . . 1 . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . 2 . . . Interference 5 | . . . . . 1 . . . 2 . . 2 . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 2 . . 1 . . . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . . . Parts Fried 33 | 1 . . . . . . . . 17 . . 15 . . . Impact Corruptions 26 | . . . . . . . . . 26 . . . . . . Robots Melted 3 | . . . . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . 1 . . 2 . . . Parts Melted 37 | . . . . . 4 1 1 1 12 . . 17 . 1 . Heat Transferred 19408 | 100 1448 148 . 259 2442 2576 725 475 6412 346 370 3959 . 148 . Parts Sabotaged 3 | . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Peak Influence 2359 | 15 428 133 . 176 973 491 346 121 2359 1280 671 1116 894 745 1660 Initial 1150 | . 9 133 . . . 413 222 88 931 1150 609 377 791 502 399 Average 606 | 2 186 133 . 57 296 359 249 56 1397 1154 626 629 852 618 1612 Maximum Alert Level 5 | . 2 . . . 3 2 1 . 5 4 2 4 3 3 5 Low Security (%) 29 | 100 61 100 . 100 56 10 22 100 . . . . . . . Level 1 14 | . 37 . . . 15 33 77 . . . . 14 . . 1 Level 2 20 | . 1 . . . 12 56 . . . . 100 53 . 78 . Level 3 14 | . . . . . 16 . . . 26 27 . 30 100 21 . Level 4 13 | . . . . . . . . . 44 72 . 2 . . . Level 5 3 | . . . . . . . . . 17 . . . . . . High Security 2 | . . . . . . . . . 11 . . . . . . Max Security . | . . . . . . . . . . . . . . . 98 Squads Dispatched 74 | . 5 . . . 8 10 1 . 28 5 1 13 . 2 1 Investigation 8 | . 4 . . . 1 1 . . 1 . . . . 1 . Extermination 10 | . . . . . . 2 . . 3 1 1 3 . . . Reinforcement 22 | . 1 . . . 3 3 1 . 8 2 . 3 . . 1 Assault 24 | . . . . . 4 . . . 13 2 . 4 . 1 . Garrison 10 | . . . . . . 4 . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 10 | . . . . . . 2 . . 5 1 . 2 . . . Haulers Reinforced 5 | . . . . . . 1 1 . 3 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Distress Signals 22 | . . . . . 5 2 . . 7 2 . 4 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 401 | . 28 . . 4 54 21 4 15 149 20 1 70 11 15 9 Peak Tracking Total 31 | . 4 . . 3 9 5 2 4 31 6 1 10 12 9 7 Tactical Retreats 39 | . 7 . . . 6 . . . 14 3 . 7 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Traps Triggered 11 | . 1 . . . . 2 2 . 2 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Machines Disabled 37 | . 1 . . 3 6 7 3 2 3 2 . 4 1 3 2 Max in Single Turn 4 | . 1 . . 1 3 4 1 1 1 2 . 1 1 1 1 Garrison Access 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Machines Accessed 53 | . 9 . 4 1 5 6 4 8 3 5 1 4 . 3 . Terminals 28 | . 6 . . 1 3 2 3 3 3 2 1 1 . 3 . Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 1 . 1 5 . 1 . 1 . . . Scanalyzers 2 | . . . . . 1 . . . . 1 . . . . . Garrison Access 5 | . . . . . . 2 . . . 1 . 2 . . . Total Hacks 146 | . 19 . 19 2 13 11 12 24 3 28 5 4 . 6 . Successful 89 | . 12 . 19 1 9 4 5 12 . 22 1 2 . 2 . Failed 56 | . 6 . . 1 4 7 7 12 3 6 4 2 . 4 . Catastrophic 20 | . 2 . . . . 3 5 3 2 1 1 2 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 65 | . 10 . 1 3 2 . 11 21 2 13 . 1 . 1 . Terminals 69 | . 15 . . 2 4 6 7 8 3 12 5 1 . 6 . Fabricators 3 | . . . . . . 3 . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 29 | . 2 . . . 1 . 5 16 . 4 . 1 . . . Scanalyzers 18 | . . . . . 8 . . . . 10 . . . . . Garrison Access 6 | . . . . . . 2 . . . 2 . 2 . . . Terminal Hacks 43 | . 7 . 19 1 1 3 1 3 . 5 1 1 . 1 . Record 22 | . 3 . 18 . 1 . . . . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . . 2 . 2 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . 7 . . . . 10 . . . . . Insert Component 8 | . . . . . 4 . . . . 4 . . . . . Analyze 9 | . . . . . 3 . . . . 6 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . Unauthorized Hacks 24 | . 3 . . . 1 . 4 9 . 6 . . . 1 . Terminals 4 | . 1 . . . . . . . . 2 . . . 1 . Track 1 | . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . 1 . . . . . Search 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 20 | . 2 . . . 1 . 4 9 . 4 . . . . . Monitor 3 | . . . . . . . 1 1 . 1 . . . . . Reject 5 | . . . . . . . 1 3 . 1 . . . . . Recyclers 3 | . . . . . . . 1 1 . 1 . . . . . Mask 6 | . . . . . . . 1 4 . 1 . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 38 | . 5 . . 1 4 6 3 5 3 3 1 4 . 3 . Full Trace Events 2 | . 1 . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 3 . . . . 3 . . . . . Part Schematics Acquired 6 | . . . . . 3 . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 3 . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . 4 . . Programmers 3 | . . . . . . . . . 3 . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Total Allies 1 | . . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . . 1 . Highest-Rated Group 44 | . . . . . . . . . . . . . . 44 . Highest-Rated Ally 44 | . . . . . . . . . . . . . . 44 . Total Orders 9 | . . . . . 1 . . . 8 . . . . . . RETURN 9 | . . . . . 1 . . . 8 . . . . . . Ally Attacks 161 | . . . . . . . . . 161 . . . . . . Total Damage 4961 | . . . . . . . . . 4961 . . . . . . Kills 45 | . . . . . . . . . 45 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 45 | . . . . . 1 . . . 44 . . . . . . Drone Recoveries 15 | . . . . . 1 . . . 14 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Turns Passed 13668 | 120 878 270 609 737 2077 1842 557 759 2782 647 281 1684 48 308 69 Spaces Moved 7230 | 70 477 177 358 376 685 747 240 368 1347 623 228 790 132 566 46 Core 251 | 13 . . . . . . . . . 110 126 2 . . . Treads 1888 | . . . . . . 585 240 368 516 16 2 161 . . . Legs 3050 | 57 477 177 358 376 685 162 . . 339 . 54 365 . . . Wheels 100 | . . . . . . . . . . 21 46 33 . . . Hover 391 | . . . . . . . . . . 391 . . . . . Flight 1550 | . . . . . . . . . 492 85 . 229 132 566 46 Fastest Speed 25 | 50 120 150 120 150 120 145 145 190 40 40 50 25 25 28 34 Average Speed 127 | 120 124 150 168 180 169 149 186 190 131 59 87 121 26 32 37 Slowest Speed 240 | 150 150 150 180 240 240 185 190 190 220 190 200 200 31 37 117 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . 15 . . 2 1 20 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 70 34 79 79 62 20 38 86 36 17 5 18 36 18 9 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 4 | . 2 . 1 . 1 . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 . . . 1 . 1 . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 . 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . Spaces Dug 38 | . . . . . . 9 . . 5 7 . 7 1 9 . Terrain Destroyed 366 | 3 26 . . 32 114 51 2 17 63 21 . 26 1 10 . Melee 28 | . . . . . . . . . 5 6 . 7 1 9 . Projectile 128 | . . . . . 36 8 2 17 30 15 . 19 . 1 . AOE 210 | 3 26 . . 32 78 43 . . 28 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -4 -3 -2 -2 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Fac Res Res Gar Res Qua Total 10189 | 91 646 178 365 417 1396 1342 329 390 1917 808 290 1187 140 621 72 Wait 1341 | . 55 . . 11 490 432 38 7 151 38 20 93 2 2 2 Move 7149 | 69 476 176 357 375 684 746 239 367 1318 622 227 786 129 532 46 Hop 29 | . . . . . . . . . 13 . . 2 1 13 . Pick Up 178 | 4 12 . 1 8 25 23 13 . 40 8 1 32 1 10 . Fast Attach 236 | 7 9 . 3 3 28 19 2 . 55 31 16 46 . 15 2 Attach 81 | . 1 . . . 7 4 . . 35 4 4 18 3 3 2 Detach 52 | . 3 . . . 3 3 . . 17 7 5 11 2 1 . Swap 65 | . 11 . 1 3 14 10 3 . 11 2 . 9 . 1 . Drop 226 | . 18 . 3 6 37 32 18 . 41 12 2 46 . 11 . Fire 640 | 11 61 2 . 11 107 66 14 16 164 43 11 128 . 6 . Melee 149 | . . . . . . . . . 63 26 . 14 2 27 17 Ram 6 | . . . . . . . . . 1 4 1 . . . . Kick 6 | . . . . . 1 . . . 1 . 3 1 . . . Crush 16 | . . . . . . 7 . . 7 1 . 1 . . . Escape Stasis 15 | . . . . . . . 2 . . 10 . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -2/Garrison -2/Research -2/Quarantine History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Central database locked down 245 | -10/Materials | Repaired Ion Engine 304 | -10/Materials | Build established: Mutant 612 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Discovered new exit (range 15) 801 | -10/Materials | Identified exit to Materials 999 | -10/Materials | Entered Mines 1263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1263 | -10/Mines | Discovered new exit (range 5) 1269 | -10/Mines | Entered Exiles 1270 | -10/Exiles | Identified exit to Mines 1305 | -10/Exiles | Met 8R-AWN 1332 | -10/Exiles | Met EX-HEX 1377 | -10/Exiles | Met EX-BIN 1394 | -10/Exiles | Aligned with FarCom system 1395 | -10/Exiles | Given EX-Vault access code 1463 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Found AWS/Thermal 1488 | -10/Exiles | Found Army-in-a-Box 1531 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1648 | -10/Exiles | Met EX-DEC 1677 | -10/Exiles | Visited The Gauntlet 1766 | -10/Exiles | Learned location of Zion (-6) 1878 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1878 | -10/Exiles | Entered Mines 2020 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2210 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2214 | -9/Mines | Found Prototype Device 2214 | -9/Mines | Identified Exp. Sensor Array 2581 | -9/Mines | Discovered new exit (range 15) 2615 | -9/Mines | Entered Materials 2615 | -8/Materials | Evolved 4 slots: Utility x4 4215 | -8/Materials | First assault squad dispatched 4409 | -8/Materials | Destroyed 12 combat bots 4409 | -8/Materials | Lost 5 parts (1p1n1u2w) 4665 | -8/Materials | Discovered new exit (range 16) 4692 | -8/Materials | Entered Factory 4692 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4693 | -7/Factory | Identified exit to Storage 5460 | -7/Factory | Build established: Hauler-Gunner 5494 | -7/Factory | Garrison activated, responded to threat 5822 | -7/Factory | Garrison activated, responded to threat 6266 | -7/Factory | Discovered new exit (range 15) 6534 | -7/Factory | Entered Storage 6536 | -7/Storage | Identified exit to Factory 7083 | -7/Storage | Used back door to open Recycling access 7083 | -7/Storage | Discovered new exit (range 5) 7091 | -7/Storage | Entered Recycling 7106 | -7/Recycling | Spotter reported a threat 7107 | -7/Recycling | Spotter reported a threat 7124 | -7/Recycling | Spotter reported a threat 7125 | -7/Recycling | Spotter reported a threat 7196 | -7/Recycling | Spotter reported a threat 7376 | -7/Recycling | Spotter reported a threat 7395 | -7/Recycling | Spotter reported a threat 7448 | -7/Recycling | Spotter reported a threat 7529 | -7/Recycling | Spotter reported a threat 7705 | -7/Recycling | Spotter reported a threat 7720 | -7/Recycling | Discovered new exit (range 5) 7764 | -7/Recycling | Spotter reported a threat 7767 | -7/Recycling | Spotter reported a threat 7782 | -7/Recycling | Spotter reported a threat 7817 | -7/Recycling | Spotter reported a threat 7850 | -7/Recycling | Entered Factory 7850 | -5/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 8450 | -5/Factory | First assault squad dispatched 8671 | -5/Factory | System corruption reached 10% 8720 | -5/Factory | Lost 8 parts (3n1u4w) 8844 | -5/Factory | Lost 5 parts (2p1u2w) 9023 | -5/Factory | Lost 4 parts (2n2w) 9117 | -5/Factory | Lost 6 parts (1p1n2u2w) 9240 | -5/Factory | Found Prototype Processor 9240 | -5/Factory | Identified Exp. Targeting Computer 9243 | -5/Factory | Found Exp. Targeting Computer 9327 | -5/Factory | Found Hvy. Reactive Plating 9502 | -5/Factory | Core integrity fell below 50% 9545 | -5/Factory | Lost 11 parts (2p4n5w) 9606 | -5/Factory | Found Exp. Targeting Computer 9784 | -5/Factory | Build established: Scavenger-Mutant 10321 | -5/Factory | High security lockdown imminent 10343 | -5/Factory | Garrison activated, responded to threat 10401 | -5/Factory | High security lockdown engaged 10523 | -5/Factory | Spotted B-75 Beast 10602 | -5/Factory | Lost 3 parts (1n2u) 10628 | -5/Factory | Discovered new exit (range 10) 10632 | -5/Factory | Entered another Factory area 10632 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10662 | -4/Factory | Lost 3 parts (1p1n1u) 10715 | -4/Factory | Build established: Hacker-Mutant 10880 | -4/Factory | Identified exit to Research 10882 | -4/Factory | First assault squad dispatched 11099 | -4/Factory | Lost 10 parts (2p3n3u2w) 11174 | -4/Factory | Lost 4 parts (2u2w) 11178 | -4/Factory | Found Quantum Capacitor 11195 | -4/Factory | System corruption reached 10% 11211 | -4/Factory | Released all parts (5) 11227 | -4/Factory | Core integrity fell below 50% 11241 | -4/Factory | Lost 8 parts (1p3n3u1w) 11279 | -4/Factory | Entered Research 11279 | -3/Research | Evolved 2 slots: Propulsion x2 11287 | -3/Research | Found Prototype Protection 11287 | -3/Research | Identified Centrium Heavy Armor Plating 11290 | -3/Research | Found Centrium Heavy Armor Plating 11467 | -3/Research | Discovered new exit (range 12) 11552 | -3/Research | Found Prototype Processor 11552 | -3/Research | Identified Spectral Analyzer 11560 | -3/Research | Entered another Research area 11560 | -2/Research | Evolved 2 slots: Utility x2 11815 | -2/Research | Build established: Scavenger-Assassin 12118 | -2/Research | System corruption reached 10% 12310 | -2/Research | First assault squad dispatched 12469 | -2/Research | Build established: Scavenger-Skirmisher 12660 | -2/Research | Garrison activated, responded to threat 12791 | -2/Research | Destroyed 8 combat bots 12849 | -2/Research | Build established: Scavenger-Tank 13029 | -2/Research | Lost 4 parts (1n1u2w) 13037 | -2/Research | Destroyed 7 combat bots 13139 | -2/Research | Released all parts (12) 13157 | -2/Research | Lost 18 parts (2p4n4u8w) 13174 | -2/Research | Found Prototype Launcher 13174 | -2/Research | Identified Com. Tesla Bomb Launcher 13244 | -2/Research | Identified exit to Garrison 13244 | -2/Research | Entered Garrison 13260 | -2/Garrison | Garrison Relay disabled 13270 | -2/Garrison | Triggered checkpoint 13272 | -2/Garrison | Spotted B-90 Cyclops 13278 | -2/Garrison | Triggered checkpoint 13280 | -2/Garrison | Core integrity fell below 50% 13289 | -2/Garrison | Discovered new exit (range 10) 13292 | -2/Garrison | Entered Research 13310 | -2/Research | Lost 4 parts (4n) 13513 | -2/Research | Found Spectral Analyzer 13542 | -2/Research | First assault squad dispatched 13545 | -2/Research | Lost 4 parts (1p2u1w) 13571 | -2/Research | System corruption reached 30% 13599 | -2/Research | Discovered new exit (range 5) 13600 | -2/Research | Entered Quarantine 13601 | -2/Quarantine | Maximum security lockdown engaged 13614 | -2/Quarantine | Found Alien Artifact 13614 | -2/Quarantine | Identified Phase Armor 13622 | -2/Quarantine | Scanned by Researcher 13630 | -2/Quarantine | Lost 6 parts (1p1n3u1w) 13637 | -2/Quarantine | Core integrity fell below 20% 13639 | -2/Quarantine | Found Alien Artifact 13639 | -2/Quarantine | Identified Phase Redirector 13669 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 13637_ System corrupted: Component data lost. 13639_ Held in stasis. 13639_ C-65 Expert is analyzing... 13639_ Acquired Alien Artifact. 13639_ Identified Phase Redirector. 13643_ Held in stasis. 13645_ Spectral Analyzer destroyed. 13645_ System corrupted by crushing effect (+1). 13650_ System corrupted: Ionic Axe targeting data glitched. 13652_ System corrupted: Matter fused (-7). 13653_ System corrupted: Ionic Axe targeting data glitched. 13653_ Knocked back. 13658_ System corrupted: Ionic Axe targeting data glitched. 13663_ Lgt. Particle Reactor destroyed. 13663_ System corrupted: Ionic Axe targeting data glitched. 13666_ Phase Redirector destroyed. 13667_ System corrupted: Heat flow error (+221). 13668_ System corrupted: Ionic Axe targeting data glitched. 13668_ Impulse Thruster Array destroyed. 13668_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ?????ggg????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????# h##########??????????????????? | | ??????????+ h%g @ g #??????????????????? | | ??????????# # ""b"" #??????????????????? | | ???????????##+#####/## ""c"" #??????????????????? | | ???????????# = # " " #??????????????????? | | ???????????# T # g #??????????????????? | | ???????????# """ # #??????????????????? | | ?????????????""" ]+ #??????????????????? | | ???????????????" ] # #??????????????????? | | ?????????????? # #??????????????????? | | ???????????########+######/################??????? | | ???????????# o ? | | ???????????# ? | | ???????????# ?? | | ???????????# ?? | | ???????????# ###+#############+####### """ "?? | | ???????????# # #???????????????????????? | | ????######## # #???????????????????????? | | ????# # #???????????????????????? | | ????# # #???????????????????????? | | ????# # "" #???????????????????????? | | ????# # " " #???????????????????????? | | ????# ######## """"" #???????????????????????? | | ????# #??????# """"" #???????????????????????? | | ????# #??????# #???????????????????????? | | ????######??????##########???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 80 Energy Generation 53 Energy Capacity 600 Matter Stores 410 Matter Capacity 550 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 60 Power Amplification 20 Armor Coverage 1200 Resistance: EX 50 Core Shielding 20 Weapon Shielding 66 Thermal Conversion 60 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 77 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 28 Defensive Hacking 10 Item Schematics ----------------- Coolant Injector | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hvy. Treads | -4/Factory | Hacked Hcp. Storage Unit | -4/Factory | Hacked Arm. Medium Treads | -4/Factory | Scanalyzed Recoil Nullifier | -4/Factory | Scanalyzed Adv. Terrain Scanner | -4/Factory | Scanalyzed Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Phase Redirector Achievements -------------- Overkill Streaker Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed NuclearBoreCutter Manual? 0 Play Time 04:22:03 Cumulative 62.4 hours Start 2021.02.04 @ 18:26:59 End 2021.02.05 @ 22:25:28 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(130) Steam 0 RUN: 0ee6e3ac-4349-455a-8f05-261bed794cb2